Anyone else completely turnd off of Assassin's Creed after 2

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vadicta

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#1 vadicta
Member since 2007 • 4354 Posts

I loved the first one. Everything about it was fun and new and exciting, and basically perfect.

But the second one had a terrible, borning lead, the story lost so much of what made it unique dumbing itself down to cliches (Prostitutes and theives are the nicest, msot righteous people on earth and every polition is horrible and needs to be overthrown) And jsut dropped all of its subtlety (They symbols at the end of the first one with all the mystery.) In the second it just said this is this that is that in some cringe-worth dialogue. And the gameplay was just too spread out and didn't make the assassinatinos the star of the show, anymore, and all the villians you killed this time around were pretty generic. Nothing like the doctor of the first.

I only point this out, because I remember how excited I was for the second, after playing the first, and now, seeing ads for Brotherhood everywhere, I'm just completely turned-off by it. Does anyone else feel this way about it?

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gameofthering

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#2 gameofthering
Member since 2004 • 11286 Posts

The first game bored me to death so bad that I didn't finish it. The second game I didn't even buy.

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FireFox67

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#3 FireFox67
Member since 2008 • 1012 Posts

What? I thought the second game improved everything.

New and varied missions, story line was better, longer single-player, more weapons.

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Metamania

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#4 Metamania
Member since 2002 • 12035 Posts

What? I thought the second game improved everything.

New and varied missions, story line was better, longer single-player, more weapons.

FireFox67

I feel the same way. Assassin's Creed was a good starting point for the series and the sequel improved it in nearly everyway.

But I wouldn't call the prostitutes or thieves nice though...

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FireFox67

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#5 FireFox67
Member since 2008 • 1012 Posts

[QUOTE="FireFox67"]

What? I thought the second game improved everything.

New and varied missions, story line was better, longer single-player, more weapons.

Metamania

I feel the same way. Assassin's Creed was a good starting point for the series and the sequel improved it in nearly everyway.

But I wouldn't call the prostitutes or thieves nice though...

I found the first one kinda boring, you only had like 5 missions types, and you replayed them over and over and over again

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Metamania

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#6 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"]

[QUOTE="FireFox67"]

What? I thought the second game improved everything.

New and varied missions, story line was better, longer single-player, more weapons.

FireFox67

I feel the same way. Assassin's Creed was a good starting point for the series and the sequel improved it in nearly everyway.

But I wouldn't call the prostitutes or thieves nice though...

I found the first one kinda boring, you only had like 5 missions types, and you replayed them over and over and over again

Yeah, that was one of the problems hindering Assassin's Creed from bring truly stellar. Some of the missions were getting repetitve. Luckily, in Assassin's Creed II, there's a lot more variety to the missions. Plus, I actually enjoyed setting up my city from the ground-up and having to earn money through work to get that done.

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feel_freetwo

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#7 feel_freetwo
Member since 2006 • 1888 Posts
they were as bad as each other. There's a root problem with those games, something is fundamentally wrong with them, and no amount of fetch quests(the approach AC2 took) will solve that.
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reason58

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#8 reason58
Member since 2003 • 355 Posts

Just adding my voice to the roar against you, OP. The first one was incredibly monotonous and is improved upon in almost every way by the sequel.

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MystikRex

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#9 MystikRex
Member since 2010 • 324 Posts
Assassin's Creed was a great game I think. The 2nd one was a huge improvement and is one of the best games I've ever played. So no, I didn't get turned off.
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MystikRex

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#10 MystikRex
Member since 2010 • 324 Posts
[QUOTE="feel_freetwo"]they were as bad as each other. There's a root problem with those games, something is fundamentally wrong with them, and no amount of fetch quests(the approach AC2 took) will solve that.

Care to elaborate?
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feel_freetwo

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#11 feel_freetwo
Member since 2006 • 1888 Posts
[QUOTE="MystikRex"][QUOTE="feel_freetwo"]they were as bad as each other. There's a root problem with those games, something is fundamentally wrong with them, and no amount of fetch quests(the approach AC2 took) will solve that.

