Am I the Only one who cant get into Western RPG's!

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First_Descent

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#1 First_Descent
Member since 2006 • 845 Posts

Hey everyone,

I am a huge avid of RPG Genre games, but for some reason when it comes to Western RPGS like Fallout and Mass Effect, I just cant get into them... For me, I believe it's the fact of too many side-missions that really takes me away from the main story line. I know a lot of mission is a good thing, I understand that, but for me, I prefer a game with a long single player story that is so diverse and interesing like Xenogears and FF7 and so on, where you didn't have too many side quest, but you were still focused in on the story.

What do you guys think? I find the character development in some JRPG"s bette than the robotic characters we play as in Western RPGs.. by robotic I mean when we have to answer a diologue situation and your character seems like a robot when he decides it.

Cheers!

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DarkCatalyst

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#2 DarkCatalyst
Member since 2002 • 21074 Posts
Not at all. Dragon Age is an exception for me, as I love that one, but by and large I prefer the Japanese school of thought in terms of RPG game design and narrative.
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wiouds

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#3 wiouds
Member since 2004 • 6233 Posts

I found the many stories of WRPG have been going down compair to JRPG which are about the same or better at the end.

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illmatic87

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#4 illmatic87
Member since 2008 • 17935 Posts
I am guessing you dont like the whole overarching narrative approach, I personally like it and I know others that dont--so you are not alone. There are a fair few other RPGs like Gothic & the Witcher that contain a more adventurous and focused main narrative - The Wticher even has decent character development. I am usually all ears for both approaches, there are Japanese RPGs--like say the awesome Dragon Quest IX, that have a design that are strong on its affecting fairy-tale side narratives; it is not all black and white.
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lamprey263

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#5 lamprey263
Member since 2006 • 45422 Posts
I don't mind WRPGs, if anything JRPG developers could take a few notes
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dkdk999

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#6 dkdk999
Member since 2007 • 6754 Posts
I'm sort of the opposite. I've tried and tried but I just can't get into jrpgs. It's mandatory for me in an rpg to choose my dialogue options, what my character looks like etc. Though maybe I'll be able to get into them if I try a couple more.
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lamprey263

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#7 lamprey263
Member since 2006 • 45422 Posts
I'm sort of the opposite. I've tried and tried but I just can't get into jrpgs. It's mandatory for me in an rpg to choose my dialogue options, what my character looks like etc. Though maybe I'll be able to get into them if I try a couple more.dkdk999
try Persona 3 or 4, those were my favorite of the JRPGs
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dkdk999

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#8 dkdk999
Member since 2007 • 6754 Posts

[QUOTE="dkdk999"]I'm sort of the opposite. I've tried and tried but I just can't get into jrpgs. It's mandatory for me in an rpg to choose my dialogue options, what my character looks like etc. Though maybe I'll be able to get into them if I try a couple more.lamprey263
try Persona 3 or 4, those were my favorite of the JRPGs

I need a game to play on my psp for a road trip that I'm going on pretty soon so maybe I'll try persona 3 :)

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posthuman23

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#9 posthuman23
Member since 2010 • 223 Posts

I like both but i get annoyed when people complain about JRPG's have cliche stories when WRPG's Stories are just as cliche.

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LoG-Sacrament

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#10 LoG-Sacrament
Member since 2006 • 20397 Posts
you might like dragon age: origins. there are obviously side quests that you can do if you want, but the structure of the story is still easily recognized (unlike something like oblivion where the main quest takes a back seat to the numerous guilds and side missions). also, the origins system allows you to play out some back story for your character so that they rely less on what you bring to the game.
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edinsftw

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#11 edinsftw
Member since 2009 • 4243 Posts

No, i really dont like wrpgs much because they are barely even rpgs anymore in comparison with what they used to be.

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wiouds

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#12 wiouds
Member since 2004 • 6233 Posts

It is funny how all it takes to be a WRPG these days are the dialog system and some moral choices.

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Twin-Blade

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#14 Twin-Blade
Member since 2005 • 6806 Posts

As much as I love wRPGs, I've only ever finished Mass Effect. For example, I've played countless hours of Morrowind & Oblivion, a considerable amount of Fallout 3, & quite a bit of Dragon Age: Origins & haven't finished any of them.

