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Xbox One X Has Enough Games And Won't Be Held Back By Xbox One S, Microsoft Says

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Xbox Marketing Senior Director Albert Penello addresses the lack of Xbox games and talks VR support, PC gaming, and more.

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On the eve of the Xbox One X's launch, we spoke with Xbox Marketing Senior Director Albert Penello to get his perspective about what the $500 console represents and who it's for. In our in-depth interview, Penello admits that he's unsure whether we'll move towards a quicker console cadence and attempts to debunk the notion that there aren't enough exclusive games to play on the Xbox. The Microsoft exec also says that he doesn't have a preference whether gamers choose an Xbox One S over the Xbox One X and claims that the X won't be held back by support for the S.

GameSpot: With the release of the Xbox One X and the PS4 Pro, do you envision a quicker console cadence moving forward, where we'll get mid-generational upgrades that perhaps release every three to four years that add incremental power, as opposed to the traditional five to seven year console cycle that we've been so long accustomed to?

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Albert Penello: I think that's going to be up to customers … We got a great story around compatibility between the consoles, and a large number of enhanced titles that are available. We are introducing kind of a new idea as you pointed out, a mid-cycle performance upgrade. I do think consumers these days are more used to more frequent performance in their devices, and tend to focus really on the compatibility of their games and the consistency of their library, which is clearly something we've invested in at Xbox. In terms of how it plays out in the future, that is gonna be up to customers. We're gonna have to watch and see how this goes.

There's more content to play than there is time to play it

Albert Penello

Microsoft has stated that the Xbox One X is a part of the eighth generation of consoles, which is the same as the Xbox One before it. What do you have to say to people who might be waiting for Microsoft's "ninth generation" of console?

I would say that we're not talking about a next generation of consoles. We're launching the Xbox One X. It's a joke I've had because it's funny that when it seems that as soon as you announce a new thing, people always ask about the next thing. I would say that we are really in the Xbox One ecosystem. We're super committed to Xbox One. We've said that all games are compatible on both systems, that we're not gonna do exclusives for Xbox One X, and that we're gonna be supporting Xbox One X for a long time to come.

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Like I said, I'm not sure what the future's gonna hold in terms of how the hardware's gonna roll out. We are super committed to game compatibility and making sure that people's libraries and the titles and accessories that they have will continue to work. That's really the energy that we're putting into building up a really strong team and a lot of muscle on the software side around compatibility. That's definitely a big area of adjustment for us.

One of the reasons I wanted to ask about the ninth generation, so to speak, is that there seems to be a perception out there that this mid-generational upgrade is not a very significant jump, like something that you would see moving from the Xbox 360 to the Xbox One. From what I've personally been hearing so far, I think a lot of people don't fully grasp that the Xbox One X represents a pretty substantial hardware leap compared to older hardware refreshes.

It is a pretty big performance jump. It's five-ish times more powerful than the Xbox One while maintaining 100 percent compatibility. It's got significantly more memory bandwidth. It is a pretty big technological leap between the boxes. Being able to deliver that and deliver not only having your games work, but work better. I think it's a pretty significant achievement and something which we've focused really hard on trying to deliver for fans. Technology's changing as well, which is why it's hard to say what the next step is gonna look like. ...We've brought back OG titles. We're upgrading 360 titles. Those types of things are really a testament to trying to preserve people's libraries and the investments they've made in Xbox.

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When Microsoft first unveiled the Xbox One X, the company revealed that the console would support VR. Here we are, nearly a year and a half later, and we haven't heard much about VR support. Is VR support still coming?

Right now, as we've said, we really wanted to focus this year on launching the new console. We'll talk about VR when we have something to announce around VR. Obviously from a Microsoft perspective, we've invested a lot in VR and AR. We've announced that we got first-party titles that are working. From a Microsoft perspective, VR is still something that is really important to us. From an Xbox perspective we just really... there's so much about Xbox One X that's really different. There's so many things to communicate. You, yourself, just brought up that there's still questions on people's minds. It was really important for us right now that the focus is on Xbox One X, the focus for customers and the focus for developers is on Xbox One X. When we have something to announce around VR then we will.

As a part of your Xbox Play Anywhere program, you're allowing PC users to purchase and download Xbox games to play on their PCs. While I'm sure many PC gamers are happy about this, is there any concern internally that this might hurt the company's Xbox division in the long run?

