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Why Microsoft Believes In Cross-Gen And No Exclusives For Xbox Series X

Sony is releasing PS5-only games, but Microsoft is putting its games on both new consoles and old, as well as PC.

67 Comments

With the launch of next-generation consoles coming up later this year, Microsoft and Sony are ushering in the next era of gaming. The companies are taking slightly different approaches. Sony has said it plans to release PS5-exclusive titles right out of the gate, while Microsoft has spoken time and again about not doing this with the Xbox Series X, and instead launching titles across its family of devices.

Xbox boss Phil Spencer told GI.biz that he's so passionate about this because he wants to make Microsoft's games available to people no matter what device they have. Forcing people to buy new hardware is against what the spirit of gaming is all about, Spencer said.

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"As a player you are the centre of our strategy," Spencer said. "Our device is not the centre of our strategy, our game is not the centre of the strategy. We want to enable you to play the games you want to play, with the friends you want to play with, on any device. On TV, the Xbox console is going to be the best way to play console games."

The Series X is the most powerful console Microsoft has ever made, and people who play games on that system will get to experience the "best version" of Microsoft's games when it comes to fidelity and performance, Spencer said. That being said, Spencer said he doesn't want to exclusive anyone from Microsoft's games, so the company will continue to release new games on the regular Xbox One, as well as PC.

"Gaming is about entertainment and community and diversion and learning new stories and new perspectives, and I find it completely counter to what gaming is about to say that part of that is to lock people away from being able to experience those games," Spencer said. "Or to force someone to buy my specific device on the day that I want them to go buy it, in order to partake in what gaming is about."

"Gaming is bigger than any one device, and that is something as an industry that we've embraced all up as we bring more and more players in. I think it's vital to the role that gaming can play on the planet."

The difference in policies between Sony and Microsoft in this regard has led to some portion of the audience criticizing Microsoft for "holding back" the power of new games to accomodate older hardware. Spencer thinks this is a bunch of baloney--just look at the PC market, he said.

"Frankly, held back is a meme that gets created by people who are too caught up in device competition," Spencer said. "I just look at Windows. It's almost certain if the developer is building a Windows version of their game, then the most powerful and highest fidelity version is the PC version. You can even see that with some of our first-party console games going to PC, even from our competitors, that the richest version is the PC version. Yet the PC ecosystem is the most diverse when it comes to hardware, when you think about the CPUs and GPUs from years ago that are there."

With Xbox Game Pass and xCloud, Microsoft no longer even needs you to buy any Xbox model to become an Xbox user.

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johnrare

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Edited By johnrare

action speaks louder than words

talking about no exclusive, get rid of the pay to play online crap, that why i moved away from console to pc

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rquant88

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Edited By rquant88

People will soon realize just how foolish this "consumer friendly" strategy is when PS5 exclusive games come around that feature exciting new gameplay features not possible on last gen hardware.

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wolfpup7

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@rquant88: If that actually happens, so what? People can do the same on Series X too.

Considering One X already has like 69% of the GPU of PS5, which is waaaaaaayncloser than Switch is, and a surprising number of current gen stuff hits switch, this may work out...and if not developers can just target Series X if they want.

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rquant88

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Edited By rquant88

@wolfpup7: It's true they can do it on the Series X, it's amazing hardware and I'm not saying that isn't the case.

What I'm saying is I don't think Microsoft should force their 15 or so studios to design their game around the hardware limitations of the Xbox One. Next-gen to me isn't just better graphics and framerates, I want to see things like more advanced physics, destructible environments, faster traversal environment, better AI, so on.

If devs did not have to design their game around limitations on last-gen hardware just so it will run, they could go crazy with this stuff. And I think we will see that on PS5 exclusives because they are using a powerful next-gen console as their baseline.

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elron6

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I think Microsoft is the rich kid sitting in class laughing at everyone trying so hard when it knows it’s set no matter what.

Xbox and hardware in general has never been Microsoft’s thing, they sell software and now they have one of, if not, the largest cloud service on earth.

