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Portal 2 Co-Op Hands-On

We take on lethal team-building tests in Portal 2's co-op campaign.

128 Comments

If you thought GLaDOS might go easier on robots than treacherous, squishy humans, you'd be wrong. The two robot stars of Portal 2's cooperative offering--one tall, with an egg-shaped body and orange eye, and one short, with a blue eye in its spherical body--are no better off than the human heroine of the single-player campaign. They face a series of lethal test chamber puzzles in the game's co-op mode, as well as the unhinged snark of Aperture Science's AI overseer.

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The test chamber doors are arranged around the Hub, a towering room of platforms and bridges, navigable via the portal guns with which the two bots are equipped, over a pool of nonspecific but lethal goo. ("How can you fail at this?" GLaDOS taunts after a misstep, "It isn't even a test.") Routes to further test chambers open up as you make progress, and you'll be able to access any puzzles you or your co-op partner have already beaten. We sampled the first set of tests, labelled "Team Building"--a series of puzzles to familiarise you with key co-op features and introduce puzzle-solving tricks in their simplest form.

In your co-op toolset is the ping ability, which lets you pinpoint a spot to which you want to draw your buddy's attention--say, a button you need pressed or somewhere you need a portal placed. There's also a picture-in-picture view that lets you see through your partner's eyes--useful for online cooperative play rather than the split-screen two-player mode. Combined with voice chat, these tools should make collaboration easier in the fiddliest puzzles. Less essential, but more adorable, are the gesture abilities, including a simple wave and a celebratory high-five. Unlike GLaDOS, these bots don't talk. Like WALL-E, they are all the more charming for it.

While he's dying, you'll still be alive.
While he's dying, you'll still be alive.

The first few tests keep Blue-bot and Orange-bot in parallel rooms, separated by glass walls, and make the point that cooperation isn't preferable--it's mandatory. In an early test, one robot has to press a button in its room to drop a cube from the ceiling in the other's. Unless the second robot grabs it, the cube falls into another pool of lethal goo and is lost (GLaDOS: "Nice catch, Orange"). In another pair of side-by-side rooms, one robot must fire portals through slots in the dividing wall to let his neighbour pass obstacles on the other side. To differentiate the portals from each robot's portal device--especially since later on in the game all four portals will be in play simultaneously--one produces blue and purple portals, the other red and orange.

As the robots progress together through the tests, finding Portal's familiar cubes and buttons and turret-mounted guns, new items are introduced, too. The prism cube, for instance, must be used to redirect deadly red lasers--"thermal discouragement rays," in Aperture Science's euphemistic techno-corporate speak--towards goals or to destroy those three-legged turrets. It's all too easy to scorch your partner while fumbling with a prism cube, but death is never the end for these two--if destroyed, a bot is reconstructed and tossed back into play. GLaDOS wouldn't want either robot getting out of it that easily. "Oh, sorry," she says, distracted. "I was just thinking of all the ways humans can die--unlike you."

In a more advanced "team building" exercise, the robots are reunited in a single chamber and must cross a river of more deadly liquid to the exit on the far side. The solution begins with an infinite falling loop, with one portal placed directly above another. While one robot falls and falls, the second must hit a button to temporarily retract an obstacle over the river and then quickly relocate the upper portal to send the first flying over the liquid--to hit a switch that builds a bridge that allows the other to cross over. It's a twist on the falling puzzles from the first game, now demanding the intervention of a second player, rather than having the falling player shoot a new portal mid-plummet.

Now you're sinking with portals.
Now you're sinking with portals.

Expect the complexity of the tests to ramp up steadily (the co-op campaign is about twice as long as the original Portal, as is the single-player campaign), with new items introduced along the way; back in the Hub, the second set of test chambers is labelled "Mass and Velocity," and the third is labelled "Hard Light Surfaces." But the learning curve for collaboratively solving puzzles is cleverly done, so that you'll be instinctively looking for opportunities to cooperate. So Aperture Science does know a thing or two about team building. Find your Portal 2 co-op buddy before launch in April.

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Qv9

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This game should really be in 3d. I mean the jumps & portal hopping really got your heart pumping!! But i think 3d would be too intense, you'd just wanna vomit.

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rainbowsend121

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i like asian looking chick with a british accent~~~~

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CabooseGrif

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Whens the demo actually comin out

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demonicangel87

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@chromeballz [url]<< LINK REMOVED >>[/url] [url]<< LINK REMOVED >>[/url]

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Gdraven99

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@ Catmanmatt From what I can tell the ps3 version will be updated as quickly as the pc/mac versions as well as being cross-platform compatible. This means that someone on ps3 can play with someone who has it on PC. Also he said iif you buy it for ps3 you get a PC(steam) copy for free. orange box had no such options so what they did with orange box is irrelavent.

