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Real-Time Strategy Road Map 2007

It has been a good year for real-time strategy fans so far, and it's about to get better. Get up to speed on the most promising games of 2007.

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It has been a great year thus far for fans of real-time strategy games with the release of not one, but two highly anticipated games: Supreme Commander and Command & Conquer 3 Tiberium Wars. All this RTS goodness, and it's only April! Does this mean that the year is already over in terms of RTS games? No, there are plenty to look forward to—from World War III to alien invasions—and we've compiled a list of the major RTS games to keep an eye on this year.

Keep in mind that this list isn't necessarily exhaustive, and that it's possible for games to be have uncertain release dates (for instance, Halo Wars, the Xbox 360 RTS game based on the blockbuster Bungie franchise, has an undetermined release date that could very well be in 2008). That said, here are the RTS games that you should have on your road map for this year.

 


Supreme Commander

Publisher: THQ | Developer: Gas Powered Games | Release Date: Available Now

Supreme Commander was the first major real-time strategy game of the year. Essentially the unofficial sequel to 1997's Total Annihilation, which is often hailed as one of the greatest RTS games ever made, it offers a scale that's both breathtaking and challenging. With battlefields that are often 400 square kilometers or larger in size, the game gives you the room to be creative in terms of how, where, and when you attack the enemy. Now, you can rapidly transport huge armies to any corner of the battlefield to deliver a knockout blow from a surprise direction. At your disposal are futuristic armies, navies, and an air force. You also have mighty experimental units and nuclear weapons that can break a deadlock to turn the tide of battle.

The spiritual successor to a real-time strategy classic.
The spiritual successor to a real-time strategy classic.

As a multiplayer game, Supreme Commander is fast-paced and cutthroat. You have so much tactical freedom at your command that, really, anything goes. The wild nature of the battles alone makes Supreme Commander ideal for multiplayer, but developer Gas Powered Games also delivered an excellent multiplayer browser called GPGNet that not only makes finding games a snap, but also lets you watch replays of almost any battle ever played so you can take notes and watch the fireworks happen onscreen. Put together the game's substantial single-player campaign, compelling multiplayer, and the sheer size and scope that its battlefields offer, Supreme Commander is a game that RTS fans simply have to play.

 


Command & Conquer 3 Tiberium Wars
PC | X360

Publisher: EA | Developer: EALA | Release Date: Available Now (PC), May 2007 (X360)

In many ways, Command & Conquer 3 Tiberium Wars is a state-of-the-art homage to 1995's classic Command & Conquer. Tiberium Wars captures all the elements of the original Command & Conquer—from the purposely cheesy live-action cutscenes to the fast-paced real-time strategy gameplay—but it updates the formula with HD-quality video and gorgeous 3D graphics. Fans of RTS games have a great deal of rich content to chew on in Tiberium Wars. The game's lengthy single-player campaign provides hours upon hours of gameplay. You control the armies of the Global Defense Initiative and the Brotherhood of Nod, as well as a new, alien faction, known as the Scrin, which takes an even faster approach to getting deployed and into battle that expert players will appreciate.

The triumphant return of a classic strategy series.
The triumphant return of a classic strategy series.

Along with the single-player campaign and fast-paced multiplayer, the game packs in 90 minutes of HD live-action cutscenes--a tribute to the cinematic sequences from the original C&C games that featured the likes of Michael Biehn and James Earl Jones. These feature a cast that includes sci-fi icons such as Michael Ironside and Billy Dee Williams, Battlestar Galactica's Grace Park and Tricia Helfer, and Josh Holloway from Lost. In the end, Tiberium Wars is all about delivering a fun, old-school RTS experience with whiz-bang production values. If you spent countless hours of your youth cutting your teeth on the original Command & Conquer games and want to experience that feeling again, all you have to do is pick up Tiberium Wars.

 


Sins of a Solar Empire

Publisher: Stardock | Developer: Ironclad | Release Date: August 2007

Conquer-the-galaxy strategy games tend to be turn-based mainly because the act of galactic conquest usually takes a long time. Sins of a Solar Empire looks to buck tradition by offering a real-time space strategy experience that's unlike anything seen before. While Sins of a Solar Empire represents the debut game for startup developer Ironclad, the developers there have a strong background and worked on the memorable Homeworld series--real-time tactical games that let you control starships in combat. Sins looks to extend that idea further by letting you command fleets and dispatch them to conquer or defend planets. From what we can tell, the developer is bringing its experience with Homeworld to bear in this new game.