They have never been shy about wanting a device in the living room that runs their eco system, but as profitable and ubiquitous as their services are they don’t need that “Trojan horse” anymore. Cloud is the future and Microsoft, Google, Amazon are the cloud.

That said I see their vision to move console gaming and pc gaming into the same space as now that they are all just x86 PCs now and the line is completely arbitrary.

I wonder if Sony will be able to compete in this new world, maybe why they signed onto Azure (Microsoft’s cloud service)

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johnrare

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@elron6: what will happen when the cloud fails to restore data? what will happen when the cloud lose all data? how can you restore what has already been lost?

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letsgame82

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Phil sometimes needs to shut up. He talks down to exclusives but forgets games Xbox signed for exclusive deals lol I don’t have a problem with cross-play with other consoles but PC because of all the hacking. Phil just needs to tell us about the games

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wolfpup7

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Edited By wolfpup7

@letsgame82: we’ve found out about a ton of exclusives, and plus we know the kinds of games their teams do.

Obsidian, ninja theory, and double fine all make really, really amazing stuff, and they’ve got other good teams too.

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deactivated-64a860a062bda

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I mean it's so fucking simple but of course Eddie here isn't going to write the truth. For once that'd be nice to hear...

Microsoft took Xbox 3rd party. Their last exclusive was Halo 5 in 2015. All Phil is worried about are his subscription numbers. He doesn't give an actual **** about the Series X (otherwise he'd fucking support it, come-on fanboys) and even less about those who buy it. He's been transparent for 3+ years about his 3rd party intentions and the ONLY reason the XSX is coming out is because he wasn't able to start this transition sooner. This is their last console, he's pushing an anti-consumer service, with an anti-consumer agenda, to fool the naive like Eddie into thinking he's doing something good for gaming. Would you buy an EA console? No, nobody sane would, but that's exactly what the Series X is.

If you can't see Phil for what he is and what he's doing, please stop gaming now because you're going to make this enjoyable hobby worse for everyone just like you did in 2002 with Xbox Live.

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wolfpup7

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@reznik00: what are you taking about? Halo 5 isn’t the last exclusive, and they’ve bought a ton of developers over the past few years-some among the best on the planet-they’ve now got the same development capacity as Sony, and some of the best teams around.

You think they did that to not make games? Obsidian is making spreadsheets now?

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deactivated-65d35eb4921a1

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Jesus, Phil. And to think I actually considered the Series X as an actual option… But damn, this PR talk is sickening. Consumer focus, my ass. Microsoft's strategy is simple: consoles will gradually become irrelevant as cloud gaming gains ground over time. Yeah, that might happen, but they're clearly jumping the gun here. Reminds me of their own strategy back when the Xbox One was announced. You know, the whole "one box to rule them all" (in the living room) mantra.

This strategy WILL hold back games and Spencer knows it better than anyone. But they desperately need to do it differently than Sony because they just can't compete. That's the truth. And to be honest, I'm not sure this model centered around subscription services is sustainable in the gaming industry.

What I do know is that when I buy a new console I want a remarkably new experience. I love hearing stuff like ""the jump in CPU power between generations will be staggering, allowing for unprecedented levels of realism"; or "the difference in IO speed will be game changing"; or "the Tempest Engine together with the controller's haptic feedback will provide new levels of immersion". You know, THAT kind of stuff is what sells me a new console. It's exciting! Not this bullshit PR talk that Microsoft is trying so hard to push down our throats.

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deactivated-64a860a062bda

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@gfantini: You should read the article where he claims putting these newer games on Xbox One won't hold the Series X version back, it was from a few days ago I believe. Then go look for an interview done with Capcom from a month ago stating how they had to cancel the current gen version of RE Village because "the current gen consoles could not reach the vision we had intended for them". So, if they didn't cancel the games they would have had to scale them back on next gen to make in line with the current gen versions, or, hold them back. Phil doesn't give two shits about gamers, and it's good to finally see some people that aren't fooled by his shit eating grin.

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wolfpup7

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@reznik00: You do realize publishers can target Series X....right?

