Are games getting too short??????

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diablo654

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#1 diablo654
Member since 2004 • 25 Posts

Hello everybody... i dont know about you..but i remember games being a little longer than they are nowadays. i played Jurassic:The Hunted and i beat it in 4 hours. I played COD:MW2(im not bashing the game, its amazing) but the campaign was way too short. i also beat that in about 5 hours. now i dont know whats wrong, but i find games are becoming very short.....i can understand why COD would be a little short, most people would but it for the online play. but some games just arent worth the 50 to 70 dollars they sell for. Give me your opinion, i would like to know what others are thinking.

Thanks:)

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snipergun2895

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#2 snipergun2895
Member since 2007 • 218 Posts

i know what your getting at. You probably like the games with 80+ hours of gameplay like some of those RPGs. A game that i just played was Assassin's Creed 2. It was kind of short cuz i beat it in less than a week. But there is DLC so it keeps gettin a little bit longer. I think its worth it. Stunning gameplay and graphics!

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diablo654

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#3 diablo654
Member since 2004 • 25 Posts

yes, Assassins Creed 2 was very fun....i think a game that had alot of game time and fun in it was Fallout 3..i could play that game for weeks lol

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IcyToasters

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#4 IcyToasters
Member since 2007 • 12476 Posts

It depends on the game, but yeah, some games are pretty short. Its difficult though as they need to be short enough that they don't get boring towards the end, but are still worth $40 - $70.

I think Modern Warfare was a good length because of the online focus of it, and even towards the end of the campaign I found it often became repetitive.

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muthsera666

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#5 muthsera666
Member since 2005 • 13271 Posts
1 Game @ $60 @ 8 hours of gameplay = $7.5 per hour of entertainment. 1 DVD @ $20 @ 1.5 hours of watching = $13.33 per hour of entertainment Games may be getting shorter, but they're still one of the better prices per entertainment.
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A_Mobile_Doll

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#6 A_Mobile_Doll
Member since 2009 • 919 Posts

Games are probably getting shorter because of online multiplayer modes that are always tossed in.

Most developers just rely on that to provide replay value. I personally don't have a problem with it.

There are still some great single player experiences out there these days: Grand Theft Auto IV, Oblivion, and countless RPGs.

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snipergun2895

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#7 snipergun2895
Member since 2007 • 218 Posts

Ya but games like Uncharted 2 have great story modes and a fantastic online also. MGS4 also.

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Balbaar

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#8 Balbaar
Member since 2010 • 209 Posts

The games back in the old days were new IPs and now they've been recycled so much that they really aren't fun anymore. Like seriously, how many Zeldas can you make? What I think the main reason is for short games today is developers rushing their game before Christmas to get more money when they clearly could have done a better job on both the single player and multi player.

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lime_93

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#9 lime_93
Member since 2007 • 602 Posts
i got you on MW2 i beat it in 5 hours too and i could say mass effect 2 was al ittle short since i beat it in 3 days and i beat fable 2 in 2 days i wish some games were like fallout 3 where it would take a week just to get somewhere in the game
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Archangel3371

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#10 Archangel3371
Member since 2004 • 46831 Posts

No I don't think so really. If you think about it there were very short games before as well but they were artificially made longer due to limited save spots, difficulty due to having to memorise patterns, etc. Games these days tend to be much more flexible in how you can play them and are usually much larger in scope. I don't think you can simply say a game is short because one aspect of it is short ie. Modern Warfare 2 has a short campaign therefor it's a short game, you have to look at the whole package including it's Special Ops mode and online mode which add a lot to it overall. Those all took time and resources to create as well. Considering the amount of time, effort, and money that goes into games today I think we as gamers are doing quite well overall.

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S0lidSnake

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#11 S0lidSnake
Member since 2002 • 29001 Posts

MW2 has the shortest campaign I've played since Heavenly Sword (a 2 year old game). MW2 is an exception, not the norm.

Almost all the single players I played last year took me well over 10 hours to beat. KZ2 took me 8-9 hours, but games like AC2, RE5, and inFamous took well over 15 hours. Single player games like AC2, Infamous, and RE5 are really well designed and have tons of replay value.

I keep track of the time i put into games, and I've put in 40 hours each into Batman AA, Infamous, RE5 and AC2. 150+ hours into KZ2, and 100+ in Uncharted 2. So in short, i dont think games are getting too short.