Care to elaborate?

ok i shall briefly. combat was awful in both games, and was not improved in any significant way in the sequel. stealth was non-existent in both games AI was dumb in both games. these are major problems in the games and AC2 did little to nothing to improve these things.
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reason58

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#12 reason58
Member since 2003 • 355 Posts
stealth was non-existent in both gamesfeel_freetwo
Was there some marketing or something that promised you stealth? I must have missed that.
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feel_freetwo

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#13 feel_freetwo
Member since 2006 • 1888 Posts
[QUOTE="feel_freetwo"]stealth was non-existent in both gamesreason58
Was there some marketing or something that promised you stealth? I must have missed that.

http://www.youtube.com/watch?v=_Kne2nBMMCY i believe this cheeky video is officially from ubisoft. the attempt at stealth elements in assassins creed is obvious. hidden blades, why hide them if there is no stealth. the video i showed you, the thieves and prostitutes, there is alot of obvious attempts at stealth in the game, not even mentioning the title of the game which implies stealth.
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gamingqueen

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#14 gamingqueen
Member since 2004 • 31076 Posts

[QUOTE="reason58"][QUOTE="feel_freetwo"]stealth was non-existent in both gamesfeel_freetwo
Was there some marketing or something that promised you stealth? I must have missed that.

http://www.youtube.com/watch?v=_Kne2nBMMCY i believe this cheeky video is officially from ubisoft. the attempt at stealth elements in assassins creed is obvious. hidden blades, why hide them if there is no stealth. the video i showed you, the thieves and prostitutes, there is alot of obvious attempts at stealth in the game, not even mentioning the title of the game which implies stealth.

Also, Konami's little commercial featuring Snake wearing Altair's attire.

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DJ_Lae

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#15 DJ_Lae
Member since 2002 • 42748 Posts
Yes, but not for the same reasons. I thought the second game was an improvement in every way, from gameplay to city design to story. Until the end. The end was so terrible it made me never want to play the game again, or any other in the series.
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reason58

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#16 reason58
Member since 2003 • 355 Posts

There are different types of "stealth". Concealing a weapon or blending into a crowd so as not to draw attention to yourself is one type which this game uses extensively. Just because you aren't skulking in shadows or hiding under a cardboard box does not mean there are not stealth elements.

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Archangel3371

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#17 Archangel3371
Member since 2004 • 46982 Posts
No. While I loved the first game I found the second one even better.
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ArielDark

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#18 ArielDark
Member since 2010 • 1129 Posts

The first one was ok, I did get bored near the end and just wanted it to be finished. AC2 is like a different game, they made it better in every single way, and Ezio's story was so much better

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Grammaton-Cleric

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#19 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="MystikRex"][QUOTE="feel_freetwo"]they were as bad as each other. There's a root problem with those games, something is fundamentally wrong with them, and no amount of fetch quests(the approach AC2 took) will solve that.feel_freetwo
Care to elaborate?

ok i shall briefly. combat was awful in both games, and was not improved in any significant way in the sequel. stealth was non-existent in both games AI was dumb in both games. these are major problems in the games and AC2 did little to nothing to improve these things.

The combat was actually greatly improved, with several different weapon types, better projectiles, and the ability to fight with bare hands and disarm enemies. Those are all "significant" additions.

Stealth isn't the primary crux of the game play but you can kill stealthily and, if you're skilled enough, you can kill stealthily in plain view.

The A.I. is no worse in ACII than in any other stealth game save perhaps Arkham Asylum. The guards in ACII are actually quite aggressive and pursue you as well as look for your character when you hide. If you have a problem with the A.I. in ACII, I assume you have a problem with the A.I. in stealth games in general.

Also, the fetch-quest comment was nonsensical. ACII featured some of the most varied mission structure I've played, along with plenty of other diversions.

Feel free to hate the game but your actual criticisms don't gel with the game I played.