And tons of current gen games work on switch, surprisingly, and there’s a much bigger gap between the current gen consoles and switch than between say a one x and PS5.

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rquant88

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Edited By rquant88

@reznik00: Seriously. His defense of not holding games back with this strategy makes no sense. Forget ray-tracing and high framerates, there are fundamental gameplay mechanics that can only be possible on next-gen hardware. Things that define what a game IS. That is the most exciting thing about next-gen for me.

I feel sorry for all the studios Microsoft has acquired that are now forced to gimp their game design visions so the thing can run on ye old faithful xbox one that was underpowered when it came out in 2013.

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deactivated-65d35eb4921a1

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@reznik00: Exactly. Anyone who has written more than 2 lines of code knows that. Designing around hardware limitations plays a big part in how a game ultimately looks and plays. A cross-gen game will never feel next-gen. Yeah, it might run at higher everything - frame rates, resolution and graphics settings. But a true next-gen game will usually feel different. Especially given the monstrous leaps in performance we'll get in the upcoming transition (IO, CPU).

Microsoft is a money printing machine whereas Sony is a consumer tech company. It's right there in their mission statements. And it shows. I guess I'll happily stick with PlayStation going into next generation.

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kutraz

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Edited By kutraz

It's because they own the least amount of market, especially compared to Sony, they cannot afford to make a next gen exclusive.

Not enough players to make up for the potential millions of dollars invested in making a proper AAA next gen exclusive.

"We want to enable you to play the games you want to play, with the friends you want to play with, on any device." = BS

Imagine how much money they would lose if they released Halo infinite for just next gen?? Taking into account that they are the least popular gaming console...

-My two cents

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elron6

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@kutraz: Microsoft is one of the most valuable companies on the earth.

Sony is worth a faction of what Microsoft is worth.

Microsoft does games for fun and pretty much always has, they lost an insane amount of money of the og Xbox.

The PS is all Sony has at this point. That said Microsoft ain’t hungry and has nothing to fight for so I can understand people choosing Sony or Nintendo over MS.

https://www.google.com/amp/s/www.theverge.com/platform/amp/2019/4/25/18515623/microsoft-worth-1-trillion-dollars-stock-price-value

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Fitzy_2812

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@kutraz:I love a good conspiracy theory but do people seriously ever think these things through. They're literally spending billions on new studios, I doubt the millions it takes to make a game are truly terrifying at that point especially considering they usually tend to sell rather well because of the lower number of exclusives and despite having a lower market share, they aren't exactly struggling, they are still posting double digit billions of revenue each year.

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kutraz

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Edited By kutraz

@fitzy_2812:

If the cross-gen model that Xbox is running, with no 1st party next gen exclusives for at least two years was as good as they are making it out be, it would have been implemented by Sony too.

I cannot even find info on a previous generation leap running with this model

What is pretty clear, is that Xbox is starting out this new generation from the lowest point they have ever been at

What conspiracy theory do you have to explain all this?

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deactivated-5f40030a34a15

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I'm going ps5 now since all the xbox "exclusives" are gonna be on different t consoles now.

I'll give up my 125k gamerscore cause xbox has no confidence in their own product anymore. They're literally expanding their clientele cause no one on xbox buys anything but shooters.

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BDRTFM

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LOL at these comments. No, games on Xbox aren't going to look like ass because they're going to be on both Xbox One and Xbox Series X. Developers have been making good looking games for multiple hardware specs for decades. Just because the device happens to be called "Xbox" doesn't mean that's going to change. And no, Microsoft doesn't care if you buy a console now, later or never. Consoles lose money. If you want to keep your old Xbox but still buy games and subscriptions, they are fine with that because that is where the money is. The video games industry is the only industry where, if a company does something consumer friendly, they're assholes. Microsoft is not forcing people to spend hundreds of dollars on new hardware to play Xbox games and people are pissed. Gotta love the internets. So now they're going to spend $500 or whatever it costs for a PS5 because: reasons. LOL. Eventually, consoles will no longer exist. I thought young people were all about cutting the cord and shit. I'm pushing retirement age and I have no problem with this, yet a lot of young gamers are all, well then I'm not going with Xbox because they won't take my money and force me to upgrade. LOL . Gamers are weird.

