Which Final Fantasys have the best Storyline and Battle System?

  • 84 results
  • 1
  • 2
Avatar image for deactivated-5ff0d4f5c9395
deactivated-5ff0d4f5c9395

72

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1 deactivated-5ff0d4f5c9395
Member since 2005 • 72 Posts
I have to ask because I ama big fan of good storyline games and to be honest, Final Fantasys produce the best. If I would have to chose, I would say Final Fantasy Tactics or FFX have the best storylines. FF Tactics Lion War throws so many curves at you, ya can't see them coming and Final Fantasy X has an amazing well-developed plot unlike the dissapointing FFXII. As for the best battle system, I choose FF7 and FF8. What can I say? I love the Materia and Junctioning system. The Materia and Junctioning system allow anyone to be awesome but don't entirely change the characters makeup. (i.e. Your Black Mage doesn't melee for a woping 9999) What do you guys think?
Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#2 fs_metal
Member since 2005 • 25711 Posts
FFXII for gameplay and FFVI for story
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#3 UntouchableHyer
Member since 2006 • 512 Posts
VI for story and either VII or VI for gameplay.
Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#4 DJ-Lafleur
Member since 2007 • 35604 Posts
VI for story, VII for gameplay
Avatar image for johngebreadman
johngebreadman

9960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#5 johngebreadman
Member since 2007 • 9960 Posts
10, i like the story and the gameplay allows for strategy
Avatar image for kingdomhartfan
kingdomhartfan

763

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 kingdomhartfan
Member since 2007 • 763 Posts
I haven't really played too many FF games, but I think that FF X and XII have great story lines.
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#7 UntouchableHyer
Member since 2006 • 512 Posts
I think there could be a fair arguement for IV as well, in terms of story. I think VI is a bit better but I'd like to at least mention IV as a good second place,imo.
Avatar image for book55
book55

57

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 book55
Member since 2007 • 57 Posts
FFX for story and FFXII for gameplay
Avatar image for ThreeVo
ThreeVo

595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 ThreeVo
Member since 2007 • 595 Posts

comon people :( gamplay is debatable. but story? im sory but tactics has to take the throne hands down

Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#10 UntouchableHyer
Member since 2006 • 512 Posts

comon people :( gamplay is debatable. but story? im sory but tactics has to take the throne hands down

ThreeVo

Story is very debatable. It all depends on what style people like. Matsuno has a very distinct way of going through a story some like it and some don't.

Avatar image for johngebreadman
johngebreadman

9960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#11 johngebreadman
Member since 2007 • 9960 Posts
playing thrrough tactics war of the lions WHAT THE HELL IS GOING ON?!!? i dont get it at all. i like the gameplay but the stroy is too complicated, just like 12(which is a good game). im sorry but x has the best storyline. yuna, tidus and auron have great characters. even rikku has her good points, she stops the game forom getting so depressing you want to slit ur wrists.
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#12 UntouchableHyer
Member since 2006 • 512 Posts
With the exception of Auron and Lulu X had the whiniest cast of characters.
Avatar image for johngebreadman
johngebreadman

9960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#13 johngebreadman
Member since 2007 • 9960 Posts

x has great characters. yuna is my favourite character in the series

Avatar image for ThreeVo
ThreeVo

595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 ThreeVo
Member since 2007 • 595 Posts
playing thrrough tactics war of the lions WHAT THE HELL IS GOING ON?!!? i dont get it at all. i like the gameplay but the stroy is too complicated, just like 12(which is a good game). im sorry but x has the best storyline. yuna, tidus and auron have great characters. even rikku has her good points, she stops the game forom getting so depressing you want to slit ur wrists.johngebreadman
Your on chapter 2 and ur confused?....... ouch that sucks. The original on ps1 back in 97-98 had a truly bad translation, making it even harder to understand, the psp port has had its dialogue test completley rewritten and is a lot more comprehendable
Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#15 fs_metal
Member since 2005 • 25711 Posts

comon people :( gamplay is debatable. but story? im sory but tactics has to take the throne hands down

ThreeVo
Story is as debatable as gameplay man
Avatar image for KnightsofRound
KnightsofRound