No, not at all. I think that in this day and age people play on multiple devices. When I was growing up, the platform that you were on is how you defined yourself. You were a console gamer because that was the only thing you had. You were a PC gamer because that was the only thing you had. Nowadays you define yourself more by your preferences. People play on multiple devices. People that want console games, they want that console experience. They want that living room experience. People that want PCs, they want that customizability. They want the versatility of a PC. They want the control. They're two different user behaviors.

I'm not sure what the future's gonna hold in terms of how the hardware's gonna roll out.

Albert Penello

I think on the internet, it becomes an interesting debate about what it means to ship on PCs, but in reality, it's just extra value for customers because many people have both systems. Giving them the extra value of being able to own that game on both a PC and a console at the same time is absolutely a net positive. We'll be seeing over time more and more people understanding the value they get with playing anywhere. Outside of the internet discussion, I don't think real customers think about it as anything other than a net positive to get more value out of their dollar.

Some gamers are saying that it doesn't matter how powerful the Xbox One X is, if Microsoft isn't able to offer more compelling, exclusive games moving forward. What do you have to say to some of these critics?

I would say that there's more content to play than there is time to play it. We have a great exclusive line that we ship, we shipped Cuphead, we shipped Forza 7, we've got PUBG coming out, which is the biggest thing in gaming right now. We are going to open up that title to millions of new people who aren't playing on PCs that are going to experience it on console...

I look at things like Game Pass, and Play Anywhere, OG back compat, and 360 games getting upgraded. There's over thirteen hundred titles on Xbox One, there's over two hundred exclusives, there's just so much content to play. Again, I think it's a thing that gets discussed within the industry. The funny thing is, I talk to my friends, and even myself, I've got way more stuff to play than I can possibly get through. So, there's plenty of content to play on Xbox.

With the Xbox One X, you are leaving it in the hands of gaming developers to see how they want to use the consoles extra processing power. Is Microsoft doing anything to make clear what games will be enhanced and how exactly they will be enhanced?

That's a great question. So we have a bunch of things that we're doing. Because of the nature of game development, and how many different ways there are to build game engines, and to build graphical engines, keeping track of a very specific level details of enhancements is something that we have to put in the hands of the game developers and the publishers of those games.

It's really not any different than it is...even without Xbox One X, if you still do get Xbox One today, the specific resolution, the frame-rate, and graphical features aren't really highlighted on the package. For the people that care about those subtle details, that information is easily accessible today.

We do know that people want to know what games are taking advantage of the power of their box, which is why we have Xbox One X in hand. There's three things that we do track for customers. We track Xbox One X enhanced, we track 4K, and we track HDR. All three of those are available through a source in our store, so if you go to Xbox.com, or the Microsoft store, or the store on your console, you can sort games by those features.

The Xbox One X version of Gears of War 4 adds 4K textures, HDR support, and increased graphical fidelity.
The Xbox One X version of Gears of War 4 adds 4K textures, HDR support, and increased graphical fidelity.

We have Xbox One X enhanced filters on both Xbox One X and Xbox One S. So this way users can actually look in their library and see what games are going to be taking advantage if they should choose to upgrade to an Xbox One X. We have a website, Xbox.com/enhanced, where we are trying our best to keep a running list of all the titles, and which of those three features they support.

So Xbox One X enhanced, 4K, HDR, those are the things that we track, and those are the things that we think are important to customers that we make sortable and searchable for purchase. Beyond that because there's just so many games, doing things so differently, we encourage users to sort of check with us, the developers, and the publishers to see what specifically they're doing.

What incentive do developers have to spend additional time and resources to enhance their games for Xbox One X, if any?

The support for Xbox One X has been amazing. There aren't any [monetary] incentives other than rebuild a system that is extremely powerful and very easy to develop for. We built a bespoke dev kit for Xbox One X, just for Project Scorpio that allowed them to easily get their PC content and their Xbox One engines up and running. So we had a really strong focus on the developer and making the profit for upgrading easy.

No one has to feel like we're forcing or requiring anyone to upgrade

Albert Penello

In fact, the way we built the box was based on real game engines, so by profiling existing titles and existing game engines, and seeing how much power we needed to drive 4K displays, to bring HDR and wide color, to bring those 4K PC textures. Every spec in the box was built to deliver on the promise of the box itself. That makes it very easy for developers to support it. We have over 160 enhanced games announced. Depending on how they go, we'll have somewhere between 50 and 70 titles within the first two weeks. Which is more titles taking advantage of a new box than any new console launch ever. Typically, you're in the neighborhood of 20 some odd titles that take advantage of a new console when it launches, and we'll be in the 50 to 70 range.

