GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Analysts mixed on EA holiday flop

Wedbush's Pachter says EA "lacks introspection" as other industry watchers predict publisher will see significant revenue gains in 2010.

81 Comments

Electronic Arts has given investors very little to feel confident about in the past couple of months. After posting a second-quarter $391 million loss and a 17 percent staff reduction in November, EA said yesterday that it would not be hitting its revenue forecast of $3.6 billion to $3.9 billion for the fiscal year ending March 31, 2010. Instead, revenues are expected to come in at $3.6 billion to $3.675 billion, news that sent the publisher's stock tumbling in next-day trading by nearly 8 percent.

The Saboteur couldn't help EA's holiday performance.
The Saboteur couldn't help EA's holiday performance.

Today, a number of analysts responded to EA's announcement, offering withering criticism alongside an optimistic outlook. Perhaps most vociferous in his criticism was Wedbush's Michael Pachter. Speaking to the Associated Press, Pachter said, "This company lacks introspection. Their core business is not performing well and they can't explain why." Officially, EA said that its revenue shortfall came as a result of an underperforming European market and a shift toward lower-margin distribution products, such as the EA Partners-published Left 4 Dead 2 and Rock Band.

Pachter also took exception to EA's industry guidance for 2010, which the publisher said yesterday would come in flat to down 5 percent. "We think that EA management is somewhat shell-shocked by its second holiday preannouncement in two years, and think that the negative industry growth forecast was made out of an overdeveloped sense of vigilance about not making the same mistake for three years in a row," he said.

"The game lineup in 2010 is vastly improved over 2009, with at least double the number of big sellers in the first half, and with a solid Wii release schedule likely to contribute to stronger tie ratios for that console," Pachter continued. "On balance, we think that 10 percent growth is highly likely, and think that EA's initial forecast will prove to be way too low. Thus, we think that EA's overall revenues will likely rise by $300 million, and think that the company's pessimistic industry forecast is merely a function of its desire to under promise so that it is not in a position to preannounce negatively once again next holiday."

FBR Capital Markets' Heath Terry also saw EA's poor holiday performance as a reflection of what consumers actually wanted. "The failure of products like Saboteur, Brutal Legend, and [Dead Space: Extraction] to gain traction with consumers remains the biggest concern, as the company launches five new products in the March quarter and enters fiscal 2011 with little product visibility," he wrote.

Still, Terry believes that EA has significant potential in 2010, thanks to investments in its digital distribution business and a strong product lineup that includes a new Medal of Honor, Sims on consoles, Dead Space 2, and its EA Sports slate. "We believe that, at current levels, with a stronger, more focused release schedule, a growing digital business, and expectations at a more reasonable level, the risk-reward [ratio] is favorable," he said.

Pacific Crest's Evan Wilson also believes EA is primed for a significant upside in 2010, though a contributing factor in that growth stems from the publisher's deep layoffs and other cost-cutting measures. "We believe margins and [earnings per share] will be higher due to (1) continued growth in its digital services businesses, (2) 'sharply' lower distribution revenues, and (3) the elimination of over 20 percent of its underperforming head count," Wilson said.

On the other hand, Signal Hill Capital Group's Todd Greenwald believes that those cuts, including "over a dozen" unannounced games, will adversely impact EA's revenue during its 2011 fiscal year, which runs April 1, 2010, to March 31, 2011. Notably, EA believes that it will not see a contribution from BioWare's highly anticipated massively multiplayer online role-playing game Star Wars: The Old Republic during the period.

"We continue to expect EA to endure another difficult year in [fiscal year 2011], as a result of a shrinking slate of titles, fewer distribution deals, weak retail environment, with all of this only slightly offset by a rapidly growing digital business," he wrote. Greenwald also expects the publisher to see a significant drop in its distribution revenue, "as EA will likely stop publishing other companies' titles like Rock Band and Left 4 Dead."

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 81 comments about this story
81 Comments  RefreshSorted By 
  • 81 results
  • 1
  • 2
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for Musashi920
Musashi920

40

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I think in simple terms EA is simply too big of a company and its managers couldn't handle the various tasks needed to keep it productive. This ranging from crappy games in development and bad marketing.

