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Pirating Group to Stop Cracking Some Games to Evaluate Impact on Sales

Just Cause 3 has still not been cracked, according to new report.

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China-based cracking group 3DM, the team that recently said anti-piracy measures on PC games will be so advanced by 2018 that it may bring about an end to pirated games, has made another big announcement.

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TorrentFreak reports that 3DM leader "Bird Sister" wrote on her blog that the group will stop cracking single-player games apparently in an effort to measure the impact it has on sales.

"We just had an internal meeting. Starting at the Chinese New Year [February 8], 3DM will not crack any single-player games," she said. "We'll take a look at the situation in a year's time to see if genuine sales have grown."

This announcement comes a month after Bird Sister said her team was unable to crack Avalanche's open-world game Just Cause 3, which uses a secondary encryption system called Denuovo. According to TorrentFreak, the game has still not been cracked.

Bird Sister does not mention Denuovo by name in her blog post, however. Head to TorrentFreak to read their full report.

BioWare's 2014 RPG Dragon Age Inquisition also used Denuvo, which adds to whatever other form of DRM a developer/publisher may put on a game. For that game, Denuvo was reportedly able to keep pirates at bay for an entire month, which was deemed a long time.

DRM is a controversial and debated topic in gaming. Assassin's Creed publisher Ubisoft has admitted that DRM cannot stop piracy, while The Witcher developer CD Projekt Red doesn't put any DRM on its PC games because it thinks DRM is the "worst thing in the gaming industry."

This story has been updated.

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Dark_sageX

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Oh shit! I can't pirate a game! now I HAVE to buy it!.....or wait for sales and then buy it? you know like how I originally intended? lol stupid devs thinking stopping piracy will increase sales, nobody lost anything from this bullshit stunt besides time wasted ranting on this article, the only thing they managed to accomplish is temperately halt pirating activity for like what? a year at best, and Denuvo will be another obsolete relic of a "security" measure. I'm sick and tired of this dance, Seriously devs why do you insist on trying to control costumers instead of pleasing them?

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Xylymphydyte

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@Dark_sageX: It's an economic lifecycle that's been repeating without end for as long as commerce has existed. An entity gets so big it no longer works for the customer but instead works for the investors/profit margin/greedy owner/whatever else at which point competition tends to step in and snap up all of their business and the behemoth falls and new companies spring up to feed on the rotting carcass's market share.

This process has recently been stopped from happening at its natural rate thanks to government bailouts, grants and funds doled out for reasons I'll leave to your imagination. Many game companies are simply indirect beneficiaries of this process as their investors should've bowed out but haven't, but some are more directly impacted and the final effects of this aren't readily apparent yet.

Additionally people are being instilled with amazingly powerful brand loyalty, very apparent in the form of fanboyism and nostalgia, that's resulting in them buying stuff even when they know they're going to hate it entirely because it has a name or character in it they once associated with quality or joy.

Essentially as soon as companies stop trying to please the consumers they should nosedive as competition beats them but that process is currently being stopped by outside forces and it's simply going to get worse before it gets better.

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Zerofrust

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Edited By Zerofrust

Lol it won't. I think most of the people who pirate games never had any intention of buying them anyway.

2 • 
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HermitKiller

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@zerofrust: I know. PC pirates are having a hard time after couple of years, I hope.

Steam didn't do a jack shit to piracy. There are so many sites for pc torrents, that it makes me cry.

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jaoman9

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doesnt matter there are thousands of other people who can crack things and will like they always have.

2 • 
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ank000

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I doubt stopping piracy will benefit whole gaming industry. At best only certain publisher with genuinely good game may see better sales. And for the remaining industry who make mediocre games, pirates will simply wait for the game price to reduce and come down to $15 - $20 or even less to buy the game which IMO won't translate into any significant gain.

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wexorian

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Edited By wexorian

Naah it won't have any impact on sales at all for few reasons,

1. Game is not worth to buy , or it's BADLY ported "ubisoft,WB GAMES,EA"

2.There are not much games to pirate literally, F2P is overtaking PC gaming.

