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GDC '08: Bionic Commando Update

Nathan Spencer's cybernetic abilities are coming into their own as development continues on this revival of the NES classic.

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SAN FRANCISCO--At Capcom's demo suite close to the Game Developers Conference, we got a look at two levels from Bionic Commando, the company's upcoming modernization of its classic NES action game featuring a character who couldn't jump, but had a bada** cybernetic arm to make up for that shortcoming. Well, in the new game, you can jump. Plus your arm is even more awesome than before, so we figure you're coming out way ahead on this one.

In collaboration with Swedish developer Grin, Capcom is listening to a lot of feedback from fans as development on Bionic Commando progresses. The first level we previewed was set near the beginning of the game in a dense urban environment, shortly after terrorists set off a bomb aimed at toppling the Federated States of America--the prevailing regime in the game's vision of the future. Nathan Spencer, the bionic commando himself, was picking his way through the ruined highway and leveled buildings, fighting enemy soldiers who were taking cover behind crushed cars and other rubble.

Biomechs will present a much greater challenge than your average foot soldier.
Biomechs will present a much greater challenge than your average foot soldier.

Similar to Gears of War, the game will occasionally prompt you to hit a view button to zoom in on a background element. In this case, we saw the top portion of a skyscraper toppling to the ground in the far distance, amid the combat up close. Capcom producer Ben Judd mentioned that Grin has been taking fan feedback about the game's washed-out look into account; this particular level has been given a more saturated, bluish tint that we thought leapt out at us pretty starkly.

As mentioned, this level was early on in Spencer's mission, and as such, Judd told us the character had few of the powerful special abilities he'll be armed with later in the game. For instance, you won't be able to pick up large objects with your bionic arm at the outset, but later on, even cars will become useful projectiles against larger enemies. Judd says the game will use a challenge system similar to the one seen in Call of Duty 4's multiplayer mode, which tasks you with performing simple tasks such as "swing 10 times in a row." Some of these will simply be for bragging rights or other peripheral benefits such as achievements in the Xbox 360 version, but some challenges will actually give you new gameplay abilities that will make your mission easier.

Though Capcom didn't let us try the game for ourselves, we got a feel for how the grappling mechanics will work. You've got a persistent crosshair onscreen for your weapon, and inside that reticle you'll see a smaller orange target appear anytime you're pointing at a surface you can successfully grapple onto. We were worried the game would have relatively few predefined grapple points, but Judd says you'll be able to swing from just about anything, as long as it won't somehow cause physics problems or interfere with the level design. That orange indicator will also turn gray if you're targeting a surface that you could grapple to if you were a bit closer; in those instances, you'll generally be able to jump, use your arm, and snag the surface successfully in midair.

The next level we saw was set in a park and contrasted the previous city level with an entirely organic environment of grassy hills, rocky cliffs, waterfalls, and ponds. The number of tall overhangs and large chasms prompted us to ask Judd about falling damage in the game, which he said is being considered and tweaked as part of the ongoing design process. Currently, the player incurs only a small amount of falling damage after a large fall, and it appeared to us that you can use the bionic arm to grapple to a flat surface below you to get there safely without taking any damage at all.

Capcom is listening to feedback on everything from Spencer's appearance to level aesthetics.
Capcom is listening to feedback on everything from Spencer's appearance to level aesthetics.

In the park level, we saw a burlier kind of enemy called a biomech, which is a big suit of powered armor with a human soldier inside. This particular biomech was essentially a strong melee fighter, though Judd said there will be numerous other kinds of biomechs, including one that can fly. This particular one had a weak point on its back, so Spencer had to get around behind it and throw an object to hit its weak back panel. We also got to see one of Spencer's more unique arm-oriented attacks, called the zip kick, during this fight. This involves him leaping into the air, latching onto an enemy with the arm, and then literally zipping straight at the enemy to deliver a powerful two-footed kick. This worked well against foot soldiers, but the biomech bruiser was able to shrug it off.

We're impressed with the direction Bionic Commando is going in so far, with its focus on intense skill-based grappling and combat. We'll have to reserve real judgment until we get our hands on the controls, of course, but we're encouraged that Capcom and Grin are listening closely to fan feedback over the course of development. (Yes, the hydraulic "hot dog" cabling on the arm was significantly reduced in this build.)

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gizzy82

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well, looks fun...for like 10mins! gimme a demo and i'm sorted

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Neloy

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the game needs to be more polished, especially the gun combat. the developer should take more time to make this game all perfect, not like bad spiderman game. it would be quite sad for bionic commando fans to play a non-polished game. so we should let the developers take their time to improve some parts of the game, maybe a year, while we get our hands on the Bionic Commando Rearmed and play all day. Three cheers to Capcom for listening to the fans!

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Anti-Nerd_Gamer

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Looks alright i guess...

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clawboy

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Can't wait to get this one.

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Trollbane

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Looks good.