Upvote • 
Avatar image for lamprey263
lamprey263

45628

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

Dead Space Extraction was a great game but EA should have known better than to try marketing a 3rd party game to a consumer base that only buys Nintendo published games, not to mention M-rated games have even less of a chance breaking ground; in this sense Dead Space Extraction was double handicapped from the start. Other examples include Madworld, Conduit, No More Heroes, and Fatal Frame 4. And since EA was only a publishing partner on Left 4 Dead 2 and Rock Band their revenues from these were small. Brutal Legend also failed to draw in consumers, never played it but I can say it never interested me, and you never heard people saying anything good about it after its release. I did pick up Saboteur and for me the game was a big disappointment, and I can understand why it didn't sell well from my experience. However, Dragon Age did sell more than both Brutal Legend and Saboteur, EA should at least be happy about that. They still have the rest of the fiscal year to look forward to, I think that both Mass Effect 2 and Bad Company 2 can make EA a good amount of revenues before the end of March. We'll have to see how consumers respond to Army of Two 40th Day, hopefully it's able to sell well before the Mass Effect 2 launch in two weeks. Though, I don't expect Dante's Inferno to do much for EA. The demo disappointed me, I can see it not getting the best reviews at launch. It's also releasing right next to Bioshock 2, which I think will hurt it most.

Upvote • 
Avatar image for ba116g
ba116g

212

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Honestly I never heard of Saboteur until this article came out and I try to keep up with new releases as much as I can. Maybe I just missed its advertising or something? Or was there just not much for that game? On another note, I hope EA and other game production companies read the comments in this thread. Many people have said why they think sales are down and quite frankly they are right.

Upvote • 
Avatar image for severe_009
severe_009

239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Errr... does EA have something to do with the content of the game? Is that not the developers job?

Upvote • 
Avatar image for crazerlapd
crazerlapd

109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

I won't forgive EA for their rubbish FIFA 10 (PC)

Upvote • 
Avatar image for Falru
Falru

81

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

"and (3) the elimination of over 20 percent of its underperforming head count," That sentence just sounds so scary and creepy, I love it. *cocks shotgun*

Upvote • 
Avatar image for codinggenius
CodingGenius

8118

Forum Posts

0

Wiki Points

0

Followers

Reviews: 60

User Lists: 0

It's a shame that The Saboteur didn't sell well, because it was a great game. EA's overall treatment of its workers and exploitation of franchises has lost it a lot of clients over the long term.

Upvote • 
Avatar image for jinzo9988
jinzo9988

2457

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

[This message was deleted at the request of the original poster]

Upvote • 
Avatar image for Kravyn81
Kravyn81

9438

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

@VenomRitual Oh don't be silly! They don't wash their hands with Cristal. They use their money go? :lol:

Upvote • 
Avatar image for Lothos_Delion
Lothos_Delion

219

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

@dannyatkinson I agree 100% online play should be an option not required. Starcraft was playable for hours upon hours without even an internet hookup. They are getting so out of touch with what made them the company's they are. Many are writing off pc gaming considering it was the driving force for most of the development of games to date I think its a bad move. Makes me think somethings in the coolaid when they act like this.... and putting off Starwars is another bonehead move that will hurt their bottom line.

Upvote • 
Avatar image for dannyatkinson
dannyatkinson

535

Forum Posts

0

Wiki Points

0

Followers

Reviews: 35

User Lists: 0

I think that EA is still feeling the stinging backlash of their stupid DRM. The SecuRom fiasco that happened about 6 months to a year ago was just unforgivable. And to some degree they are still doing it. You cannot Play C&C4 offline????? How stupid is that. And Blizzard wants to disable Lan play in Starcraft II. What is in the punch at these companies? Did IQ's suddenly drop sharply. I am very concerned that the Business end of Games, The Innovation and Technology, and the Creative/ Fun factor for games are all so far apart that it could tear the game industry apart. I will stop ranting now. lol

Upvote • 
Avatar image for deactivated-5f0932068c331
deactivated-5f0932068c331

995

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

EA is paying for its past sins... they have very little goodwill left amongst gamers. Years of mediocre reskinned games 'updated' each year has soured most of us... For PC gamers it was the complete insult of SecuRom. They have lost their focus which is making games! Many people, when they see the EA emblem on a game, skip the game without even considering it... Sorry EA, you are in for a rough ride for the next couple of years.

Upvote • 
Avatar image for solidsnake7882
solidsnake7882

2122

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

Delaying SWTOR is going to hurt them badly but hopefully great games like ME2, Dead Space 2, Medal of honor, Battlefield and others will help. The problem is the list of good games they are releasing is a lot shorter to the crappy ones.

Upvote • 
Avatar image for therealdolemike
therealdolemike

128

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

ea and activision both need to slim down. and get back to the basics

Upvote • 
Avatar image for VenomRitual
VenomRitual

1045

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Kravyn81 yeah it boggles my mind too how they can stay in business for so long when they keep hemorrhaging money each quarter. you'd have to think it was gold toilet seats or maybe they wash their hands with Cristal?

Upvote • 
Avatar image for LysanderNaFaile
LysanderNaFaile

41

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

EA's reaping the consequences of their past history. Everyone knows that if a game has had any involvement from EA in any form, to expect that game to be at best mediocre. EA has no brand credibility left, and they have done very little to regain/earn credibility as a quality developer.

