Bioshock Infinte, sheer genius or boredom?

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A_MExican21

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#1 A_MExican21
Member since 2013 • 174 Posts
Starting off in Bioshock I was amazed. A beautiful world and the ability to explore (limited). I was in awe for the first couple of hours. After those 2 hours though I was bored. The same old, bland shooting. Nothing seemed special about the game as I once previously thought. Did anyone feel the same about Bioshock?
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wiouds

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#2 wiouds
Member since 2004 • 6233 Posts

I stop care about the story the moment they open up the ideal that all possible outcomes happen in all the timelines. It means that the story can do what every it wants without putting an effort into it.

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Legolas_Katarn

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#3 Legolas_Katarn
Member since 2003 • 15556 Posts
I thought it had a great starting but the series has very boring combat and the middle of the game focused too much on that without showing us interesting locations or developing the story and characters. It got better towards the very end with character but I think the gameplay became even worse at that point once you started going to areas you had already been to, backtracking, fighting the same boss four times, and getting into larger battles. I also thought the ending was pretty obvious so I didn't really care for that.

I stop care about the story the moment they open up the ideal that all possible outcomes happen in all the timelines. It means that the story can do what every it wants without putting an effort into it.

wiouds
Feeling what Star Trek, DC, and Marvel fans have been for years.
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Lulu_Lulu

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#4 Lulu_Lulu
Member since 2013 • 19564 Posts
They should've taken a page from the Bioware Playbook and risk the Identity of the game for the sake of making it more fun to play.
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Planeforger

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#5 Planeforger
Member since 2004 • 20144 Posts

The gameplay in Infinite felt a hell of a lot less creative than the original Bioshock's, and the original Bioshock already felt like a stripped-down version of everything we'd already played before that point, so...yeah, there was certainly nothing special about that aspect of the game.

The only plus I can think of was that the air-rails actually worked better than I thought they would - but only barely, since they were basically God Mode in every fight that didn't involve a big guy. Also, the actual scenario design was woeful - one constant stream of enemies after another, room after room, with very few variations across the entire game. Bleh.

I stop care about the story the moment they open up the ideal that all possible outcomes happen in all the timelines. It means that the story can do what every it wants without putting an effort into it.

wiouds

Not just that, but once they started focusing on the alternate universes stuff, they completely abandoned the story and setting that they had been trying to set up for the first ten hours of the game. Everything about Columbia, the underlying themes of the game, the revolution....it was all just unnecessary padding, to fill in the gaps and add some gameplay between the intro and the 'shocking twist' conclusion.

It only got worse once they also insisted on there being unjustifiably stupid 'constants', as a way of weakly handwaving the enormous plot holes that arose from the 'infinite universes' stuff. [spoiler] (the worst being "Every possible universe that could ever exist contains a lighthouse as a gateway to a fantastic city, run by an evil man!") [/spoiler] Bleh to that as well.

Anyway, uh....Infinite was okay. It was playable, and it attempted something...well, not unique, but...interesting? I've certainly had more fun pointing out why the story doesn't work than I have with any other game's plot in a long time, so at least it got me thinking and talking about it?

Still, nothing about the game screamed genius to me. It all just screamed 'the developers didn't think this through'.

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wiouds

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#6 wiouds
Member since 2004 • 6233 Posts

 

Still, nothing about the game screamed genius to me. It all just screamed 'the developers didn't think this through'.

Planeforger

Parts of the games was a painted pool. What I mean by painted pool is they use a number of tricks to make something sounds deeper that it was. The way the twins talk also a a nice change to everyone else but iit was there to make it sounds something is not normal there.

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chrisrooR

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#7 chrisrooR
Member since 2007 • 9027 Posts
I thought the story was brilliant. Gameplay was fun, but nothing too incredible. I really enjoyed being able to fly around levels on the tram-lines though :P
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Heinpienaar123

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#8 Heinpienaar123
Member since 2008 • 166 Posts

I don't like bioshock for the reason it mocks what I beleive in. I'm not refering to gameplay and graphics, but something deeper.

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Blueresident87

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#9 Blueresident87
Member since 2007 • 5997 Posts

Great story, great gameplay, great game.

