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That Awful Forspoken Ad Reflects The All-Consuming "Jossification" Of Video Games

The internet can't stop roasting a very bad ad, but Forspoken is just the latest example of one of the worst trends in gaming.

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By now, you've probably seen it: the young heroine of the upcoming game Forspoken flits her way through empty fields and hadokens bad guys into pillars of ash, quipping all the way. "So, let me get this straight…" she begins, adopting the ironic, mocking tone of so many contemporary pop culture heroes. Throw in some mentions of "freaking dragons" and "killing jacked-up beasts," and you have the makings of an instant internet meme.

It didn't take long for people to start cracking jokes at the ad's expense. Content creator and voice actor ProZD was one of the first to get in on the action:

FunnyWes from Bloodborne PSX put together an amusing take on FromSoftware's beloved game:

And my personal favorite is this Tony Hawk-themed contribution by BobVids:

As a whole, it's tempting to laugh at these goofy memes and move on with our lives. After all, the game community will find something new and embarrassing to laugh at in the next few days. And since the game is still in the oven, we have no idea if this ad will reflect the final product. But, to me, the regrettable writing in this ad speaks to a greater problem in game production, one that has been bubbling for the past five to 10 years. I'm referring to the abject "Jossification" that has taken hold of gaming at its root, especially in the triple-A space.

If you play a lot of video games, you've probably noticed that the tone and character writing of big-budget blockbusters have become remarkably similar in recent years. Or, to put it a less charitable way, there's an acute sense that a lot of games are settling for the generic instead of actually differentiating themselves from the rest of the pack. The writing style of big video games has settled on the sarcastic, quip-filled malaise first popularized by Joss Whedon on shows like Buffy the Vampire Slayer and Firefly.

For example, compare the reveal trailers of the upcoming Saints Row and the delayed Arkane exclusive Redfall, each from about a year ago. Despite being very different in genre and overall presentation, the two games strike an eerily similar tone, filled with witty banter, non-sequiturs, visual gags, and--of course--lots and lots of quips. "Sleep tight," our intrepid sniper says before blowing holes in five vampires. "Ugh, that is SO unprofessional," one of our loveable losers quips upon learning that the gang they're about to rob shot the arms dealer delivering the goods.

Now, there's nothing wrong with injecting your game with a bit of levity. By their very nature, video games are often ridiculous, and well-timed humor can go a long way toward sanding down some of the more annoying aspects of a lengthy campaign. (And, to be fair to these two games, they both exhibit much better writing than that cursed Forspoken ad.) But lately, it feels like every game has the exact same sense of humor: violent, but not graphic; goofy, but not absurd; irreverent, but never transgressive. It's not clear exactly what the objects of these punchlines are, except perhaps the concept of anyone taking anything seriously.

Backlash to this sort of smarmy, on-the-nose writing style has been brewing in some quarters of the internet for a long time now, especially in film communities. The heavy-handed critique is perhaps best encapsulated by the recent memeification of the quip: "Well, that just happened!"

Despite the fact that this phrase doesn't actually seem to appear in any actual Marvel movie, it's become a shorthand for the cliche, shopworn quips that certain people ascribe to the MCU. The line itself is the essential ethos of The Avengers writer and director Joss Whedon: No matter what just happened, we can make a dumb referential joke at its expense and instantly erase all dramatic tension. (For the record, someone does actually say, "He's right behind me, isn't he?" in Thor: Love and Thunder. That's Taika Waititi for you.)

Whether you enjoy this style of writing will ultimately boil down to personal taste. Still, even if you love something, there's an ultimate limit to that love. Nobody wants to eat pizza for every meal. For me, the main problem with leaning on Whedon-esque quippery all the time is that it robs every situation of stakes. Fear, anger, hate, love--it flattens all the extremities of human emotion into a smug grin and an "up yours." Noted horror writer Gretchen Felker-Martin recently described Whedon's style as "rolling your eyes at the most profound visions of ecstasy and horror the universe has to offer," and I think that's a great way of putting it.