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feel_freetwo

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#20 feel_freetwo
Member since 2006 • 1888 Posts

There are different types of "stealth". Concealing a weapon or blending into a crowd so as not to draw attention to yourself is one type which this game uses extensively. Just because you aren't skulking in shadows or hiding under a cardboard box does not mean there are not stealth elements.

reason58
Well fine sir, i completely agree. I wouldn't expect da vinci to construct a cardboard box, or a octocamo suit (thanks for reminding me gamingqueen). The stealth in AC has it's own style, and it fails miserably at this.
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Metamania

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#21 Metamania
Member since 2002 • 12035 Posts

[QUOTE="reason58"]

There are different types of "stealth". Concealing a weapon or blending into a crowd so as not to draw attention to yourself is one type which this game uses extensively. Just because you aren't skulking in shadows or hiding under a cardboard box does not mean there are not stealth elements.

feel_freetwo

Well fine sir, i completely agree. I wouldn't expect da vinci to construct a cardboard box, or a octocamo suit (thanks for reminding me gamingqueen). The stealth in AC has it's own style, and it fails miserably at this.

That's the thing though - stealth comes in the sense of stealth kills. Why do you think there are assassination contracts or quests to kill certain targets without alterting the guards to your presence? Like Grammanton-Cleric (sorry if I spelled your name wrong!) already said, there is skill to dispatching foes quietly while in plain sight. It's not as easy sometimes.

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GodModeEnabled

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#22 GodModeEnabled
Member since 2005 • 15314 Posts
Assassins Creed 2 is one of the best games of this entire generation. The only minor complaint to the game I have is that combat still isnt good enough, everything else I thought was perfect and anxiously await brotherhood. Oh and for stealth it destroys MGS4.
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#23 wiouds
Member since 2004 • 6233 Posts

I guess you could say stealth in it is not that good in some way. When you compare it to The Saboteur stealth system. It is not a sneaking stealth but is about putting on the Nazi clothes and using that to move around areas you are not allowed.

I think they were trying to go with the assassin that can kill and slip away all the while in a crowd.

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GodModeEnabled

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#24 GodModeEnabled
Member since 2005 • 15314 Posts

I guess you could say stealth in it is not that good in some way. When you compare it to The Saboteur stealth system. It is not a sneaking stealth but is about putting on the Nazi clothes and using that to move around areas you are not allowed.

I think they were trying to go with the assassin that can kill and slip away all the while in a crowd.

wiouds
While I haven't played The Sabetouer in particular my main gripe with most stealth games is that the mechanics are simply too difficult to engage me properly. The difference between ease of play between something like the first Splinter Cell and AC2 is night and day. It may be too easy to some, but the pick up n play nature of the game actually made it a lot more enjoyable in my opinion.
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#25 thattotally
Member since 2008 • 3842 Posts

I think I'm probably the only one that agrees with the TC. Other than stuff like the story being more stupid and not told very well, I have to say Ezio looks like a real tool with that stupid goatee of his.



But he wasn't too bad of a main character though and the voice acting is pretty good, all of it really.

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KlepticGrooves

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#26 KlepticGrooves
Member since 2010 • 2448 Posts

I enjoyed Ass-Creed 2, but I think it should have had more of the mystery that the first one had. Walking around in that lab, reading emails, having conversations with that woman and the like. Ass-Creed 2 seemed to almost forget entirely about the Desmond situation and instead just become another Action Adventure game. I also missed the plot twists from the first game - the story of AC2 was pretty boring.

The characters were pretty dull as well.

If you judge it on it's own it is a solid game, but compare it to the first and it isn't as mysterious or thought provoking.

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deactivated-5cf0a2e13dbde

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#27 deactivated-5cf0a2e13dbde
Member since 2005 • 12935 Posts
I thought 2 was way better than 1, and I loved the first one. I'm against Brotherhood because I think they needed to just wait until late 2011 to release the third one. 2 years in between each game is a very good timeline.
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vadicta

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#28 vadicta
Member since 2007 • 4354 Posts

Yes, but not for the same reasons. I thought the second game was an improvement in every way, from gameplay to city design to story. Until the end. The end was so terrible it made me never want to play the game again, or any other in the series.DJ_Lae


Yeah, the ending killed it for me, too. My biggest issue with the game is the story. I just feel like it does everything wrong this time around. Like the part where Ezio gets the wrist blade attatched to him, and DaVinci tells him that he doesn't have to lose his finger any more. I just felt like it lost any of the darkness that the orginal had, like it was being written by Disney all of a sudden, and it put a horrible taste in my mouth. Even having DaVinci in the game cripples the story so much. I mean, why is DaVinic the historical figure they use. He has no use to the game or the story. All the politicions and situations are completely fictional and then you have this real-life character jumping in for no reason completely breaks the continuity of the story. It's jsut a terrible terrible departure from the darkness and subtlety of the original.

