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Real-Time Strategy Road Map 2007

It has been a good year for real-time strategy fans so far, and it's about to get better. Get up to speed on the most promising games of 2007.

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It has been a great year thus far for fans of real-time strategy games with the release of not one, but two highly anticipated games: Supreme Commander and Command & Conquer 3 Tiberium Wars. All this RTS goodness, and it's only April! Does this mean that the year is already over in terms of RTS games? No, there are plenty to look forward to—from World War III to alien invasions—and we've compiled a list of the major RTS games to keep an eye on this year.

Keep in mind that this list isn't necessarily exhaustive, and that it's possible for games to be have uncertain release dates (for instance, Halo Wars, the Xbox 360 RTS game based on the blockbuster Bungie franchise, has an undetermined release date that could very well be in 2008). That said, here are the RTS games that you should have on your road map for this year.

 


Supreme Commander

Publisher: THQ | Developer: Gas Powered Games | Release Date: Available Now

Supreme Commander was the first major real-time strategy game of the year. Essentially the unofficial sequel to 1997's Total Annihilation, which is often hailed as one of the greatest RTS games ever made, it offers a scale that's both breathtaking and challenging. With battlefields that are often 400 square kilometers or larger in size, the game gives you the room to be creative in terms of how, where, and when you attack the enemy. Now, you can rapidly transport huge armies to any corner of the battlefield to deliver a knockout blow from a surprise direction. At your disposal are futuristic armies, navies, and an air force. You also have mighty experimental units and nuclear weapons that can break a deadlock to turn the tide of battle.

The spiritual successor to a real-time strategy classic.
The spiritual successor to a real-time strategy classic.

As a multiplayer game, Supreme Commander is fast-paced and cutthroat. You have so much tactical freedom at your command that, really, anything goes. The wild nature of the battles alone makes Supreme Commander ideal for multiplayer, but developer Gas Powered Games also delivered an excellent multiplayer browser called GPGNet that not only makes finding games a snap, but also lets you watch replays of almost any battle ever played so you can take notes and watch the fireworks happen onscreen. Put together the game's substantial single-player campaign, compelling multiplayer, and the sheer size and scope that its battlefields offer, Supreme Commander is a game that RTS fans simply have to play.

 


Command & Conquer 3 Tiberium Wars
PC | X360

Publisher: EA | Developer: EALA | Release Date: Available Now (PC), May 2007 (X360)

In many ways, Command & Conquer 3 Tiberium Wars is a state-of-the-art homage to 1995's classic Command & Conquer. Tiberium Wars captures all the elements of the original Command & Conquer—from the purposely cheesy live-action cutscenes to the fast-paced real-time strategy gameplay—but it updates the formula with HD-quality video and gorgeous 3D graphics. Fans of RTS games have a great deal of rich content to chew on in Tiberium Wars. The game's lengthy single-player campaign provides hours upon hours of gameplay. You control the armies of the Global Defense Initiative and the Brotherhood of Nod, as well as a new, alien faction, known as the Scrin, which takes an even faster approach to getting deployed and into battle that expert players will appreciate.

The triumphant return of a classic strategy series.
The triumphant return of a classic strategy series.

Along with the single-player campaign and fast-paced multiplayer, the game packs in 90 minutes of HD live-action cutscenes--a tribute to the cinematic sequences from the original C&C games that featured the likes of Michael Biehn and James Earl Jones. These feature a cast that includes sci-fi icons such as Michael Ironside and Billy Dee Williams, Battlestar Galactica's Grace Park and Tricia Helfer, and Josh Holloway from Lost. In the end, Tiberium Wars is all about delivering a fun, old-school RTS experience with whiz-bang production values. If you spent countless hours of your youth cutting your teeth on the original Command & Conquer games and want to experience that feeling again, all you have to do is pick up Tiberium Wars.

 


Sins of a Solar Empire

Publisher: Stardock | Developer: Ironclad | Release Date: August 2007

Conquer-the-galaxy strategy games tend to be turn-based mainly because the act of galactic conquest usually takes a long time. Sins of a Solar Empire looks to buck tradition by offering a real-time space strategy experience that's unlike anything seen before. While Sins of a Solar Empire represents the debut game for startup developer Ironclad, the developers there have a strong background and worked on the memorable Homeworld series--real-time tactical games that let you control starships in combat. Sins looks to extend that idea further by letting you command fleets and dispatch them to conquer or defend planets. From what we can tell, the developer is bringing its experience with Homeworld to bear in this new game.