Upvote • 
Avatar image for xlelouchxx
xlelouchxx

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

With Medal of Honor, B:BC2, and Crysis 2 coming out, they're set for the FPS genre at a minimum.

Upvote • 
Avatar image for Kravyn81
Kravyn81

9438

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

Or it could be all those solid gold toilet seats in the executives' bathrooms that might have something to do with not turning a profit...? Just saying....

Upvote • 
Avatar image for Icehearted
Icehearted

1461

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

Once again, the analysts are either being paid to be incorrect, or for stating the obvious. Probably more lucrative than being a psychic hot-line operator, but way more morally ambiguous. This is nothing new. EA gobbles up another company or two, destroys some terrific franchises, blames us for not buying more of their garbage. They destroyed the Ultima series, for example. Which is why I fear for the future of BioWare and all it's properties.

Upvote • 
Avatar image for taylormadederek
taylormadederek

1136

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

I do think that EA will see gains in 2010. \ \ And introspection is one of my favorite words.

Upvote • 
Avatar image for hunter8man
hunter8man

1799

Forum Posts

0

Wiki Points

0

Followers

Reviews: 35

User Lists: 0

EA has really gotten under my skin as of late. The crap they are charging for now is insane, and I think they are losing their direction.

Upvote • 
Avatar image for VXLbeast
VXLbeast

1840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

This guys drive me nuts. I can't stand EA.

Upvote • 
Avatar image for MERGATROYDER
MERGATROYDER

1274

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I'm thinking someone needs to start hiring GAMERS to be real analysts.

Upvote • 
Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Sims 3, Dragon age, Fifa10, Madden 10, Rock band beatles and brutal legend that even tho underperformed was of almost no cost to EA cause they stole from Activision which pretty much payed all the development costs. If EA can't turn a profit with that, the problem isn't that their games is selling little, but that they spending too much.

Upvote • 
Avatar image for VengfulOne
VengfulOne

1612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

You mean The Saboteur didn't make you a lot of money EA? The fact that you rushed it and didn't really advertise it might have something to do with that. Just an example.

Upvote • 
Avatar image for Cwagmire21
Cwagmire21

5896

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Analysts are almost never right because its impossible to completely foretell how an event will happen. Analysts can gain an insight by studying the markets and make an educated guess. See how easy that was? I can take both sides of an argument. GS, call me if you need any more of this "professional" analysis.

Upvote • 
Avatar image for DPumbliQ
DPumbliQ

17367

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

Kiri90 - I think EA has improved a lot in originality lately, I think it's Activision that should've suffered bad sales this holiday.

Upvote • 
Avatar image for Kiri90
Kiri90

59

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Along with the reasons stated in the article, maybe people are getting tired of EA's greed. All of those Madden "boosts," Fifa's previously free download of alternate commentary languages that is now sold for $2 each, along with their neglect of server maintenance in past games (i.e the last three Battlefield games released , including the latest Beta for BF:BC2, have all had the servers crash the first day or two). I am not happy to see people losing their jobs at EA, but maybe it will dawn on the EA executives to put out more quality games, and quit exploiting gamers.

Upvote • 
Avatar image for tremor33
tremor33

430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I'm all for Dante's Inferno soon, but I think there's just a huge list of games that I want now and in the future and most EA games aren't even on my radar. @ mrzero1982pt2 EA also likes to kill existing franchises by pumping them full of ads (like Need for Speed). Madden is just proof that with an exclusivity contract from the NFL, EA will get lazy. I say competition breeds innovation and Madden wouldn't even be as big as it is if there were a decent modern competitor equivalent to NFL Blitz on the N64

Upvote • 
Avatar image for raahsnavj
raahsnavj

4895

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

Hum, it might not be a good idea to have all your heavy hitters be sports games or hard 'M' titles after-all... Luckily, for the money, they have the Sims to milk and Madden. But I think the biggest thing that hurt them is delaying Mass Effect 2, mainly because they didn't want to compete with Dragon Age which came out really close too... and also turning both of these games into something hard to convince parents is ok to play as a teen. But this is hardly the whole problem. They have been restructuring for 2 years now and clearly they didn't know what they were doing when they did it.

Upvote • 
Avatar image for mrzero1982pt2
mrzero1982pt2

1796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

it is just proving one thing. ea cant constantly think they can survive with games like madden. the ea sports franchise has been flauntering but then succeeding over the years with improvements in games like madden, and FIFA but then with other games like live, they just let them fall. rockband is proving to be a fad and they need something soon to prove they are still a hitter in the industry. here is hoping dante's inferno will kill it

Upvote • 
  • 81 results
  • 1
  • 2