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rquant88

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Edited By rquant88

@bdrtfm: ...you are missing the point. I'm not worried about the visuals of a game being held back by this strategy. Visuals can easily be scaled up or down based on the hardware, but don't change what the game is or how it plays.

The architecture of next-gen consoles will allow for fundamental changes in how games are designed and how they play. By forcing devs to make their game run on an Xbox One from 2013, they can't take advantage of exciting new gameplay ideas if it can't be simulated on a last-gen console.

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SwampDonkeyz

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Edited By SwampDonkeyz

@bdrtfm: Not forcing to upgrade also means playing the same games we've been playing since 2013. People want new consoles because they want to play new games not possible on current gen. Not the same stuff with a bump in resolution and framerate.

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elron6

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@swampdonkeyz: right cause people hate remasters, 🤦🏾

https://www.google.com/amp/s/www.gameinformer.com/b/features/archive/2017/12/23/definitive-evolving-list-new-gen-remaster-hd-remake-.aspx%3famp

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SwampDonkeyz

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@elron6: Nobody hates remasters. It's just that nobody would buy a next gen console if it only had remasters...

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analgrin

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So they have a new console with an SSD fast enough to be used as RAM (their words) but because games have to be able to run on old hardware games cant fully utilize that SSD. Game level design wont progress because of this. You'll still have choke points (squeezing through small gaps, winding a pulley to open a door etc) to slow the game down to allow time for scenery to be loaded in on the older system which defeats one of the big points of having an SSD.

Basically Microsoft can't make a game like that Ratchet & Clank: Rift Apart -Sony showed off, with portals to other worlds opening up in an instant, as it wouldn't be possible on XB1.

Wonder how long that train of thought will last for them?

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elron6

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@analgrin: You don’t know anything about what either system can or can’t do, the Cell processor in the PS3 was supposed to be able to bend the fabric of space time, the emotion engine in the Ps2 was supposed to make games so real you’d see that reality is the game and the game is real life, hyperbole but companies stretch the truth very often when releasing products, wait till we see the finished product , you maybe correct, but we haven’t seen enough to know

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Fitzy_2812

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Edited By Fitzy_2812

@analgrin:Thats such a niche scenario its hardly worth worry about and technically there is nothing stopping them from doing it anyway and just placing loading screens or long ass warp tunnel loading effects at those locations in the older versions. Its not like we haven't seen games from the start of this generation make similar sacrifices. A lot of the cross-gen games from the current generation made all kinds of sacrifices in resolution and framerate and some even went as far as removing entire game modes in the 360/PS3 versions.

Besides, for the first year or two, there will be very few games that weren't in development before the console specs were finalised. Why do you think most the the truly next-gen looking games either don't have release dates or are aiming for 2022 at the earliest. 3-5 years is generally the common development time, so most of these games started development long before the console specs were even made public to developers.

Just look at Halo Infinite. Fanboys are piling a lot of hope on the game but that game started development in 2015 and the engine was started during work on Halo 4, long before console specs were known. People probably need to temper their expectations for that game because I doubt its going to be as next-gen as people are hoping it to be.

I don't think you will find a single person that won't agree that the older generation versions aren't going to be making some significant sacrifices but pretending that they are going to purposely hold you back is a little silly when PC games have basically done this forever as the article points out and all Microsoft and multiplatform games are releasing on PC anyway and PC does not yet enforce SSD and shows no sign of doing it in the immediate future. These new consoles will likely be the kick the PC needs to start enforcing SSD only but its not likely to happen for a couple years at least.

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Elranzer

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@analgrin: Remember when the Xbox 360 launched with an SKU missing the hard drive, so games could not utilize the HDD for caching (except for some that had to carry the label "hard drive required" which was the kiss of death for early 360 games).

I 'member.

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BDRTFM

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@Elranzer: Completely irrelevant. Having a vital piece of hardware missing is far different than making games for multiple platforms.

