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Banjo-Kazooie: Nuts & Bolts Hands-On

After a long hiatus, Rare is bringing back Banjo and Kazooie for their first appearance on a console since the days of the Nintendo 64.

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Banjo has awoken from a long hibernation and, along with his trusty sidekick Kazooie, is finally back in the saddle. Nuts & Bolts takes place eight years after the events in the Nintendo 64 title Banjo-Tooie. The duo has also brought some old friends, such as Mumbo Jumbo and Klungo, along for the ride. This time around, it seems Mumbo has given up his shamanistic ways and opened up shop as a mechanic. Early on in the game, you'll have access to his workshop in which you can create your own vehicles from a dazzling array of components, with hundreds--if not thousands--of parts available. We recently visited Rare's studios to see how the game is coming along and wasted no time jumping straight into the garage.

You'll be able to build an endless array of wacky vehicles in Mumbo's garage.
You'll be able to build an endless array of wacky vehicles in Mumbo's garage.

In order to build a machine, you'll need to combine basic building blocks, such as cubes and panels, wheels, propulsion aspects (such as jets, propellers, or helium balloons), weapons, wings, fuel tanks, engines, and more. There are really only a few rules to building a working contraption--each part needs to be attached to another, and you must (roughly) adhere to the laws of physics. That means, at the very least, you'll need some sort of frame for your vehicle and a way to propel it.

Your options are limited at the start. For example, you might only have access to one type of propulsion or wheels--but once all options are unlocked by your progress through the game, there's a dizzying amount of choice. You'll also be able to add some crazy accessories, including springs, which bounce you off the ground if mounted to the bottom of your vehicle or push enemies away if attached to the side, as well as more offensive items, such as cannons, lasers, and missile launchers.

Some of the crafts we saw included basic buggies, planes, boats, helicopters, and vehicles that were a combination of all those things. There's no reason why you can't build an amphibious vehicle with chopper blades to create something ready to face challenges on land, sea, and air. The way you use parts will affect the end result too. Upward-facing propellers provide lift, whereas backward-facing ones provide horizontal propulsion.

While the whole experience of building a vehicle and experimenting with it is a fun experience in itself, it's ultimately a means to an end. You'll need to use these vehicles in a range of challenges and games in order to advance. In a case of trial and error, if your particular vehicle doesn't do what you need it to do, you can build another or take it back to Mumbo's workshop to reengineer it.

The World of Sports encourages pushing your inventions to their limits.
The World of Sports encourages pushing your inventions to their limits.

The developers showed us an instance in which simplicity could triumph over sophistication. One challenge in the World of Sports level requires you to achieve a distance by racing your craft down a steep ramp and launching it off of the end. The first attempt was done with a car, which reached an impressive speed, resulting in a decent distance. While at first glance it seemed that this was the best result one could achieve, Rare showed us how it could be improved by building a circular rollcage that built up speed as it careened down the slope and continued to roll once it had landed, resulting in a longer overall distance.

One of the most promising aspects of Nuts & Bolts is that you'll be able to share your contraptions with and race against other friends on Xbox Live. Rare is planning to include a whole range of online race modes in the game, and the ones we saw were full of bizarre vehicles. It was really interesting to see how different people build their own vehicles, each with differing characteristics and strengths.

We joined in a race with half a dozen other competitors. All had created an individual vehicle from scratch just before the multiplayer event, and each one looked more bizarre than the next. The objective was to follow a large crown as it moved around the map and stay within its set boundaries as best you could (while ensuring your adversaries did not). At the end of the time limit, the person who managed to stay inside the longest won.

Our first attempt was with a bulky, heavily armoured, land vehicle. While it was decently fortified, it struggled to keep up with the fast-moving crown when battling other vehicles, which raised the question, "Why stay on the ground?" The crown was made visible by a circle that rose into the sky, which led us to believe an aircraft would work just as well. Sure enough, our second attempt was much more successful. While the rest of the pack battled it out on the ground, we hovered effortlessly above the carnage and seized victory.

The environments in Nuts & Bolts look gorgeous; they have vivid colours and some bizarre designs that make the game's six worlds weird and wonderful places to explore. You'll start off in Showdown Town, a central hub from which you'll access the game's six varied worlds. One such world, Nutty Acres, is full of rolling green hills, dirt paths, and water, while World of Sports consists of a massive coliseum-like structure.