What do you have to say to the user who might be concerned that only a small percentage of games will feature Xbox One X enhancements?

Yeah, you know, the 160 is not only inclusive it's... the 160 is actually mostly games that have yet to ship. There are games that from the last year that are getting updates. All the major publishers have announced Xbox One X-enhanced titles, and like I said, it's really easy.

Anybody that's building a game on PC, which is almost everyone today... is already building these 4K assets for the PC. So I think we're going to see extremely strong developer support. And even if they don't, there is hard work in the box that makes unpatched games run better. So even these titles that don't have any Xbox One X enhancements will see better texture filtering, faster load times. If they are built with variable frame rate or variable resolution, they will run at their highest level. So even games that aren't built specifically for Xbox One X will see performance improvements over the Xbox One versions.

The Xbox One X is significantly more powerful than the Xbox One before it. What do you have to say to users who think that the performance might be held back by the original console?

Well, I would say that we built the box to be 100 percent compatible. It is the same console. It is the same family of devices. They run the same engine. Today, I like to use the analogy on PC. You never see people say, "Wow, you still have Intel integrated graphics chips," because the 1080 Ti dual SLI versions of the game were held back. Game engines, by nature, today are highly scalable. Regardless of Xbox One X or PlayStation [4] Pro, the games are already built to take advantage of a wide variety of performances. So it's no different. When you build an Xbox One S game, you get an Xbox One X version, and vice versa. Even today, we only had development kits for Xbox One X out since E3, and you will already see pretty dramatic upgrades from any other titles that are on the market, and that's only with a few months of development. I think there's a lot of head room in Xbox One X, and Xbox One S doesn't hold back the Xbox One X potential in the slightest.

Will there ever be any exclusive games with the Xbox One X or will you will always making it an onus for developers to support both SKUs?

There will always be versions for both consoles. It is the same family of consoles.

What are you most proud of in regards to the Xbox One X?

This is going to be a silly answer, I am proud of the keen attention to detail. It's the little flourishes and the little things that we did like the port locations and the power cable being the same. It doesn't seem like something big, but the fact that we were able to build a console significantly more powerful and make it smaller and use the same cables as the existing box, so that upgrading is easy and moving back and forth is simple. That level of attention to detail is something in the craftsmanship that we put into the hardware is something I'm really proud of.

Is there anything that you would like to say to our readers about the Xbox One X or about the Xbox One family in general?

What I really want to say is that no one has to feel like we're forcing or requiring anyone to upgrade. There is not a bad choice in buying either an Xbox One S or an Xbox One X. We're gonna support both consoles. We're gonna make games for both consoles. The investment in games that you're making are gonna carry forward. If you are ready to upgrade later to an Xbox One X, that's awesome. If not, we are going to continue to support both consoles well into the future.

Got a news tip or want to contact us directly? Email news@gamespot.com


jimmythang

Jimmy Thang

Hi! I'm Jimmy Thang and I'm GameSpot's Tech Editor!

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Moonco

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Moonco  Moderator

X1X has enough games - says the marketing rep who works at Microsoft. If Albert Penello spoke the truth then he might be out of a job.

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OldDadGamer

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@moonco: Much like that dude, Orth? Adam Orth? So many moons ago.

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Hansond_Jaysond_Lee

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what games?

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deactivated-5a191f2c70ab1

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Thank you Jimmy for asking all the questions that we talk about daily here on Gamespot. Great interview on your part. This as*hole is another story.

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DustbusterGF

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If there is a PS4pro price drop when this comes out im getting a pro...

I have my blu ray player the Xone. buying this new upgrade would be a waste because there are no games on it. plus in 2 years the next gen console will show up, within that 2 years this new system has no real titles that will be released. if your waiting for "Anthem" good luck.. EA is involved so im not getting it.

I want to play Gundam, Detroit, Spiderman, SSFV and im still going to get KH3, Red Dead2 and DBZF. I havnt even played last of us, or uncharted.

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DustbusterGF

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Developers have 2 years to make AAA games for xbox1x.. before new Gen consoles roll out.
Till then you can play your OG xbox games [LMAO]. n this new $500 machine.

One thing that really makes me mad is, how can u make a game called Super Lucky's Tale and you own the Conker's Bad Fur Day IP. what are you doing wait for, next-next gen to release Another Bad Fur Day.