Perhaps the most interesting case study in the ongoing Jossification of the industry came in 2018, when Destiny 2 killed off fan-favorite Exo Cayde-6 in the expansion Forsaken. Voiced by frequent Whedon collaborator Nathan Fillion, Cayde-6 served as a walking embodiment of the game's lighthearted writing style. Cayde's death was taken by many fans as a move towards a more serious style in line with the game's weighty lore and deeper themes. At Destiny 2's launch, Cayde-6's sense of humor was front and center, leading to a more Jossified tone shift that not every fan appreciated. Thanks to this move, Destiny has managed to explore more thoughtful territory in the trauma-focused Season of the Haunted. Regardless of how you view it, it was certainly interesting to see a popular video game developer take the concept of idle quippery out back and put two holes in its head.

As a whole, I don't think that video game writers should strive to institute a new wave of grim and serious dialogue--or at least, not all at once. However, I would like to see more games take cues from well-written humor-focused indies like Disco Elysium, Hades, and even Cruelty Squad. Disco Elysium's novel conceit of giving each of your character's emotions a unique voice makes it stand out in the space, along with its bent towards the surreal. Cruelty Squad portrays an absurd, ugly world riven by capitalism that is so thoroughly cynical that it manages to elicit belly laughs. And though Hades does have its fair share of Tumblr-y quips, each of its memorable characters has such a strong voice and personality that it manages to nail the landing.

Walking punchline Cayde-6 was a fan-favorite, and his death is one of the best moments in Destiny history
Walking punchline Cayde-6 was a fan-favorite, and his death is one of the best moments in Destiny history

Not every game needs to have award-winning writing, but a little bit of diversity in tone, genre, and humor would go a long way. This is a big part of why The Witcher 3 is such a good RPG, and I hope some devs learn from its example. The dialogue in this Forspoken ad might have attracted the ire of online jokers, but there's nothing uniquely bad or objectionable about it. Whedon-esque writing came off as cutting-edge and fresh in its day, but time has passed, and it now seems generic and trite without the proper treatment.

Regardless of how developers feel about this style, it's clear that there is a fairly large portion of the public primed to poke fun at its excesses on occasion. As such, if you write video games, you better sharpen your one-liners, because the content creators are coming for you.

The real tragedy of this whole debacle is that the footage of Forsaken in the ad actually looks pretty compelling, at least by the standards of today's big-budget open-world games: vibrant traversal options, satisfying combat. If only Square Enix had uploaded a version without sound.

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StickEmUp

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StickEmUp  Online

As well as calling it “Jossification,” I would argue that it could also be called “Marvelfication.”

The game, itself, looks fun. However, if she’s going to be making a bunch of snarky “I can’t believe this is my life, now!” comments, it’s going to get very annoying, very quickly.

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Judeuduarte

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@stickemup: Well but isn't Marvelfication just Jossification taken to the extreme? Marvel just took it out from the "nerds" and brought it out to everybody.
Also I think it's the reason why lately I just watched Marvel movies with an extreme apathy.

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Simonthekid7

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@Judeuduarte: One of the early marvel movies in the "pre-Kevin Feige" era or maybe the Phase Zero era which is very serious is the Hulk (2003). I actually kind of like it but i understand why some might feel different about it. Just because a movie is serious and dramatic does not mean the execution is always great.

Also, the first X-men movies or maybe all of them are very serious, as is the Nolan Batman movies. Iron Man sort of marks a shift, as well as maybe the incredible Hulk (2008 with Edward Nort0n), Thor, Iron man 2, Avengers, Captain America and other early "Feige" Marvel movies.

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Judeuduarte

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@simonthekid7: Of course being serious is not the same as being good. But neither is being goofy (or wtv you want call the latest Marvel movies).
It's also possible I'm suffering from genre fatigue considering I was able to appreciate Iron Man and these movies follow the same tropes after all...
Another explanation is that regardless of the tone of the movie they introduce the same kind of humor. For example I Deadpool humor a lot... in a Deadpool movie.

