Aliens Colonial Marines: In Space No One Can See Your Mediocrity

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EXEraserVS

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#51 EXEraserVS
Member since 2011 • 346 Posts

Some more GIFs

 

colonial5joupo.gif

colonial6e1jjp.gif

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El_Zo1212o

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#52 El_Zo1212o
Member since 2009 • 6057 Posts
I personally can't remember any movie spin-off game that was worth my time, except maybe a Robocop platform shooter from my childhood (I think it was on the Genesis..?). I can assume that there were people that had high hopes for this game, but were there actually any people that actually expected this game to be good? It's a simple concept that devs don't seem to grasp; simple (yet awesome) action movies should be left as movies.ESPM400
Likely it was Robocop vs Terminator. That game was badass. For my part, I play games because they are fun. Aliens: Colonial Marines may look old and ugly, and may have the occasional progress halting glitch, but it, in my opinion, is undeniably fun. Call it my first guilty pleasure of the year.

Of what I played I am enjoying it.

I do not care about Metacritic. To me it is one of the worse site to look for a score.

wiouds
Good God I must be running a fever- I agree. I use metacritic to get links to all the reviews(and blurbs from each) in one place.
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Morphic

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#53 Morphic
Member since 2003 • 4345 Posts

I am enjoying it so far.

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Headpopper333

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#54 Headpopper333
Member since 2009 • 924 Posts

http://www.metacritic.com/game/xbox-360/aliens-colonial-marines/critic-reviews

Currently holding about a 50 average on Metacritic, the recent revelation that Gearbox outsourced the single player component to another developer didn't instill much confidence.

Here's a Gamespot article detailing the developmental hell this game went through:

http://www.gamespot.com/news/aliens-colonial-marines-development-was-a-total-train-wreck-says-ex-dev-6403761

Six years of development time and we get a subpar product that, by most accounts, isn't even worth a bargain bin purchase.

Consider this the first major disappointment of 2013.

Grammaton-Cleric

And people hate on Dead Space 3......Gamers are morons this generation, and more than likely have been for quite sometime, myself excluded of course. Dead Space 3 is an amazingly polished game with good solid gameplay and story and people talk **** like it's a bad game. THIS IS A BAD GAME........TO ALL YOU MORONS THAT HATE ON DS3!

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S0lidSnake

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#56 S0lidSnake
Member since 2002 • 29001 Posts

Neogaf seems to believe that Gearbox screwed over Sega, basically stealing their money to help make Borderlands while handing this game out to that other company. Either way this is all Gearbox's fault, clearly they did not care about this project but still had no issue taking Sega's money for it.

dvader654

It is pretty shady. If Gearbox was contracted to do this game then Sega should've forced them to make it themselves. 

Anyway, if it's true I lost all respect I had for Gearbox. 

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SteelAttack

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#60 SteelAttack
Member since 2005 • 10520 Posts
Pretty messed up stuff if true. I went from considering Gearbox the victim to trying to give them the benefit of the doubt and now I think they did most or all the stuff the Reddit post says. And it's not even the fact that they might have used money and time from A: CM to develop and ship BL2 (I really don't know how frequently this happens in the industry, but I'm willing to believe it happens more often tan we think). It's how they seem to have been purposefully deceitful throughout the whole thing.
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GodModeEnabled

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#61 GodModeEnabled
Member since 2005 • 15314 Posts
Wow that is very shady if true. Hard to believe someone could get away with something like that. I am not sure I 100% believe that though. Sega is notorious for putting games through development hell and being one of the sh1ttest publishers to work with this whole generation. Not sure what side I believe to be honest..
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SteelAttack

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#63 SteelAttack
Member since 2005 • 10520 Posts
[QUOTE="GodModeEnabled"]Wow that is very shady if true. Hard to believe someone could get away with something like that. I am not sure I 100% believe that though. Sega is notorious for putting games through development hell and being one of the sh1ttest publishers to work with this whole generation. Not sure what side I believe to be honest..dvader654
Really? What did they do before?