Ill wait for this console to hit $299 so I can play every xbox game I own on it. because as we all can guess the next Gen Console in 2 years wont let you play your old xbox games making this XboneX mandatory for all your old xbox library. Very smart business thinking; cause, no matter what you will have to own this console and its next gen 2019

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KhanWasHere

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I think for the next week at least they need to focus on keeping live servers consistent. Outages won't be tolerated when half the planet is forced to download massive game patches.

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lorddaggeroff

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Edited By lorddaggeroff

Walked into gamespot (or eb games for you) store and watched a employee bag and hand over one Xbox one x (who was wearing construction PPE) and wow was he happy, but in a strange way like:

Brah you touch my console you ded, nah brah I'm gonna go blaze some kids, while walking like a millionaire.

Dam consumers.

Was looking inside a apple store window gazing at people waiting for the iPhone x they were not like the construction worker they were (wearing everyday clothes, and suites and clothes that say I'm rich yet I can't open my car door with out my keys) like:

Hay don't touch my iphone, you ffn idiot you almost dropped my phone, please don't block me, please don't hate me for buying a x.

I walked passed a Tesla store and noticed no one in it but wow I want s Tesla model x joke.

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Wretch1d

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Jebus, you have to look at the main argument from the community, when the entire gaming community agrees that xbox doesnt have enough exclusives, then you should listen.

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RoyCruz

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@wretch1d: This is SonySpot. 80% of members here are PS4-Fanboys. that main argument is to be expected... Look for yourself at the Xbox one catalogue, Digital Foundry review and Technical videos, and then decide if you like the Console or not.

More (quantity of) exclusives doesn't mean you will like them all. Look for the Console that has more titles you wish to play.

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Wretch1d

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Edited By Wretch1d

@roycruz: Im not a fan boy but do prefer xbox, and just got my Scorpio yesterday, i do like the Xbox exclusives more, Halo and gears etc but in comparison Sony does have more content and they are not all Japanese rpg's as most people would argue.

Xbox is in a dry spell and will take more than a timed PubG launch to get it back on track, hell even Phil admitted they need to spend more on first party stuff, i am looking forward to see how they do that they have done miracles since the launch with Don, but all these comments from others on how they dont see the problem is not doing any good.

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RoyCruz

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@wretch1d: I didn't have the original Xbox one.

For me, all Xbox exclusives like Halo 5, gears of war 4, killer Instinct, cuphead, are new, and I want to play then when I get my Xbox one X. Along with all 3rd party titles like AC origins, Wolfenstein, Shadow of War and all that will come after.

I also have a PS4, with only 2 exclusive games, because I don't like any of the others, and I never liked the gampad design (I had to by a Nakon Revolution Pro Controller to play more comfortably)

It is true that Xbox doesn't have as much exclusives,

and Yes, I think it should have more, and we hope it does (Phil Spencer already said they are planning to obtain more studios to develop 1st party games)

But that is not to say "xbox has no games" that is not correct

It was actually Forza 7 that made me want the Xbox one X.

A console alone wouldn't make me take the decision. So there are quality games.

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deactivated-5b0457a4d6084

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@wretch1d: Right on point. ?

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Cult

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Edited By Cult

@wretch1d: You should really learn to speak for yourself and not the rest of the community when part of the community does not agree with your comments.

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UltimateBastard

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@Cult: A minority perhaps, and undoubtly the people who only play the same annual releases.

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deactivated-5b0457a4d6084

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@Cult: He told it how it is. ?

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Wretch1d

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@Cult: Really you don't read that in every article on every site at one point or another or hear it in conversation.....it's almost like a lot of people think the same......like a community of people even....

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dhaynes25

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In comparison to games Sony has Xbox beaten. As far as hardware Xbox has Sony beaten. It's a preference. I have a Pro, Switch and an S. I prefer to game on Sony mostly because of the 3rd party support Microsoft has. I use my Pro for multiplats, my Switch for exclusives and my S for exclusives and entertainment system. No need for an X at the moment. However, there is a market for the X and I hope Microsoft succeeds.

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@dhaynes25: I prefer to game on Sony mostly because of the 3rd party support Microsoft has.

Um I'm in a infinite loop help, so when do I exit Sony while in Microsoft.

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Domiddian

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@lorddaggeroff: LMAO

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RicanV

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RicanV  Moderator

"There's more content to play than there is time to play it"

I actually agree. As a gamer with an incredible backlog I find it overwhelming sometimes. There are days where I spend more time picking something to play than actually playing games.

Or maybe I am just terrible at allocating my time.

