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Portal 2 Co-Op Hands-On

We take on lethal team-building tests in Portal 2's co-op campaign.

128 Comments

If you thought GLaDOS might go easier on robots than treacherous, squishy humans, you'd be wrong. The two robot stars of Portal 2's cooperative offering--one tall, with an egg-shaped body and orange eye, and one short, with a blue eye in its spherical body--are no better off than the human heroine of the single-player campaign. They face a series of lethal test chamber puzzles in the game's co-op mode, as well as the unhinged snark of Aperture Science's AI overseer.

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The test chamber doors are arranged around the Hub, a towering room of platforms and bridges, navigable via the portal guns with which the two bots are equipped, over a pool of nonspecific but lethal goo. ("How can you fail at this?" GLaDOS taunts after a misstep, "It isn't even a test.") Routes to further test chambers open up as you make progress, and you'll be able to access any puzzles you or your co-op partner have already beaten. We sampled the first set of tests, labelled "Team Building"--a series of puzzles to familiarise you with key co-op features and introduce puzzle-solving tricks in their simplest form.

In your co-op toolset is the ping ability, which lets you pinpoint a spot to which you want to draw your buddy's attention--say, a button you need pressed or somewhere you need a portal placed. There's also a picture-in-picture view that lets you see through your partner's eyes--useful for online cooperative play rather than the split-screen two-player mode. Combined with voice chat, these tools should make collaboration easier in the fiddliest puzzles. Less essential, but more adorable, are the gesture abilities, including a simple wave and a celebratory high-five. Unlike GLaDOS, these bots don't talk. Like WALL-E, they are all the more charming for it.

While he's dying, you'll still be alive.
While he's dying, you'll still be alive.

The first few tests keep Blue-bot and Orange-bot in parallel rooms, separated by glass walls, and make the point that cooperation isn't preferable--it's mandatory. In an early test, one robot has to press a button in its room to drop a cube from the ceiling in the other's. Unless the second robot grabs it, the cube falls into another pool of lethal goo and is lost (GLaDOS: "Nice catch, Orange"). In another pair of side-by-side rooms, one robot must fire portals through slots in the dividing wall to let his neighbour pass obstacles on the other side. To differentiate the portals from each robot's portal device--especially since later on in the game all four portals will be in play simultaneously--one produces blue and purple portals, the other red and orange.

As the robots progress together through the tests, finding Portal's familiar cubes and buttons and turret-mounted guns, new items are introduced, too. The prism cube, for instance, must be used to redirect deadly red lasers--"thermal discouragement rays," in Aperture Science's euphemistic techno-corporate speak--towards goals or to destroy those three-legged turrets. It's all too easy to scorch your partner while fumbling with a prism cube, but death is never the end for these two--if destroyed, a bot is reconstructed and tossed back into play. GLaDOS wouldn't want either robot getting out of it that easily. "Oh, sorry," she says, distracted. "I was just thinking of all the ways humans can die--unlike you."

In a more advanced "team building" exercise, the robots are reunited in a single chamber and must cross a river of more deadly liquid to the exit on the far side. The solution begins with an infinite falling loop, with one portal placed directly above another. While one robot falls and falls, the second must hit a button to temporarily retract an obstacle over the river and then quickly relocate the upper portal to send the first flying over the liquid--to hit a switch that builds a bridge that allows the other to cross over. It's a twist on the falling puzzles from the first game, now demanding the intervention of a second player, rather than having the falling player shoot a new portal mid-plummet.

Now you're sinking with portals.
Now you're sinking with portals.

Expect the complexity of the tests to ramp up steadily (the co-op campaign is about twice as long as the original Portal, as is the single-player campaign), with new items introduced along the way; back in the Hub, the second set of test chambers is labelled "Mass and Velocity," and the third is labelled "Hard Light Surfaces." But the learning curve for collaboratively solving puzzles is cleverly done, so that you'll be instinctively looking for opportunities to cooperate. So Aperture Science does know a thing or two about team building. Find your Portal 2 co-op buddy before launch in April.

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DanielL5583

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@shadow-crow It requires both persons to have their own copy of the game. Put simply, no because he doesn't have a copy.

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shadow-crow

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I'm preordering it on steam but my friend doesn't have a copy Will I still be able to play co op with one copy? he does have a steam account and a copy of the original portal....

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Get_Shorty

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I am not looking forward to playing this game my friend is a dumbass :P

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mw2hardcore

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great game!i wish they would work on it more and then release it.if they do that it is possible it could get10.00/10.00 . don't you think?