They published...SONIC GAMES. Isn't that horrid enough?
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GodModeEnabled

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#64 GodModeEnabled
Member since 2005 • 15314 Posts
[QUOTE="GodModeEnabled"]Wow that is very shady if true. Hard to believe someone could get away with something like that. I am not sure I 100% believe that though. Sega is notorious for putting games through development hell and being one of the sh1ttest publishers to work with this whole generation. Not sure what side I believe to be honest..dvader654
Really? What did they do before?

Alpha Protocol is the big one that comes to mind, I know I heard about others too though.
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SteelAttack

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#66 SteelAttack
Member since 2005 • 10520 Posts

[QUOTE="SteelAttack"][QUOTE="dvader654"] Really? What did they do before?dvader654

They published...SONIC GAMES. Isn't that horrid enough?

Quiet you.

GME but Alpha Protocol is actually kind of good is it not? Isn't it Obsidian, don't they never finish any game they work on? :P

Obsidian should set aside some of the money they get from publishers to reward the fans that complete and patch up their stuff.
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GodModeEnabled

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#67 GodModeEnabled
Member since 2005 • 15314 Posts

[QUOTE="SteelAttack"][QUOTE="dvader654"] Really? What did they do before?dvader654

They published...SONIC GAMES. Isn't that horrid enough?

Quiet you.

GME but Alpha Protocol is actually kind of good is it not? Isn't it Obsidian, don't they never finish any game they work on? :P

Obsidian has gone on record saying that the Sega guys would fight them on everything tooth and nail, got them to redo the game several times, would constantly change things during development and tried to overtake the whole design process of the game and basically sh1tted everything up for them. Its pretty well talked about but I dont remember all the details anymore since it was so long ago. I enjoyed it, but what was good in the game was despite Segas involvement, not because of it.
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El_Zo1212o

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#69 El_Zo1212o
Member since 2009 • 6057 Posts
Alpha Protocol, Viking: Battle for Asgard, Captain America: Super Soldier and now Aliens: Colonial Marines. Sega has published some of my best times this generation.
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JustPlainLucas

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#70 JustPlainLucas
Member since 2002 • 80441 Posts
[QUOTE="SteverXIII"]Read this: http://www.egmnow.com/articles/reviews/egm-review-aliens-colonial-marines/ And have a good laugh...

Opinions don't matter. ..
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chaplainDMK

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#71 chaplainDMK
Member since 2008 • 7004 Posts
Gearbox is full of crap for a long time, back when Hells Highway was being made they already liked to hype their games to hell and back, then release a product with half the features missing or completely butchered. And they also outsourced the MP of HH to some other dev.
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Business_Fun

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#72 Business_Fun
Member since 2009 • 2282 Posts

I'll rent this. It can't be worse than Bodycount.

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CarnageHeart

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#73 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="SteverXIII"]Read this: http://www.egmnow.com/articles/reviews/egm-review-aliens-colonial-marines/ And have a good laugh...JustPlainLucas
Opinions don't matter. ..

That review is hilarious, but the comments are even funnier.

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CarnageHeart

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#74 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="dvader654"]

[QUOTE="SteelAttack"] They published...SONIC GAMES. Isn't that horrid enough?GodModeEnabled

Quiet you.

GME but Alpha Protocol is actually kind of good is it not? Isn't it Obsidian, don't they never finish any game they work on? :P

Obsidian has gone on record saying that the Sega guys would fight them on everything tooth and nail, got them to redo the game several times, would constantly change things during development and tried to overtake the whole design process of the game and basically sh1tted everything up for them. Its pretty well talked about but I dont remember all the details anymore since it was so long ago. I enjoyed it, but what was good in the game was despite Segas involvement, not because of it.

Sega is run by idiots, but in fairness to Sega, Obsidian is the sort of developer who always frantically throws stuff into a game up until the last minute, not worrying about whether anything works individually, et alone how it all comes together.

