Far from being bad, but could have been close to being Great if more time was invested into this cool IP!

User Rating: 7.7 | Bullet Witch X360
Bullet Witch is a next gen game from Atari that could have been a blockbuster game. It shines in areas of concept, character design & level design. You play as a Witch destroying the minions of evil hell bent on taking over the world as we know it. You are equiped with a Broom modded gun & spells that rain down death and destruction on the enemies you battle. Its Half Devil May Cry & Half empty stages with boring gameplay until you encounter the Geist. The low points of the game that seem to put a grey cloud over it is that the action tends to be boring. The enemies just did not attend schhol meaning they are stupid at times & spread to far & few between the vast stages. The game could have benefited from more in game power ups or break points to power up & more enemies that come in other shapes & forms. That is the main problem & what weighs the game down from being great. Ifthe developers would have added more villians in the stages instead of spreading them out every 12 to 20 feet it would have been more action. There also should have been better weapon selection & possible spell learning in the game. The game could use a bit better collision detection & a bit better feel on the aiming controls. Outside of those two flaws the game is pretty darn addicittve & good all around. I hope Atari takes this IP for another spin & improves on the obvious failures listed. Give us more action & take the boring lonely stages away. reate more in game upgrading & or break points & you are sure to have a hit with this game.