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Catmanmatt

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so the PS3 version is better? i would be ok with that if it werent for the fact that im kinda uneasy about valve putting anything on the PS3 after they put the orange box on there with all its glitches and the way they were very stubborn when it came to fixing the glitches (some glitches are still there).

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cspark809

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this game makes me dizzy. I felt like I'm going to throw-up

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aratios

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I am spitting rainbows of happiness.

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ChrisChameleon

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@ChromeBallz, << LINK REMOVED >>

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ChromeBallz

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@jumpy46 Source link for that info?

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AceOfSpades801

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Talk smack to me will you? Can't wait to give GLaDOS the business again...

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jumpy46

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@ daniel droid The PS3 version comes with a copy of the PC version. Also, the PS3 and PC versions can play co-op with each other. So you can still get the PS3 version and play co-op with your dad, as long as you don't mind having one of you play it on the computer.

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PhazonBlazer

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Probably the thing I'm looking foward to most about this game is more GLaDOS taunting you the whole way through.

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daniel_droid

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so should i get this game for Xbox or ps3 or PC but id rather not get it for PC because you cant do co-op (with Dad) but il love to have it for ps3 because you get updates but i only got 1 controller or should i get it for xbox 360 which has 3 controllers or should i buy another ps3 controller

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deactivated-5fcb27a794403

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I like this i like this very much... Buy on ps3 register get free copy on steam. return ps3 version... tho i might keep the ps3 version as a gift to my friend who doesn't have a gaming computer and we can still play :D thanks valve your awesome

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DarkspineSonic0

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"Now you're sinking with portals."? Really?

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packers91

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sweet

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hotdiddykong

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I cant wait for this game, this games gonna be awesome!

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ratix2

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@HUCKLEBERRY7 their not reusing all the old jokes, erik wolpaw has already said that the cake wont be coming back, but as for the companion cube, well that has yet to be seen.

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foxes8787

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@MrAliHakan And what has Xbox 360 game companies done for us? Take Bungee for example. If your going to complain that Valve isn't adding 360 into the multi player compatibility mix, then give us PC gamers back our Halo.

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pelvist

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@torbonator Steam isnt coming to consoles though, various steam enabled features are being included in Portal 2, that is all. To have steam on PS3 you would have to take away PSN because noone would use or even need it anymore. And stereotypical you say? Well yeah of course it is. Thats what makes it amusing. "PC sucks, PC gaming is dying! but when we have a little taste of something that PC has on our consoles then suddenly its great!" Kids being kids I suppose...

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MrAliHakan

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I don't mind that they are making PS3 owner's happy...What I DO mind is that they wont do the same for 360...WHY??WHY??

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HUCKLEBERRY7

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I understand that Valve needs to keep things fresh and the last thing I would want them to do is reuse all the old jokes, however, if the companion cube doesn't AT LEAST make a cameo, I will be sad.

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arnooke

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nrd rgsm

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Joker_851

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Unlike the cake, this is not a lie. Which is good. :)

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thenephariouson

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[This message was deleted at the request of the original poster]

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Gargaglio5tatus

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looks really difficult to time this

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Hairygrim

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[This message was deleted at the request of the original poster]

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metalkid9

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sex for the eyes and brain :P

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metalkid9

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game looks like sex!

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VenkmanPHD

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This looks awesome! I can't wait to try this, 4 portals sounds insane. That clip of Glados is really creepy... I'm pre ordering this game for sure!

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grim0187

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Ugh, I cant stand british accents, much less british comedians... Other then that, the game looks amazing!

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AndyAlfredo

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Bought and played Portal: Still Alive for the first time last week. Instant fan. Cannot wait until April.

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thelool

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YOU MONSTAR!

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DJ_Headshot

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@Gwiggsy Left 4 dead has a color blind mode so this may have it to. You might want to try writing them an email as from what i've heard the first half-life lacked full Closed captioning and with enough complaints they have included it in every game since hl2 to accommodate there hearing challenged customers going as far as to have each person speaking have a different color Valve is awesome that way.

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thelool

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[This message was deleted at the request of the original poster]

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mergulho456

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I'm making a note here... HUGE SUCCESS!!

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_Underdose_

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Portal 1 was a breath of fresh air, from all the FPS we get everyday

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_Underdose_

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Valve always delivers! can't wait!

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vguy555

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Portal 2 is going to be amazing.

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JKShred

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CAN'T WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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fend_oblivion

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Awesome! This cake...err game sounds great!! ;) Damn, I wish this was APril already :(

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torbonator

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@pelvist rather stereotypical don't you think? a console gamer can easily like steam even if wasn't coming to consoles

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ambridget

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@Thatguythatuno Really? You lack common sense.

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Too-DementeD

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Day 1 Buy. Cross-Platform Play is too awesome.

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MichaeltheCM

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looks great :)

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pelvist

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And suddenly all the ps3 gamers love steam...

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