5819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#16 KnightsofRound
Member since 2004 • 5819 Posts
Man this is so hard. I'd have to say the best stories go to FFX, FFVII, FFVI and FFIV. Gameplay well, probably FFV, the job class system in that game is REALLY good, I really like FFVII, FFX, and FFVI for gameplay as well, I can't really say which one I think is the best but I think those 4 games are high up there for gameplay, as well as story.
Avatar image for aries8269
aries8269

665

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17 aries8269
Member since 2006 • 665 Posts
Story and game play is quite debatable due to the fact that everyone has different tastes and likes (and vice versa dislikes). I would have to say the game play of 12 because of the fluid motion (specifically the battles) VI definitely gets my vote for story. Kinda is hard to choose though.
Avatar image for Ket87
Ket87

3840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#18 Ket87
Member since 2007 • 3840 Posts

The first 3 discs of VIII were to me truely amazing then near the end of the 3rd disc it just its gets to random and umb with the Ultimecia crap. If it wasnt for the last 10% of that game I would say 8. But I must admit I liked 7 alot too (couldnt tell from the Sephiroth get up of my profile...). VI is pretty good too I just have a hard time getting into the SNES and NES era of FF games considering I started with the PS1 era.

Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#19 UntouchableHyer
Member since 2006 • 512 Posts

The first 3 discs of VIII were to me truely amazing then near the end of the 3rd disc it just its gets to random and umb with the Ultimecia crap. If it wasnt for the last 10% of that game I would say 8. But I must admit I liked 7 alot too (couldnt tell from the Sephiroth get up of my profile...). VI is pretty good too I just have a hard time getting into the SNES and NES era of FF games considering I started with the PS1 era.

Ket87

That stinks because the snes games are wesome. I started during the ps2 era and i didnt have a problem but everyone is different.

Avatar image for Ket87
Ket87

3840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#20 Ket87
Member since 2007 • 3840 Posts
I played through most of 6 and I'm still pulling out my GBA here and there to play it. I played through 5 and it was ok I wasn't too amazed by it. And 4 I wasnt impressed at all by it I didnt see why it gets so much praise I thought it was kind of boring. Maybe the remake will be good but I don't have a DS. If I get one I'll probly try it, RPGs are what I play on handhelds mostly anyways which is why I played the SNES games in the first place. Chrono Trigger I played on the PS1 I thought was really good though. It was the SNES era square RPG I was most impressed by.
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#21 UntouchableHyer
Member since 2006 • 512 Posts
Chrono Trigger is awesome, shame you didnt like IV though, i thought it was good. I also only play rpgs on handhelds. On everything else i play any genre from shooters to strategy games to rpgs.
Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#22 DJ-Lafleur
Member since 2007 • 35604 Posts
IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.
Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#23 fs_metal
Member since 2005 • 25711 Posts
IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.DJ-Lafleur
'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system
Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#24 DJ-Lafleur
Member since 2007 • 35604 Posts

[QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.fs_metal
'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#25 fs_metal
Member since 2005 • 25711 Posts

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.DJ-Lafleur

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#26 UntouchableHyer
Member since 2006 • 512 Posts

[QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.fs_metal
'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

What are your thoughts on bethesda making fallout3? I think they're changing too much.

Avatar image for TaCoDuDe
TaCoDuDe

3239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#27 TaCoDuDe
Member since 2006 • 3239 Posts

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.UntouchableHyer

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

What are your thoughts on bethesda making fallout3? I think they're changing too much.

I'm not too happy about it. After Oblivion, Im not sure I trust them with another classic RPG series.

Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#28 DJ-Lafleur
Member since 2007 • 35604 Posts
[QUOTE="DJ-Lafleur"]

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.fs_metal

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II

well, You're able to control what you're characters are strong at and what they spells they can have in I and II, but not in IV. There's just more customization in I and II, and also III, which means there was a little more thought put into the battle system of the NES ones while in IV the only thing you could do is fight and level up, and all the attributes and classes were already chosen, so you could never formulate things yourself or experiment, you just used whatever characters you had at the specific point in the game and their skills. There's nothing wrong with that at all, just saying there was a little more you could do with the battle sytem in the previous FFs, and ones past IV.

Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#29 fs_metal
Member since 2005 • 25711 Posts
[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.DJ-Lafleur

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II

well, You're able to control what you're characters are strong at and what they spells they can have in I and II, but not in IV. There's just more customization in I and II, and also III, which means there was a little more thought put into the battle system of the NES ones while in IV the only thing you could do is fight and level up, and all the attributes and classes were already chosen, so you could never formulate things yourself or experiment, you just used whatever characters you had at the specific point in the game and their skills. There's nothing wrong with that at all, just saying there was a little more you could do with the battle sytem in the previous FFs, and ones past IV.

No.; There is deffinitely more customication in FFIV. More spells. More ways to develope your character. More armor. More items. More item types. Everything is deeper.

Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#30 DJ-Lafleur
Member since 2007 • 35604 Posts
[QUOTE="DJ-Lafleur"][QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.fs_metal

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II

well, You're able to control what you're characters are strong at and what they spells they can have in I and II, but not in IV. There's just more customization in I and II, and also III, which means there was a little more thought put into the battle system of the NES ones while in IV the only thing you could do is fight and level up, and all the attributes and classes were already chosen, so you could never formulate things yourself or experiment, you just used whatever characters you had at the specific point in the game and their skills. There's nothing wrong with that at all, just saying there was a little more you could do with the battle sytem in the previous FFs, and ones past IV.

No.; There is deffinitely more customication in FFIV. More spells. More ways to develope your character. More armor. More items. More item types. Everything is deeper.

From that aspect, IV definetely had more depth, I was looking at the characters themselves and being able to mess aroundand being able to decidewhat they are and what types of things they are able to use.

Avatar image for Jmah1337
Jmah1337

107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#31 Jmah1337
Member since 2007 • 107 Posts
For gameplay i will have to say eithor Tactics or FF7. For story i would have to say FF7 again. Hey i know all the other final fantasys are good i just thought that FF7 stood out to me.
Avatar image for TaCoDuDe
TaCoDuDe

3239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#32 TaCoDuDe
Member since 2006 • 3239 Posts
[QUOTE="DJ-Lafleur"][QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.fs_metal

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II

well, You're able to control what you're characters are strong at and what they spells they can have in I and II, but not in IV. There's just more customization in I and II, and also III, which means there was a little more thought put into the battle system of the NES ones while in IV the only thing you could do is fight and level up, and all the attributes and classes were already chosen, so you could never formulate things yourself or experiment, you just used whatever characters you had at the specific point in the game and their skills. There's nothing wrong with that at all, just saying there was a little more you could do with the battle sytem in the previous FFs, and ones past IV.

No.; There is deffinitely more customication in FFIV. More spells. More ways to develope your character. More armor. More items. More item types. Everything is deeper.

How can you develop your character in FFIV besides levelling up?

Besides that, I agree with you.

Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#33 fs_metal
Member since 2005 • 25711 Posts
[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"][QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.TaCoDuDe

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II

well, You're able to control what you're characters are strong at and what they spells they can have in I and II, but not in IV. There's just more customization in I and II, and also III, which means there was a little more thought put into the battle system of the NES ones while in IV the only thing you could do is fight and level up, and all the attributes and classes were already chosen, so you could never formulate things yourself or experiment, you just used whatever characters you had at the specific point in the game and their skills. There's nothing wrong with that at all, just saying there was a little more you could do with the battle sytem in the previous FFs, and ones past IV.

No.; There is deffinitely more customication in FFIV. More spells. More ways to develope your character. More armor. More items. More item types. Everything is deeper.

How can you develop your character in FFIV besides levelling up?

Besides that, I agree with you.

Via things like more in depth stats and bonuses from various items in the game. IT all adds up to being more in depth
Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#34 DJ-Lafleur
Member since 2007 • 35604 Posts
[QUOTE="TaCoDuDe"][QUOTE="fs_metal"][QUOTE="DJ-Lafleur"][QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.fs_metal

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II

well, You're able to control what you're characters are strong at and what they spells they can have in I and II, but not in IV. There's just more customization in I and II, and also III, which means there was a little more thought put into the battle system of the NES ones while in IV the only thing you could do is fight and level up, and all the attributes and classes were already chosen, so you could never formulate things yourself or experiment, you just used whatever characters you had at the specific point in the game and their skills. There's nothing wrong with that at all, just saying there was a little more you could do with the battle sytem in the previous FFs, and ones past IV.

