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PS4 Version Of LawBreakers Confirmed, PC Cross-Play Ruled Out Because It's "Dumb"

LawBreakers will offer all gameplay content, including maps and characters, for free to everyone who buys the game.

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LawBreakers, the new shooter from ex-Gears of War designer Cliff Bleszinski and his studio Boss Key Productions, will not be a PC exclusive. In addition to the PC version, which remains in closed beta, LawBreakers is now headed to PlayStation 4--and it finally has a price on both platforms.

Boss Key had previously been hesitant to confirm a console version, saying it would need a "great partner" to make it happen. But Boss Key has decided the only way to do it would be to handle the project internally, it revealed during a roundtable attended by GameSpot.

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"The thing we realized, doing something like console, some of this stuff--like tweaking controls--is so close to the gameplay and so close to making the game ultimately very playable, that there's nobody else outside of us that can do that," explained Boss Key COO Arjan Brussee. "You need Cliff in front of the TV, hands on the controller, giving feedback. You can't outsource that."

Brussee claimed that bringing the game to PS4 hasn't been a distraction from development of the PC version--and, in fact, computer players stand to benefit. He said LawBreakers now runs a "lot smoother" on PC as Boss Key leverages "synergies" with console development.

One of the challenges of bringing LawBreakers to console is adapting its keyboard and mouse controls for a controller, a difference that Bleszinski describes as "fairly significant." He recounted going through the process at Epic Games when developing the first Gears of War, considering things like how much the crosshair sticks to enemies when aiming with a controller.

"Being a skill-based game, you want players to still earn their kills," he explained. "You don't want them to feel like, 'Oh, the game helped me.' Some shooters do the whole 'look down iron sights and you clearly target-lock an enemy.' I don't want the game to have that too much; I want this very light, little bit of that assistance in the game. It was a challenge that required a lot of iteration, a lot of that kind of feel of the game--feel where the acceleration ramps are, [asking] am I turning too quickly? Am I not turning enough? We've gotten it to a really fun place."

"It does play slightly differently because you can't always directly compete with the pacing of keyboard and mouse," he added, "but with a game that's so hectic, I actually still enjoy the PlayStation 4 version immensely."

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As for the decision to come only to PS4, it doesn't sound as if other consoles have been ruled out. It was noted throughout the roundtable that Boss Key is still a relatively small studio of about 65--"We're not Call of Duty with five studios and 1,000 people," Brussee noted--and those limited resources may explain the decision to start out with only a single console. Specifically asked if we could see the game on Xbox One or Nintendo Switch, Bleszinski said, "Anything's possible."

Although Boss Key didn't go into much detail, PS4 Pro support will be offered for LawBreakers, with at least one of the improvements coming in the form of a higher framerate. But whether you play on PS4 or PS4 Pro, what you won't see are PC players--that's because "cross-play is dumb," as Bleszinski put it.

Alongside the news of a PS4 version, Boss Key has also reaffirmed that LawBreakers won't use a free-to-play model, which it was slated to use at one point. Instead, the game will offer a "starting" price of $30, which entitles players to all future "content upgrades" for free. That includes things like new characters, maps, and modes, all of which will be available to the entire player base. Among other things, this has the benefit of not harming matchmaking by splitting up players, which Bleszinski believes is particularly crucial for a skill-based game.

Like so many other games these days, what Boss Key will offer are cosmetic items for characters and weapons that can be purchased. The specifics of how this will work remain unclear, including whether these items can all be obtained by simply playing the game.

"I think we have a really compelling lineup of cool-looking stuff, and I think we're building a lot of ways for people to show that off," Brussee says.

Being a shooter with distinct characters that each have their own abilities, LawBreakers invariably gets compared with Overwatch. And while that certainly presents Boss Key with a major competitor, Bleszinski sees LawBreakers as distinct enough to stand apart.

