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"Gaming Disorder" Is A Disease, World Health Organization Decides; Industry Responds

The WHO adds "gaming disorder" to its database of diseases.

134 Comments

The World Health Organization, the public health division of the United Nations, has officially added "gaming disorder" to its registry of officially recognized diseases. This happened over the weekend when the WHO officially adopted the 11th revision of its International Statistical Classification of Diseases and Related Health Problems (ICD-11). All 194 members of the WHO voted unanimously to adopt the revision.

According to the WHO, "gaming disorder" is characterized by a "pattern of persistent or recurrent gaming behaviour" online or offline. The official description goes on to say that gaming disorders can include the following: "1) impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context); 2) increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities; and 3) continuation or escalation of gaming despite the occurrence of negative consequences."

People who are deemed to have the "gaming disorder" run the risk of "significant impairment" to their personal, family, social, education, and occupational lives, according to the WHO. The description goes on to say that "gaming disorder" can be a continuous condition or it can be episodic in nature. For it to be suggested that a person has "gaming disorder," they would display these behaviour patterns for a year or longer.

The "gaming disorder" disease will become officially recognized by the WHO on January 1, 2022. According to GI.biz, the WHO came to its conclusion based on consultations with experts from a variety of backgrounds.

In January, when the WHO first announced it would consider recognizing "gaming disorder," the US video game industry group, ESA, said the designation "recklessly trivializes real mental health issues.”

"Just like avid sports fans and consumers of all forms of engaging entertainment, gamers are passionate and dedicated with their time," the ESA--which lobbies on behalf of the video game industry to protect its interests--said in a statement. "Having captivated gamers for more than four decades, more than 2 billion people around the world enjoy video games."

"The World Health Organization knows that common sense and objective research prove video games are not addictive. And, putting that official label on them recklessly trivializes real mental health issues like depression and social anxiety disorder, which deserve treatment and the full attention of the medical community," the statement continued.

At the time, the ESA said it strongly encouraged the WHO to reverse the action, but now that it has been officially adopted, it remains to be seen if there are any appeal possibilities.

It's not just the ESA that's hitting back at the WHO over this decision. A statement attributed to the global video game industry associations--including the ESA (USA), ESA Canada (Canada), IGEA (Australia and New Zealand), ISFE (Europe), K Games (South Korea), and UKIE (United Kingdom)--says the WHO reached its decision "without the consensus of the academic community." The consequences could be far reaching and might achieve the opposite of what the WHO is setting out to do, according to the statement.

"There is significant debate among medical and professionals about today's WHO action. We are concerned they reached their conclusion without the consensus of the academic community," reads a line from the statement. "The consequences of today's action could be far-reaching, unintended, and to the detriment of those in need of genuine help."

It continues: "We encourage and support healthy game play by providing information and tools, such as parental controls, that empower billions of people around the world to manage their play to ensure it remains enjoyable and enriching. As with all good things in life, moderation is key and that finding the right balance is an essential part of safe and sensible play."

Last week, before the WHO decision came down, Sony's CEO talked about how the video game industry needs to do more to promote healthy gaming. "We need to take it seriously and adopt countermeasures," he told reports (via Kyodo News).

Some games are already implementing features to promote healthy gaming behaviors. Recently, PUBG Mobile introduced a new feature that sends pop-ups to young players to remind them to put the game down and take a break.

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Boodger

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Here come all the defensive neckbeards in the comment section to protect gaming's honor.

WHO isn't wrong. Gaming addiction, like any addiction, can be a disease. Most people dont suffer from it, but it does exist and its an important first step to getting it recognized to help people that suffer from it.

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drsw36

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@P00DGE: Addiction is not a disease. End of Discussion. Its not to protect gaming's honor or whatever. Its all about facts. There's been plenty of study about gaming and how it effect our mind. Gaming is NOT the cause. Do some research.

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aross2004

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@drsw36: "Addiction is not a disease".

Stopped listening to you right there.

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Boodger

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@drsw36: "Do some research" is exactly how anti-vaxxers always end their comments online, and look how intelligent they are. Research doesnt always lead to the same conclusion.

Im pretty sure the people at WHO are a bit more qualified at this then the online research some guy named drsw36 did.

People on this site get super defensive whenever there is a hint that video games led to something bad. The truth is that video games can be harmful in some rare cases.

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drsw36

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@P00DGE: That "drsw36 guy" as done research and read MANY studies on video games whatever they cause violence or can cause "diseases". You only read research made WHO and you think you know everything? Like you said yourself: research doesn't always lead to the same conclusion. So read more.

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Atzenkiller

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@P00DGE: Only that an addiction is not a disease. A disease is something you might treat with medication, but for addictions that would only let you ignore the issue at best. Like sedating kids who've been diagnosed with ADHD with drugs. For every addiction there are underlying issues and if you take care of those you can cure any addiction. Most are just mental anyway.

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JustinGoSka

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@Atzenkiller: I'm guessing you've never heard of soboxone or methodones, because those are medications used to treat addictions. A lot of times addictions aren't just mental, they're physical. Playing video games causes dopemine to be released in the brain and you can become physically addicted to the steady flow of dopemine.

I'm guessing you don't have much first hand experience with addiction, which is why you're making these assumptions.

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Atzenkiller

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@JustinGoSka: No, you don't become physically addicted to dopamine. You should read up on what physical addiction means. Dopamine affects your brain, and the addiciton to it is purely mental, same as with for example cigarettes. If you've ever smoked and tried to quit you'd know that after the first few days the only thing that would get you to go back to smoke is your mind. The mental addiction to it. Your body is perfectly fine without nicotine, as it is without large amounts of dopamine. Even if the sudden lack of it might make you feel like you're dying of boredom.