No.; There is deffinitely more customication in FFIV. More spells. More ways to develope your character. More armor. More items. More item types. Everything is deeper.

How can you develop your character in FFIV besides levelling up?

Besides that, I agree with you.

Via things like more in depth stats and bonuses from various items in the game. IT all adds up to being more in depth

meh, I guess you're right, overall IV had more depth than I and II, definetely. There was more thought and creativity put into I and II's battle system, but still not as much depth as IV. III had more depth than IV, though, you could completely alter each character's stats by changing their jobs, which also means different abilities, and III also had many items and equipment to find.

Avatar image for mitsuhideakechi
mitsuhideakechi

2018

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 mitsuhideakechi
Member since 2007 • 2018 Posts
i like FFX because of its story line
Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#36 fs_metal
Member since 2005 • 25711 Posts
[QUOTE="fs_metal"][QUOTE="TaCoDuDe"][QUOTE="fs_metal"][QUOTE="DJ-Lafleur"][QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]

[QUOTE="fs_metal"][QUOTE="DJ-Lafleur"]IV had a great story, but the the gameplay wasn't anything special, it was just "fight, level up and sometimes learn spells". While every other FF had a unique system and much more depth. IV still had fun battles, it just lacked the depth in the battle system department for me.DJ-Lafleur

'You aren't thinking in it's time frame. IT was the deepest thing out in 1991, savce maybe PC rpgs. Was Fallout or The Elder Scrolls: Arena out back then? IF so, then it WASN'T the deepest RPG. Then again, any entry in those 2 series is deeper than every entery in the FF series.Anyway, it introduced the ATB system

Well, FFs I-III had a little more depth to their battle systems, and they obviously came before IV. You could make your characters whatever jobs you wanted in I and III, and give them whatever spells you wanted them to have. In II, you got more powerful by using using certain types of weapons alot, and the same thing could be said about magic, and this lead to alot of customizaton. In IV, the characters already had their jobs picked out, and you couldn't pick what spells they could have, since they just learned them when they leveled up. The only thing you really had to do in Iv was fight and equip your equipment, not as much customization. IV was fun and all, it just didn't allow for as much customization.

III maybe, only because it had the job system, but FFIV deffinitelyh has more depth than I and II

well, You're able to control what you're characters are strong at and what they spells they can have in I and II, but not in IV. There's just more customization in I and II, and also III, which means there was a little more thought put into the battle system of the NES ones while in IV the only thing you could do is fight and level up, and all the attributes and classes were already chosen, so you could never formulate things yourself or experiment, you just used whatever characters you had at the specific point in the game and their skills. There's nothing wrong with that at all, just saying there was a little more you could do with the battle sytem in the previous FFs, and ones past IV.

No.; There is deffinitely more customication in FFIV. More spells. More ways to develope your character. More armor. More items. More item types. Everything is deeper.

How can you develop your character in FFIV besides levelling up?

Besides that, I agree with you.

Via things like more in depth stats and bonuses from various items in the game. IT all adds up to being more in depth

meh, I guess you're right, overall IV had more depth than I and II, definetely. There was more thought and creativity put into I and II's battle system, but still not as much depth as IV. III had more depth than IV, though, you could completely alter each character's stats by changing their jobs, which also means different abilities, and III also had many items and equipment to find.

I wouldn't say there was more creativity in I and II either. I mean, IV is a natural progression of I's battle system. II....was different than the rest of the series. Not bad, but different
Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#37 DJ-Lafleur
Member since 2007 • 35604 Posts
hmmmmmmmm...fair enough, I suppose.
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#38 UntouchableHyer
Member since 2006 • 512 Posts

I dont think the gameplay in IV is so noteworthy(cept ATB) as much as its story. It has elements in its story which i like better than certain elements in VIs story.

Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#39 fs_metal
Member since 2005 • 25711 Posts

I dont think the gameplay in IV is so noteworthy(cept ATB) as much as its story. It has elements in its story which i like better than certain elements in VIs story.