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sukraj

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#15 sukraj
Member since 2008 • 27859 Posts

I don't like western theme games.

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th3warr1or

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#16 th3warr1or
Member since 2007 • 20637 Posts
No. I hate JRPGs.
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ArchonOver

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#17 ArchonOver
Member since 2010 • 1103 Posts

There are a lot of people in the world so no, people will share your opinion. I'm the complete opposite of you. I hate JRPGs, I can't stand them. WRPGs give me a chance to role play my own character and to explore the world.

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First_Descent

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#18 First_Descent
Member since 2006 • 845 Posts

I like all of the answers coming through, For some reason, the thing that bothers me the most, are the characters in WRPG's, most of them don't even talk, when you choose a dialogue answer, they look stupid and robotic.. I don't feel a connection with the character I'm playing, whereas, games like Final Fantasy, Xenogears, and even Eternal Sonata, I feel a connection and want to proceed through the game to help these people.

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XXI_World

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#19 XXI_World
Member since 2008 • 2050 Posts

I feel a connection and want to proceed through the game to help these people.

First_Descent



I had the same feeling. I mean, I absolutely loved Mass Effect, but it felt different (not gameplay-wise, of course) from playing JRPGs like Devil Survivor, FFX, etc.

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190586385885857957282413308806

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#20 190586385885857957282413308806
Member since 2002 • 13084 Posts
The sad thing is First_Descent is you're faulting WRPG's for the thing that they do best and that is Freedom. It's up to you to decide if you want to do those side quests or not. The games you listed have journals and map markers, if you only want to do those quests all you have to do is follow them and your complaint is fixed.
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190586385885857957282413308806

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#21 190586385885857957282413308806
Member since 2002 • 13084 Posts

I like all of the answers coming through, For some reason, the thing that bothers me the most, are the characters in WRPG's, most of them don't even talk, when you choose a dialogue answer, they look stupid and robotic.. I don't feel a connection with the character I'm playing, whereas, games like Final Fantasy, Xenogears, and even Eternal Sonata, I feel a connection and want to proceed through the game to help these people.

First_Descent
I think the answer is simply that WRPG's aren't your kind of game then and there's nothing wrong with that. I don't enjoy painting cars and racing around tracks so I stay away from games like Forza and GT5. You're a gamer that likes to have the story told to you and everything laid out in front of you, I'm the opposite, I enjoy when my character can't talk because I can relate better to a character that looks like what I want them to look like and is silent rather than some character that has some outlandish look and a voice I don't want to hear. A voice helps you with immersion, being able to choose my own actions helps me with immersion. That's why I stay away from JRPG's
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First_Descent

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#22 First_Descent
Member since 2006 • 845 Posts

The sad thing is First_Descent is you're faulting WRPG's for the thing that they do best and that is Freedom. It's up to you to decide if you want to do those side quests or not. The games you listed have journals and map markers, if you only want to do those quests all you have to do is follow them and your complaint is fixed.smerlus

I understand that, but without doing the side-quests and what not, then when you continue, you are some what weak and usually die majority of the time. THey make it almost necessary to do the side-quests for a certain amount of time so you can level up, then you can continue with the story..

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wiouds

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#23 wiouds
Member since 2004 • 6233 Posts

I like both but each has it's own weaknesses.

JRPG have a better story with all the playable characters having a place in the story. Their characters are just as bad as WRPG.

WRPG does have freedom but that freedom comes from the Game makers' freedom in how to make the game. Unless, you look at ME2 where they took most of that freedom away.

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First_Descent

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#24 First_Descent
Member since 2006 • 845 Posts

I like both but each has it's own weaknesses.

JRPG have a better story with all the playable characters having a place in the story. Their characters are just as bad as WRPG.

WRPG does have freedom but that freedom comes from the Game makers' freedom in how to make the game. Unless, you look at ME2 where they took most of that freedom away.

wiouds

I agree to the aspects that not all JRPG's are amazing and better because there have been some crappy ones in the past... but they have more of an integrated story for the player(s), in which each character has an important role to play in the game. Whereas, WRPG's, tend to focus on the individual over the group.