As for the discussion about Alpha Protocol, much of the discussion revolved around not only the game itself but the following comment.

http://www.joystiq.com/2010/05/28/alpha-protocol-game-review/comments/28270583/


Unverified) said

I worked on this game (a fact of which I am not proud). I'm not here to defend it; I agree with all these reviews.

First, a comment for the guy at Cheesecake Factory - Most devs eat in the office most days, if they do go out they tend to grab something at the food court and head back. I know the execs take long lunches, but they often use them for informal meetings as well. Most of the programmers and designers very rarely ate outside the office during the time I was on this project.

There was a ton of work put into this game. The problem is that is was a ton of undirected work, or work on things that were just stupid. The Executive Producer for the game, Chris Parker (also an owner of the company), seemed to think he was the world's greatest designer ever, and created all these absolutely **** systems and wouldn't listen to any of the real designers or devs about things that just didn't work. And you can't exactly argue with one of the owners of the company when he doesn't want to listen. He basically took over the game and dictated exactly how everything would work (or not work, as the case may be). The other producers realized this early on and just gave up, leaving Parker to micromanage all the designers and programmers directly.

Sega also was a factor, because they kept changing the design requirements (yes they had heavy influence there), which never gave the producers and designers time to actually decide on one set of features to make and polish. The blame is still mostly Obsidian's because the execution was absolutely terrible, and it was obvious 2 years ago that this game should have been scrapped. Instead, though, they focused on adding still more features and never fixed the ones they already had. That is a recipe for tons of bugs and no polish... as is obvious.

This game was just an absolute failure of production, and it's no wonder that so many of the developers left the company, even after the 40% staff layoffs. I am still happy about some of Obsidian's other current projects, New Vegas included, because they are going pretty well. Their big unannounced project is looking great and is already much better than AP ever was, and that may end up being the game that everyone was looking for with AP.

Sega should have canceled AP instead of Aliens...

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GodModeEnabled

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#75 GodModeEnabled
Member since 2005 • 15314 Posts
Great post Carnage, that was an interesting read. Maybe I was too quick to put all the blame on Sega alone, Obsidian seemed to have its fair share of mismanagement going on as well.
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IndianaPwns39

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#76 IndianaPwns39
Member since 2008 • 5037 Posts

After reading all these comments and news stories I can honestly say respect for Gearbox is plummeting.

Yet, in all of this, I just can't help but think to myself "Gee, wouldn't it be great if Monolith made another AvP?"

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Rattlesnake_8

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#77 Rattlesnake_8
Member since 2004 • 18452 Posts

After reading all these comments and news stories I can honestly say respect for Gearbox is plummeting.

Yet, in all of this, I just can't help but think to myself "Gee, wouldn't it be great if Monolith made another AvP?"

IndianaPwns39
Agreed.. the original AVP back on PC was awesome, so was the sequel. I thought highly of Gearbox, until all this info is coming to light. They clearly only cared about Borderlands and didn't care about Aliens. They can use the excuse they outsourced the game, but it's their name on the box and their responsibility to check in and make sure the project is on schedule and going well. Although they probably can't admit Timegate did most of the work as Sega will be really angry and probably try to sue them.
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XenoLair

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#78 XenoLair
Member since 2006 • 4758 Posts
Nah the game's not that bad actually. Seems similar to AVP2 to me honestly. I wasn't expecting anything spectacular, just another shooter in the aliens universe. Its not as atmospheric as hoped and its absolutely not worth full price, it feels more old than modern.
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Grammaton-Cleric

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#79 Grammaton-Cleric
Member since 2002 • 7515 Posts

Alpha Protocol, Viking: Battle for Asgard, Captain America: Super Soldier and now Aliens: Colonial Marines. Sega has published some of my best times this generation.El_Zo1212o

Alpha Protocol, while rough around the edges, was a very good action/RPG experience.

Captain America was also very good and probably one of the better comic book games of this generation.

Viking is a solid hack n' slash with nice production values.

 

Aliens: Colonial Marines looks like something a real game crapped out. 