Nutty Acres encourages the sandbox elements of Nuts & Bolts.
Nutty Acres encourages the sandbox elements of Nuts & Bolts.

While the game's worlds are large enough to make using vehicles essential, you'll still be able to explore lots of areas on foot, making use of Kazooie's abilities to achieve certain objectives.

Banjo-Kazooie: Nuts & Bolts looks like it will be a hoot to explore. The custom-made vehicles are obviously a major part of the game, and this feature will suck away hours of your life as you build then rebuild a range of machines to suit your needs. The single-player missions look like they'll provide a solid experience, and the riotous online multiplayer will be a great addition to the franchise. Nuts & Bolts is due to hit shelves later this year.

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unclejohn0525

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...

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themachine899

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has any one considered that this game might actually be the best maybe even be better than the originals

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SevenSorrows

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Seriously? C'mon Rare, I mean sure, the vehicle creation sounds fine, but not for a Banjo Kazooie game! I REALLY hope this game is similar to the N64 games where your goal is to collect jiggies and not race around worlds with stupid vehicles. I was so excited to hear that a new Banjo game was being made only to find out that its nothing like the original games. THATS WHAT WE WANT RARE, NOT NUTS AND BOLTS!

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reo-117

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cant wait! I loved banjo and kazooie when it was on the nintendo 64 and I can now play it on my 360

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corn999

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Finally! A game my 5 year old cousin will enjoy. lol seriously Mumbo's Nuts? WTH!

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kittykiller897

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Mumbo's Nuts? Hmmm...

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beanofengland

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not a direction i'd expect but i trust rare to deliver something fun and unique, shame its not a nintendo game anymore, but things change, grr choosing a 360 or ps3 just got even harder...

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Evanrocknuma

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Rare is the best company but they need to make a new conker game.

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racerx737

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when i first saw that this was coming out i dismissed it as a kiddie game, but after reading about it it sounds really fun. i'll probably wait to pick it up until the price has dropped significantly though, with all the other great games coming out this fall.

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PerfectDark0Fan

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Im most likely to buy it. I still love Rare videogames.

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jazzguy75

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Now all we need is Donkey Kong on the 360... either way, I didn't know whether to get the PS3 or the 360, but this sealed the deal. Sucks to be Sony.

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PhoenixVenom

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looks kinda cool but this is a N64 title and there is no need for it to be made on the 360. this game doesnt really show off the 360 power and microsoft should focus on big boy games

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nugXL

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what the crap..... well so far it seems like they're doing a great job of ruining the amazing genius that the old Banjo-Kazooi games had, which video games are lacking now a'days.

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Virtual_Erkan

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Looks pretty sweet and cute, but I thought Microsoft will not make games anymore for children.

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alexbartle

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holy crap want this soo juch wonder if characters will actualy speak or still make there funny noises and b subtitled. not sure what id prefer. Guha!

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NND1

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People who diss this game are Crazy ,this is an Epic Nintendo Franchise now on 360... and the Graphics are truly awesome.... I needed a platformer and I think this one will be IT!

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guyguyguy1234

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i loved the original but will this be any good?

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Zyllus_

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I cannot wait for this game to come out, I loved the originals!

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logans_run_82

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..."mumbo's nuts"...

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hobobski

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huh. took 'em long enough.

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davor89

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The Banjo is finaly back :D they better not mess up the winning formula!

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Rect_Pola

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@ mattg90520 They swear it's a platformer and the vehicles you build are for accessing areas. I'm sure they've thrown some races in for good measure. Hopefully, that's mostly an online feature.

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Lucario-kid

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Banjo- kazooie and banjo-tooie were my favoroute N64 GAMES OF ALL TIME!Good timing too! Ive been wondering whether to get a 360b or not...but this has sealed the deal! THANKYOU RARE FOR BRINGING BACK ONE OF THE BEST GAME SERIES OF ALL TIME!

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mattg90520

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so, is it a racing game or a platformer like the last two games? im going to be really disappointed if it is the former

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Rect_Pola

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I hope they balance the vehicular and on foot platforming. Most of the time it's like Star Fox Assult, or most shooters with vehicles, where one isn't implemented well and you avoid it. The flipside is, of course is, when it is done well but is used so little you still ask "why did they bother?"