3. There were many situations and franchises that got more sales after pirates , "Witcher 2,3,Minceraft,Dark souls 1,2 etc "insert more""

4. Pirates do not have cash or do not want to buy games, So there is no sale growth either from that point.

5. Game developers do not deserve a penny from user because of cut content,tons of dlc and short 3 hour campaigns, so it get pirated.

6. There are more Piracy groups than 3DM.

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Xristophoros

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Edited By Xristophoros

@wexorian: wow, never seen a list with so many false points. congrats! keep justifying your piracy habits... i'm sure it makes you sleep better at night :D

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HermitKiller

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@Xristophoros: Those pc pirates will do anything to justify their stealing.

Second-hand gaming market is supposed to be worse than piracy?????

Everything is console's fault, according to pc elitists.

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PainMaker

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@hermitkiller:

1. You're obviously a console pleb.

2. taking every chance you can to lash out at people who prefer the superior for gaming - PC.

3. Get a job, sell your crapbox one and spewstation 4, get a decent PC, enjoy cheaper and nicer looking games.

4. Some months after you fulfilled "3", come back and tell us if you during these months pirated a game or not.

Bonus 5: Console games would get pirated just as much if it was as easy. Always PC games that get pirated, throughout history? Nope, tons of players played pirated games on both ps3, xbox360, and the generation before that.

Sad to see console kids thinking they know things just because they prefer the toybox one and toystation 4, sitting on a machine that was surpased by PC even before it was released.

Personally, yes I prefer PC, I pay for my games. I prefer PC because the games looks nicer, and the games are way cheaper. example: newest Tomb Raider, paid $28. while console costs..what..50-60?
Sticking to the topic; 3dm are just full of themselves, 1. they are really crap at what they are doing. 2. they now make it sound as if they stop cracking games to check sales? BS, it's simply coz they are struggling to crack anything atm.

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kadaverhagga

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Edited By kadaverhagga

@wexorian: Also add the fact that pc gaming is more carefree and unified in terms of compatability today and DRM is not ruining your pc the same way starforce and other idiotic root kits did back in the day, and refunds are now a think on pc. So less people are afraid of buying new and get a game that works that they can try out and get their money back if it is like Batman AK.

I pirated alot of games back in the day, especially if they were GFWL, the launchversion of Origin or Starforce. Either to first try out if they worked at all or if the port was okay, if it was I bought the game to support the devs and get the box and manuals etc, but still play the cracked version to not have the rootkits and other idiotic shit on my pc. Most often back then the pirated versions worked better than the original.

Later when steam came and became a good balance of non intrusive drm with a good service (relative) I went all steam, the lack of boxes and manuals bothered me initally though, collecting was a thing for consoles after steam, but it seems the same fate is waiting for consoles.

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Artwark

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@wexorian: In India, people encourage the hell out of piracy simply because of the mindset that they can't afford to buy games despite some of them being rich even if the game is solid and I hate that damn mindset.

Sure, there are many that cut content and put ton of DLC in it but that doesn't mean that they shouldn't get paid for it. Think about the devs who actually do it the smart way and not the bad way of it.

"Pirates do not have cash or do not want to buy games, So there is no sale growth either from that point." So why pirate them?

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tornada5786

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@Artwark: Because they don't have cash maybe? You just said that.

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flyinb11

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@tornada5786: so is it OK for me to steal a Ferrari? I can't afford one and will never pay for one, so... I guess I deserve one.

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Chipp

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@flyinb11:

I didn't know you could download a Ferrari.

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tornada5786

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@flyinb11: I never said that it's OK. I just said that's a reason people pirate games. Because of a money problem. And because you can pirate games but you can't pirate Ferraris.

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Adenosine

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People who download games wouldn't have paid for it in the first place because they probably can't afford to or they have other more important matters to spend money on. It's a fact that majority of cracked games cannot provide the multiplayer part of the game. For example, GTA V on the pc. It's cracked, single player works perfectly, BUT you can't have fun with others online. There are some attempts at providing multiplayer abilities to cracked games but those are usually limited to a small group of people and you'll have to use other software like Tunggle or whatever. In other words, even if there's a multiplayer feature on a cracked game, it won't be able to connect to the real legitimate servers where there are more people. However you look at it, cracked games are only really good for single player purposes.

