Below is the text of the Gaming Age article, which reads like a press release. It sounds like the team has tried to address the issues gamers had with the X360 version (though object handling is still real time, which is a bit of an eyebrow raiser). Should be interesting.
http://www.gaming-age.com/news/2008/10/30-58
The PLAYSTATION 3 computerentertainment system demo of Atari and Eden Games' innovative action survival creation Alone in the Dark: Inferno is now available on the PLAYSTATION Network. Atari and Eden Games have given the title a blazing rework for its PLAYSTATION 3 system debut on November 18. Responding to the feedback of media and gamers, the development team has turned up the heat to deliver an even more entertaining, immersive and action-packed blockbuster experience with a host of sizzling gameplay enhancements, red-hot content and an even more hellish storyline which has inspired the name Alone in the Dark: Inferno. Gameplay elements including camera, inventory system, and hero control have all been reworked to maximize story immersion and atmosphere. In addition, Alone in the Dark: Inferno will include an all-new action sequence revealing a previously unseen enemy of epic proportions and an intriguing upgrade of the game's exhilarating 59th Street level featuring much improved driving dynamics. The PLAYSTATION Network demo enables PLAYSTATION 3 system gamers - for the first-time - to experience the innovative storyline and gameplay. The demo features selected playable levels from the first and second episodes as well as a sequence from the 59th Street level and the game's captivating end cinematic. Through the demo, players will be able to get a true feel of some of the game's unique elements including: creating unique and powerful weapons; using fire as a devastating destruction device; and experiencing real-time handling of objects to overcome enemies and obstacles.
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