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unbentonslaught

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#12 unbentonslaught
Member since 2008 • 655 Posts

yeah there are a few games that take maybe 4 hours to beat, then you have your average length games that last about 8-10 hours, then you have longer games that are around 10-14 hours, then you have RPGs which last maybe 20-80 hours...now I like reallly long games but it pretty much ruins renting a game for 5 days cuz you basically can't play 80 hours in 5 days, but games that you beat in less than 8 hours makes renting a game useless as well. Of course if I was going to buy a game I want it to take forever to finish it.

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sydstoner

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#13 sydstoner
Member since 2006 • 452 Posts

i prefer a brilliant short game than a mediocre long game.

call of dutymodern warfare 2 for example is short, but i enjoyed it in as much as i played through it again on harder levels (which i rarely do).

its amazing that many "older" games (arcade, megadrive, super nes, nes, master system etc)i can complete in 5 to 20 mins. but i played for hours and hours working out levels and discovering all the nuances.

so to me i prefer quality over quantity

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James161324

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#14 James161324
Member since 2009 • 8315 Posts

not really.

I put 7 days in the multiplayer of mw2.

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SemiMaster

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#15 SemiMaster
Member since 2006 • 19011 Posts

How about this...

Remember Contra? Remember how short that game was if you played with the Konami Code? Or how about Megaman 2? Those games were hard as all heck, but if you knew how to play, you could blow through those games in like an hour or two at most.

Games are getting longer. And still, I'd rather play an awesome 6 to 10 hour game than waste my time on filler. Like RPGs or other games with lots of backtracking or long pointless corridors in every location.

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deactivated-57ad0e5285d73

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#16 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Games are getting to long, imo. Or, the focus of the developer tends to be the online aspect. For example, the developers of mw2 know that the fps genre is typically a "jump to the next new game" ordeal, if the game is hyped and marketed properly and plays at least half way decent, then gamers will buy it anyways.

I know that sounds contradictory, but I say they are too long because I feel that most games spend too much time dragging the player through the narrative, in part taking away part of the "game" aspect of the game. I understand that with newer technologies things are bound to change, however, at the same time, I can't tell you the last time I felt I was "good" at a game--multiplayer aside. It seems the second you get going, things are disrupted by a cutscene. I miss the minute timing and rhythm aspects of older games.

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JustBeingFrank

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#17 JustBeingFrank
Member since 2010 • 735 Posts
I find that a lot of games are starting to stop caring about the campaign and focusing more on the multi-player aspect of it.
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SemiMaster

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#18 SemiMaster
Member since 2006 • 19011 Posts
I find that a lot of games are starting to stop caring about the campaign and focusing more on the multi-player aspect of it. JustBeingFrank
Now that I am opposed to and agree is a disturbing trend in games lately. Or at least they also try to tack on some multiplayer aspect. For real, in Modern Warfare 2, I can't remember one part of the game where you are entirely alone for more than a few minutes while doing one specific task. The game could be just like Perfect Dark Zero, where the second character does a slightly different path, but its generally all the same and coop. Spec Ops was just a cop out.
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deactivated-57ad0e5285d73

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#19 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Yeah, you would think that with the freedom the newer hardware allows, there would be LESS linearity. You can say KOTOR and Mass Effect offer some level of choice, but they really don't. The play is still relatively predetermined. I think more than anything, AI needs to be stressed more than graphics/sound/narrative. For example: Halo coop is a blast, but it has been done to death. Instead of just plopping a second player in the game, how about making it more integral to the story. A mission could be one player has to rescue another player from captivity. However, within the confines of the games world, it could be perfectly possible for the captive player to escape, and even the player initially in pursuit of the rescue, to be captured.

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dezzyfiesta

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#20 dezzyfiesta
Member since 2010 • 506 Posts

Games are probably getting shorter because of online multiplayer modes that are always tossed in.

Most developers just rely on that to provide replay value. I personally don't have a problem with it.

There are still some great single player experiences out there these days: Grand Theft Auto IV, Oblivion, and countless RPGs.

A_Mobile_Doll
Yeah I think that pretty much it. Why spend thousands on writers etc. to create scenes for single player games when you can have players "create" their own moments online?
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PublicNuisance

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#21 PublicNuisance
Member since 2009 • 4582 Posts

Some games are getting short but some are a good length. Fallout 3 took me 34 hours, Mass Effect 2 took 30 hours, but both of these were FPS/RPGs. As for straight FPS most are pretty short, but then again I don't think many were ever longer than 15 hours.

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Mr_Cumberdale

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#22 Mr_Cumberdale
Member since 2004 • 10189 Posts
I feel the same. Most games seem to be within 10-15 hours, when last generation I remember them to be at least around 20 hours and longer. While I don't prefer short games, if it has offline coop and re-playability, I'd buy it.
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1zenron1

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#23 1zenron1
Member since 2010 • 672 Posts
I beat MW2 in 3 hours, that just isn't cool. However, it took me 40 hours to take down Dragon Age: Origins and then I wanted to play it through again(another 20 hours were knocked up then). Fallout 3, 35 hours and counting, I still have about 5 DLC's to finish because I bought the game of the year edition. I think you're just playing the wrong genre here. Shooters aren't generally long, they're fast paced and intense. Other genre's tend to be a lot longer.
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Tropictrain

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#24 Tropictrain
Member since 2010 • 4863 Posts

1 Game @ $60 @ 8 hours of gameplay = $7.5 per hour of entertainment. 1 DVD @ $20 @ 1.5 hours of watching = $13.33 per hour of entertainment Games may be getting shorter, but they're still one of the better prices per entertainment.muthsera666

Excellent point. Plus, I tend to replay games way more than I rewatch movies. No, they aren't too short at all.

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iowastate

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#25 iowastate
Member since 2004 • 7922 Posts

I feel a game I can beat in less than 20 hours is too short and that is most of them the last few years.

This is why i am such an RPG fan because that is the only genre where a game has any depth these days.

In the amount of time it takes to finish the tutorial and first quest of Fallout3, Morrowind or Oblivion you have already been able to complete some other games.

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Aslyum_Beast

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#26 Aslyum_Beast
Member since 2008 • 975 Posts

Shooters and Beat em ups, yes. RPGs, FPS/RPG hybrids, and RTSes? heck no. If anything, they are becoming extremely long and are hard to complete because of the their lengths.

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ASK_Story

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#27 ASK_Story
Member since 2006 • 11455 Posts
Well, to be fair, MW2's strength has always been its multiplayer. If you enjoy that than you'll have hundreds of hours of playing time. With things like Jurassic the Hunted, games like that are mediocre anyway so it's expected to be disappointing. But most games from what I've played, aside from multiplayer focused games like Modern Warfare, are about 8-10 hours in length. And it's always been like that for FPSs. Which is why there are expansion packs when they were on PCs. For consoles, it seems shorted because there aren't really any more expansions. But now they're doing DLCs, which is the same. As for action/adventures that are too short, yes, I agree. Brutal Legend was way too short and so was Dante's Inferno. This isn't good because God of War III, Darksiders, and Castlevenia Lords of Shadow are all over 15+ hours. It's the developers fault and they're too blame if a game is too short and has nothing to show for it. There's no excuse to why they're short when other big name games are fair in its length.
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Gammit10

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#28 Gammit10
Member since 2004 • 2397 Posts
Being a father of two with a career, I prefer shorter games with optional DLC. That way I can get around to playing more games, and get extra content for the really good games out there.
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#29 bigdrew172
Member since 2004 • 1390 Posts

Being a father of two with a career, I prefer shorter games with optional DLC. That way I can get around to playing more games, and get extra content for the really good games out there.Gammit10
I agree completely! My life is super hectic right now and I can't even tell you what a treat it was to play uncharted 2 and have an awesome experience. It was short enough where I didn't feel like I was wasting my time, but it was of high enough quality that I didn't feel cheated.

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deactivated-57ad0e5285d73

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#30 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="muthsera666"]1 Game @ $60 @ 8 hours of gameplay = $7.5 per hour of entertainment. 1 DVD @ $20 @ 1.5 hours of watching = $13.33 per hour of entertainment Games may be getting shorter, but they're still one of the better prices per entertainment.Tropictrain

Excellent point. Plus, I tend to replay games way more than I rewatch movies. No, they aren't too short at all.

This is flawed logic. One reason being, dvds do NOT cost $20 anymore. Blu Rays do, but most dvds can be had for $5-10, and never more than $15. There are special editions that may be $20, however that usually means there's a load of extra content. Another reason is quality and lastability. How many times are you going to go through a given game? How many times is the Godfather going to be watched by various people? Too many variables.

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AssaultedHero

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#31 AssaultedHero
Member since 2010 • 26 Posts
I find that they are and one of the reasons for that is that a lot of games are focusing on the online gameplay.
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masterpinky2000

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#32 masterpinky2000
Member since 2004 • 1955 Posts
Games are getting shorter b/c production costs are sky-high. For the amount of money that it took to build a single 20-minute level of COD: MW2, you probably could have built an 80-hour RPG for the Playstation. It's just a fact of the industry, and the reason why I believe games will continue getting shorter and shorter in their single-player aspects. Most of the games this gen have extended their longevity through multiplayer -- MW2 might be 5 hours in campaign, but you can get dozens of hours out of Spec Ops and then even more out of the multiplayer suite.
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Greyfeld

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#33 Greyfeld
Member since 2008 • 3007 Posts
[QUOTE="muthsera666"]1 Game @ $60 @ 8 hours of gameplay = $7.5 per hour of entertainment. 1 DVD @ $20 @ 1.5 hours of watching = $13.33 per hour of entertainment Games may be getting shorter, but they're still one of the better prices per entertainment.

I don't know about you, but I usually don't pay more than $15 for a dvd. And your comparison is assuming you only watch the DVD once. There are some DVDs in my collection I've watched over a dozen times... and I have a tendency of only playing a game once, then putting it down for a year or two before I play it again. A better comparison would have been the price of going to the theater.
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KeredsBlaze

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#34 KeredsBlaze
Member since 2010 • 2049 Posts
I think that is why RPG's have always been my favorite genre, because you really feel like you accomplished something when you beat the game, with a lot of games, you beat it, and then its like what now?
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muthsera666

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#35 muthsera666
Member since 2005 • 13271 Posts

[QUOTE="Tropictrain"][QUOTE="muthsera666"]1 Game @ $60 @ 8 hours of gameplay = $7.5 per hour of entertainment. 1 DVD @ $20 @ 1.5 hours of watching = $13.33 per hour of entertainment Games may be getting shorter, but they're still one of the better prices per entertainment.Heirren
Excellent point. Plus, I tend to replay games way more than I rewatch movies. No, they aren't too short at all.

This is flawed logic. One reason being, dvds do NOT cost $20 anymore. Blu Rays do, but most dvds can be had for $5-10, and never more than $15. There are special editions that may be $20, however that usually means there's a load of extra content. Another reason is quality and lastability. How many times are you going to go through a given game? How many times is the Godfather going to be watched by various people? Too many variables.

Where I live, newDVDs released still cost $20. That's not flawed logic, that's a fact. If it's my DVD, only I am going to be watching it. If it's my game, only I am going to be playing it. So, it still holds for me. Even if the movie is watched twice, it's $6.66 per hour, and it's the same or very similar experience versus a game, which is a singular, prolonged and immersive experience. Plus the fact that most games are still longer than eight hours.

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calvinsora

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#36 calvinsora
Member since 2009 • 7076 Posts

Well, games are getting shorter, that's impossible to deny (that's if we look at the single player aspect of a game, how much MP adds to the experience is subjective). I think it's a bad progression when we compare the prices of today's games. Games I bought way back when were about $40, and offered countless hours of entertainment. I can't get myself to buy a game that doesn't offer more than 6 hours of gameplay, I honestly feel that is a rip-off. That's why I'm very much looking forward to FFXIII. Sinking 60 hours intoa game sounds just awesome.

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#37 yagr_zero
Member since 2006 • 27850 Posts
Games may be getting shorter, as more companies are occupying more space on the discs with multiplayer options, but I don't mind. Only if the single player portion is a basic tutorial for the multiplayer is when I cry foul.
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X360PS3AMD05

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#38 X360PS3AMD05
Member since 2005 • 36320 Posts
They probably spend time polishing graphics so they can't actually make them longer.
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NLahren

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#39 NLahren
Member since 2009 • 1927 Posts
fps games yes, u need invest 1 day and u are done
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GeoffZak

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#40 GeoffZak
Member since 2007 • 3715 Posts

Game definitely are getting too short, if I pay $60 for a game with an 8 hour campaign that I beat in a week, I feel ripped off. That's why I'm looking into RPGs and sports now more than I am shooters. But I do plan on buying Uncharted 3 when that's released sometime in the future even though it'll be a shooter with a short campaign, but what can I say? I love Uncharted and Naughty Dog makes great games.

RPGs have very long single player stories, I got White Knight Chronicles and Star Ocean 4 a few weeks ago, and I'm very happy I did. I still don't think I'm anywhere close to beating them. And WKC also has online multiplayer to keep me occupied.

Uncharted 2: 9 hour campaign for $60= $6.67 per hour

Star Ocean 4: 40 hour campaign for $60= $1.5 per hour

Tales of the Abyss: 60 hour campaign for $30= 50 cents per hour

And sports games take a while to get old because they never end. After a year, I still have fun playing MLB09 the Show. It'll be a while before my career ends, I'm in the 2013 season as my closer, and the game will end after I retire. But when that happens, I'll just try another position and the game continues. But I'll probably have MLB10 the Show before I can retire in MLB09 the Show.

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GAMBIT1551

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#41 GAMBIT1551
Member since 2010 • 384 Posts
They are getting shorter honestly but thats because online multiplayer is the "thing" now.
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deactivated-57ad0e5285d73

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#42 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Or the fact that developers can get games out by the time the publishers want them released, and then release download content. Cha-CHING$

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MuddVader

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#43 MuddVader
Member since 2007 • 6326 Posts

yes, Assassins Creed 2 was very fun....i think a game that had alot of game time and fun in it was Fallout 3..i could play that game for weeks lol

diablo654
ME1-2, Fallout3, Oblivion. All life killers, all fun. Final Fantasy's are pretty damn time consuming too
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unbentonslaught

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#44 unbentonslaught
Member since 2008 • 655 Posts

FFX took me forever to complete, the timer was at 94 hours at the last save point at the final boss battle...not to mention the ending the boss battle and the credits, so that game lasted around 96 hours. Pretty soon I'm going to play it again. I wan't lots of games to last that long! I don't like 8 hour story modes unless they're fun!

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#45 wizdom
Member since 2003 • 10111 Posts
[QUOTE="diablo654"]

Hello everybody... i dont know about you..but i remember games being a little longer than they are nowadays. i played Jurassic:The Hunted and i beat it in 4 hours. I played COD:MW2(im not bashing the game, its amazing) but the campaign was way too short. i also beat that in about 5 hours. now i dont know whats wrong, but i find games are becoming very short.....i can understand why COD would be a little short, most people would but it for the online play. but some games just arent worth the 50 to 70 dollars they sell for. Give me your opinion, i would like to know what others are thinking.

Thanks:)

Games have never been superlong, more and more games are getting mp thrown in to increase the replay value of their games, if you have online that's cool if you don't then that's sucks, overall I wish games were long, but I don't want every game i play to be a 40hr game, but a game this is under 10hrs imo is too short no matter how good it is.
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DecadesOfGaming

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#46 DecadesOfGaming
Member since 2007 • 3100 Posts

It's common knowledge that certain franchises are getting shorter and shorter, unfairly nudging certain gamers to download the D.L.C.. But with that said, sometimes it just makes sense to wait for the 'Game Of The Year' version to hit the shelves..

If you feel your being short changed, don't buy it !

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calvinsora

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#47 calvinsora
Member since 2009 • 7076 Posts

It's common knowledge that certain franchises are getting shorter and shorter, unfairly nudging certain gamers to download the D.L.C.. But with that said, sometimes it just makes sense to wait for the 'Game Of The Year' version to hit the shelves..

If you feel your being short changed, don't buy it !

DecadesOfGaming

Yup, that's what I'm gonna do with Borderlands. I don't have access to any DLC, so that's my only chance to get the awesome extra content. Sometimes, waiting it out is worth it.

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AtomicTangerine

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#48 AtomicTangerine
Member since 2005 • 4413 Posts

I'm just glad we get less filler. If we can get rid of searching for the Triforce or grinding levels and that junk, great. If that makes the games shorter, even better.

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gbrading

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#49 gbrading
Member since 2005 • 8094 Posts

I think there may be a developing trend for certain games to be shorter, but I don't think this is overall a problem for games in general. Certainly there are still many long games out there. You must also consider that just because a game is longer, it doesn't necessarily mean more effort has been put into it. There are some excellent shorter games out there, such as Portal.

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Pixel-Pirate

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#50 Pixel-Pirate
Member since 2009 • 10771 Posts

Yes. It was understandable in the NES era because of limited space but when you have DVD's and blurays theres NO excuse to make a game thats 5 hours long and then try to say a fully price is justified by optional multiplayer.