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A_MExican21

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#10 A_MExican21
Member since 2013 • 174 Posts
Religion?
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Heinpienaar123

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#11 Heinpienaar123
Member since 2008 • 166 Posts
That is correct friend.
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AlexKidd5000

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#12 AlexKidd5000
Member since 2005 • 3104 Posts
The game is boring, all it is, is shooting people, yeah we haven't had that in a while...
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EvilSelf

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#13 EvilSelf
Member since 2010 • 3619 Posts

Game's a masterpiece. A bit short of the first one, but very, very close!

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Legolas_Katarn

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#14 Legolas_Katarn
Member since 2003 • 15556 Posts
That is correct friend.Heinpienaar123
How?
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contracts420

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#15 contracts420
Member since 2008 • 1956 Posts

I thought Bioshock Infinite was a great game. If I had any problems with the game they stemmed from combat, which I felt was quite good but needed to be toned down a bit. Between the Skyhook, tears, vigors, upgrades, weapons and melee I found it to be a sort of mini sandbox in terms of combat. But the world itself was the star of the show.

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Shame-usBlackley

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#16 Shame-usBlackley
Member since 2002 • 18266 Posts

I was blown away initially. Then I got bored and I haven't played it since. 

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nutcrackr

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#17 nutcrackr
Member since 2004 • 13032 Posts

I stop care about the story the moment they open up the ideal that all possible outcomes happen in all the timelines. It means that the story can do what every it wants without putting an effort into it.

wiouds
yep, pretty much this.
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Heinpienaar123

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#18 Heinpienaar123
Member since 2008 • 166 Posts

[QUOTE="Heinpienaar123"]That is correct friend.Legolas_Katarn
How?

 

http://videogamesandthebible.com/2012/12/29/bioshock-and-the-bible-part-1-plasmids/

I just googled this, but there are much more than this, but I'm not going to play through and point everything out. There is just a crazy amount of stuff other than this which is part of the story line and so on.

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Legolas_Katarn

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#19 Legolas_Katarn
Member since 2003 • 15556 Posts

[QUOTE="Legolas_Katarn"][QUOTE="Heinpienaar123"]That is correct friend.Heinpienaar123

How?

 

http://videogamesandthebible.com/2012/12/29/bioshock-and-the-bible-part-1-plasmids/

I just googled this, but there are much more than this, but I'm not going to play through and point everything out. There is just a crazy amount of stuff other than this which is part of the story line and so on.

I'd hope there is more as that article was pretty bad.
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Heinpienaar123

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#20 Heinpienaar123
Member since 2008 • 166 Posts

I know that one is bad, but it's obvious enough to see for yourself. As mentioned I'm not going to play through the game pointing it out. The article missed the important stuff.

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Jagged3dge

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#21 Jagged3dge
Member since 2008 • 3895 Posts

I thought it was a mixture of genius and boredom :lol:

The story is what really kept me going cause the gameplay got kinda stale midway through, a feeling I never had with the other Bioshock's gameplay.  I ended up playing the game in fragments since I would lose interest if I played for long sessions (I've noticed this recent trend with a lot of new games though, a bit depressing).

Nevertheless, I thought the game was really well done and I plan on playing through it again on 1999 mode in the near future.

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HipHopBeats

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#22 HipHopBeats
Member since 2011 • 2850 Posts

The 15 min Bioshock Infinite gameplay from E3 2011 must have been from an alternate universe because barely any of that made the final cut. Infinite was great story wise but subpar from a gameplay perspective.

Only 2 guns at a time?? Shields? No in game map? No real memorable villians like Sander Cohen or Andrew Ryan. Way less plasmids or vigors than the orginal. Big Daddies were way more of a threat than Inifnite's Handyman. Way more on rails, guided, linear experience than the original Bioshock.