This deep-space strategy game draws its roots from the Homeworld series.
This deep-space strategy game draws its roots from the Homeworld series.

Because multiple battles can flare up all over the galactic map, managing all this mayhem is an interesting challenge, but Ironclad seems to have developed a fairly elegant interface for this. It also helps that the game looks sharp, with battles that feature huge, lumbering capital ships, swift escorts, and plenty of fighter craft zipping by, as well as explosions all around. However, you'll have to balance your faction's research with the need to pump out as many warships as possible. New technology will let you build better warships or churn out ships faster. Meanwhile, a deep diplomacy system should let you stab friends in the back when they least suspect it. Altogether, Sins of a Solar Empire looks like an intriguing and innovative game that explores a subject rarely covered in RTS games.

 


Medieval II: Total War Kingdoms

Publisher: Sega | Developer: Creative Assembly | Release Date: August 2007

As far as expansion packs go, this is a big one. The Total War series has always featured a blend of turn-based strategy and real-time battles, but it's the latter that tends to get all the attention thanks to Creative Assembly's impressive graphics engine. Seeing thousands of warriors clashing on the battlefield can be pretty thrilling, after all. But it's the series' turn-based, strategic gameplay that always brings people back for more. With last year's Medieval II: Total War, Sega and Creative Assembly let you command any one of a number of medieval European kingdoms in the struggle for supremacy. In Medieval II: Total War Kingdoms, Creative Assembly will deliver not one, not two, not three, but four new epic campaigns, along with new factions, 150 new units, and much more.

One of the biggest strategy games of 2006 is about to get bigger.
One of the biggest strategy games of 2006 is about to get bigger.

Kingdoms will have a lot to offer. There's a Britannia campaign reminiscent of the Viking Invasion expansion for the original Medieval, where you'll play as one of five factions seeking dominion over the British Isles. The Teutonic campaign covers German history, as Christian and pagan factions battle for control. The Crusades campaign is set in the Holy Land, and you can play as either the crusaders or the Islamic defenders. And then, most intriguingly, there's an Americas campaign that introduces new Native American factions battling among themselves and against the newly arrived Spanish forces. All things considered, Kingdoms looks like a must-have expansion for an already excellent strategy game.


Share your thoughts on this year's real-time strategy games by leaving us a comment!

World in Conflict

Publisher: Sierra | Developer: Massive Entertainment | Release Date: Fall 2007

World War II has been the setting of far too many real-time strategy games, but not World War III. Of course, that's because the Cold War--the titanic showdown between the US and Soviet Union--never went hot. Still, the idea of two massive, modern militaries throwing everything they have at one another is exciting. World in Conflict promises modern warfare on a scale rarely seen before, delivered with a cutting-edge graphics engine that brings the destruction to life. By the time battles are finished, once-pristine landscapes are wrecked and ruined. World in Conflict's developer is no stranger to tactical games, having created the acclaimed Ground Control games, which featured futuristic armies battling it out on alien worlds.

World War III begins now!
World War III begins now!

Back in the 1980s, the US and USSR had planned to use combined-arms warfare against each other: units with different capabilities working together--the same kind of tactics you'll find here. Like Ground Control, World in Conflict won't have the standard resource-gathering or base-building found in most RTS games. Instead, you'll focus on maneuvering and conserving your forces. To keep the action flowing, World in Conflict's node-based battlefields will force you to capture strategic points. This forces you to to be aggressive, and this way even minor skirmishes can quickly evolve into full-fledged battles, complete with tactical nuclear weapons.

 


Universe at War: Earth Assault

Publisher: Sega | Developer: Petroglyph | Release Date: Fall 2007

The creator of Star Wars: Empire at War gears up for an all-out invasion of Earth.
The creator of Star Wars: Empire at War gears up for an all-out invasion of Earth.