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Simonthekid7

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@simonthekid7: hm, i could not write the word "nort0n" with just letters since it violated something in Gamespot´s rules. Weird.

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Simonthekid7

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@simonthekid7: Why no nort0n? Because:

"Your submission violates our current spam rules due to the following snippet/text: "nort0n". Please remove this content and try again."

Is it because of the anti virus software? Which name is also "nort0n".

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lokar82

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I agree with the main point of this article but think it applies more to movies/TV than video games. This kind of writing made it impossible to take anything seriously in Marvel movies which is why I didn't like them. Although I have to say series like Horizon or the Tomb Raider reboot could really use some humor, but maybe not like this. I think Uncharted strikes a good balance.

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jinzo9988

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Edited By jinzo9988

It reminded me a little bit of Mighty No. 9... except without the whole insulting your entire customer base thing. I didn't think it was that bad, but to be fair I was already like "oh shut the **** up already" about 5 seconds into the voice over.

This is taking off because this is what people are watching. I guarantee you at least 75% of content creators don't actually give a shit that this happened or personally felt it was worth creating content over in and of itself. They're just putting out content based on what people are into today and nothing else... it's like they're all occupying the same street corner all at the same time trying to sell themselves to anything that walks for views. It creates this illusion like it's a big deal when it's really just the noise of everybody begging for views on the same topic.

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Tread33

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@jinzo9988: You make some good points, and made me think of something that I left out of my comments regarding this article. My main complaint about much of what is on offer in films, and TV productions. Is that it is all "cookie cutter", and the same writers seem to be working for all of the production companies. Of course the production companies want to cash in on current political and social trends, and hire writers with those in mind. There's a reason why some films and TV series become "fan favorites". It's because they are special, and unique in some way. I'll state the obvious by mentioning Game of Thrones, Breaking bad etc. It is particularly frustrating for me, because I view a lot of Brit, and Western European "Police dramas" that are all basically the same in one way or another.

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Jarrkha

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Edited By Jarrkha

@jinzo9988: Eck, really hate that "creating content" description, but yes, I agree with your point all around.

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wolfpup7

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So I found all this the past few years of treating, but the reality has most of Jos’s stuff IS grimm and dark. Characters acting like people who are trying to survive some thing, like we actually do doesn’t mean that what’s being explored isn’t deep. In fact that’s kind of par for the course with his stuff.

I think it’s being reduced down too much, the idea that his writing is nothing but quips or something.

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gameboy8877

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Guardians of the Galaxy is what truly moved Hollywood in this direction. Joss doesn’t ruin the dramatic bits of The Avengers by scoffing at them but James Gunn did with a storyline that he hadn’t written himself. I’d say he then found much more success with the sequel. Taika Waititi on the other hand is glad to destroy any dramatics at all times

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gts-r288

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Edited By gts-r288

@gameboy8877: Farscape did it before than Guardians of the Galaxy, but just like the actual Whedon stuff, under its humorous patina Farscape was grim and dramatic.

Also: Farscape VS Guardians

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Nargg

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@gameboy8877: No, Quentin did it in Pulp Fiction, that's what started the trend. But it was done way before then too. Clint Eastwood anyone? Really guys?

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mrbojangles25

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Edited By mrbojangles25

Jesus folks, it's not that bad, and it's been going on for years, long before Joss Whedon. Apparently no one has ever seen an action movie from the 80's or half the movies from the 90's...hell, Kevin Smith movies consist of almost entirely this kind of banter and quips and such.

Gamespot that was actually a good article with a lot of research, but it's sad your heart is in the wrong place. At least we got some laughs out of it.

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NilsDoen

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Edited By NilsDoen

@mrbojangles25: it is THAT bad, but its absolutely nothing new.

Old people wanting to attract young people by telling them that they are spoiled brats. Thats the tone. Thats whats in vogue. Be anything but white male and own the stage, be sassy, ignorant, demand place.