This deep-space strategy game draws its roots from the Homeworld series.
This deep-space strategy game draws its roots from the Homeworld series.

Because multiple battles can flare up all over the galactic map, managing all this mayhem is an interesting challenge, but Ironclad seems to have developed a fairly elegant interface for this. It also helps that the game looks sharp, with battles that feature huge, lumbering capital ships, swift escorts, and plenty of fighter craft zipping by, as well as explosions all around. However, you'll have to balance your faction's research with the need to pump out as many warships as possible. New technology will let you build better warships or churn out ships faster. Meanwhile, a deep diplomacy system should let you stab friends in the back when they least suspect it. Altogether, Sins of a Solar Empire looks like an intriguing and innovative game that explores a subject rarely covered in RTS games.

 


Medieval II: Total War Kingdoms

Publisher: Sega | Developer: Creative Assembly | Release Date: August 2007

As far as expansion packs go, this is a big one. The Total War series has always featured a blend of turn-based strategy and real-time battles, but it's the latter that tends to get all the attention thanks to Creative Assembly's impressive graphics engine. Seeing thousands of warriors clashing on the battlefield can be pretty thrilling, after all. But it's the series' turn-based, strategic gameplay that always brings people back for more. With last year's Medieval II: Total War, Sega and Creative Assembly let you command any one of a number of medieval European kingdoms in the struggle for supremacy. In Medieval II: Total War Kingdoms, Creative Assembly will deliver not one, not two, not three, but four new epic campaigns, along with new factions, 150 new units, and much more.

One of the biggest strategy games of 2006 is about to get bigger.
One of the biggest strategy games of 2006 is about to get bigger.

Kingdoms will have a lot to offer. There's a Britannia campaign reminiscent of the Viking Invasion expansion for the original Medieval, where you'll play as one of five factions seeking dominion over the British Isles. The Teutonic campaign covers German history, as Christian and pagan factions battle for control. The Crusades campaign is set in the Holy Land, and you can play as either the crusaders or the Islamic defenders. And then, most intriguingly, there's an Americas campaign that introduces new Native American factions battling among themselves and against the newly arrived Spanish forces. All things considered, Kingdoms looks like a must-have expansion for an already excellent strategy game.


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World in Conflict

Publisher: Sierra | Developer: Massive Entertainment | Release Date: Fall 2007

World War II has been the setting of far too many real-time strategy games, but not World War III. Of course, that's because the Cold War--the titanic showdown between the US and Soviet Union--never went hot. Still, the idea of two massive, modern militaries throwing everything they have at one another is exciting. World in Conflict promises modern warfare on a scale rarely seen before, delivered with a cutting-edge graphics engine that brings the destruction to life. By the time battles are finished, once-pristine landscapes are wrecked and ruined. World in Conflict's developer is no stranger to tactical games, having created the acclaimed Ground Control games, which featured futuristic armies battling it out on alien worlds.

World War III begins now!
World War III begins now!

Back in the 1980s, the US and USSR had planned to use combined-arms warfare against each other: units with different capabilities working together--the same kind of tactics you'll find here. Like Ground Control, World in Conflict won't have the standard resource-gathering or base-building found in most RTS games. Instead, you'll focus on maneuvering and conserving your forces. To keep the action flowing, World in Conflict's node-based battlefields will force you to capture strategic points. This forces you to to be aggressive, and this way even minor skirmishes can quickly evolve into full-fledged battles, complete with tactical nuclear weapons.

 


Universe at War: Earth Assault

Publisher: Sega | Developer: Petroglyph | Release Date: Fall 2007

The creator of Star Wars: Empire at War gears up for an all-out invasion of Earth.
The creator of Star Wars: Empire at War gears up for an all-out invasion of Earth.

