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Just Cause 3 PS4 and Xbox One Versions Compared in New Technical Analysis

Which version are you getting?

339 Comments

Ahead of open-world game Just Cause 3's release tomorrow, a new technical analysis compares the PlayStation 4 and Xbox One versions--and it appears Sony's system has the edge.

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Digital Foundry obtained copies of the game early. After applying update 1.01, the site reports that, as expected, the PS4 edition runs at native 1080p while the Xbox One version comes in at 900p

"Initial comparisons of art assets, effects, and lighting suggests that both versions are operating with the same visual feature set," it said. "[Developer] Avalanche clearly felt no need to adjust GPU-intensive elements such as shadow quality--in this respect, both look equivalent to the high setting on the PC game."

Overall, Digital Foundry concluded that both console versions of Just Cause 3 "look very similar," though the PS4 version has a slightly "crisper" image quality.

In terms of performance and frame rate, however, the differences between the two version is reportedly more pronounced. Both editions target a frame rate of 30 fps; neither version apparently holds that very well, with the Xbox One edition suffering the most by comparison.

"It is indeed the Xbox One release that offers a noticeably lower level of in-game fluidity," Digital Foundry said. "In our tests, we've compared both cut-scenes and gameplay, and our lowest recorded drop occurs on Xbox One, where a massive explosion sends us plummeting to 20 fps, while PS4 plateaus to 24 fps in entirely different circumstances--with CPU power the likely culprit for bottlenecked performance there.

"In between shoot-outs, both editions mostly hold at 30 fps, but once things kick off, it's clear that Microsoft's machine struggles to a more noticeable extent. It's clear that PlayStation 4 has the edge in sustaining target performance more consistently. What's particularly disappointing is that even in areas with little or nothing going on, Xbox One can still have issues--moving into a forest area and spinning around on the spot can cause the engine's performance to drop to the mid-20s, while PlayStation 4 retains the lion's share of its performance."

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Game director Roland Lesterlin said previously that Avalanche is "confident our players will thoroughly enjoy themselves no matter the platform they play the game on."

Digital Foundry has also performed some initial tests on Just Cause 3's PC version. Read the full story for more. Check back soon for GameSpot's Just Cause 3 review.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Obiroid1

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i think developers will get better with this gen hardware like last gen. I cant believe they pulled off skyrim with last gen hardware. Developers learn to optimize for the console hardware, they dont have to do that with PC because the hardware changes so rapidly. At least thats my theory

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mkeezay22

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@obiroid1: Well I think that's a bit optimistic as previous consoles have been just under mid range PCs at launch in the past, now they are just under low end, and that is low end from 3-4 years ago, games are going to have to be simplified if anything, never have consoles been so outdated at launch.

I'm not arguing that developers get better with hardware, but previous consoles weren't so close to PCs, both PS4 and X1 use x86 architecture which makes development and optimization easier already, we are a couple years into these machines lives and they are already struggling to run games above 30 FPS, if anything games are getting downgraded more than upgraded.

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nikon133

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@obiroid1: I think the same. Skyrim aside... Forza 4, GT6, Uncharted, Halo, both GoW franchises... looked on last gen much better than they should have. It was a crime how good they looked, really :)

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mkeezay22

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@nikon133: GOW came out a year into the 360s life and was in development before the 360 even came out and looked better than anything before it, and ran fine, this gen is already struggling, also the later games you mentioned had horrible resolutions and draw distances as well as some horrible texture pop in.

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nikon133

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@mkeezay22: You have to look at them from the correct perspective. I cannot think of any PC racer that could run on 2005 hardware and look as good as Forza 4 and GT5 and 6. I cannot think of any action/adventure that was even close to Uncharted titles. Even rebooted Tomb Rider doesn't beat them visually, resolution aside.

We are talking about mid-range GPU from 2005, combined with paltry 256MB of VRAM, backed up with system running of 256MB of system RAM. X360 also had 3 cores that were more in the category of P4 and early Athlon cores, than current i5/i7 tech. P3 had "advantage" of SPEs, but most devs didn't even use SPEs in the first couple of year, downgrading system to single core and even weaker GPU than X360.

None of the games I have mentioned would run on that hardware in PC and look as good; some wouldn't run at all. Heck, Windows XP would find it challenging to run off 256MB of RAM after first or second SP.

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StonerDemon

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It seems CTRL+C CTRL+V Eurogamer is Eddie's new obsession.

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lunchbox2042

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@StonerDemon: I wish I had his job. It's so easy to repost articles or copy/paste from another site.

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RossRichard

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If system power is a concern, both PS4 and XBone are weak. They basically have the same hardware, with PS4 having a slightly better GPU and faster RAM. PC would be the system to go to if you are worried about performance.

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TJDMHEM

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this looks like a good game.

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