@HipHopBeats said:
Just asking because I feel we should not encourage devs to sell hyped games with not much gameplay. Every LP vid I've seen of this game is nothing but a tech demo, engine showcase presented as an interactive movie with a cliffhanger ending. Looks to be zero replay value in this game as if it's made for trophy whores looking to level up.
It'd be worth $60 to me if I had enough money that $60 literally means nothing to me. But then, I was never really interested in the game in the first place.
But anyway, no one has to defend the game being worth $60 to THEM. It's their freaking money, they can do with it what they will. And they're the ones getting enjoyment out of it. Their enjoyment is relevant only to them, not me or you or anyone else. And besides, it's not like people don't spend just as much money on equally stupid shit. It's not entirely uncommon for someone to spend $100 on a shitty piece of art and then throw it into the attic/basement never to be seen again. I've bought junk before and I'll do it again, so I'm not the one to throw stones. I suspect that most of the people here occasionally spend money on junk too. And if not, then congratulations on being more responsible with your money than I am. But my point stands...there's nothing to defend or justify here. The overall worth of X dollars is not something that everyone will agree on, and the value that is given by X product is not something that everyone will agree with. if you think that X product is worth X dollars, then buy it. And you don't have to justify that to ANYONE (at least in principle...you'd probably damn well have to justify spending $1500 on a new gaming PC if you couldn't afford to put food on your family's table).
However, that's not to say that MOST PEOPLE won't think that a certain product isn't worth the asking price. And if that's the case, that MOST PEOPLE aren't willing to pay that price, then whoever is selling that product potentially has a big fucking problem. Saying "this game is worth $60 to ME" most certainly does not eliminate the possibility that CHARGING $60 for that game is a bad freaking business decision. If that ends up being the case, then no amount of "well, it was worth the price to ME" is gonna change the fact that consumers IN GENERAL most certainly DON'T think the product was worth the money.
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