Universe at War: Earth Assault is the newest game on this list because it was just announced in February. Still, it's not hard to be excited when you consider the designers' track record. Universe at War is the next game from Petroglyph, the Las Vegas studio formed by veterans of Westwood Studio's original Command & Conquer development teams. We're talking about developers who helped create and shape the real-time strategy genre as we know it. And Universe at War will be Petroglpyh's sophomore effort, following last year's excellent Star Wars: Empire at War, a game that proved Petroglyph could deliver something cool and uniquely original at the same time.

What we know about Universe at War so far is that the game is set in 2012. Multiple alien factions have arrived on Earth, and a war of the worlds has erupted. It won't be easy for humanity to survive, judging from what we've seen so far. For instance, the game's Hierarchy faction, an incredibly powerful alien nation, uses gigantic war machines known as walkers. These walkers can be customized with a vast array of weapons and technologies to make them slow, mobile fortresses that are also capable of churning out new units. On top of that, walkers emit radioactive goo that can be used as a weapon and that also contaminates the area around them. And, oh yes, Hierarchy units can also "phase" through solid objects, so they can walk right through walls and other defenses. Just the information on the Hierarchy alone has made us curious to see what the rest of the alien factions are like. This definitely isn't the last we've seen of Universe at War.

 


Empire Earth III

Publisher: Sierra | Developer: Mad Doc | Release Date: Winter 2007

After selling more than a million copies between them, the Empire Earth games have carved out a fairly large fan base. But if you're expecting Empire Earth III to be nothing more than a follow-up to the first two games, think again. With Empire Earth III, developer Mad Doc has basically rebuilt the series from the ground up. This is because the designers felt that the gameplay had become cluttered with too many similar-looking units, factions, and technologies, and that all these choices and options overwhelmed the player. The core idea of Empire Earth remains the same: You guide a primitive tribe through centuries of history, eventually culminating in the future, where giant robotic war machines and genetically engineered creatures battle each other. However, a lot of the underlying rules and mechanics have changed.

World history and future technology take center stage for a third time.
World history and future technology take center stage for a third time.

This new Empire Earth III is sleeker than its predecessors, jettisoning much of the fat and replacing it with more focus. All aspects of the game were rethought with the idea of distilling them down to the core functions while keeping as much of the gameplay depth as possible. Meanwhile, interesting new features, such as a dynamic "world domination" campaign and the idea of the "events" quest system, should offer some welcome variety from the standard destroy-the-enemy gameplay found in most real-time strategy games. It doesn't hurt that the game will also roll out a new graphics engine, which was much overdue. Empire Earth II looked dated when it arrived in 2005, and from the get-go, its muddled look made it hard to distinguish what was happening onscreen. With that in mind, Mad Doc is looking to add a lot more character to the units. Objects on the maps will be stylized and oversized to convey critical information much more easily. And the application of fancy 3D shaders and textures also helps make the action pop off the screen. Ultimately, Empire Earth III represents a bold new direction for an established franchise.

 


Company of Heroes: Opposing Fronts

Publisher: THQ | Developer: Relic Entertainment | Release Date: Winter 2007

Get ready for more explosive action with this expansion to one of last year's best games.
Get ready for more explosive action with this expansion to one of last year's best games.

Publisher THQ has announced an expansion pack for the game that GameSpot picked as its best PC game and best strategy game of 2006. Company of Heroes: Opposing Fronts will return to World War II with new multiplayer modes and two new playable factions, the British 2nd Army and the German Panzer Elite squads. It will also provide two all-new single-player campaigns to liberate Caen, France, for the Allies and defend against an airborne assault known as the Axis.

The expansion will also offer improved artificial intelligence and better weather effects as part of an upgrade to Company of Heroes' Essence engine, and it should offer support for DirectX 10 graphics. Look for Opposing Fronts this holiday season.


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Stone524

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Edited By Stone524

I wish i did too anamnawshad :(

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anamnawshad

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Edited By anamnawshad

I wish I had a PC which could play these beasts! :(

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yacbos

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Edited By yacbos

you dont put GODS in comparison charts as so Command & Conquer 3 Tiberium Wars shouldnt be in that list ;) this game rules

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mooseman721

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Edited By mooseman721

Still happy with Rome:Total war ta. Medieval looks nice tho, don't think my old shed of a PC will run it sadly. Everything else is lightweight.