And getting all those glifs and figuring every single one of them out to get that video was more than just a disappointment. I mean, and I won't spoil it, comapre how they played that video to how the original did all the symbols on the floor. One was inticing and subtle, the other was just "This is who we are!!" It's just so poorly done.

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LoG-Sacrament

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#29 LoG-Sacrament
Member since 2006 • 20397 Posts
honestly, i was completely turned off after the first AC. im still trying to get myself to buy the sequel but i just cant do it.
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Kaim91

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#30 Kaim91
Member since 2010 • 967 Posts

What? The second game only made me more hyped for a new game. Not Brotherhood, but one that actually continues Desmond's story. AC2 took all the good elements from the first game, and put in better versions of all the bad elements that made the first game kinda boring and repetitive. I'm following the series closely, and as previously stated, I can't wait for more!

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Kaim91

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#31 Kaim91
Member since 2010 • 967 Posts

[QUOTE="DJ_Lae"]Yes, but not for the same reasons. I thought the second game was an improvement in every way, from gameplay to city design to story. Until the end. The end was so terrible it made me never want to play the game again, or any other in the series.vadicta



Yeah, the ending killed it for me, too. My biggest issue with the game is the story. I just feel like it does everything wrong this time around. Like the part where Ezio gets the wrist blade attatched to him, and DaVinci tells him that he doesn't have to lose his finger any more. I just felt like it lost any of the darkness that the orginal had, like it was being written by Disney all of a sudden, and it put a horrible taste in my mouth. Even having DaVinci in the game cripples the story so much. I mean, why is DaVinic the historical figure they use. He has no use to the game or the story. All the politicions and situations are completely fictional and then you have this real-life character jumping in for no reason completely breaks the continuity of the story. It's jsut a terrible terrible departure from the darkness and subtlety of the original.

And getting all those glifs and figuring every single one of them out to get that video was more than just a disappointment. I mean, and I won't spoil it, comapre how they played that video to how the original did all the symbols on the floor. One was inticing and subtle, the other was just "This is who we are!!" It's just so poorly done.



Da Vinci is not the only historical figure in AC2. For example, the Spanish guy that's made pope at the end of the game was a real pope. There was appointed a Spanish pope that year. True story. That's part of what makes it so great. They take real persons and real events, puts it into a game and makes a fictional story around it all. It's pure genius.

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Sacif

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#32 Sacif
Member since 2006 • 1830 Posts

I felt the second game was leaps and bounds better than the first. I am excited for the third.

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Metamania

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#33 Metamania
Member since 2002 • 12035 Posts

[QUOTE="DJ_Lae"]Yes, but not for the same reasons. I thought the second game was an improvement in every way, from gameplay to city design to story. Until the end. The end was so terrible it made me never want to play the game again, or any other in the series.vadicta



Yeah, the ending killed it for me, too. My biggest issue with the game is the story. I just feel like it does everything wrong this time around. Like the part where Ezio gets the wrist blade attatched to him, and DaVinci tells him that he doesn't have to lose his finger any more. I just felt like it lost any of the darkness that the orginal had, like it was being written by Disney all of a sudden, and it put a horrible taste in my mouth. Even having DaVinci in the game cripples the story so much. I mean, why is DaVinic the historical figure they use. He has no use to the game or the story. All the politicions and situations are completely fictional and then you have this real-life character jumping in for no reason completely breaks the continuity of the story. It's jsut a terrible terrible departure from the darkness and subtlety of the original.

And getting all those glifs and figuring every single one of them out to get that video was more than just a disappointment. I mean, and I won't spoil it, comapre how they played that video to how the original did all the symbols on the floor. One was inticing and subtle, the other was just "This is who we are!!" It's just so poorly done.

I have to admit - the ending was sort of a letdown, but only in one sense. You work hard, after all that time, to gain revenge for your family's death and it doesn't exactly play out the way you wanted it to. I won't spoil it, but it just angered me on how the whole thing went down. But the rest of the ending I got and it was pretty cool, made me rethink about the series and how it changes everything, but it is also a bit cliched as well. But the story and its mystery is still there. I also liked how all the people you ended up meeting were really part of the same group you were trying to learn about - like the game was a tutorial in itself. Thought it was brillant!