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BDRTFM

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Edited By BDRTFM

@analgrin: What are you talking about? SSD's make games load faster. If there is no reason for a loading screen in the Xbox Series X version of the game, they are not going to force "Choke points" because the game is also on Xbox One. There are probably half a dozen console exclusive games a year on Xbox and PlayStation at the most. I'm sure the developers can take the extra effort to make sure the few Microsoft published Xbox exclusive games don't have freaking fake loading screens if they don't need them. People need to relax. So many people keep saying Xbox games are going to be left in the dark ages because Microsoft is not forcing you to upgrade to play their games. There is zero evidence of this. Not one single shred of proof has ever been given to show this will happen. You guys somehow just know.....

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analgrin

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@bdrtfm:

Games are constantly loading data from the HDD as you play, without loading screens, but the game has to put measures in to slow you down to allow the next area to load in. I see choke points in games all of the time.

In Tomb Raider games you constantly find small gaps you have to squeeze through vastly reducing your FOV and slowing you down to allow time for the next area to load in.

Im currently on my second play through of Last of Us 2. Choke points are the reason the game looks so good as they are around every corner. Like one of many I encountered last night where I got to a room where the door is jammed by something behind it but my character can slowly force the door open, letting my companions squeeze through before I go through myself, THEN shelving collapses on the door just as I get through so it no longer opens behind me.

This allows the game to unload the area I was just in seeing as it knows I can't get back there, freeing up ram for the next area to load into. Now I'm in a small contained room and it takes a few seconds to walk over to the door on the other side that leads to the next area. Just long enough for that area to be loaded from the HDD by the time I open the door. You can bet it started loading that area in as soon as the animation for me forcing, and holding, open the first door started.

Seriously moments like this happen every few minutes in lots of places in the game. I see them in many other games too.

SSD's eradicate the need for it allowing levels to be opened up. But if the game has to run on a old XB1 with it's slow HDD then they will have to keep the choke points in games.

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Atzenkiller

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This guy is so full of shit. It's amazing how much new crap he comes up with every time he opens his mouth.

Looks like MS is actively discouraging people from buying their newest console. But now I really wonder: what is the point of that cheaper version they're rumored to release alongside it if all games released for it will be running on last gen hardware as well? Why does it exist? As the next smaller upgrade to the XXX they've released a while ago?

But this guy seems to live in a different world. A world where MS is a game developer or something instead of a console manufacturer. If MS doesn't sell any consoles then they won't be making any money from game sales either. So while it's certainly nice that MS seems to have already given up on trying to get any exclusive titles for their platforms, he is going to run MS' console division into the ground with his approach. I'd assume that he'd be stopped before it's too late but then I can only wonder why this hasn't happened yet.

And good thing that we brought up Win 10 and their approach there. Win 10 is the absolute worst OS they've ever made and with every new update they've been introducing new issues for some time, while never actually improving anything. Windows has stopped evolving thanks to their new approach. is that what he wants for videogames as well now? That they become restricted by outdated hardware when better one is available? Well, good thing there's good alternatives available to MS' consoles. It's only sad that there's still no good alternative to Windows. Only Google could create a better OS at this point and would probably take over the market if they did. But they seem to be fine with limiting themselves to phones and super cheap laptops that rely on all their free online apps.

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elron6

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@Atzenkiller: that’s not how any of this works. I know it’s a hard concept for console gamers, but games for the Pc have always had to work on a multitude of hardware configurations with varying GPU, CPU, amount of ram, ram speed, APIs, operating systems, hard drive sizes and speeds and it’s been the best place to play a wide verity of games for 2 decades.

To bring it home current consoles do this well with Ps pro and Xbox X. God of War looked and played fantastic on my Pro and yet regular ps4 owners were also able to have a fantastic experience at a lower price point, sounds like a win/win to me

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l3m35

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I literally stopped reading at "Win 10 is the absolute worst OS they've ever made". 'Gamers' and their console wars are ridiculous enough to say such nonsense. But I agree with the point of killing exclusives, is a shot in their own foot.