Universe at War: Earth Assault is the newest game on this list because it was just announced in February. Still, it's not hard to be excited when you consider the designers' track record. Universe at War is the next game from Petroglyph, the Las Vegas studio formed by veterans of Westwood Studio's original Command & Conquer development teams. We're talking about developers who helped create and shape the real-time strategy genre as we know it. And Universe at War will be Petroglpyh's sophomore effort, following last year's excellent Star Wars: Empire at War, a game that proved Petroglyph could deliver something cool and uniquely original at the same time.

What we know about Universe at War so far is that the game is set in 2012. Multiple alien factions have arrived on Earth, and a war of the worlds has erupted. It won't be easy for humanity to survive, judging from what we've seen so far. For instance, the game's Hierarchy faction, an incredibly powerful alien nation, uses gigantic war machines known as walkers. These walkers can be customized with a vast array of weapons and technologies to make them slow, mobile fortresses that are also capable of churning out new units. On top of that, walkers emit radioactive goo that can be used as a weapon and that also contaminates the area around them. And, oh yes, Hierarchy units can also "phase" through solid objects, so they can walk right through walls and other defenses. Just the information on the Hierarchy alone has made us curious to see what the rest of the alien factions are like. This definitely isn't the last we've seen of Universe at War.

 


Empire Earth III

Publisher: Sierra | Developer: Mad Doc | Release Date: Winter 2007

After selling more than a million copies between them, the Empire Earth games have carved out a fairly large fan base. But if you're expecting Empire Earth III to be nothing more than a follow-up to the first two games, think again. With Empire Earth III, developer Mad Doc has basically rebuilt the series from the ground up. This is because the designers felt that the gameplay had become cluttered with too many similar-looking units, factions, and technologies, and that all these choices and options overwhelmed the player. The core idea of Empire Earth remains the same: You guide a primitive tribe through centuries of history, eventually culminating in the future, where giant robotic war machines and genetically engineered creatures battle each other. However, a lot of the underlying rules and mechanics have changed.

World history and future technology take center stage for a third time.
World history and future technology take center stage for a third time.

This new Empire Earth III is sleeker than its predecessors, jettisoning much of the fat and replacing it with more focus. All aspects of the game were rethought with the idea of distilling them down to the core functions while keeping as much of the gameplay depth as possible. Meanwhile, interesting new features, such as a dynamic "world domination" campaign and the idea of the "events" quest system, should offer some welcome variety from the standard destroy-the-enemy gameplay found in most real-time strategy games. It doesn't hurt that the game will also roll out a new graphics engine, which was much overdue. Empire Earth II looked dated when it arrived in 2005, and from the get-go, its muddled look made it hard to distinguish what was happening onscreen. With that in mind, Mad Doc is looking to add a lot more character to the units. Objects on the maps will be stylized and oversized to convey critical information much more easily. And the application of fancy 3D shaders and textures also helps make the action pop off the screen. Ultimately, Empire Earth III represents a bold new direction for an established franchise.

 


Company of Heroes: Opposing Fronts

Publisher: THQ | Developer: Relic Entertainment | Release Date: Winter 2007

Get ready for more explosive action with this expansion to one of last year's best games.
Get ready for more explosive action with this expansion to one of last year's best games.

Publisher THQ has announced an expansion pack for the game that GameSpot picked as its best PC game and best strategy game of 2006. Company of Heroes: Opposing Fronts will return to World War II with new multiplayer modes and two new playable factions, the British 2nd Army and the German Panzer Elite squads. It will also provide two all-new single-player campaigns to liberate Caen, France, for the Allies and defend against an airborne assault known as the Axis.

The expansion will also offer improved artificial intelligence and better weather effects as part of an upgrade to Company of Heroes' Essence engine, and it should offer support for DirectX 10 graphics. Look for Opposing Fronts this holiday season.


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zsc4

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Edited By zsc4

Most of them will be worth the wait, it's is always nice to be a PC gamer :P

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DemonX_portugal

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Edited By DemonX_portugal

sweet

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danyjr

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Edited By danyjr

Indeed it was a great year for RTS games.

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IRoxxorUrSoxxor

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Edited By IRoxxorUrSoxxor

[quote]two new playable factions, the British 2nd Army and the German Panzer Elite squads. It will also provide two all-new single-player campaigns to liberate Caen, France, for the Allies and defend against an airborne assault known as the Axis.[/quote] "known as the Axis?" Wtf?