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edinsftw

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#34 edinsftw
Member since 2009 • 4243 Posts

Assasins creed in general is boring and repetetive.

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deactivated-59b71619573a1

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#35 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I loved the Idea behind AC 1. But it was sooooooo boring. Then I was hoping for the same experience but just with more varied missions. But I was very disappointed with the second one. The controls always feel horribly clumsy in the games. I always end up running up walls that i'm nowhere near when chasing a guy to kill. Plus everyone goes on and on about the gorgeous graphics. But I think they suck compared to the other lavishly praised games. The character models in AC II are a joke

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MystikRex

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#36 MystikRex
Member since 2010 • 324 Posts

[QUOTE="MystikRex"][QUOTE="feel_freetwo"]they were as bad as each other. There's a root problem with those games, something is fundamentally wrong with them, and no amount of fetch quests(the approach AC2 took) will solve that.feel_freetwo
Care to elaborate?

ok i shall briefly. combat was awful in both games, and was not improved in any significant way in the sequel. stealth was non-existent in both games AI was dumb in both games. these are major problems in the games and AC2 did little to nothing to improve these things.

There are different types of stealth you know. There's the Sam Fisher type: lurking in the shadows and using the latest tech. Then there's the Altair/Ezio type: blending in with the crowd, being invisible and hiding bodies and using the element of suprise.

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Drakebunny

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#37 Drakebunny
Member since 2008 • 3029 Posts

The first one had a better plot & the Animus scenes were also better imo.

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feel_freetwo

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#38 feel_freetwo
Member since 2006 • 1888 Posts

[QUOTE="feel_freetwo"][QUOTE="MystikRex"] Care to elaborate?Grammaton-Cleric

ok i shall briefly. combat was awful in both games, and was not improved in any significant way in the sequel. stealth was non-existent in both games AI was dumb in both games. these are major problems in the games and AC2 did little to nothing to improve these things.

The combat was actually greatly improved, with several different weapon types, better projectiles, and the ability to fight with bare hands and disarm enemies. Those are all "significant" additions.

Stealth isn't the primary crux of the game play but you can kill stealthily and, if you're skilled enough, you can kill stealthily in plain view.

The A.I. is no worse in ACII than in any other stealth game save perhaps Arkham Asylum. The guards in ACII are actually quite aggressive and pursue you as well as look for your character when you hide. If you have a problem with the A.I. in ACII, I assume you have a problem with the A.I. in stealth games in general.

Also, the fetch-quest comment was nonsensical. ACII featured some of the most varied mission structure I've played, along with plenty of other diversions.

Feel free to hate the game but your actual criticisms don't gel with the game I played.

the combat was not greatly improved. adding weapons and new kill animations did nothing for the game play, other then glossing up. But it's pretty hard to gloss up a turd. the combat was still completely passive. the game had little to no skill in it's combat. you can kill stealthy, sure you can, i even posted a video conveying the stealth aspects of the game. but saying "you can kill stealthy" doesn't say anything about the quality of the stealth. Which was not of high quality. Levels of AI depend on the game, AC wasn't solely a stealth game, because of that the AI had to be improved which it wasn't. AC2 featured alot of missions, none of which were exciting because of the fundamental flaws in the game.
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#39 johny300
Member since 2010 • 12496 Posts
Assassins creed 1 was boring after one playthrough, but what i liked about it was the targets that you are asked to assassinate are better like the doctor who breaks peoples legs and the the target who hangs people and the king who poisons hes people were all amazing and when you fight you could actually break enemies legs by countring their attacks. Assassins creed 2 was better because you follow youre assassination targets on the roofs and sometimes watch them talking, also the theives are a good way to enjoy killing and having money and they could make a challange for i mean they run and you follow and and then do the shove attack to steal money then you could let them escape or let them distract the guards for ya, also the upgrades are better you can have 15 knives, a hidden gun , two hidden blades, poisen hidden blade also ezio moves better than altier(although i prefer altier as a character the sequals need to improve) and you have assassination contracts and courier missions, ac2 is a better game than ac1 and also better graphics gameplay but i liked the first ac story better. overall its a huge jump for the sequal and brother hood is on the way.:D. and i think the amazing assassinations of the first was downgraded in the second because ubisoft thought that by adding all kinds of new stuff in ac2 will cover it.
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Drakebunny

