Xbox One Exclusive ReCore Also Set for PC Release
Microsoft exec Phil Spencer says he wants fans to have more choice over playable platforms.
ReCore, the action-adventure directed by famed Japanese designer Keiji Inafune, is set to ship on PC as well as Xbox One in 2016.
DOOM: The Dark Ages | Official Launch Trailer Tony Hawk’s Pro Skater 3 + 4 - Bam Margera | Behind The Scenes Trailer Overwatch 2 x Street Fighter 6 | Animated Collaboration Reveal Trailer Gex Trilogy | New Features Overview Trailer Mafia: The Old Country - “Whatever it Takes” Gameplay Trailer Helldivers 2 - Masters of Ceremony Warbond Gameplay Trailer FATAL FURY: City of the Wolves|Official Game Content Overview Trailer Starship Troopers: Extermination - Update 1.4 Release Trailer Becoming A Parry Master In Clair Obscur: Expedition 33 In 13 Minutes EVERYTHING You Missed In The GTA 6 Trailer Street Fighter 6 - Get Ready for Elena! Fighting Pass Gameplay Trailer Captain Blood - Official Launch Gameplay Trailer
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Microsoft initially revealed the project as an Xbox One exclusive at E3 2015, but in a new blog post listing the Xbox games of 2016, it was confirmed that ReCore will ship on Windows, too.
Answering questions from fans on Twitter, Xbox boss Phil Spencer said that he wants to give players more choice regarding what platform to play games on, be it console or desktop.
ReCore, which will be published by Microsoft Studios, is being developed in collaboration between Inafune's studio Comcept and Texas outfit Armature.
Joseph Staten, the co-creator of the Halo and Destiny universes, has been confirmed as the project's lead writer.
Gameplay footage of ReCore has yet to be demonstrated, though the E3 reveal trailer suggested the game follows a young woman who travels with a glowing blue orb that can possess a range of robotic companions.
Further Reading:
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation