When an online game breaks, its the fault of the developers, not 'complainers'. Some developers just lack a strong vision of what their game should be online (the primary reason many games boast online is not because the designers hearts are in it, but because convinces people to buy and not rent and keeps games out of used bins), and thus wind up designing (and redesigning) by committee. Often their game winds up an unhappy mix of whatever their original vision was and Call of Duty.
The Battlefield developers are openly gunning for CoD, so no one should be shocked and horrified when people beat it up for deviating from the CoD formula.
CarnageHeart
Agree with all that, but so do the Community Manager and DICE over at the official forums. The main issue here is NOT that the beta has glitches, it's whether or not the the CM had a right to call out the 1% who were freaking out over these said glitches which have mostly been fixed just 5 days into the beta.
Also, the reason why most people are upset is not because the game plays like COD, it's precisely because the game doesn't play like COD. If you run out in the open solo in BF3, you WILL get shot down immediately. Even with the prone addition, the game is incredibly tough for campers wiht sniper rifles. You HAVE to stick with not just your squad, but four other squads, dropping ammo, med kits, reviving people, providing covering fire, moving up inch by inch. I will try to capture one of my PC sessions tomorrow which boasts 32 players. It was AMAZING watching people play so cautiously and so organized, and this was just a public server.
So I would disagree that DICE has somehow comprised their vision in order to get the COD crowd. In fact, they have made it even more hardcore.
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