"Overwatch is a great game, but it has its own kind of Pixar art style, and we're not that," he said. "They're a game that feels more like a game that has abilities and characters as a shooter, and we're a super-core shooter that has characters and abilities. I'm happy that your average person out there, with Overwatch, now knows how to play a character-based game with Q and E ability or Shift; it's kind of prepped people for us to hopefully come in and be Pepsi to their Coke is the example; I'll even settle for RC Cola."

LawBreakers does not yet have a release date, but Boss Key hopes to launch it at the same time on both PC and PS4. Beta tests are ongoing on PC, and there will be at least one held on PS4 at an unspecified date.

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Thanatos2k

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Edited By Thanatos2k

They know it's a bad fit for console, and now they lie about it. The real reason is you're scared. You're scared for the console players and their crippled controls. You're taking out their precious autoaim and you know they wouldn't be able to do anything if they had to play with the skilled players.

It's sort of admirable Cliffy knows that adding the despicable autoaim and such on consoles strips the skill away, but he seems helpless in the fact that he knows the game will be nearly unplayable on a controller without them.

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angel9ramos7

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@Thanatos2k: Autoaim is for single player modes on consoles. Most people turn off aim assist on consoles because it slows the camera down.

Don't get mad at consoles because its too hard for you.

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PCPS4XB

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@Thanatos2k: I think bringing your mouse over to a certain point is even easier than auto aim. That's why it would be unfair.

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Thanatos2k

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@pcps4xb: Let's repeat, you think being able to aim accurately is UNFAIR. My god, what is wrong with gamers nowadays?

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PCPS4XB

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@Thanatos2k: you didn't repeat nothing. The match would be unfair.

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LilC74GD

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@Thanatos2k: Lame ass comment.

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BigGamerDude

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@Thanatos2k: i dont think you could sound any more pathetic in your comment.

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Thanatos2k

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@biggamerdude: The truth often hurts and inspires anger from some.

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BigGamerDude

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@Thanatos2k: Glad I'm not part of that "some"

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Thanatos2k

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Edited By Thanatos2k

@biggamerdude: Nah, you've made it clear that you are.

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BigGamerDude

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Edited By BigGamerDude

@Thanatos2k: In what way? If anything, its a bit hypocritical from you to say that, as you pretty much said console players are unskilled, and that controllers are unplayable.

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Thanatos2k

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@dreadborne: Emotional observations betray you.

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deactivated-598cead82c493

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@Thanatos2k: I think it's because of a lack of mouse aim and potential aim botting which has and always will be a problem on the PCheater master race, so let's not be a child about it.

(Console gamer for 18 or so years, PC gamer for 14 years)

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dockgamer36

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@shaundewey: 18 year old at Xmas "mum I want a £299 ps4, ok love" 14 year old "mum I want a £2000 gameing rig, get the **** out of it son. Makes perfect scence doesn't it ?. Console is were the kids are at, ain't no kids getting gameing rigs for Xmas and birthdays fella so don't kid yourself with that 14 year old shit that's your avarage ps4 to xbox player.

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NaturallyEvil

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@dockgamer36: true, but the populations are slowly starting to even out I think. While most parents won't buy a gaming rig for a kid, it's not too hard of a sell to add a good graphics card to the family's PC (which they were getting to share either way) for a few hundred more dollars. Add in the number of gamers who are now dads, and who share their own capable gaming rig with their children.

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Thanatos2k

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@dockgamer36: Who the hell needs 2000 pounds for a gaming rig?

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DutchmasterNYC

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@dockgamer36: I think you need to re-read that comment.

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Thanatos2k

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Edited By Thanatos2k

@shaundewey: If you put in the kind of aim assist, sticky aim, aim correction, and such that console shooters have, you'd be banned for hacking on PC.

Controller players are cheating in their default state in most games!

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BigGamerDude

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@Thanatos2k: You'd be surprised how much players turn off aim assist and raise the sensitivity. Even I do that. It does no assist anyone, just makes it harder.

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Richardthe3rd

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@Thanatos2k: it's really sad that console users have this mysticism about cheating on PC, which is barely existent, and still fail to recognize the irony in making such a comment.