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brianmm3173

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Edited By brianmm3173

What about the next Dawn of War expansion? As alluded to at the end of the Dark Crusade. U@W: Earth Assault looks great.

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MetalSonic89

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Edited By MetalSonic89

All the games up there look nice. Some C&C 3 hate going on in the comments I see though... I doesn't matter, most of these games were really catered towards a specific fan base. Of those, I only have C&C 3 and Sup-Com, both of which I love. It seems unthinkable to some people but I can play both of those games and actually like them either way... I'm looking forward to World in Conflict.

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BikerPunk

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Edited By BikerPunk

Solar Empire...never heard of it, but totally gonna try it now. RTS will never die, but they are getting harder and harder to learn. LOL. Bring it! TIME TO SEPERATE THE BOYS FROM THE MEN!

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scorched1992

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Edited By scorched1992

I've come to spread the word of company of heroes: opposing fronts. This game will not be an expansion but a sequel. You will be able to play this game without the first one installed. Thought everyone might find that information usefull.

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The_Weekend

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Edited By The_Weekend

sweet!!!!! go RTS!

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falkyn4

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Edited By falkyn4

ah nothing better than a great rts game

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Peabs

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Edited By Peabs

Great list! Just more goodness and not a whole hell of a lot of time...or $$! XD

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ohffssoldier

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Edited By ohffssoldier

after playing supreme commander...its hard to go back to tiberium wars. its a shame that supreme commander makes tiberium wars feel so dated....have loved all previous c&c games...generals games dune ..etc etc

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Saigorg

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Edited By Saigorg

Considering that Empire Earth is the greatest RTS ever, I am waiting for Empire Earth III.And of course Kingdoms and Opposing Fronts.Oh man I love it!

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zacase115

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Edited By zacase115

I look forward to Empire Earth 3.

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Spartan809

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Edited By Spartan809

COH:OF and M2:Kingdoms. Empire Earth 3 looks interesting.

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doodeeman

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Edited By doodeeman

well CoH: OF and MTW2 are on the top of my list... Still haven't tried SupCom probably should sooner or later... I really don't think EE3 will be that good, i never really got into no.2.... it was too... umm whats the word??? Simple

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SoulPsychadelic

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Edited By SoulPsychadelic

SupCom & Sins of a Solar Empire top my list, then of course Opposing Fronts gotta have the expansion to the best rts of 06. C&C3 is the most overrated imo.

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termadoyle

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Edited By termadoyle

whoa. in the past, people used to upgrade their systems just to be able to play the Next Big FPS games. now it seems we have to upgrade our PCs just to be able to play the Next Big RTS games.

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pitosga

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Edited By pitosga

From this list, I've only played Command & Conquer 3: Tiberium Wars -- great game, especially if you're into the C&C universe; phenomenal cutscenes: "bald is beautiful", hehe. I'm getting SupComm soon. It doesn't seem to deliver that great a story, but the gameplay and scale of it looks fun, so I'm interested. Sins of a Solar Empire doesn't attract me much -- it's too much based on space battles and a detached world development system. It'd be awesome to see a similar game that also feature deploying troops in orbit by dropships and pods and then leading them in a ground assault (not like Empire at War; the complete lack of ambience is disturbing). I've played Medieval II; expected more fun from it, but the turn-based strategy part just doesn't captivate me. The massive medieval battles would actually be fun if they were of a slideshow in this dated rig I'm packing. Unless I get better hardware, I'll probably not get that expansion. World in Conflict looks sweet; that nuclear blast was phenomenal. I don't particularly like the no-production sort of RTS, but this one shows some special appeal. Universe at War: Earth Assault looks promising. I'm not thrilled that the developers are those who made Star Wars: Empire at War, but we'll see how this one turns out. Empire Earth III, well, doesn't look that good, in my humble opinion. I like the original game a lot, but it's sequel let me down completely. This third coming might end up better, but, from what I've seen thus far, I'm not impressed -- I'd leave the oversized objects to Blizzard and Warcraft III. As for Company of Heroes: Opposing Fronts, it might be a hit for fans of the original release. I planned on getting it, but it got bumped down below preferred titles that came up, namely C&C3. WWII isn't particularly a preferred theme of mine, anyway. All in all, the year offers some mighty good quality in a few titles.