But some drugs do create a physical addiction and for those it might help to ween people off of it slowly, maybe ven with replacement drugs. But in general that strategy seems, let's say less than optimal to me, as people who try to slowly ween themselves off often end up remaining addicts for life. Like some folks I've heard of who've managed to reduce the amount of cigarettes they smoke to one per day. Which of course they and many others consider a great success, but in reality they're still addicts and unable or unwilling to make the last step to finally be free of them.

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MisterVulpes

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@P00DGE:

The lazy neck beards seem more likely to defend the WHO stance.

Mental disorders and the associated drugs are being over prescribed at the moment.

Gaming disorder is not a thing. If you fall into that category, there’s probably already a diagnosis with some sort of general addictive behaviour symptoms assigned to it.

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asnakeneverdies

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@mistervulpes: I heard foxes are a major vector. How convenient it would be for them to command our ignorance. Stand down, MisterVulpes. ?‍♂️??‍⚕️

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aross2004

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Edited By aross2004

@P00DGE: THANK YOU! Not sure why people are willing to accept other forms of addiction as a disease, but not gaming addiction.

Trust me, I've been there.

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Zignoff

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@aross2004: You've been on the lack of any self control cause you couldn't take a fucking handle not having a controller in your hand? That's really more on you then some made up disorder.

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aross2004

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@Zignoff: Read up on dopamine before offhandedly dismissing something that you obviously know nothing about.

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masscrack

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@aross2004: are you literally physically sick and ill from not being able to play a video game for a while? Do you refuse to eat unless you play a video game first? Do you go and beg people on the street to buy you videogames? Do you steal games from gamestop and best buy? NO? you have no idea what REAL addiction and disease is mate.

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aross2004

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Edited By aross2004

@masscrack: First off, I'm not your mate. Second, piss off.

I went through rehab at the age of 15 for meth addiction, and I can tell you that the addiction I had to gaming shared many of the exact same characteristics as amphetamine addiction.

Now tell me what you think you know about it.

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el_swanno

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@P00DGE:

Agreed. It’s probably closest in nature to gambling addiction, however, gambling addiction is taken far more seriously due to the financial problems it creates for the addict.

Any addiction regardless of what it is will be detrimental to the addict. People thought it was a complete cop-out when Michael Douglas claimed to be a sex addict. It was hilarious... until you realise what sex addiction is and how detrimental it can be to a person’s life.

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deactivated-64efdf49333c4

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@el_swanno: There's a sub-variant of gambling addiction that applies more to gaming which is something like "fun" addiction. Basically, if you're not having fun, you're just not interested. You immediately become overwhelmed by a sense of boredom and you just can't do anything unless you're enjoying it. If you can't have fun, and your only option is to do something you don't find fun, you become depressed. It's actually rather crippling, but it's not specifically related to gaming. It can apply to anything.

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Atzenkiller

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@Barighm: That's an addiction to stimulation and instant gratification. When you've gotten so used to constantly checking your phone and doing things that provide you with small hits of dopamine constantly. Which then makes everything that doesn't provide you with that kick extremely boring, and will probably make you go insane from boredom if you have to go without any of it for a while.

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Wraith3

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The WHO is an arm of the Illuminati! Have none of you played Deus Ex?!?!

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Neurogia

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"Y'ALL ARE DISEASED!" -WHO

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captainwonton

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You will see the media quote this alleged desease to blame it on video games whenever someone snaps

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MisterVulpes

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@captainwonton: ^ Yup

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deactivated-64efdf49333c4

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It's just another type of addiction. You can technically become addicted to pretty much anything for many possible reasons.

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aross2004

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@Barighm: Not everything that you could be addicted to is an impairment.

Is it that hard to understand the distinction?

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SoNin360

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Edited By SoNin360

@aross2004: If you're truly addicted to something then, by definition, it is causing some sort of impairment to one's life.

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KotomineKirei

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@aross2004:

What is one thing that would not be an impairment?

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aross2004

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Edited By aross2004

@KotomineKirei: I'm addicted to working out and bike riding. Neither of those is an impairment for me, (although too much bike riding can squish your boys).

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santinegrete

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@aross2004: your boys? Watch out for spine problems if you're too much time doing touring with that bike!

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MisterVulpes

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@KotomineKirei:

Addicted to moderation.

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Darko-TDR

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@mistervulpes:

Still could be bad 'cause than you don't strive to become better and/or accomplish some task that might even be of life or death importance.

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NorthernDruid

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I mean, someone who fulfills all those criteria has a real problem.

On the other hand, 90% of people who learn about this aren't going to read or remember the criteria and just assume you have gaming disorder if you have gaming as a hobby. The name is incredibly nondescriptive and doesn't fit the criteria.

Also, criteria 2) is really nondescriptive and just describes having a new hobby.

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Artha_Penn

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@NorthernDruid:

I agree. Criteria 1...I have full control over how long I game...I just prefer to game or watch tv for most of my day when I'm not working.

Criteria 2-I have no daily activities that interest me other than gaming, reading, or watching tv or a movie..all of which i can do in one spot. Yes, I work...but that's work time, not me-time. lol.

Criteria-3 I have had problems in my life, yes, but gaming was a way to relax for me..not causing them. I'm a gamer, pure and simple. My social status tanked in school, so gaming is good for me. lol.

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