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Jancis25

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@Thanatos2k: have you played with aim assist most of people turn it off because it fcks up aim

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eli150

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how is cross-play dumb? i think it's awesome

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Xylymphydyte

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@eli150: Dunno. You'll find that the only people who are against crossplay tend to be PC extremists. I wonder if they're just afraid they've been wrong all these years and they might lose to someone using a 'crippled input device'?

The REALLY weird thing is that most PC games these days support controllers and a lot of people use them there already...

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Richardthe3rd

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@Xylymphydyte: we're really not worried about that.

If controllers were a superior method for FPS games we'd be using them now instead of K&M.

Consoles need to open up their systems to support K&M as well. Then Cross-play starts to make more sense.

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Xylymphydyte

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Edited By Xylymphydyte

@Richardthe3rd: That's fine and dandy but PC games support controllers and allow people to play competitively with them already. It doesn't really matter what someone's preferred input is. Have you seen that disabled tournament street fighter dude who plays with his face?

Input method doesn't much matter if the player is good. Perhaps just make it an option whether you want to be in the crossplatform pool or not, that solves everything pretty quickly.

I think the main reason people want crossplatform anyway is because there are friends stranded away from each other across the platform divides and they don't want to invest several hundred into new hardware to play together.

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Richardthe3rd

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@Xylymphydyte: "It doesn't really matter what someone's preferred input is. "

Yes, it absolutely matters. Its just that What also matters is how limited your options are on a given platform.

Your example of Brolylegs is in extremely poor taste and accomplish the opposite of the point you're trying to make. His restrictions aren't a choice, his accomplishments despite them are remarkable. But if you gave him the option to play with his tongue or his hands, I'm pretty sure I know what he'd choose.

In console world, if people were given the choice, the only ones griping and complaining would be the ones who intentionally chose the limited scheme. And a dramatically worse experience shouldn't be the burden of people who want something better.

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Xylymphydyte

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@Richardthe3rd: Then play on PC?

If people want to play on console, let them?

You're totally ignoring what I said to keep pushing your belief that the only reason people don't use M&KB is because they're stupid or physically incapable.

Some people prefer controllers and that's really the end of it. Some people have limitations forcing them to use controllers, and that's also the end of it. They're two different issues and my point with the fellow int he gif was that he is capable of playing at high level not only with a controller but with severe limitations in how he uses it, it didn't stop him from using it well.

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Richardthe3rd

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Edited By Richardthe3rd

@Xylymphydyte: and my point; there's nothing stopping anyone on PC from using a controller. Go nuts.

On console, practically everything is preventing you from using a K&M.

If both, as you claim, come down to absolute parity in terms of skill and preference then I just want the answer to one simple question:

Why?

(Also, it's worth mentioning that Broylegs was playing a fighting game, which strongly favors the use of a pad or stick, so he's only overcoming his own physical limitations, not the limitations of the controller. We're discussing FPS games here, so again, that example only suggests that you should use the most capable input device for the genre. )

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Xylymphydyte

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@Richardthe3rd: That's silly, if someone specifically wants to use M&KB they'd have a PC.

The whole point of this was why are PC players so against console players coming anywhere near them when their only arguments against it are that they feel controller users are gimped and that the hardware is inferior and yet PC is a platform where you can always use a controller whether the game supports it or not, so they're definitely already playing with controller users, and a variety of hardware exists meaning that there's nothing saying the PC player isn't on the inferior hardware.

I think you missed all of my points wholesale. If you bought a console and are upset you can't use a mouse & keyboard your problems start somewhere much earlier than your input device.

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Richardthe3rd

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Edited By Richardthe3rd

@Xylymphydyte: those arent really points you need to make; it's clearly obvious that anyone who buys a console can't use K&M. Its clearly obvious that theres varying hardware and performance levels (coming to consoles near you soon). Theres also varying settings that you can change to maximize performance on different hardware, which virtually invalidates that point entirely,

So youre just restating the obvious and reinterpreting points in a very convenient vacuum, or at least attempting to subjugate criticism of the console platform with non-sequiturs about another's perceived issues.