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#40 Drakebunny
Member since 2008 • 3029 Posts

Assassins creed 1 was boring after one playthrough, but what i liked about it was the targets that you are asked to assassinate are better like the doctor who breaks peoples legs and the the target who hangs people and the king who poisons hes people were all amazing and when you fight you could actually break enemies legs by countring their attacks. Assassins creed 2 was better because you follow youre assassination targets on the roofs and sometimes watch them talking, also the theives are a good way to enjoy killing and having money and they could make a challange for i mean they run and you follow and and then do the shove attack to steal money then you could let them escape or let them distract the guards for ya, also the upgrades are better you can have 15 knives, a hidden gun , two hidden blades, poisen hidden blade also ezio moves better than altier(although i prefer altier as a character the sequals need to improve) and you have assassination contracts and courier missions, ac2 is a better game than ac1 and also better graphics gameplay but i liked the first ac story better. overall its a huge jump for the sequal and brother hood is on the way.:D. and i think the amazing assassinations of the first was downgraded in the second because ubisoft thought that by adding all kinds of new stuff in ac2 will cover it.johny300

Despite the different ways you did investigations in Assassin's Creed 2, the Animus scenes as well as the targets weren't very interesting.

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vadicta

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#41 vadicta
Member since 2007 • 4354 Posts

[QUOTE="johny300"]Assassins creed 1 was boring after one playthrough, but what i liked about it was the targets that you are asked to assassinate are better like the doctor who breaks peoples legs and the the target who hangs people and the king who poisons hes people were all amazing and when you fight you could actually break enemies legs by countring their attacks. Assassins creed 2 was better because you follow youre assassination targets on the roofs and sometimes watch them talking, also the theives are a good way to enjoy killing and having money and they could make a challange for i mean they run and you follow and and then do the shove attack to steal money then you could let them escape or let them distract the guards for ya, also the upgrades are better you can have 15 knives, a hidden gun , two hidden blades, poisen hidden blade also ezio moves better than altier(although i prefer altier as a character the sequals need to improve) and you have assassination contracts and courier missions, ac2 is a better game than ac1 and also better graphics gameplay but i liked the first ac story better. overall its a huge jump for the sequal and brother hood is on the way.:D. and i think the amazing assassinations of the first was downgraded in the second because ubisoft thought that by adding all kinds of new stuff in ac2 will cover it.Drakebunny

Despite the different ways you did investigations in Assassin's Creed 2, the Animus scenes as well as the targets weren't very interesting.

And isn't Assassin's Creed supposed to be about the assassinations? I mean, I didn't buy the game to raid tombs or upgrade a vila. I bought it for the assassinations. Andy they were all so lack-luster and bland. I feel like it tried to do so much and completely forgot about the cores of the game (story, assassinations).

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#42 johny300
Member since 2010 • 12496 Posts
And some people spoke about the stealth imo the stealth is actually good not like MGS or Splinter cell, what i mean in AC2 you kill fast with the hidden blade then blend in with the croud or hide bodies and the AI is better than the first i mean the guards defend them selves in ac2, in the first they attack and you counter and one counter kills them the only challange in ac1 was AL mualim, and in ac2 the agile guards can follow you and catch you also their are the ones with the heavy armor were pretty tough that you have to disarm them and they can counter youre attack unlike ac1.
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#43 johny300
Member since 2010 • 12496 Posts

[QUOTE="johny300"]Assassins creed 1 was boring after one playthrough, but what i liked about it was the targets that you are asked to assassinate are better like the doctor who breaks peoples legs and the the target who hangs people and the king who poisons hes people were all amazing and when you fight you could actually break enemies legs by countring their attacks. Assassins creed 2 was better because you follow youre assassination targets on the roofs and sometimes watch them talking, also the theives are a good way to enjoy killing and having money and they could make a challange for i mean they run and you follow and and then do the shove attack to steal money then you could let them escape or let them distract the guards for ya, also the upgrades are better you can have 15 knives, a hidden gun , two hidden blades, poisen hidden blade also ezio moves better than altier(although i prefer altier as a character the sequals need to improve) and you have assassination contracts and courier missions, ac2 is a better game than ac1 and also better graphics gameplay but i liked the first ac story better. overall its a huge jump for the sequal and brother hood is on the way.:D. and i think the amazing assassinations of the first was downgraded in the second because ubisoft thought that by adding all kinds of new stuff in ac2 will cover it.Drakebunny

Despite the different ways you did investigations in Assassin's Creed 2, the Animus scenes as well as the targets weren't very interesting.