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deactivated-602d63818210f

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Medieval II expansion, SINS of solar, Universe at War - looks super promissing!

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death5ter

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Edited By death5ter

oh oh, Time to Strategize my budget !

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Alcotamaysees

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Edited By Alcotamaysees

Cool. I haven't even heard of half of these games.

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lendy1

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Edited By lendy1

Company of Heros!! ...and far away ther rest

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-GunGrave-

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Edited By -GunGrave-

halo wars only for xbox 360

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green_ghost1

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Edited By green_ghost1

halo wars is only for xbox 360, right? atleast that is what i think

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operating

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Edited By operating

Yes an awesome year ahead, hope Sins of a Solar Empire is good.

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wilson_luo_767

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Edited By wilson_luo_767

i've played C&C Tiberium, SupCom and Company of Heroes C&C and COH has a really good campaign mode while SupCom has a good multiplayer and skirmish mode

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VanGriffin

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Edited By VanGriffin

Man, 2 great RTS in August. There goes the Autumn life :)

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Npaviour

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Edited By Npaviour

great pc gaming year

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Stingray86

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Edited By Stingray86

Supreme Commander is the only one of all the ones on that list that I have played that really, really stank. At least the single player anyway. Too much about simply pumping out massive numbers of units and throwing them at each other. No real serious strategy going on here.

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Romanticide

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Edited By Romanticide

It's a great year for PC gaming.

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inomyabcs

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Edited By inomyabcs

OK, I know that it has been finalized yet, but I really wish the next Dawn of War expansion comes out this year.

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KoRn_Eddy_88

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Edited By KoRn_Eddy_88

i thought halo wars was coming out this year?

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mareaper

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Edited By mareaper

"Sins of a Solar Empire" looks great. I would like to try that when it comes out.

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jgon_9

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Edited By jgon_9

I've only play C&C3 from this list. But, I'm looking forward to finally playing Company of Heroes and Supreme Commander. I also can't wait for Empire Earth 3. I love all of the EE games. One game that I hope finally sees the light of day is STARCRAFT 2!!!!!

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Caleb154

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Edited By Caleb154

Im Still Waiting For A RTS To Make My Jaw Drop Like The First Time I Played Dawn Of War Just Playing That Game Got Me Addicted To 40K Love The Figurines The Game Did An Amazing Job Games Are Looking Nice But I Want To See Solid Engine Changes That ReThink RTS

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AFWorm

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Edited By AFWorm

Perhaps it is the golden age of the PC gaming... RTS and FPS!

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Ariolander

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Edited By Ariolander

Oh wow it trully is the year of the RTS...

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Kevin-V

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Edited By Kevin-V

Darthmoses: Spore is not an RTS. It would sensibly not be included on this list.

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isahunt

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Edited By isahunt

Looking forward to Opposing Fronts to play as Axis. Very niiice.

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deactivated-5e5bed148a4e1

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I had no idea there were so many. I've only tried two of them :P Better make that three.

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tonis125

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Edited By tonis125

there are so many new stragedy games to pick from....i'm really confused..but i'll probably wait for tiberium wars. :)

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Tskull

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Edited By Tskull

Well! I hope this would help me in playing the games that aim really waiting for. But I think this is rather astonishing for me.=D

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valp

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Edited By valp

I bought C&C3 and it's my fav for this year. I'll also look out at Sparta RTS game (looks interestng) cheers,

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Themaazandar

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Edited By Themaazandar

Can't wait to try C&C3 and Supreme Commander. Is Solar Empire anything like Homeworld?

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su47

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Edited By su47

On to the shopping list !

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Mohamed_h

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Edited By Mohamed_h

huh ,more for COH ... I didn't expect that !

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CookiesCream

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Edited By CookiesCream

This is going to be a busy year

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mmf23

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Edited By mmf23

I hope most of them wont need super computers to run them.Cant wait to play the new company of heroes game.

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RazorBat

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Edited By RazorBat

Dawn of War expansion please. I want Tyranids!

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