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Edited By drechao

cool

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deactivated-61f554adcef90

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Cool list ... greate year for RTS fans :)

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raza_rizvi_002

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Edited By raza_rizvi_002

AMAZING, JUST PURELY AMAZING, nothing in the world beats c&c 3, supreme commander looks cool although i dont hav, it . im confused about that theres no map in it and the camera goes so far into space. THESE GUYS ARE AMAZING, THANK U GAMESPOT FOR EXISTING, THANK U EA GAMES AND ALL U OTHER RTS GAME MAKERS DAMN U GUYS ARE AMAZING!!!!!!!!!!!!. I only bought a new computer bcuz of these guys btw can u guys believe the geforce 8800 gtx is more expensive than the ps3 ? :S:S:S WEIRD HUH

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Daytona_178

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Edited By Daytona_178

world in conflict is looking very nice!

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thebubbleprince

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Edited By thebubbleprince

All is well =)

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gbrading

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Edited By gbrading

I'm really looking forward to World in Conflict, and now Medieval II: Kingdoms and Empire Earth III. They are all shaping up great. It certainly is a very busy year for the RTS genre.

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Mercenary_Q

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Edited By Mercenary_Q

Looking good

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SQUALL20XX

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Edited By SQUALL20XX

Very interesting.

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Blazer88

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Edited By Blazer88

Meh,..SupCom. It ownz the bargin bin maybe. The rest are, look pretty cool.

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tekmet

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Edited By tekmet

World in Conflict, even in Alpha stage, is a superb game :X As for the Russians in CoH, you can rest assured they`ll be in the second expansion. DoW2 might be the rabbit out of THQ`s hat latter this year.... they just need let Relic mod the CoH engine for a while, and that won`t take them more than 5 months. C&C and TA, sorry, SupCom could learn some stuff from one another. C&C3 would be great with some more serious strategic gameplay added and SupCom could be a lot faster, and some divercity via unit reply`s and some new units would be great... I mean, besides gunships and Shields, allmost all the units look like exagerated versions of modern weapons. Other than those 3 'little' aspects, i have all the love for supreme commander. Another strategy game that could have been epic is the new Seven Kingdoms... to bad it`s done on a low budget my a pretty small developer. Sins of a Solar Empire is completly new to me so i won`t say anything about it :) Well, maybe just that if it is a better 'version' of Conquest: Frontier wars, i`m buying it. As a final note, WiC is the only reason i`m buying a new PC :D Even if you don`t think you`ll like it, you should try the demo when it comes out, you`ll be surprised :) As for the people who base their decisions on gamespot scores rebemer this: arcades score a lot higher than simulators on gamespot, if you know what i mean ;) And what will it take to have someone make a decent Warhammer (fantasy) game!? :(( or at least have Namco finance the guys at Black Hole so they`ll finish that game :(.... Mark of Chaos, another victim of poor management. BlackHole is on my black list ever since Armies of Exigo :( that game could have been great, but no, why would they bother delivering the whole package...

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CyberKillerZ

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Edited By CyberKillerZ

Nice muhahahahahah!!!!!!!!!

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naval

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Edited By naval

Nice ... but i would have really liked a fantasy based RTS :(

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e1337prodigy

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Edited By e1337prodigy

So glad I'm a fan of RTS or all these games would be pointless. They all look good. I got Supreme Commander. I probably go for world in conflict but I do love my base building and getting defences up and running. I probably just go for the highest rated by gamespot ;).

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onlineps2player

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Edited By onlineps2player

I need a better PC to play these marvels... :?

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opollo

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Edited By opollo

Supreme commander ownz...Love it!!!

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owen666

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Edited By owen666

YEY! Total War Kingdoms! I can play as the WELSH!!!!