Yes the targets in ac1 are better like i mintioned the doctor and the jing who poisons his people also when you finish them they explain why they did it in ac2 they just die or talk for 10 seconds then die.
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#44 Drakebunny
Member since 2008 • 3029 Posts

[QUOTE="Drakebunny"]

[QUOTE="johny300"]Assassins creed 1 was boring after one playthrough, but what i liked about it was the targets that you are asked to assassinate are better like the doctor who breaks peoples legs and the the target who hangs people and the king who poisons hes people were all amazing and when you fight you could actually break enemies legs by countring their attacks. Assassins creed 2 was better because you follow youre assassination targets on the roofs and sometimes watch them talking, also the theives are a good way to enjoy killing and having money and they could make a challange for i mean they run and you follow and and then do the shove attack to steal money then you could let them escape or let them distract the guards for ya, also the upgrades are better you can have 15 knives, a hidden gun , two hidden blades, poisen hidden blade also ezio moves better than altier(although i prefer altier as a character the sequals need to improve) and you have assassination contracts and courier missions, ac2 is a better game than ac1 and also better graphics gameplay but i liked the first ac story better. overall its a huge jump for the sequal and brother hood is on the way.:D. and i think the amazing assassinations of the first was downgraded in the second because ubisoft thought that by adding all kinds of new stuff in ac2 will cover it.vadicta

Despite the different ways you did investigations in Assassin's Creed 2, the Animus scenes as well as the targets weren't very interesting.

And isn't Assassin's Creed supposed to be about the assassinations? I mean, I didn't buy the game to raid tombs or upgrade a vila. I bought it for the assassinations. Andy they were all so lack-luster and bland. I feel like it tried to do so much and completely forgot about the cores of the game (story, assassinations).

Compare the assassination of Al Mualim to the attempted assassination of Rodrigo Borgia. The apple rolls away while Altair uses Hassan Sabbah's "Nothing is true, everything is permitted line", and Al Mualim looks on in as Altair uses the apple. Now, compare this to how Ezio uses the same line (albeit his own language) and he throws Rodrigo to the ground before walking away. No emotion in the latter assassination.

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#45 johny300
Member since 2010 • 12496 Posts
The story in ac1 is better imo because it was dark and altaier doesnt speak much and his always alone and depends on himself also the voice acting is much better.
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#46 Metamania
Member since 2002 • 12035 Posts

[QUOTE="vadicta"]

[QUOTE="Drakebunny"]

Despite the different ways you did investigations in Assassin's Creed 2, the Animus scenes as well as the targets weren't very interesting.

Drakebunny

And isn't Assassin's Creed supposed to be about the assassinations? I mean, I didn't buy the game to raid tombs or upgrade a vila. I bought it for the assassinations. Andy they were all so lack-luster and bland. I feel like it tried to do so much and completely forgot about the cores of the game (story, assassinations).

Compare the assassination of Al Mualim to the attempted assassination of Rodrigo Borgia. The apple rolls away while Altair uses Hassan Sabbah's "Nothing is true, everything is permitted line", and Al Mualim looks on in as Altair uses the apple. Now, compare this to how Ezio uses the same line (albeit his own language) and he throws Rodrigo to the ground before walking away. No emotion in the latter assassination.

Actually, there was emotion behind it, but what Ezio did was very powerful, if you think about it. Once your family is dead, you can't bring them back to life, so killing Rodrigo wasn't going to do anything. But it did make Ezio the better man. He now knows that Rodrigo is humiliated and wasn't able to acheive the goal that the Templars wanted. Ezio acheived his purpose, although I still believe it said that he didn't kill him.