Piracy is all over the net, but yet look at how gigantic the video game industry has become. If it's true that piracy affects sales in such a drastic manner, then I think there would be more video game componies that have already called it quits by now. Then again look around, the old veteran companies are still going strong, new start ups are actually surviving and making money, and this is all happening in a world where almost anybody can download a game and play it for free as long as your computer is good enough!

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Dark_sageX

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@Adenosine: Pirated versions of games are a hassle, you need to manually update them, hope someone will provide the update and in case something goes wrong you will have to torrent everything all over again, buying games is a MUCH more convenient experience, I can't imagine people willingly CHOOSE piracy over a legit purchase when they can easily afford it especially when it means missing out on multiplayer and updates, taking measures to stop pirates will not increase sales either way, it just won't, honestly dev's basic understanding of marketing is akin to that of a 12 year old, pirates aren't going to start buying games simply because they can't pirate them, this is just pointless time wasted that could have been better used on optimizing the games...

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Artwark

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@Adenosine: Actually, that's exactly what's happening. Many companies still to this day are bankrupt and its mostly because of pirates. The idea that Piracy causes the industry to grow is garbage if you ask me. For Something like the Wii U to have piracy is a bad thing because its already not selling well and to ruin the potential sales it could possibly have due to piracy is even worse.

The reason why companies like Nintendo seem to ignore piracy is because they can't afford to sue these groups because many of them can't afford to pay the asking price that Nintendo would demand.

I do agree however that fan-translation is understandable seeing as how those games will never see the light of day being in the west.

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Dark_sageX

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Edited By Dark_sageX

@Artwark: Do you know a company that got bankrupt because of piracy? and can you determine that piracy is actually the cause? and not the fault of the product or the product maker?

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PStrife

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@Dark_sageX: Exactly, sometimes companies make a product nobody wants. Making a product is always a financial gamble, not magically money making entitlement.

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Tr4newreck

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the fallacy of.... every game hacked/downloaded = a sale lost

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Reuwsaat

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@tr4newreck: Back when I was a kid, I used to pirate every single game that I would play, because I obviously had no money. I promised myself that I would buy every single one of those pirated games once I started working, and nowadays I already purchased over 300 games, and since I could enjoy them back then, I'm also buying all their sequels and following their studios for more releases. Hadn't I pirated those games back then, I wouldn't even know the existence of a ton of titles and certainly wouldn't have overcompensated nowadays like I did and am doing.

I know it doesn't justify, and being a developer myself today, I can understand the cringe that it is to see so much hard work gone for free at least at first, developing games is hard, stressful work.

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Dark_sageX

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@Reuwsaat: You and me buddy, do you know how many retro games I re-bought on steam? quite a lot.

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cmdr_danbo

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@tr4newreck: it's seem more of fallacy to believe that isn't sales lost because of it.

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Dark_sageX

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@cmdr_danbo: Do you actually have solid concrete proof to back up that statement?

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cmdr_danbo

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@Dark_sageX: do you have counter proof?

You guys keep saying not everyone who pirates would've bought the game. You yourself are saying some would've bought the game.

It's just nonsense to say that if pirating wasn't an option that sales wouldn't rise. To say no sales are lost is fallacy.

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Dark_sageX

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@cmdr_danbo: There are plenty of videos out there that illustrate piracy in the PC community and all of them came to the conclusion that piracy hardly affects sales, I don't have to point sources to you, simple logic suffices.

Why do people pirate games? There are two answers to this question, they are either not willing to pay or cannot afford to pay, in either of those circumstances how do you think they translates to "sales lost"? do you think if piracy stopped tomorrow pirates will fork over $60 for a game? especially considering risks like optimization or if you would even like the game? and utter lack of refund ability on PC? there are plenty of factors to consider here.

Yes some might crack and buy a game, but those numbers are far to insignificant to count for anything, especially for the effort of developing DRMs. DRMs won't increase sales, improved services will, unless you give someone an insurance they will not invest, that is basic economics.