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kellerwe

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Edited By kellerwe

While I can't wait for some of these to be released, I have to agree with gamapg - it's hard just to get through all the current good RTS titles out there before an expansion or new one hits the shelves. Perhaps I should also start playing more than one game at a time :)

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gamapg

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Edited By gamapg

Dammit... I think I need 2 brains... how the hell will I play all of this... I cant multi-task nor can I play 2 games in one time... damn you developers!!! Give us some time to play the hell out of 1 game first lol

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owman

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Edited By owman

agree with SHOGUN_YAMATO

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Makhdoom82

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Edited By Makhdoom82

Many of the games on the list are my hot-favorites. Bravo to all the developers who create such games for us to play !!!! :D

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Lonelynight

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Edited By Lonelynight

Now to all does who said PC gaming is dying....

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Mortal_Medic

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Edited By Mortal_Medic

2007- A new year in great games

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SHOGUN_YAMATO

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Edited By SHOGUN_YAMATO

Well all is nice but for me COH Expansion is a big disappointment. I mean an expansion pack to a WWII RTS with NO RUSSIANS?

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orkslayer

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Edited By orkslayer

For the best stragety games for this year and laster, i'd say DOW and COH. For 2007 I'd say Supreme Commander even though all the units are the same except for the super units. Its still a big stragedy game and i like it. I can't say anything about Med. War, or that space game Solar. Howerver, Spam and Conquer is the worst stragety game. Red Alert had more stragety than Command and Con. 3. Howerver, they should put DOW and COH up there. (Company of Hereos)

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Glordit

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Edited By Glordit

:lol: Crazy games TBA for 2007! but where is the Dx10 patch for Sup Com :(

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Pooey_Mess

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Edited By Pooey_Mess

Dawn of War 2 should be on there. Why haven't THQ or Relic announced anything????!!!!

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camreeno360

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Edited By camreeno360

Hey what's the name of the game shown with all the parachuters?

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imayellowfellow

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Edited By imayellowfellow

halo wars isnt on there probly cause not alot has been released about it as of yet these games seem to have more info on them making them more sensible to be "anticipated"

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vidiofreak

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Edited By vidiofreak

I wish my computer could handle medieval. I have the first one and it was amazing. I might pick up C&C 3. Hopefully it is good.

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Questlove711

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Edited By Questlove711

Ah... Great looking RTS's. :-D

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Khoo1992

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Edited By Khoo1992

A lot of great RTS in this year

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Edited By LauLS

Great RTS Games!!!!! hopefully more to come.

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alienware7

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Edited By alienware7

Get your facts right GameSpot! Company of Heroes: Opposing Fronts is not an expansion pack. It will not require the original CoH to play it. It is a seperate game all by itself..according to interviews found in the latest Games for Windows Magazine. ;)

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cobrax80

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Edited By cobrax80

it does seem like a good time to be a RTS fan

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wolfboy20

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Edited By wolfboy20

All of these rts games are awsome!!!!!!!!! but im looking forward to world in conflict and the compant of heroes expansion pack

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el_carl

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Edited By el_carl

If they make a pack with medieval 2 total war and the expansion pack together, I might get it.

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Edited By owman

2HAMODA, the best RTS game at all time is Starcracft.

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AL13NK1LL3R

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Edited By AL13NK1LL3R

dude it comes out only on 360 (later on, it might come to pc) and it comes out 08 alva_ven where is halo wars !!

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djtim_3000

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Edited By djtim_3000

to herodotus2006, are you serious? Dune 2 was released in 1992 and Dune 1 wasn't even an RTS game. Anyway, looking forward to World in Conflict, if the developers can pull off psuedo MMO RTS it will be awesome to play.

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alva_ven

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Edited By alva_ven

where is halo wars !!

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SpecterX3

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Edited By SpecterX3

Here's my question. Where is Spore! Sure it's not what you would call an RTS, but it does have many RTS elements.

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Edited By JRAPH

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Re_ensurer

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Edited By Re_ensurer

Great times for RTS's. I can't wait to see what comes next.

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Sassal

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Edited By Sassal

I got both CnC3 and Supreme Commander, loving them both.

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bjl8624

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Edited By bjl8624

SOASE looks amazing... i didn't know it existed till this feature, man i'm glad they did this feature! i love Medieval II and COH... looking forward to those expantions, and i'm probably going to invest in SOASE as well... i loved homeworld. i would get them all... but i need to have time for... well, life. haha

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Taruhan

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Edited By Taruhan

FOREVER TOTALWAR i hate other so I LOVE TOTALWARRARARARARRAR :D

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