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#47 johny300
Member since 2010 • 12496 Posts

[QUOTE="vadicta"]

[QUOTE="Drakebunny"]

Despite the different ways you did investigations in Assassin's Creed 2, the Animus scenes as well as the targets weren't very interesting.

Drakebunny

And isn't Assassin's Creed supposed to be about the assassinations? I mean, I didn't buy the game to raid tombs or upgrade a vila. I bought it for the assassinations. Andy they were all so lack-luster and bland. I feel like it tried to do so much and completely forgot about the cores of the game (story, assassinations).

Compare the assassination of Al Mualim to the attempted assassination of Rodrigo Borgia. The apple rolls away while Altair uses Hassan Sabbah's "Nothing is true, everything is permitted line", and Al Mualim looks on in as Altair uses the apple. Now, compare this to how Ezio uses the same line (albeit his own language) and he throws Rodrigo to the ground before walking away. No emotion in the latter assassination.

Couldnt have said it better but i think ezio did what he did like you mintioned because borgia killed his family, and ac1 had more interesting conversations also the arabian language is much better than the spain one imo.and the fight with al mualim was more epic then the hand to hand combat with borgia.
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#48 vadicta
Member since 2007 • 4354 Posts

[QUOTE="Drakebunny"]

[QUOTE="vadicta"]

And isn't Assassin's Creed supposed to be about the assassinations? I mean, I didn't buy the game to raid tombs or upgrade a vila. I bought it for the assassinations. Andy they were all so lack-luster and bland. I feel like it tried to do so much and completely forgot about the cores of the game (story, assassinations).

Metamania

Compare the assassination of Al Mualim to the attempted assassination of Rodrigo Borgia. The apple rolls away while Altair uses Hassan Sabbah's "Nothing is true, everything is permitted line", and Al Mualim looks on in as Altair uses the apple. Now, compare this to how Ezio uses the same line (albeit his own language) and he throws Rodrigo to the ground before walking away. No emotion in the latter assassination.

Actually, there was emotion behind it, but what Ezio did was very powerful, if you think about it. Once your family is dead, you can't bring them back to life, so killing Rodrigo wasn't going to do anything. But it did make Ezio the better man. He now knows that Rodrigo is humiliated and wasn't able to acheive the goal that the Templars wanted. Ezio acheived his purpose, although I still believe it said that he didn't kill him.

More powerful to have the hero walk away? Absolutely not. It's a cheap cop-out with absolutely no reasoning behind it. Assassins don't embarass people, so they can't do what they want, they kill them. The fact that Ezio didn't kill Rodrigo shows how little he belongs as one. And it just shows how this one lacked the depth of violence that the original held so preciesly. Ezio is just a boring, cartoon hero in a game that fluffed itself up when people called it boring.

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#49 Black_Knight_00
Member since 2007 • 78 Posts
Loved the first, loved the second even more (offensive accents aside), will likely love the next one.
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#50 Drakebunny
Member since 2008 • 3029 Posts

[QUOTE="Drakebunny"]

[QUOTE="vadicta"]

And isn't Assassin's Creed supposed to be about the assassinations? I mean, I didn't buy the game to raid tombs or upgrade a vila. I bought it for the assassinations. Andy they were all so lack-luster and bland. I feel like it tried to do so much and completely forgot about the cores of the game (story, assassinations).

Metamania

Compare the assassination of Al Mualim to the attempted assassination of Rodrigo Borgia. The apple rolls away while Altair uses Hassan Sabbah's "Nothing is true, everything is permitted line", and Al Mualim looks on in as Altair uses the apple. Now, compare this to how Ezio uses the same line (albeit his own language) and he throws Rodrigo to the ground before walking away. No emotion in the latter assassination.

Actually, there was emotion behind it, but what Ezio did was very powerful, if you think about it. Once your family is dead, you can't bring them back to life, so killing Rodrigo wasn't going to do anything. But it did make Ezio the better man. He now knows that Rodrigo is humiliated and wasn't able to acheive the goal that the Templars wanted. Ezio acheived his purpose, although I still believe it said that he didn't kill him.

Imo, Sibrand was the best target between all of the games. He embodied what the series was about, as he described how the PoE made him fearful of death because he knew nothing lied beyond his life. AC2 didn't have anything like that.