I'm glad you are enjoying it but the videos look laughably poor, especially given how entirely sloppy and goofy they made the actual Aliens in terms of movement and AI.

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El_Zo1212o

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#80 El_Zo1212o
Member since 2009 • 6057 Posts

[QUOTE="El_Zo1212o"]Alpha Protocol, Viking: Battle for Asgard, Captain America: Super Soldier and now Aliens: Colonial Marines. Sega has published some of my best times this generation.Grammaton-Cleric

Alpha Protocol, while rough around the edges, was a very good action/RPG experience.

Captain America was also very good and probably one of the better comic book games of this generation.

Viking is a solid hack n' slash with nice production values.

 

Aliens: Colonial Marines looks like something a real game crapped out. 

I'm glad you are enjoying it but the videos look laughably poor, especially given how entirely sloppy and goofy they made the actual Aliens in terms of movement and AI.

I'll be the first to admit(as I have done in other threads) it feels old, it looks ugly and it suffers from the occasional progress-halting bug, but it's still fun to play. Especially with a good partner or two. I'm playing it on the hardest difficulty and it can also be pretty tense. The alien animations are pretty bad, but the multiplayer modes(particularly Escape) can be hugely entertaining.
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CastieI

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#81 CastieI
Member since 2013 • 124 Posts
It is very possible that Sega has no clue who made the game.dvader654
Considering Sega's reputation for being amazingly stupid, this is actually entirely possible. [QUOTE="SteverXIII"]Read this: http://www.egmnow.com/articles/reviews/egm-review-aliens-colonial-marines/ And have a good laugh...

Is this guy actually paid to review games? (I mean paid by EGM, it's already obvious who else is paying him)
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Archangel3371

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#82 Archangel3371
Member since 2004 • 46906 Posts
Wow. The more I read about this the crazier it gets. I wonder if any legal reprucussions will come from this.
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Jbul

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#83 Jbul
Member since 2007 • 4838 Posts

Read this: http://www.egmnow.com/articles/reviews/egm-review-aliens-colonial-marines/ And have a good laugh...SteverXIII

 

Holy sh!t.   Isn't that the same assclown that gave Halo 4 a 7?  Yeah, the super-polished, absolutely stunning sci-fi action shooter an "average" score, while he lavishes praise on the buggy, broken, PS1-era-disaster that is Aliens: Colonial Marines?   

 

It's not even funny, this guy should not have a job, of any kind.   His daddy must run EGM.   What a f*cking disgrace.
 

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Nshadow23

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#84 Nshadow23
Member since 2008 • 416 Posts

I don't understand why Gearbox didn't focus on Aliens after the first Borderlands then work on Borderlands 2.

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The_Last_Ride

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#85 The_Last_Ride
Member since 2004 • 76371 Posts
i am glad i didn't get this game at full price
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NightmareP3

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#86 NightmareP3
Member since 2010 • 259 Posts

Normal fan reaction to Colonial Marines

I'm glad i had the chance to try it out at a friend's place before buying it, would've been even more angry if i wasted 50 euros on it

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CarnageHeart

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#87 CarnageHeart
Member since 2002 • 18316 Posts

Gearbox unsatisfied with the reaction of the real world, has created fake accounts praising their crappy game.

http://www.destructoid.com/randy-pitchford-has-only-time-for-colonial-marines-praise-245943.phtml

A number of Twitter accounts, which were only set up recently and seem spectacularly preoccupied with Gearbox and Gearbox products, are lavishing Pitchford with praise for Colonial Marines, and they are now the only people worthy of his time. Anybody with criticism -- not just the insults and threats he mentioned last time -- is to be ignored or outright blocked.