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cmdr_danbo

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@Dark_sageX: videos of who using what sources? What exactly is your proof that the numbers would be insignificant. Simple logic is no opportunity to pirate= more sales. Period.

Again this is just reasoning pirates make up to justify being thiefs. (Oh it's like my demo, I wouldn't have bought it anyway) and seeing you say "risk like optimization" kind of shows you're the pirate only type of gamer.

If you build a gaming PC and can't afford games especially with a platform like steam. You got bigger issues.

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Dark_sageX

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@cmdr_danbo: Lol you obviously made up your mind and are inventing excuses to circle back to your way of thinking instead of approaching the subject with skepticism, I'm just gonna say this one more time in the hopes that you might open your mind to the subject (as vain as it may be at this point) and hopefully you learn a thing or two about basic marketing: ASK YOURSELF: "WHY DO PEOPLE PIRATE GAMES?"

And do some research on PC gaming, you seem to have this stupid idea that gamers with high end rigs never want to spend money on games, look at the sales charts of games that are DRM free, you will find the results enlightening.

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cmdr_danbo

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@Dark_sageX: and you seem to only want to think no sales are lost and games are only pirated for just means.

Why do they? Entitlement mostly. They have this platform to steal and they'll find some little con to justify pirating.

You keep telling me to look up stuff but the burden of proof would be on you. I don't need to look up anything to know pirates don't pick and choose what games they will buy. They steal them all.

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Dark_sageX

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Edited By Dark_sageX

@cmdr_danbo: And where is your proof that piracy causes reduction in sales? actually looking back that was the first thing I asked you, and you dodged that question.

And again, you are not thinking hard enough, your brain seems to stop at "thieves" and from there you just rewind, again, how is piracy = lost sale?

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Inolis

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@cmdr_danbo: its not and I'll tell you why. Just yesterday I bought XCOM 2 since i loved the first one and think the developer deserve the money. Now, some time ago i pirated NBA 2k16 cus i like the game BUUUT i would NEVER pay a penny for it. I would live without playing it if i had to buy the game. I do think that it is a kind o theft BUT still in that case it would not be 1 pirated = 1 sale lost since i would NEVER buy the game. I pirated Dragons Dogma too since I bought that game for ps3 and am not about to pay for the same game, a game that I own, TWICE.

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cmdr_danbo

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@Inolis: your example proves sales are lost. If you had never had the option to pirate, you would of eventually bought it. You formed your own cheap ass standard because you have the option to steal. i don't believe anyone that says they wouldn't buy a game that they liked but will pirate it.

These 1 pirate =/= 1 lost sale arguments are just a thiefs way to justify being a thief and a cheapskate

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Dark_sageX

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@Inolis: Thats why I decided to stick to PC, it is the only platform that will live forever while console games are gonna be confined to that particular machine and will become obsolete, there were a bunch of games I bought twice already (but for prices as low as €3, not gonna pay more than €5 for a game I have already owned) but thats the last time I will ever do that, from now on not only will the game have to be on PC but has to be optimized, otherwise they don't exist to me, like Red Dead Redemption for example, I'm not gonna buy a freaking console just to play that game, either you give it to me on PC or I spend my money some where, then wait for an emulator to come out and then pirate that game on PC....oh what devs? you thought making games console exclusive will secure your sales? stupid pricks, I said this once and I'll say it again, stop trying to console your consumers, listen to them and try to give them what they want!

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wexorian

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@Inolis: That's good point there are games that were pirated tons, but their sequels were bought by those pirates because games like xcom,witcher ,dark souls and more franchises are worth and meant to be bought.

