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Relic working on new MMOG, RPG

[UPDATE] Job listings reveal one, possibly two projects are in the works at the THQ-owned developer.

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When THQ bought Relic in 2004, many considered it a shrewd move. For a mere $10 million, the publisher was picking up the developer of the widely acclaimed--if not wildly successful--sci-fi real-time strategy game Homeworld. Over the following two years, the company produced a well-received Homeworld sequel and two similarly lauded PC RTSes--Company of Heroes and Warhammer 40,000: Dawn of War. (Two expansions for the latter--Winter Assault and Dark Crusade--have also made it to market.)

During the same period, Relic also cooked up The Outfit, a tepidly received World War II action game for the Xbox 360. However, that experience apparently hasn't stopped the studio from branching out into genres beyond the real-time strategy genre. Today, FiringSquad spotted two Relic job openings in the careers section of THQ's Web site--one for an unnamed role-playing game, the other for an unidentified massively multiplayer online project.

The first position is for "an experienced and motivated Senior Designer to contribute to [Relic's] new RPG project." Candidates should have over four years of design production experience, experience developing RPGs, and a "record of successfully published titles." No details about the game itself were disclosed.

Job listing number two is for "an experienced and motivated Senior Designer to join [Relic's] MMO team." Like with the RPG position, applicants should have four-plus years of game design experience and a record of successfully published titles. They should also have prior experience with an MMOG, though no subgenre was mentioned.

Given the vagueness of both job listings, it is impossible to tell if they are for two separate games--an RPG and MMOG--or for a single MMORPG. Either way, the project--or projects--will be a landmark for Relic, which has never developed a title in any of the three genres.

[UPDATE] While Electronic Arts-owned Mythic Entertainment has the rights to a Warhammer MMOG, they do not have the rights to a Warhammer 40,000 MMOG. That said, it is unclear if THQ does, as reps for the publisher had not responded to a request for comment as of press time.

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warbinger

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make an rpg not an mmo because really id rather play offline then online. because offline is free. I hate pay-to-play games, and most likely if they make an mmo it will be pay-to-play.

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josh909

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WARHAMMER 40K MMOG FTW

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deactivated-5bf8c1fbe8a0f

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Isn't there already a Warhammer MMO in the works?

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rykh

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HOmeworld was a fun game.

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GIF

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Hopefully its a MMOG based on Warhammer 40,000. This will pretty much decimate everything and anything. Lets hope to see scripted events, an interactive world, destructable environments, better melee combat with believeable animations and collision detection and player actions that actually truly impact the world.

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Xanog1

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Please let there be a Warhammer 40K MMO in the works!

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Chirico_Cuvie

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Homeworld: the MMO.

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Lord_DoDo56

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Second Life isn't an RPG but a MMO. If Relic makes an rpg it'll be a sure on my shelf.

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xelloss88

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Hopefully its a fun MMO and doesn't have to suck your life away to play.

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indigoAK200

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I play WoW and have a life. I own my *own business* and play WoW. By the way, like the article said, it could be an MMO and and RPG. MMOs don't necessarily need to be an RPG. Uru Live for example, is an MMO, but not an RPG.

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PackersRock

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Crap. Homeworld 3 is looking less and less likely.

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nappan

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No. More. MMO's. Please. We already lost blizzard... please make real games that people with lives can/want to play, and not money treadmills. Please.

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