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mrbojangles25

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Edited By mrbojangles25
@nilsdoen said:

@mrbojangles25: ... Be anything but white male and own the stage, be sassy, ignorant, demand place.

Seriously dude?

That's what you got from the ad?

I honestly just chalk it up to poor voice acting and bad writing; she likely isn't really great at delivering over-enthusiastic dialogue the way someone like, I don't know...Ryan Reynolds is.

Who sounds cool saying "freaking", anyway? No one.

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NilsDoen

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Edited By NilsDoen

@mrbojangles25:

100% what i got from the ad. I sometimes work w ad industry and when I was young in the field about 10 years ago, this is exactly what I told my clients. 'be anything but white male and own the stage, in an ignorant and spoiled manner'. It wasnt as invogue then, but I did feel it was the right thing to do. Now when its mainstream, i'm not so sure it is.

answering your question: old marketing people believing they cater to a young and correct generation believes 'freaking dragons' is cool.

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Nargg

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@nilsdoen: You have personal issues that you shouldn't share...

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NilsDoen

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@nargg: what do you mean?

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Thaliard

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@mrbojangles25: As someone who likes Kevin Smith and 80's action flicks and has disliked Joss Whedon long before it was cool, the distinction is 80's action movie dialogue is bad and often tongue-in-cheek. You watch those movies through the lens of a 12 year old boy playing with action figures. The movies are (for the most part) dumb and the one-liners are appropriately corny.

Kevin Smith is definitely dated, but he brought frank conversations about sexuality that you typically only had with your close friends to the mainstream.

Joss Whedon writes ultra clever Mary Sues of dialogue that only work (for me) on the pages of a comic book. He also can't direct anything he doesn't write himself. Just look at his terrible adaptation of Shakespeare.

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mrbojangles25

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Edited By mrbojangles25

@Thaliard: Oh yeah, wasn't a knock against Smith or anything like that. As with all things, context matters; and with his style of filming and writing, the quippy, snarky, smartassery works. The "Death Star" debate in Clerks is hands-down one of my favorite dialogue-heavy scenes in history (alongside the tipping conversation in Reservoir Dogs).

I was just more or less musing about how calling it "Jossification" was kind of a copout since this kind of thing has been going on for decades. Might even be why Whedon has been so especially popular among millennials, since his writing reminds us of the banter and style from the movies of the 80's and 90's. From Die Hard's "Yippie-kai-yay" to Predator's inter-squad testosterone filled talks to the weird banter between father and son in the terrible-but-awesome Over the Top.

I wouldn't say I am a fan of Whedon, but he has his place and writing and directing outlandish action in a contemporary setting seems to be it.

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Thaliard

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@mrbojangles25: Man, I am so glad you mentioned Over the Top. That movie is an absolute treasure. Tango and Cash also deserves a shout-out. The story is so ridiculous and the script is almost 100% one-liners. Such a dumb, beautiful movie.

I dunno, there's an x-factor to Whedon's writing that hits me as too clever. Every character says the right thing at the right moment; the verbal sparring is too quick, precise, and infallible for me to register it as "things humans say". It makes his characters hard for me to relate to or sympathize with. That Reservoir Dogs scene is so good because whether or not you agree with Mr. Pink, this is a conversation you could potentially have with anyone. It makes him so human to have a hard opinion outside his vocation, not to mention such a controversial one.

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Rubymosh

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Edited By Rubymosh

Don't think I'll be playing this one.

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Nargg

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@rubymosh: Yeah, you will. Don't deny it.

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Rubymosh

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@nargg: I think not! I'm a 68 yr. old gamer and I don't like games featuring dumb teenyboppers with ridiculous lines of dialog trying to sound cool. Additionally, the name is stupid as F, some archaic Scottish word meaning witchcraft or to put a curse on. Doesn't fit with the game.

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ecurl143

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This should be rebranded as 'Deadpoolerisation'

Ryan Reynolds is like. totally responsible for all that irritating self commentary.

You know I'm right.