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190586385885857957282413308806

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#25 190586385885857957282413308806
Member since 2002 • 13084 Posts

[QUOTE="smerlus"]The sad thing is First_Descent is you're faulting WRPG's for the thing that they do best and that is Freedom. It's up to you to decide if you want to do those side quests or not. The games you listed have journals and map markers, if you only want to do those quests all you have to do is follow them and your complaint is fixed.First_Descent

I understand that, but without doing the side-quests and what not, then when you continue, you are some what weak and usually die majority of the time. THey make it almost necessary to do the side-quests for a certain amount of time so you can level up, then you can continue with the story..

Well there are only 3 types of RPG's, ones with sidequests, ones with mindless and oldfashioned grinding and ones that are too easy to begin with. But the game on Easy and just play through the main quest.
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190586385885857957282413308806

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#26 190586385885857957282413308806
Member since 2002 • 13084 Posts

I like both but each has it's own weaknesses.

JRPG have a better story with all the playable characters having a place in the story. Their characters are just as bad as WRPGwiouds

Such an old wive's tale. No story in all of JRPG's history has ever reached the critical acclaim in story, characters or dialogue as Planescape Torment. Take a piece of dialogue, character or story from games KOTOR, Mass Effect 1 and 2, NWN 2: MotB, The Witcher, Vampire the Masquerade and they can easily go toe to toe with any JRPG in existance.

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wiouds

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#27 wiouds
Member since 2004 • 6233 Posts

THe main character always feels a bit distanct from the story in WRPG.

I would not rate any of Bio-ware games as being the top of Story telling. Planescape Torment was not that good.

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190586385885857957282413308806

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#28 190586385885857957282413308806
Member since 2002 • 13084 Posts
[QUOTE="wiouds"]

THe main character always feels a bit distanct from the story in WRPG.

I would not rate any of Bio-ware games as being the top of Story telling. Planescape Torment was not that good.

Once again, overgeneralizations. So Cmdr Sheppard, Geralt, Darth Revan, The Nameless one were distant from the story? The story revolved around these characters. I think you play too many games like Fallout 3 and Oblivion and think that all WRPG's are just like those games. I would think your opinion is in the vast minority when talking about BioWare's stories and also Planescape Torment.
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wiouds

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#29 wiouds
Member since 2004 • 6233 Posts

BioWare games story are segmented. They have a over arching plot and then four or five sub stories.

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nintendog66

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#30 nintendog66
Member since 2006 • 2300 Posts
The problem with most WRPGs is the complete lack of personality and character development. Your character is usually a faceless guy that you will never care about, unlike JRPG characters, that while they may usually be cliche, they actually HAVE a personality, particularly the main character. And then all the NPC look alike which is something I absolutely hate, it's like they take the character customization at the start of the game and clicked the randomize button 300 times for all the npcs in the game and everyone looks like you.
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First_Descent

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#31 First_Descent
Member since 2006 • 845 Posts

[QUOTE="First_Descent"]

[QUOTE="smerlus"]The sad thing is First_Descent is you're faulting WRPG's for the thing that they do best and that is Freedom. It's up to you to decide if you want to do those side quests or not. The games you listed have journals and map markers, if you only want to do those quests all you have to do is follow them and your complaint is fixed.smerlus

I understand that, but without doing the side-quests and what not, then when you continue, you are some what weak and usually die majority of the time. THey make it almost necessary to do the side-quests for a certain amount of time so you can level up, then you can continue with the story..

Well there are only 3 types of RPG's, ones with sidequests, ones with mindless and oldfashioned grinding and ones that are too easy to begin with. But the game on Easy and just play through the main quest.

I don't necessarily agree with this, there have been games that were extremely hard in the JRPG games such as Resonance of Fate and Valkryia Chronicles, and Demon Souls if you want to add this as well.

With level grinding, it's the same with WRPG's, you go around killing things to gain levels, and than side-mission level grinding, doing pointless missions that contribute nothing to the story to gain levels.