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Captain_Swosh69

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#23 Captain_Swosh69
Member since 2005 • 1012 Posts
im glad there r people sophisticated enuff to see that gameplay was subpar in infinite. clearly its a story driven game, gameplay wise, it was a step back from rapture. hope people from irrational sees this. there r also some people saying the same thing with the last of us. saying these games r great, but not a masterpiece, like 10/10. if u want a masterpiece, mgs1, i remember it like yesterday
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keech

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#24 keech
Member since 2003 • 1451 Posts

That is correct friend.Heinpienaar123

Not to flame you, what you believe is your own and that's all good and fine.  But I have to call you out on that for the following reason:

 

I'm an Objectivist, while the notion of referring to it as a religion is to undermine what the Objectivism is all about, It's what I believe in.  The entire concept of the original Bioshock was entirely centered around Objectivisim.  I could easily went into a tirade about how the game was offensive to my ideals and beliefs, how it was decrying the entire concept and clearly saying such a way of life is impossible and foolish to even try.

 

I did not do any of this.  I was able to see that the games underlying narrative allowed the player to draw their own conclusion about it.  I could just as easily claim that Bioshock in many ways supported the ideas behind Objectivism.  Having playing Bioshock Infinite to completion twice, I can say the game allows the player to draw a conclusion in either direction regarding the religion it used as a source of inspiration for the story.

 

So in full sincerity to you and with respect to your beliefs: I would still highly suggest you play the game through to completion if you haven't already, with as open a mind as you can manage.  If you play the game expecting an attack on your beliefs, that's exactly what you will see because the game allows you to take the story that way if you choose to.  If you play through the game and still feel the same way, then at least you can claim you gave the game an honest to god (no pun intended) chance.

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Baroni88

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#25 Baroni88
Member since 2011 • 345 Posts
I hate to say, but, as my first Bioshock game, I felt it was boring. I actually almost didnt finish the game before trading it back in. I'm not sure if it was worse than its predecessor but it wasn't a good start to the series for me. I couldn't put my finger on it but it just left me bored after playing just the first couple hours.
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Jacanuk

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#26 Jacanuk
Member since 2011 • 20281 Posts
Starting off in Bioshock I was amazed. A beautiful world and the ability to explore (limited). I was in awe for the first couple of hours. After those 2 hours though I was bored. The same old, bland shooting. Nothing seemed special about the game as I once previously thought. Did anyone feel the same about Bioshock?A_MExican21
Bioshock Infinite was like Bioshock 1 , amazing at first, kinda ok at the middle, and then the ending was kinda cool. And i will never understand the people and gamespot staff, who went crazy and said it was the wheel reinvented and a milestone for gaming, its a decent game but nowhere near a game i will look back and think anything but "meeeh, nice game" like with 100´s of other games.
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wyan_

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#27 wyan_
Member since 2009 • 614 Posts

[QUOTE="A_MExican21"]Starting off in Bioshock I was amazed. A beautiful world and the ability to explore (limited). I was in awe for the first couple of hours. After those 2 hours though I was bored. The same old, bland shooting. Nothing seemed special about the game as I once previously thought. Did anyone feel the same about Bioshock?Jacanuk
Bioshock Infinite was like Bioshock 1 , amazing at first, kinda ok at the middle, and then the ending was kinda cool. And i will never understand the people and gamespot staff, who went crazy and said it was the wheel reinvented and a milestone for gaming, its a decent game but nowhere near a game i will look back and think anything but "meeeh, nice game" like with 100´s of other games.

Yeah this ^^^^ I don't know why people jack off to this game as if it reinvented anything either.

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Jacanuk

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#28 Jacanuk
Member since 2011 • 20281 Posts

The 15 min Bioshock Infinite gameplay from E3 2011 must have been from an alternate universe because barely any of that made the final cut. Infinite was great story wise but subpar from a gameplay perspective.

Only 2 guns at a time?? Shields? No in game map? No real memorable villians like Sander Cohen or Andrew Ryan. Way less plasmids or vigors than the orginal. Big Daddies were way more of a threat than Inifnite's Handyman. Way more on rails, guided, linear experience than the original Bioshock.