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giladwo

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@certifieddata: Me too. The original Portal was too easy.

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hellpolice

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@certifieddata: Me too!

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certifieddata

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I really look forward to this game.

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josh7845

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Looks like a fantastic follow up to the best puzzle solving game and possibly the best game of all time

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torbonator

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@pelvist I know steam isn't coming to ps3, only steamworks, but that means future games may involve steamworks and also yes steam would take away PSN so that would just mean there maybe a possible deal in the future. and i'm not sure what to say to rest of your comment. I just don't think you should lump all console gamers as people who don't play PC games or think PC is a dead platform. PC games can be better than console games but also can be worse.

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systemovercast

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Who is that woman doing the interview?! I want marry her.

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Fayt1986

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if i get the ps3 vertion and install it on my pc with the the free copy will i be able to play co-op with just the one copy useing my ps3 and pc?.

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anotherone10

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" I've been really busy being dead...you know " Can't wait for Portal 2 :D

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MuffintopX

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I bet this gets a 9.5. How could it not?

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UltanKC

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I'm so pumped for the release of this game. I've been seriously anticipating this game since it was announced!

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RTSgamer32

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Cant wait for this epic game!! :) im buying it on pc

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CageFury

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Looks amazing, day 1 purchase.

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diggyman

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cant wait.

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Nahchito

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release the game!

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poopinpat

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buy it on the ps3 and get it on steam...IM SOLD!

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lordquasar

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Jane Douglas, and love the glasses.

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shinglemill

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just release the game already. we all want it

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msok568sky

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Looks awesome, but little is known about the game for my players, the wonderful yet to come!

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ACWH

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Jane Douglas still looking hot as ever. Not sure about the glasses though.

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TheRedChannels

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Is that Stephen f***in' Merchant?!?

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Hatredalper

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It will be very good game ...

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evilweav

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Valve, Blizzard and Bioware are all in the same category in my opinion. They don't really know how to make bad games.

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Grovilis

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It's crazy how Valve can consistently create fantastic games.

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deactivated-5cc298f719969

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i have never played portal but this looks awesome

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Raudell

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@kabalzer0 Did you even read the article? "There's also a picture-in-picture view that lets you see through your partner's eyes--useful for online cooperative play rather than the split-screen two-player mode."

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kabalzer0

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can you play Portal 2 in Splitscreen mode? if you cant..... WHY THE F*** NOT?

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s2-sohaib

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3:02-3:24 ????O_o

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Antherian_being

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This game looks awesome.

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pabloxiaoyi

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does it support the move controller? (I hope yes)

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rhysthepriest

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Portal....with a friend? A must have!

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Hexalude

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Why do these bigshot game review companies get a hands-on, but us the public miss out as always? Not fair.

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Dogswithguns

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I don't understand this game?!.. LOL

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zella05

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THAT IS AMAZING! i just bought a 2000£ rig and i want the graphics that the pc offers but the co op of the ps3 version. But if you buy the ps3 version you get a copy of it on steam if you link your PSN with steam!!!!! YES. and ps3 can play with pc online, double whammy of amazingness. i love you valve

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Antherian_being

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@Qv9 Just how do uneven popouts add "realism"?

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foxglove1313

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those gameplay clips look amazing! I can't wait. =)

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bsnimunf

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love Stephen Merchant but to be honest he just doesnt sound right in the game .. too human sounding

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Braveheart42

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Can't wait for this game! =D Let's just hope the release date stays the same...

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MKutlu97

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valve is on great games again

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Qv9

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@Ripleness Lol I was thinking about the pros and cons of 3d. Pro: 3d can add extra realism to the game . Con: 3d may induce vomiting amongst players :). So Id have to say....3d is worth it, they should put it in the game.

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Black_Pander

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@wes008 get it on pc, it'll be a lot better, because valve loves pc (for example, pc got all the L4D2 DLC for free) , also many many extra community maps and stuff.

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LeoLex_

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any news on HL3 or episode3 guys?

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wes008

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Can't wait! Now should I get this for PC/Mac or Xbox 360? I'd do 360 due to ease of setting up a controller but the Steam player base will be larger (we've got PS3 players there, too) and I want the Steam features... but then again, Xbox Live will be just as good.

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RaIn285

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Portal 2 ?Make episode 3 already!

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donnylicious

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Can i get a date with Jane Douglas or is she married?

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Ripleness

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@Qv9 Did you just suggest the idea of 3d and then decide it was a bad idea in the same comment.

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[This message was deleted at the request of the original poster]

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