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190586385885857957282413308806

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#32 190586385885857957282413308806
Member since 2002 • 13084 Posts
The problem with most WRPGs is the complete lack of personality and character development. Your character is usually a faceless guy that you will never care about, unlike JRPG characters, that while they may usually be cliche, they actually HAVE a personality, particularly the main character. And then all the NPC look alike which is something I absolutely hate, it's like they take the character customization at the start of the game and clicked the randomize button 300 times for all the npcs in the game and everyone looks like you.nintendog66
Common WRPG misconception #74: "If I can't make an interesting character then no one can." In WRPG's I've played drug addicted porn star, racist squad leader, obese wife-killing meglomaniac, I've had relationships with 2-3 women only to shoot them in the face later on, I've played team member against team member and murdered people that tried to walk out on me, I've played petty criminal/ruthless merc that has infiltrated strongholds just to kill the people inside and make money. I've played righteous leader, I've played a boyscout with the habit of stealing things. In FFVII i played a goodguy, in persona 3 i played a good guy, in Odin Sphere i played a handful of annoying good guys, girls and rabbits. Cliche people aren't personalities. Flo, the woman that sells Progressive insurance is a cliche, a stereotype and i wouldn't mention her as having a personality
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190586385885857957282413308806

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#33 190586385885857957282413308806
Member since 2002 • 13084 Posts
[QUOTE="First_Descent"]

[QUOTE="smerlus"][QUOTE="First_Descent"]

I understand that, but without doing the side-quests and what not, then when you continue, you are some what weak and usually die majority of the time. THey make it almost necessary to do the side-quests for a certain amount of time so you can level up, then you can continue with the story..

Well there are only 3 types of RPG's, ones with sidequests, ones with mindless and oldfashioned grinding and ones that are too easy to begin with. But the game on Easy and just play through the main quest.

I don't necessarily agree with this, there have been games that were extremely hard in the JRPG games such as Resonance of Fate and Valkryia Chronicles, and Demon Souls if you want to add this as well.

With level grinding, it's the same with WRPG's, you go around killing things to gain levels, and than side-mission level grinding, doing pointless missions that contribute nothing to the story to gain levels.

Actually most guides or hints on a game like Demons Souls either tell you to go and get a certain object first to make the game easier, grind or exploit the enemies AI. Such as leading the Red Eyed Knight that you first run into, into the pit. Side missions are grinding with a purpose. They often flesh out the character you play as offering morality decisions and character interaction while also rewarding players with money, objects, exp or perks. Grindin is just killing random things for drops or exp. Once is far more rewarding than the other.
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First_Descent

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#34 First_Descent
Member since 2006 • 845 Posts

[QUOTE="First_Descent"]

[QUOTE="smerlus"] Well there are only 3 types of RPG's, ones with sidequests, ones with mindless and oldfashioned grinding and ones that are too easy to begin with. But the game on Easy and just play through the main quest.smerlus

I don't necessarily agree with this, there have been games that were extremely hard in the JRPG games such as Resonance of Fate and Valkryia Chronicles, and Demon Souls if you want to add this as well.

With level grinding, it's the same with WRPG's, you go around killing things to gain levels, and than side-mission level grinding, doing pointless missions that contribute nothing to the story to gain levels.

Actually most guides or hints on a game like Demons Souls either tell you to go and get a certain object first to make the game easier, grind or exploit the enemies AI. Such as leading the Red Eyed Knight that you first run into, into the pit. Side missions are grinding with a purpose. They often flesh out the character you play as offering morality decisions and character interaction while also rewarding players with money, objects, exp or perks. Grindin is just killing random things for drops or exp. Once is far more rewarding than the other.

With regards to your other msg, I am glad you got to play sociopaths in games.. sounds rewarding in every way possible.. When I have played WRPG's, I was always a good guy, which is probably why I like JRPG's.

With this msg, see, we have a difference of opinion. So no matter how many times I respond to you about how I think JRPG's are better than WRPG's, you will rebuttal with how you think WRPG's are better than JRPG's, so how about we quit this back and forth, mommy vs daddy argument and let other people contribute their thoughts to this situation.

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wiouds

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#35 wiouds
Member since 2004 • 6233 Posts

As long as your Character use the preset dialog you can have your character be what every you want him to be.

Edit to add:

The freedom from WRPG come at a cost.

I do enjoy having the role of the party in JRPG and I enjoy the combat in JRPG more often.