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MirkoS77

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#88 MirkoS77
Member since 2011 • 17974 Posts
Why is it the best possible licenses always suffer from these problems? I'm not superstitious, but there's definitely a real curse out there that never fails to plague these games. Is it because they know it will sell regardless based on the name alone so no effort is made? Honestly, I have great trouble thinking of better material than the Aliens universe to base an amazing game off of. You'd seriously have to TRY to screw up such potential so badly. Everything is all there to work with. Aside from Riddick, I can't think of another movie based title that doesn't suck. What the hell is the problem? You'd think this being billed as the official sequel to the films that a huge effort would've been made. I've given up hope for a great Aliens game....what was left anyway.
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DJ-Lafleur

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#89 DJ-Lafleur
Member since 2007 • 35604 Posts

Gearbox unsatisfied with the reaction of the real world, has created fake accounts praising their crappy game.

http://www.destructoid.com/randy-pitchford-has-only-time-for-colonial-marines-praise-245943.phtml

A number of Twitter accounts, which were only set up recently and seem spectacularly preoccupied with Gearbox and Gearbox products, are lavishing Pitchford with praise for Colonial Marines, and they are now the only people worthy of his time. Anybody with criticism -- not just the insults and threats he mentioned last time -- is to be ignored or outright blocked.

CarnageHeart

LMAO because their image isn't tarnished enough as is, they decide to pull this stunt.

Come on Gearbox, just accept that the game was a failure and focus on making the next game you make much better.

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El_Zo1212o

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#90 El_Zo1212o
Member since 2009 • 6057 Posts
Aside from Riddick, I can't think of another movie based title that doesn't suck.MirkoS77
Captain America: Super Soldier.
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Cyanide4Suicid3

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#91 Cyanide4Suicid3
Member since 2012 • 733 Posts
Im still going to buy it on Friday.
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redluigi11

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#92 redluigi11
Member since 2009 • 89 Posts

ive also heard they used some of the funds they got from sega to make broderlands 2 not sure if this is true 

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MirkoS77

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#93 MirkoS77
Member since 2011 • 17974 Posts

[QUOTE="MirkoS77"]Aside from Riddick, I can't think of another movie based title that doesn't suck.El_Zo1212o
Captain America: Super Soldier.

Ah yes, I've been hearing good things about that, mostly from you and Gram.  I'll have to check it out.  I hear the combat's similar to the Arkham games but not as good.

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The_Last_Ride

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#94 The_Last_Ride
Member since 2004 • 76371 Posts
Im still going to buy it on Friday. Cyanide4Suicid3
still sure about that?
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El_Zo1212o

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#95 El_Zo1212o
Member since 2009 • 6057 Posts

[QUOTE="El_Zo1212o"][QUOTE="MirkoS77"]Aside from Riddick, I can't think of another movie based title that doesn't suck.MirkoS77

Captain America: Super Soldier.

Ah yes, I've been hearing good things about that, mostly from you and Gram.  I'll have to check it out.  I hear the combat's similar to the Arkham games but not as good.

This is usually where I go into an exhaustive examination of the differences between the two combat systems. Instead, this time I'll just say that where Arkham was an evolution of the classic beat em up formula, Cap is a perfect refinement of it.
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JustPlainLucas

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#96 JustPlainLucas
Member since 2002 • 80441 Posts

Normal fan reaction to Colonial Marines

I'm glad i had the chance to try it out at a friend's place before buying it, would've been even more angry if i wasted 50 euros on it

NightmareP3
Your gun is digging into my hip.. *gags*
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LongZhiZi

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#97 LongZhiZi
Member since 2009 • 2453 Posts
Why is it the best possible licenses always suffer from these problems? I'm not superstitious, but there's definitely a real curse out there that never fails to plague these games. Is it because they know it will sell regardless based on the name alone so no effort is made? Honestly, I have great trouble thinking of better material than the Aliens universe to base an amazing game off of. You'd seriously have to TRY to screw up such potential so badly. Everything is all there to work with. Aside from Riddick, I can't think of another movie based title that doesn't suck. What the hell is the problem? You'd think this being billed as the official sequel to the films that a huge effort would've been made. I've given up hope for a great Aliens game....what was left anyway. MirkoS77
Perhaps part of the reason is because these are such great brands that they know people will buy it, even if corners are cut. Though it seems like A:CM has more than just cut corners... What makes the situation with this game all the more frustrating is that the most recent Aliens vs Predator game actually has a pretty good marine campaign. I haven't completed it, but the last time I booted it up I could only play 10 minutes or so before my heart was racing so much that I couldn't handle it. That's precisely what should happen. I hear the campaign takes a nosedive in terms of quality after the point I'm in, but it's still pretty clear that this franchise definitely could have great games based around it.
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CarnageHeart