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Thanatos2k

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@ecurl143: But that's because that's Deadpool's character. It works for Deadpool, not everything.

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gts-r288

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@ecurl143: In this case it's not any of the movie makers' fault. That's the Deadpool character, it was like that before the movie.

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Nargg

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Edited By Nargg

@ecurl143: Nope. Ryan copied a LOT of actors before him. He did do it well though. Extremely well.

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OperatorZero

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@ecurl143: yes, you are right.

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mrbojangles25

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@ecurl143: Wasn't that the whole point though? It's one thing to do it intentionally but quite another to go "Hey this is popular we can do it too" and have it backfire.

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alex33x

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You're the problem Gamespot, not the industry as a whole. It's your problem that you take issue, and want to inject your political views into everything.

Despite what you may think of Joss Whedon, his contributions outweigh his faults.

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chriss_m

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@alex33x said:

You're the problem Gamespot, not the industry as a whole. It's your problem that you take issue, and want to inject your political views into everything.

Despite what you may think of Joss Whedon, his contributions outweigh his faults.

What is political about this article? It’s a cultural commentator actually, for once, commentating on culture within games. Joss Whedon’s style is hackneyed and tired and it’s time that people stop aping it.

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Jarrkha

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@alex33x: Relax with the political injection stuff. It's not a safe and fallacious-free assertion to make, since everything is politics (particularly surrounding power and sex) and that you yourself just injected your own political viewpoint(s) just by saying that and pointing the finger.

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gts-r288

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@Jarrkha: Pretty sure sex, of all things, is not even remotely political. Power, maybe but only tangentially. You can use politics to gain power, but power is not inherently political.

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Jarrkha

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Edited By Jarrkha

@gts-r288: Not quite.

Also, tbf, I had actually intended to say two things but poorly combined them into one. Those two things:

(1) everything is about power (control, resources, etc all to stave off death); when it isn't, it's about sex.

Corollary: sex is also a form of power.

(2) Politics is about power; it's the act of making policy, official laws from an authorized body or otherwise, for whatever purpose of order with whatever means to employ it.

In communications studies, it is said that the message is the medium, and the medium is the message. In other fields, it is said that politics is in everything, and that makes more sense when one considers that it is beyond the scope or context of just campaigns in public forums and two-dimensional demogoguery(left/right, libertarianism/opposite, etc) in staterooms. That's just politicking.

But everytime at least one person postulates a policy, engages a community and implements an idea about human transaction, politics has taken place. A proposed distribution of power has taken place.

Fighting the *existence* of this is pointless; much like pushing on a string or trying to move away from a vacuum of space. Whether the playing field is level or not, the only known *constructive* way to remove the postulating or positing of policy & power is to disengage: seek isolation.

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gts-r288

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@Jarrkha: OK, but your definition of "politics" is quite different from what I had in mind (and I'm sure also the 99% of the common public). It's also so broad that it loses much of its impact.

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Agent_Stroud

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@alex33x: Eh, not a fan of the dude after he got into a Twitter slap fight with Ethan Van Sciver a while back over something dumb. Dude may be talented, but his ego and attitude leave much to be desired. 😒

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chriss_m

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Edited By chriss_m

Wait a minute. This can’t be right. This can‘t be a games journalist actually providing a fairly decent critical commentary on the art without lapsing into some vapid ideological rant. How can this be.

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Thanatos2k

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@chriss_m: One of them accidentally forgot they were obligated to defend all developer decisions.

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Nargg

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@chriss_m: HA! *snort*

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Tread33

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@chriss_m: Every once in awhile.. the planets align on the side of sanity, and truth. Rarely, but it's always nice to be there when it happens. 👍👍😊

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Jarrkha

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@chriss_m: So your sarcastic assertion is that a sordid place like nichegamer or whatever doesn't do that? Okay.

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chriss_m

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@Jarrkha said:

@chriss_m: So your sarcastic assertion is that a sordid place like nichegamer or whatever doesn't do that? Okay.

..what?

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