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190586385885857957282413308806

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#37 190586385885857957282413308806
Member since 2002 • 13084 Posts
[QUOTE="First_Descent"]

[QUOTE="smerlus"][QUOTE="First_Descent"]

I don't necessarily agree with this, there have been games that were extremely hard in the JRPG games such as Resonance of Fate and Valkryia Chronicles, and Demon Souls if you want to add this as well.

With level grinding, it's the same with WRPG's, you go around killing things to gain levels, and than side-mission level grinding, doing pointless missions that contribute nothing to the story to gain levels.

Actually most guides or hints on a game like Demons Souls either tell you to go and get a certain object first to make the game easier, grind or exploit the enemies AI. Such as leading the Red Eyed Knight that you first run into, into the pit. Side missions are grinding with a purpose. They often flesh out the character you play as offering morality decisions and character interaction while also rewarding players with money, objects, exp or perks. Grindin is just killing random things for drops or exp. Once is far more rewarding than the other.

With regards to your other msg, I am glad you got to play sociopaths in games.. sounds rewarding in every way possible.. When I have played WRPG's, I was always a good guy, which is probably why I like JRPG's.

With this msg, see, we have a difference of opinion. So no matter how many times I respond to you about how I think JRPG's are better than WRPG's, you will rebuttal with how you think WRPG's are better than JRPG's, so how about we quit this back and forth, mommy vs daddy argument and let other people contribute their thoughts to this situation.

Not really a difference in opinion. Your complaint was that you feel that you have to play optional content to enjoy a game. My Solution was to not do it. Then you cam up with a new complaint by saying the game may be too hard so the next solution is to put the game on easy. That has nothing to do with JRPG's or WRPG's... even grinding vs side quests isn't JRPG's vs WRPG's unless you rely on stereotypes. So why ask a question in the topic that you already know an answer to and then when people give you suggestions on how to play a game differently in a way that you may enjoy you tell them to stop posting. what kind of thoughts were you expecting? Yes you are the only one alive that doesn't like WRPG's and F*** all WRPGS! Yeah discussion!
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maneljoao

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#38 maneljoao
Member since 2010 • 91 Posts

Am I the only one that loves both JRPG's and WRPG's?

My favourite games are Mass Effect 2 and Final Fantasy VII xD

Is it that hard to like both types? OO

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ArchonOver

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#39 ArchonOver
Member since 2010 • 1103 Posts

The one thing I can't stand about people that like JRPGs is that they think that WRPGs have bad stories. I just have to say Planescape Torment, nothing more.

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#40 orion_52
Member since 2008 • 595 Posts

I can't get into them either. I always seem to lose interest quickly...one exception has been Borderlands. WRPG's I own and lost interest in include Oblivion, Fallout 3/NV, Mass Effect, and Fable 2.

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the_ChEeSe_mAn2

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#41 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

Hey everyone,

I am a huge avid of RPG Genre games, but for some reason when it comes to Western RPGS like Fallout and Mass Effect, I just cant get into them... For me, I believe it's the fact of too many side-missions that really takes me away from the main story line. I know a lot of mission is a good thing, I understand that, but for me, I prefer a game with a long single player story that is so diverse and interesing like Xenogears and FF7 and so on, where you didn't have too many side quest, but you were still focused in on the story.

What do you guys think? I find the character development in some JRPG"s bette than the robotic characters we play as in Western RPGs.. by robotic I mean when we have to answer a diologue situation and your character seems like a robot when he decides it.

Cheers!

First_Descent
Everyone has different tastes. I, for example, cannot get into JRPGs and Platformers despite people and the media praising them to no end. They are just not games that I enjoy.
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topsemag55

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#42 topsemag55
Member since 2007 • 19063 Posts

I stopped playing JRPGs after FF-X. I grew tired of the linearity.

Think about it - no such thing as a "New Game" selection, a better label for the button would be "Restart".

Open-world WRPGs excel, as you can perform quests in the order you want, and you can explore - there's little to no open-area exploration in a JRPG.

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wiouds

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#43 wiouds
Member since 2004 • 6233 Posts

I have not been that impress with open-world WRPGs. Their story just fall flat most of the times. I would say Fallout NV is the best story wise but it still not that impressive to other stories like NWN2.