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#98 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="MirkoS77"]Why is it the best possible licenses always suffer from these problems? I'm not superstitious, but there's definitely a real curse out there that never fails to plague these games. Is it because they know it will sell regardless based on the name alone so no effort is made? Honestly, I have great trouble thinking of better material than the Aliens universe to base an amazing game off of. You'd seriously have to TRY to screw up such potential so badly. Everything is all there to work with. Aside from Riddick, I can't think of another movie based title that doesn't suck. What the hell is the problem? You'd think this being billed as the official sequel to the films that a huge effort would've been made. I've given up hope for a great Aliens game....what was left anyway. LongZhiZi
Perhaps part of the reason is because these are such great brands that they know people will buy it, even if corners are cut. Though it seems like A:CM has more than just cut corners... What makes the situation with this game all the more frustrating is that the most recent Aliens vs Predator game actually has a pretty good marine campaign. I haven't completed it, but the last time I booted it up I could only play 10 minutes or so before my heart was racing so much that I couldn't handle it. That's precisely what should happen. I hear the campaign takes a nosedive in terms of quality after the point I'm in, but it's still pretty clear that this franchise definitely could have great games based around it.

I don't think licensed games being guaranteed money makers is the case any more. Nowadays there is a stigma attacked to licensed games and lots of games based on popular movies have failed to make much of a dent (nods towards the games based on Avatar, Captain America, Terminator and King Kong). Quality licensed games not tied to movies like Batman and Transformers have done quite well though.

I think the change is due A) increasing consumer sophistication and B) the fact that game companies realize that rather than taking someone's money with a crappy licensed game and running, it is much more profitable to make a game people enjoy so much that they buy DLC and down the line, the sequels. Also, companies that fully own their properties don't have to pay anyone else a percentage and thus make more money.

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Celldrax

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#99 Celldrax
Member since 2005 • 15053 Posts

http://www.youtube.com/watch?v=8J8SzBhjqaQ

[spoiler] On a more serious note....really, what the f*ck happened? Months ago, I was looking forward to this. It seemed pretty promising.

But now? Nah. Looks like it's not even worth a rent. [/spoiler]

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MrGeezer

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#100 MrGeezer
Member since 2002 • 59765 Posts
Despite wishing that Colonial Marines had turned out well, and even somewhat liking AVP2010, I think the concept is a bit old and dated. Hell, even within the context of just the Alien franchise, what we're seeing is still kind of old. When Randy Pitchford says he's been stealing from Aliens his entire career, I totally believe it. Why did Colonial Marines have to go back to Hadley's Hope and the Sulaco in the first place? We've already seen that $***. And even if that's never been in a game yet, so what? The whole aesthetic has been copied so much that it's become sort of generic. Now when I play AVP, it just comes across as "monsters in a generic futuristic/industrial setting". When I watch clips of Colonial Marines, it just seems like "monsters in a generic lab" or "monsters on a generic spaceship". These days it just comes off as kind of bland. AVP felt bland. I haven't played Colonial Marines, but it looks bland. And I get the strong feeling that I'd have a similar impression even if those were good well-polished games. I think these games are just copying the movies too much. Granted, the movies were great and it''s still possible to make great games by copying the movies, but it still feels sort of old and bland and dated, just the kind of thing I've seen way too many times already. How about making an Aliens game that deals with stuff we HAVEN'T seen before? They keep on doing spaceships and colonies because that's what was in the movies, but the movies have themselves been copied so many times that sticking true to the source feels generic.