UntouchableHyer
That could be said about every FF though, save FFT and FFXII because those have a much stronger focus on gameplay than the rest of the series (though they certainly still have the same focus on story as well)
Avatar image for darkcloud6
darkcloud6

4685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#40 darkcloud6
Member since 2007 • 4685 Posts
FFX for story. FFX or X-2 for battle system. FFVII's pretty good to (for story and gameplay).
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#41 UntouchableHyer
Member since 2006 • 512 Posts
[QUOTE="UntouchableHyer"]

I dont think the gameplay in IV is so noteworthy(cept ATB) as much as its story. It has elements in its story which i like better than certain elements in VIs story.

fs_metal

That could be said about every FF though, save FFT and FFXII because those have a much stronger focus on gameplay than the rest of the series (though they certainly still have the same focus on story as well)

Very true.However you shouldn't forget the people who actually like that gameplay(i think its fun at times). I was just saying that IV was a legendary title because it was one of the first games with such a great story.

Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#42 DJ-Lafleur
Member since 2007 • 35604 Posts
[QUOTE="fs_metal"][QUOTE="UntouchableHyer"]

I dont think the gameplay in IV is so noteworthy(cept ATB) as much as its story. It has elements in its story which i like better than certain elements in VIs story.

UntouchableHyer

That could be said about every FF though, save FFT and FFXII because those have a much stronger focus on gameplay than the rest of the series (though they certainly still have the same focus on story as well)

Very true.However you shouldn't forget the people who actually like that gameplay(i think its fun at times). I was just saying that IV was a legendary title because it was one of the first games with such a great story.

Yeah, IV's story was very good, and the battle system, while having more depth than any other FF at it's time, didn't allow for quite as much experimenting as any FF prior or past it. And I like to experiment in games. It was still good and could have some challenges.

Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#43 fs_metal
Member since 2005 • 25711 Posts
[QUOTE="fs_metal"][QUOTE="UntouchableHyer"]

I dont think the gameplay in IV is so noteworthy(cept ATB) as much as its story. It has elements in its story which i like better than certain elements in VIs story.

UntouchableHyer

That could be said about every FF though, save FFT and FFXII because those have a much stronger focus on gameplay than the rest of the series (though they certainly still have the same focus on story as well)

Very true.However you shouldn't forget the people who actually like that gameplay(i think its fun at times). I was just saying that IV was a legendary title because it was one of the first games with such a great story.

I am not stating that hte gameplay is BAD. Randomb battles always get tedius though. I am just saying it doesn't have a strong gameplay focus like other rpgs such as the Elder Scrolls series
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#44 UntouchableHyer
Member since 2006 • 512 Posts
Thats debatable though. While i like the elder scrolls gameplay, my friend mad some good points on how it could get boring. He said you just run up and hit with a weapon or cast magic untill they are dead occasionally healing. There really isnt any strategy involved or combos used. I thought it was fun though.
Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#45 fs_metal
Member since 2005 • 25711 Posts
There is alot mroe to an elder scrolls game. Tons more gameplay and things to do. It is a much more gameplay focused game than FF ever has been, even with the strong focus of FFXII
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#46 UntouchableHyer
Member since 2006 • 512 Posts
Overallgameplay, yes (ie. exploration,action gameplay and tons of side quests)but what he was saying was there is more strategy and combo stuff in ff (tactics advance combos or blitzs i guess). Don't get me wrongI love TES but he did bring up some decent arguments.
Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#47 fs_metal
Member since 2005 • 25711 Posts
The gameplay in TES is also more complex because there is alot more to it., The series (and western RPGs in general) is more gamepl;ay focused than FF
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#48 UntouchableHyer
Member since 2006 • 512 Posts
Very true most western rpgs are but most western rpgs lack the story of an ff. I said most not all.
Avatar image for fs_metal
fs_metal

25711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#49 fs_metal
Member since 2005 • 25711 Posts
There are ezxceptions to that rule, such as the 2 KOTOR games. The yboth had fantastic stories
Avatar image for UntouchableHyer
UntouchableHyer

512

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#50 UntouchableHyer
Member since 2006 • 512 Posts
I did say that but ya Kotor 1 is better than a couple ffs. I didnt like 2(ending and slow start).