The present issue is the statement "Cross-play is dumb," and it surely is so long as console input devices remain limited and restricted (read: inferior). It's telling that multiplat games usually have to be completely retuned for consoles. OW is one of the recent cases of this, this game will likely be another example.

Every instance of FPS Cross-play has been marked by console users getting destroyed or PC players being gimped in some way. Every developer that matters has said PC users have an unfair advantage over console simply by nature of the platform. A few extra skilled players with controllers doesn't change the fact that baseline player performance on PC is going to be higher due to the default control scheme.

PC players aren't against console players coming to play with us. It's the other way around. Look at how console users consider K&M users cheaters or that it's unfair.

You can't handle us. Deal with it.

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Xylymphydyte

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@Richardthe3rd: I'm pretty sure the only thing people can't handle is your arrogance. You ignored it all again though, good job. A++.

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Richardthe3rd

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@Xylymphydyte: Umm, which points?

That friends shouldn't be stranded across platforms? If PC is one of those platforms, I mean, are you insinuating that's more important than game balance relative to that platform? Are you actually trying to say that I'm a fan of the community divisions console purveyors advocate?

That PC players are afraid of something to do with consoles? That we've "been wrong all these years" about controllers, like we haven't been using them?

That there should be an option to turn off Cross-play, and thus a nod to the questionability of its implementation altogether?

I WANT Cross-play with PC. Like, really want it. In virtually everything.I love SFV Cross-play. I even like it in Gears 4 because it allows me to play with a K&M when I wouldn't be able to on XBONE.

But Cross-play "is dumb" as it is right now, for FPS games, because controllers don't work for that genre.

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Xylymphydyte

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@Richardthe3rd: You're doing it again. That arrogance thing.

You're telling people what they can and cannot do and what's best for them without their input.

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Richardthe3rd

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@Xylymphydyte: I never said anyone can't handicap themselves while playing FPS games because they want to use a controller.

I'm just stating that they should have other options, and that it's unfair to expect others to be handicapped because of their decision.

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eli150

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@Xylymphydyte: You might be right. I'm a PC gamer and i use a mouse and keyboard for most if not all shooters.. i still don't see a controller as a 'crippled input device'. Cross-Play is really great and i hope more games will start using it so the community of gamers playing their favorite games can grow. I also use a controller for a lot of games, nothing weird about it. it's actually pretty cool to have these choices - it's reason why i prefer to game on my PC than consoles. I might buy a PS4 for the exclusives though, can't wait to see the new God of War.

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Edited By Klevmore

@eli150: Most people on PC are mouse and keyboard with zero aim assist. Consoles with controllers, aim assist, lesser frame rates, restricted to 1080p on console. PC = whatever resolution you want..including 21:9.

The one and only positive point of playing on console over PC for me: No ESP hacking bull$hit on consoles. This kills PC shooters for me most of the time.

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eli150

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@Klevmore:I personally didn't come across any hackers.. I think those guys are starting to realize that's just ruining the game for everyone. That said, mods and trainers for games like The Witcher 3 or GTA V are awesome, singleplayer only of course.

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deactivated-63e1b027c04f9

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I can't think of anything more antithetical to gaming for me than a keyboard and mouse, especially when that's what I use at work all day.

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Thanatos2k

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Edited By Thanatos2k

@sgtsaltnpepper: Yeah, why let the best controls get in your way. Better to handicap yourself for no reason.

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spartanx169x

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@Thanatos2k@sgtsaltnpepper For lots of people, working on a K&M all day for 10 hrs and then go home and get right back on one is not fun regardless of the reason. I refuse to use a K&M for any game. ITs simply not fun for me, especially for shooters. There is no gratification in pointing and clicking. There is lots of fun in pulling a trigger. I've shot many real guns. The trigger on a controller has a similar feel. NOT THE SAME, but it is good enough to give the same satisfaction.