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Cobra5

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Bionic Commando was my favorite NES game. When I was a kid, I used to run around the house and pretend to be Bionic Commando, and also Megaman. Needless to say I'm pumped for this game.

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DarthSnipa

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Sounds like Lost Planet. Looking forward to it!

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Bren128

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5 gigs mandatory install for ps3 version confirmed

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theminence

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Could be a good game I guess, let's not sit and wait for it. Just let them finish it first.

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ocdog45

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looking foward to this game

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SaintRasmus

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I need a lot info before i jump on BC wagon, so i will follow this game.

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The_Exculpator

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Well, they are listening to player feedback, which is a good thing. I'll be keeping an eye on this one...

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done_with_it

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Mmmm. I'll wait for the reviews

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The_Symphony

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Looks like another to the pantheon of "Unexpected franchise revivals" alongside Ninja Gaiden if it keeps looking this good.

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Dualmask

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It's looking like things are coming along nicely. It's cool that they're listening to fan feedback too. Capcom rarely makes a truly bad game, so I have high hopes and high expectations for this one.

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SrTVBR

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Sounds that´s will be a great game...

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JohnnyNeat

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First, Capcom and Grin are listening closely to fan feedback? Who are these fans they are listening to? Anyway, I hope they, Capcom & Grin, will not keep the vibe I got of the how items thrown or moved have no weight and are instead apparently weightless, as some of us have experienced in Lost Planet, everything is an air balloon. That was/is one of the most annoying aspects of Lost Planet and of the Bionic Commando trailer/game play videos that we have seen thus far, in my opinion at least. I say, give the things we throw, for one, some actual sense of weight and let the enemy in the game have good animations that will show their relation to the environment and situations to make them more plausible and less gamey. One last thing, I am glad no release date as been dropped. I hope this is a sign that the people involved know better than most then to hype a product that is no were near done. Better no date than one that is constantly moved, over and over again.

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Viral-venom13

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This game sounds like its shaping up to be quite something...perhaps it may indeed kick epic ass at the time it launches. I would really like for a multiplayer portion to be included where there will be vehicles and each player's character can have a grappling arm that way it will make for some really awesome shootouts i mean imagine grappling your way to somewhere high directly from off of your moving truck while blasting and taking out your enemies at the same time or in the reverse you are shot down from mid-air....really cool gameplay!!

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senjutsu

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looking good. At 1st I though this game would be poor, but right now, it's looking really good! :D I'll surely buy it!

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grouse4641

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Sounds like its going to be a great game

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HAMODA

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cooooooooooooolllllllllllll!!!!!!!!!!!!!

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nike_t

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Can't wait to be released.My type of GAME.

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TheProphetD

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Looks good.

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flavort

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It sound like a maybe. But that can change very easily. I just hope that it will be as great as the nes version was at the time.

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BigDaveyDogz

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lookin good Capcom...lookin good!

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klugenbeel

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damn this looks like it could be good, a lot of potential in this game! i will wait it out and see!

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graavigala

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the game looks fun so far

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dynomitemasta

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This game looks great, but wy does his Bionic arm have sausages wrapped around it? Does anyone know the background on that? Did the creators of the bionic arm run out of parts, or do they just really love sausages. Maybe the designer let his 11 year old son design the bionic arm, and HE really likes sausages. Either way, I don't think it will go over that well, and if they are trying to be funny, they aren't. I don't like comedy eliments injected in these kind of games, just make the arm look mechanical, or better yet, just make it look like an arm, . . it was good enough for Lee Majors in the 70's. . . I'm not trying to be cute either, . . I read on more than ONE site that these are indeed meatbags, and that there was an issue with the devs and this arm.

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jackalv666

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"The first level was set near the beginning of the game..." Ha.

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Kobewars87

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i love how the writers for gamespot can say words such as Bad*** but once you type that crap in there you arnt able to write on the forums for days.

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thestrateger

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looking great, nice graphic

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vahid_xbox_360

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for the moment the graphics are nice .

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-Mist-

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i dont really like it it looks really old type/fashioned game except for the graphics :)

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PenthiusX

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..........umm looks good

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theMasticator

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Hmmmm

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deactivated-5c2add7e33cd3

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This is getting too exciting!

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Race

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I've been waiting a long time for this game. I really hope they get it right. It's encouraging to hear that the developers have sought fan feedback almost from the start.

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marlu28

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Cool !! Can't wait for this !!

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bawathegamer

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i saw a trailer on a tv show that day. i like th e apocalyptic look. hope its not a flashy spiderman like game

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foxracing1313

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Sry to say this but oh look another modified unreal engine! (we really need to get the cryengine on consoles for some diversity.)

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sridanu

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hope the controls arnt gonna be sluggish

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j03yAsunder

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Can't wait for this...

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mikethemonkey

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SWEET!

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ou661

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looks like it might get frustrating

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MigElite

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Cooooooooooooooooooooooooooooool

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