HipHopBeats
I truly hate when E3 demos show of things that is not in the released game. But it looked liked they took this out because they went with a different comstock and whole different angel on things, bad idea, because those 15min was pretty epic and looked better then whole areas of the game.
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Legolas_Katarn

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#29 Legolas_Katarn
Member since 2003 • 15556 Posts

[QUOTE="Jacanuk"][QUOTE="A_MExican21"]Starting off in Bioshock I was amazed. A beautiful world and the ability to explore (limited). I was in awe for the first couple of hours. After those 2 hours though I was bored. The same old, bland shooting. Nothing seemed special about the game as I once previously thought. Did anyone feel the same about Bioshock?wyan_

Bioshock Infinite was like Bioshock 1 , amazing at first, kinda ok at the middle, and then the ending was kinda cool. And i will never understand the people and gamespot staff, who went crazy and said it was the wheel reinvented and a milestone for gaming, its a decent game but nowhere near a game i will look back and think anything but "meeeh, nice game" like with 100´s of other games.

Yeah this ^^^^ I don't know why people jack off to this game as if it reinvented anything either.

Spoony said it best, "It's no System Shock 2."
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wyan_

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#30 wyan_
Member since 2009 • 614 Posts

Spoony said it best, "It's no System Shock 2."Legolas_Katarn
That game is on my to do list. Thanks for the reminder.

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kramernic

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#31 kramernic
Member since 2010 • 131 Posts
Won't deny I thought it was awesome. Sure it had its issues, but in general thoroughly enjoyed it right to the end.
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coasterguy65

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#32 coasterguy65
Member since 2005 • 7133 Posts

Great game, not genius, but no where near boring. The first game is still the best of the series though.

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Granny_Spanked

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#33 Granny_Spanked
Member since 2013 • 1341 Posts

The 15 min Bioshock Infinite gameplay from E3 2011 must have been from an alternate universe because barely any of that made the final cut. Infinite was great story wise but subpar from a gameplay perspective.

Only 2 guns at a time?? Shields? No in game map? No real memorable villians like Sander Cohen or Andrew Ryan. Way less plasmids or vigors than the orginal. Big Daddies were way more of a threat than Inifnite's Handyman. Way more on rails, guided, linear experience than the original Bioshock.

HipHopBeats
We must have been playing two different games.
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ShadowJax04

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#34 ShadowJax04
Member since 2006 • 3351 Posts
Both for me. Interesting story and great concept but kinda bland gameplay, even compared to just System Shock's spiritual successor, BioShock.
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ShadowJax04

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#35 ShadowJax04
Member since 2006 • 3351 Posts

I thought it was a mixture of genius and boredom :lol:

The story is what really kept me going cause the gameplay got kinda stale midway through, a feeling I never had with the other Bioshock's gameplay.  I ended up playing the game in fragments since I would lose interest if I played for long sessions (I've noticed this recent trend with a lot of new games though, a bit depressing).

Nevertheless, I thought the game was really well done and I plan on playing through it again on 1999 mode in the near future.

Jagged3dge
+1, Exactly.
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#36 Beagle050
Member since 2008 • 737 Posts
Same here - love the graphics, but got bored. I was hoping it was an RPG instead of a rail shooter. It's a good game, but just not the type I like.
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BadNewsBen

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#37 BadNewsBen
Member since 2009 • 1493 Posts
I guess I just like the Bioshock gameplay more than most. I always found it really fast paced and exciting. Of course, the story and atmosphere are what really draw me to the series anyway, but I've never looked at the combat as being a flaw.
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benleslie5

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#38 benleslie5  Moderator
Member since 2006 • 9196 Posts

I loved it pretty much my favourite game for 2013 at the moment

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Jacanuk

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#39 Jacanuk
Member since 2011 • 20281 Posts

I guess I just like the Bioshock gameplay more than most. I always found it really fast paced and exciting. Of course, the story and atmosphere are what really draw me to the series anyway, but I've never looked at the combat as being a flaw. BadNewsBen
 

 

For me the most disapointing element was the combat and the variation in enemies, i know its like with all games, and its still annoying and also if a game wants have the title "best and most inovative" they need to actually be better than other games and reinvent the combat.

In Bioshock it was the same shit, 4-5 grunts, 2-3 middle "bosses" and than 1-2 main boss enemy. 

Same shit different package and thats why Bioshock Infinite wont be GOY imo.

I know the gaming journalist world have given them the title, but who really listen to their opinion.

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dave123321

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#40 dave123321
Member since 2003 • 35554 Posts
Solid game
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sukraj

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#41 sukraj
Member since 2008 • 27859 Posts

I haven't played this game yet but to be honest these are not my type of games.