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Thanatos2k

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Edited By Thanatos2k

@spartanx169x: Yeah some people don't like video games at all. So what. Doesn't change the facts that you're refusing the factually best controls for your own defective personal reasons that don't make any logical sense at best and are defensive lies at worst. If you were put with the people who had the proper controls you'd be destroyed.

"I don't drive a car to the store because I always drive to and from work. It would be so boring! That why I always take a cab."

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spartanx169x

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@Thanatos2k: Dude you are hilarious. I never once said I even had a chance against guys with K&M. Secondly, nobody is disputing that the K&M is superior from the technical View. But to be frank I really do not care. third Comparing driving a car and taking a taxi to choosing a controller vs a K&M is quite idiotic. For one you don't own both the cab and the car, so money and boredom rarely are factors. Not to mention depending on the location a Taxi is by far the preferred method of travel. but that's another conversation. And lastly, I have played quite a few Shooters on PC and done quite well using my controller Battlefield 3 and TitanFall being two of them. Controls are only a part of any game. Strategy is just as important and in some cases more important. And lets not even get into topic of level playing fields on PC such as when one player is playing at 120FPS and the other guy is playing at 30 FPS because his rig is older and dated. Then of course there are players that change the graphics such as shadow settings and foliage details to their advantage. Got to give you credit though, you are a world class troll, doing your best to illicit comments from your comments, or you simply lack self-esteem so you feel compelled to criticize everybody else so you can feel better about yourself.

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Thanatos2k

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@spartanx169x: "Secondly, nobody is disputing that the K&M is superior from the technical View."

Not true. Every time we have this discussion someone starts babbling about how controller is better and "more skilled."

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deactivated-63e1b027c04f9

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@Thanatos2k: I grew up with SNES and AOL. Also keyboard and mouse gaming seems super lonely and introverted to a degree it would make me depressed. Playing Madden on a keyboard and mouse? Yuck. That's just me though, different strokes.

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Thanatos2k

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Edited By Thanatos2k

@sgtsaltnpepper: I've seen people make stuff up about this, but claiming keyboard and mouse is "introverted" has to be a new desperate level of hilarity.

"Playing Madden on a keyboard and mouse? Yuck."

Um, yeah, because it's better on a controller. Certain genres are better with different controls. Things where you move a third person character around with 360 degree movement is usually better with a controller. Things where you have to point at something and click it are always better with a mouse.

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deactivated-63e1b027c04f9

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@Thanatos2k: To me it's introverted. I didn't extrapolate and so for all people it is. I said FOR ME IT IS.

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Thanatos2k

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@sgtsaltnpepper: Saying "to me it is" to a statement that is complete gibberish doesn't make it make sense.

"Omelettes are introverted" would make just as little sense.

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@Abomination713: Cross-play is amazing. Just not when it comes to competitive shooters most of the time. Unless its PvE. Then hell yeah cross-play.

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SupaMasterGamer

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Its not dumb for the developer of Rocket League... And its one of the reason why I bought it.

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KhanWasHere

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$30 for only half a game is perfectly fair.

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jmartin1016

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Played the beta on Steam this weekend. It takes some getting used to, but it's a great game. Like if Titanfall 2 and Overwatch had a baby with Quake 3. Needless to say, I suck at it, but getting slightly better.

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uchihasilver

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Edited By uchihasilver

@girlusocrazy: I was going to say framerate but hes allowing PS4 pro to have higher framerate than PS4 which is retarded for a multiplayer game . . . . if i played console i would avoid this game for that reason alone

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deactivated-598cead82c493

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Aim botting....there you go, were so mighty with our PCheater master race that consoles don't want to play with us.... nah, it's because it's infinitely more fair on a console.

(I game on both, and have for over a decade)

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sellingthings

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Edited By sellingthings

@shaundewey: the first thing i ever hacked was a console and i can screw with hit counters just by changing router settings on any console......do fool yourself in to thinking its a level playing field.......never mind modded controllers with great range of motion sticks then stock controllers and rapid fire buttons

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deactivated-64efdf49333c4

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The guy sure likes his subtle jabs.

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ps3gamer1234

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Edited By ps3gamer1234

Cool.

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