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BDRTFM

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Edited By BDRTFM

@Atzenkiller: "Win 10 is the absolute worst OS they've ever made". Sorry, Dude but, that line just shows you are fanboying hard or Microsoft hating. Whatever you want to call it. Windows 10 the worst OS ever? Sure, if you were born in 2016. I mean, you've never heard of Windows NT, Windows ME, Windows Vista or Windows 8? Worst OS ever. LOL. Windows Vista and ME sucked hard. I remember working on Windows NT systems. You couldn't even open a window without requiring a reboot even though you made zero changes. There is nothing wrong with Windows 10. And they have huge feature updates twice a year that add many new features. Just because they don't add new features you personally care about doesn't mean they're not there. I use Windows 10 on multiple devices and have zero problems. I also run Linux distros on several systems just to play around with. I mean, what operating system are you running, macOS?

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johnrare

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@bdrtfm: win10 cortana, spyware in the location system, auto update every week, rights for privacy

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GamerBum

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GamerBum  Online

I’ve played Xbox heavy hitters I’ve played ps4 heavy hitters and the difference is multiplayer. Xbox and ps heavy hitters both have decent campaigns but Xbox games have great multiplayer as well as good campaigns.

sony exclusives have good campaigns but there multiplayer experiences are garbage. They are play once then shelve type games where as Xbox exclusives keep me entertained for months/years on end.

This is why I prefer Xbox exclusives. More bang for my buck.

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Radar

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This is why I play PC and PS.

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Just1MoHr

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"Forcing people to buy new hardware is against what the spirit of gaming is all about"

MS has implemented a lot of pro-consumer actions & the backwards compatibility (BC) makes being a XB owner awesome and I am very grateful. BUT if they were sooooo concerned about the gaming experience, they would cut out the micros & gambling boxes, because that is against the spirit of gaming!!! Every time I hear fluff from both Sony & MS, I just role my eyes & cue Schwarzenegger ..."Come on, don't BS me!!!!"

I think if MS was smart, they would continue BC indefinitely & pickup new generations of gamers and not have to put in another penny to sell games! Meanwhile, next gen games on the PS5/XBsX/Switch 2 will have longer wait times & bigger costs over time and they will make less money.

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khelandros

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@just1mohr: Yes, because when I spend ~$600 on a gaming console, I do it so I can play a game from 2010 on it.

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Just1MoHr

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Edited By Just1MoHr

@khelandros: Yea, when you buy a $2,000-$2,500 gaming PC, you will never buy a legacy game & never test Crysis on it either? Yea, OK buddy!.

I will buy that PC so all my games can play & look better, even emulation that I can bump up to max settings & 4K, even N64 games!!!!!

Nope, nobody can enjoy legacy games because Khelandros only waits months & plays future games. I guess even the tons of garbage Indie games coming out too that play & look worst than many legacy games?

Of course we all as gamers want more AAA titles, but look at the realities as fewer & fewer are coming from here on end! Nintendo has not made a new Super Mario, DKC, StarFox, Metroid, or Mario Kart game this gen...why not? Because it is cheaper to sell people Indie games & older games and clones and they make a ton of more money. So we have to get used to playing more legacy games (or legacy clones), regardless if we like the idea or not.

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BDRTFM

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@khelandros: You can do both.

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Atzenkiller

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@just1mohr: They make less money? Have you ever looked at any sales and profit numbers in recent years? Games are not considered a success nowadays if they only selling something like 5 million. In past times 1 million would have already been a huge success. Do you truly believe that games selling for 5 million are generating less profit than those old games in the past? The industry likes to whine and pretend like their cost are so high. But they're still raking in the money. No big publisher like EA or Ubisoft is starving. Even though EA has released barely anything worth mentioning in a decade or more now. It's all about making more and more profits for them, not about survival as they'd like to make it sound with that rhetoric about increasing cost.

Not that anyone forces them to make huge games anyway, nor does everyone expect it. Smaller games can sell just as well. But they know that huge open world games always sell well and that's why they make it. Because it makes more money for a higher initial investment. They wouldn't be doing if if that wasn't the case.

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