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wanderz

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not going to have an impact on gaming sales if one group stops working on cracks.. several others still are.

for some people downloading a pirated game is the only way to try it out since companies don't like to do demos for some reason.

i have done it dozens of times, download a game try it out, if it runs good and i like it i have no problem paying for it.

with "requirements" being so inaccurate and many games just being horribly optimized for PC, i'm not very often willing to drop $50+, or even $40 on a game that may or may not be playable.

some games that my system is partially below the requirements run completely fine, and some that it's above the requirements for run horribly.... not to mention the number of games that get massive hype that are boring, and the games that get bashed that i love.

before anyone mentions refunding games, which is getting better.... a lot of it i did before refunds were available, and the sites that allow refunds (EA/origin and steam) are considerably more expensive then the sites i usually buy from, so unless i want to buy and refund each game then buy it at the better price, it's a lot easier to download it first instead.

if game companies want to slow down piracy (it'll never stop) they should actually release good games and support them after they are released, add free "dlc" and updates which are usually a lot harder to get in pirated versions... plus people will be more confident in buying the games to begin with if they release consistently good games. really doubt it's going to happen, but it would be a great thing.

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Trev9421

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There might be a slight uptick in sales. The vast majority of people I know who pirate games have the means to purchase them and just don't want to, these same people want every new game asap, so I doubt they'll wait long. Anecdotal yes, but if there's 2 there's likely thousands like that.

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deactivated-583276a1d2d91

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In support to the pc gamig industry, I will never buy a Denuvo drm game. Boycott this DRM. The sales will go down

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hypnotika25

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Edited By hypnotika25

To be honest, I think Denuvo is more harmful to the PC gaming industry than the other way around. I believe it's pushing gamers away from purchasing games with Denuvo or similar "intruding" software into their PCs. The very reason why I did not decide to buy Just Cause 3 and Tomb Raider. And then these game developers and publishers turn around and say why gamers aren't buying their games.

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Jinzo_111887

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@hypnotika25: If I can't mod it in non harmful ways I see fit such as replacing the playable character as SCP-049, it makes it less tempting to buy a game on PC, especially since I can't resell these games when I get bored. Modding actually breaths some fresh air into games on PC.

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carlow

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Im surprised by the amounts of comments, people calling pirates thieves etc.

Here' an old but handy guide: https://c2.staticflickr.com/6/5183/5598361308_ff98683b05_b.jpg

Not saying piracy is okay and lets incentivize everyone to do it, but comparing pirates to thieves is a bit too much. Specially when the majority of pirates are children from underdeveloped contries who wouldn't be able to buy the game either way.

I made a study about computer piracy and realized pirates follow a similar pattern in their lives: 1. they start gaming young 2. they become pirates because they can't pay for the games 3. the grow up, get a job, still pirate games "because why not, its free" 4. they get mature and start supporting the industry they love.

In the very end, my study concluded piracy actually helps the videogame industry more then it actually hurts.

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BboyStatix

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@carlow: I see what you mean but I disagree on some points. First of all, just because it has some positive effects on the gaming industry doesn't mean it is justified. The ends do not justify the means.

Secondly, what gave that person the right to make a copy of my intellectual product? Remember it is my choice what I do with my intellectual property. And in this case, the game developers intention is to make money off a product which is rightly theirs. Otherwise they would give it for free. So whoever obtains their product for free without their explicit permission is doing something immoral because they never intended to give it for free in the first place. Now I know that pirated copies =/= sales lost. But the point still stands that those people who pirated my game never had the right to do so in the first place. Doesn't matter if it doesn't translate to sales, there are some people out there who are playing my game without my consent, that's the main concern.

You can call it stealing, not stealing, whatever you like. It's immoral and that's that.

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carlow

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Edited By carlow

@BboyStatix: Well, no arguing about that. It is immoral and it is wrong. You are absolutely right in about everything you said. I don't disagree with that. It's totally okay to disapprove pirates, but let's dislike them for the right reasons, learn on how to deal with their presence the best possible way and persue a way to take most advantage of the current situation.

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Jegsugerkukk

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Edited By Jegsugerkukk

USA = 1

3DM China = 0

Good news for producers of games. I support this. USA wins against Chinese crackers 3DM group. This is awesome news. LESS CHINESE CRACKERS. LESS PIRACY ARE GOOD NEWS.

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GamingGav

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@Xatsuna: I'm gonna bet you're a Donald Trump supporter?

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ferval100

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@Xatsuna:"Chinese Crackers." Sounds like a racist term lol.

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Inolis

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@Xatsuna: what this have to do with USA? oops im sorry, i fed the troll

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