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Thanatos2k

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Edited By Thanatos2k

@RicanV: Yeah I have a backlog of like 20 games. My backlog sure isn't on the Xbox though......

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RoyCruz

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@RicanV: There are people like me (and probably you as well) who have responsibilities, and much less spare time than when we were younger.

For people like me, is better 4 games that will be really enjoyable than 10 titles that probably I won't have time to finish...

Still, I am a Console enthusiast. That's why I got a Switch for Nintendo games, a PS4 for 3 exclusives, and Will get Xbox one X for 4 exclusives... Probably a few multiplatform games later.

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UltimateBastard

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@RicanV: I'm the same, just coming to the end of divinity and have no idea what I'm going to play next, not from lack of choice, but from the fact there's been so much out in the last year alone I haven't played yet. None of them however are Xbox exclusives, and that's the point, there is nothing enticing me to go out and buy an Xbox, the same can't be said for the other platforms, I own a pc and a ps4 and I've been giving serious thought to going out and buying a switch, because they all have a fairly decent library of exclusive games, which in my opinion, far outways a hardware upgrade.

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Razerhd

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These guys have Halo, Gears & a freaking huge Rare catalog & THEY DON"T UTILIZE IT! People have been asking for a fucking Battletoads, Conker & Banjo-Kazooie follow up for years now. Out of all of those they make Killer Instinct- The ultimate Early Access game experience! For the love of god utilize your damn IPs!

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lorddaggeroff

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Xbox one x will not be held back by Xbox one s, why because we know what gamers want and will deliver on that promise.

My car has four wheel yet I walk wtf.

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hardcoregamer1

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I hate these kind of PR interviews no straight honest answers just a bunch of sales man tactics.

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alaannn

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if the xbox one x isnt going to be held back by the xbox one/s will the mod limit for games like skyrim 5 gb limit be increased and by how much if it is 5 times as powerful than a regular xbox will it have a 25gb limit

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deactivated-5b63f02158cce

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@alaannn: You need to ask Bethesda Game Studios

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alaannn

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@Popa2caps: the 5gb limit is by ms and why isnt ms asking bethesda why they arent ready for launch they were at the annoncment of 1x

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deactivated-5b63f02158cce

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@alaannn: I'm sure if Bethesda releases a patch for 4k textures for the Xbox One X, they would also add a higher limit. 4K textures take more space, no way they would add the textures and not fix the limit to the new file size.

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If the Xbox one has done as well as this guy says why has Sony sold almost 2 and a half times the amount of consoles Microsoft have? How hard is it to get an honest answer without a bullshit spin on it. I personally just want to see more games than there is time to play them on both consoles.

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deactivated-5afeea4d8be41

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@moviespot: Why does Xbox one have to beat Playstation to be successful? Samsung phones haven't sold numbers anywhere near what the iphone has, are samsung failing now?

Xbox sales numbers are decent enough for them to still get 3rd party support and still has a good install base. Someone doing PR especially for a new console isn't going to say "Our console is terrible, there's nothing to play on it, the competition has absolutely thrashed us" are they? Maybe if Xbox gets discontinued then you might get those sorts of answers, but that time is not now.

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Edited By BDRTFM

Continuing to say it won't make it true. You can say it has enough games and that there are more games than there is time to play them but, most of us have already played the majority of those games. It's like it's being assumed we are stupid and won't notice that there isn't much coming out over the next little while other than old games with graphical boosts. Face it guys, you need to start buying 3rd party exclusive rights to games and dlc like Sony is doing in spades. Stop worrying about how angry the people not buying your system are going to get over it. They will never buy an Xbox so they shouldn't really fit into your business model. You know those little extra bits of dlc that you think doesn't matter or sell consoles? They do. They really do. Why do they have this guy and Loftis suddenly talking so much? They are blowing all the good will Spencer spent years getting back. Shut them up.

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alaannn

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@bdrtfm: buy third party exclusives id prefere they made games from francises they already own fable etc than pay a dev to not release a game on ps

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Thanatos2k

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Actually I'm shocked Gamespot actually asked relevant difficult questions in one of their interviews for once. I mean, they did it to a marketing guy so he spun and spun and spun, but still. Incredible.

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Lord_Sesshy

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Edited By Lord_Sesshy

This is pretty much the PC option for consoles. A $500 PC will run the same game (for the most part) as a $1000 PC, it just won't look as good. If you want your game to look better you have to spend more. Doesn't matter what platform you play on.

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PCPS4XB

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@Lord_Sesshy: you can spend less to play at 4k 30fps. But not $500

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