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phealeyh

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#44 phealeyh
Member since 2011 • 25 Posts

I stopped playing JRPGs after FF-X. I grew tired of the linearity.

Think about it - no such thing as a "New Game" selection, a better label for the button would be "Restart".

Open-world WRPGs excel, as you can perform quests in the order you want, and you can explore - there's little to no open-area exploration in a JRPG.

topsemag55
QFT. JRPGs seriously feel outdated and the only way I can see it regaining popularity in the west is by introducing something new to the genre. I'd also have to say that the art style is quite distinctively different when compared to wrpgs and you do have to get a bit accustomed to the art direction for you to properly appreciate JRPGs.
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wiouds

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#45 wiouds
Member since 2004 • 6233 Posts

I like both. WRPG are starting to feel dated comepair to JRPG. Why is are JPRGs the generalize by the surface of the game play alone?

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foxhound_fox

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#46 foxhound_fox
Member since 2005 • 98532 Posts

The beauty of the WPRG is that you can choose not to do all those side missions and just go straight from beginning to end in the main story. At least you are given the option of doing something different and unrelated that may actually change how your character is seen in the world.

I have nothing against JRPG's... but I find it odd how the term "role-playing game" ever became associated with them in the first place... because they are missing half of the important aspects of a role-playing game... specifically choices that influence the outcome of the story and how the NPC's view the player's character in the world. I guess that is what happens when they copy Ultima and get associated with them because they share many of the same statistical elements.

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Krelian-co

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#47 Krelian-co
Member since 2006 • 13274 Posts

well i play both and i like by far jrps better, stories are usually awesome, characters, etc, they are just better, there will never be a wrpg that comes close to the way games like xenogears or some of the ff presents the events and their characters, some of them were like reading an interactive book (which i thought it was awesome) instead of mindlessly killing the same monster one after another in games like fallout (don't misunderstand, i love fallout 3 but i was never like wtf this is awesome like with some jrpgs)

I think this happens basically because even though they share the rpg part jrpgs are dedicated in presenting a great story with deep plot, while wrpgs focus on being pretty and giving people a huge world to explore. And in games i look for awesome stories instead of just a time sink

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jasonharris48

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#48 jasonharris48
Member since 2006 • 21441 Posts

THe main character always feels a bit distanct from the story in WRPG.

I would not rate any of Bio-ware games as being the top of Story telling. Planescape Torment was not that good.

wiouds

First off Bioware didn't develop PS Torment, Black Isle did. Also you mention that some WRPGs main characters are distant from the story and you mention PS Torment? The game story focused on the Nameless One for the most part. Also Geralt was very intact in the story and game world in the Witcher.

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wiouds

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#49 wiouds
Member since 2004 • 6233 Posts

[QUOTE="wiouds"]

THe main character always feels a bit distanct from the story in WRPG.

I would not rate any of Bio-ware games as being the top of Story telling. Planescape Torment was not that good.

jasonharris48

First off Bioware didn't develop PS Torment, Black Isle did. Also you mention that some WRPGs main characters are distant from the story and you mention PS Torment? The game story focused on the Nameless One for the most part. Also Geralt was very intact in the story and game world in the Witcher.

Why did you think I say Bioware seprate from Planescape Torment?

The Witcher main character was made before the game is out and did not allow the player any really freedom with choice of what he would do.

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jasonharris48

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#50 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jasonharris48"]

[QUOTE="wiouds"]

THe main character always feels a bit distanct from the story in WRPG.

I would not rate any of Bio-ware games as being the top of Story telling. Planescape Torment was not that good.

wiouds

First off Bioware didn't develop PS Torment, Black Isle did. Also you mention that some WRPGs main characters are distant from the story and you mention PS Torment? The game story focused on the Nameless One for the most part. Also Geralt was very intact in the story and game world in the Witcher.

Why did you think I say Bioware seprate from Planescape Torment?

The Witcher main character was made before the game is out and did not allow the player any really freedom with choice of what he would do.

My bad on the Bioware and PS Torment part. As for Geralt, yes he is a character from a novel, he was still a character from a WRPG that is very much intact with the story (which goes against what you said). Wasn't that the point of your post?