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purity2004

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RE: Last post. Gutted it's not a true platformer - maybe a new Conker game for that?

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purity2004

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Seems like they've nicked but improved upon the Kingdom Hearts Gummi Ship idea. Looks good though. Wii wouldn't be able to handle those graphics, even if Rare was planning on making a version for Wii (not that they would, them being owned by Microsoft and all...)

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Duvendor

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I hope this time they add real voices to the characters . And sorry Wii fans, but te big N console can´t handle these graphics! This is Microsoft response to "little big planet"? Maybe...maybe...

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norberto1995

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What ?? for XBox 360 ?? why not for Wii ?? only because of the graphics ??

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pourya_ahmadian

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so cool;what else can you want?want more,play it;the true taste of platforming games;the graphic is so real,like CGI animations;

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R3NeGaDeAnGeL

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Damn. It seems as if the entire premise is building vehicles...somewhat like the entire new premise was the water gun in mario sunshine...I was hoping for a next gen, massive platformer like banjo of old...but I guess we'll just have to wait and see how this turns out..

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grungehead1991

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what i want to know is if you'll be able to transform into something else in each level like in the first 2, cause that was a very cool feature

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SpartanJodyz

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This game is going to be awsome i rember playing the nintendo 64 version which is still in my closet looking forward to the game

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Halo2_fan391

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this better not be just a racer but if it is it'll pretty neat but overall it looks pretty awsome

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Junior_AIN

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The game has caliber to be the best platforming experience since Banjo-Kazooie!

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organic_oreo

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Vehicles in a Banjo-Kazooie game seems odd...especially since it seems Rare is trying to make them the main focus. However I don't want to prejudge my favorite series, so I guess we all just have to wait and see, I trust Rare knows what they're doing. For all we know, maybe they just haven't nailed down the adventuring parts of the game very much, so it might be revealed later on.

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mrt103090

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This will either suck, or be better then the original, i'm hoping on the latter

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heand

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I don't like this very much.

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themachine899

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hopefully the new rare will deliver the a game that will be rated with a perfect 10

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NintendoWarrior

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YES A NEW BANJO GAME! wait....wth is this?!?!

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Coheeds_Avatar

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TheProphecied1: One question....... Why weren't they in Brawl!?!? Because they're Rare property, which is now property of Microsoft...basically what it comes down to. On topic though, this actually looks really good. I do, however, hope that the on-foot portions are a little more developed than what this article suggests. I'm really jonesing for a platformer, and while Mario Galaxy certainly held up its end of the bargain in that regard, I'd really like to get some of that same experience with Banjo again. Other than that, the game looks great, and I can't wait to try out this customization. It looks like the developers really put their time into making sure it worked well. Oh, and warble warble, duh-hey!

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Joshy485

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when i first saw the preview on x-play...i knew it had to be made by rare...it looks pretty sweet!

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Bulbasure13

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is this game on any other computer like ds or wii

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vectorman23

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I'm not sure. I mean it looks like viva pinata.

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Galen20K

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I cannot WAIT!!! - D Looks Great!

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TheProphecied1

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One question....... Why weren't they in Brawl!?!? Oh... and looks great too!

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greystone227

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This looks pretty darn awesome. I love games that inspire creativity. The only thing I'm worried about however is the controls. What if you have a propeller for vertical lift and a jet engine for horizontal thrust? Do you have to use both at the same time, or can you choose when to fly or not? It would be great if the propeller was mapped to a second button, but when designs become more complicated, it could become impossible to control different propulsion sources separately. Oh well, we'll see how the controls work later on I suppose.

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DeadMonkey321

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BANJO KAZOOIE!!! I LOVE THOSE GUYS!!

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BurnoutKarnege

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the vehicle ceation seems like it will be a nice addition as long as the game still focuses on platforming, afterall that is what makes a banjo game a banjo game.

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funem

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"After a long hiatus, Rare is bringing back Banjo and Kazooie for their first appearance on a console since the days of the Nintendo 64." Er wasnt there a GBA game ? its still a console, there was also a mobile phone port, but that isnt a console in the same term...

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