Castlevania: Lords of Shadow Discussion Thread

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Spirit_of_87

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#201 Spirit_of_87
Member since 2003 • 2423 Posts

Also, you know you're playing a Castlevania game when there are tributes to the other two Konami games that made up there trio in the 80's.

A Maui head appears from the legendary Gradius series in the lost woods, which has appeared in just about every Castlevania game. It's a fun little game i've been playing in every Castlevania game which I call, "Spot the Maui."

Contra is mentioned by name durring Abba's spell casting.

Both of these references put a huge smile on my face. :)

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S0lidSnake

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#203 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="S0lidSnake"]

[QUOTE="Jbul"]

I don't know if the axe is in the game, but I'm still less than half done, despite playing the hell out of it for 3-4 days. Right now, I've got 3-Sub Weapons, which I won't ruin for you. But you get other upgrades, such as a gauntlet with special powers, and some crazy boots that prove useful in many combat situations and open everything up alot.

Kojima's touch is all over the game in term's of epicness and drama (as well as overall quality, IMO)

dvader654

There is still a slot open in the Diary's Weapons page, a long horizontal line. I am guessing that's where the Axe goes.

Just got to the clock tower n Chapter 8. Am stuck again, lol. I am finally getting used to the combat now. Using the fairies and the holy water has helped a lot. I keep the crystals for mainly the boss battles. The health and magic fountains have started to appear a lot more now so I dont run out of magic that often anymore. I have over 21K in credit, cant decide on what powerup i should buy. Which combos are more powerful? Direct or Range?

Medusa heads yes or no? Spoil it for me, I must know.

This is my first Castlevania game so i am the wrong person to ask. :P

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Archangel3371

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#204 Archangel3371
Member since 2004 • 46846 Posts
Well I just finished the game on the highest difficulty. It was a very good challenge, tough but quite fair. Now I just have to do the various trials and find the few gems I've missed and I'll have 1000/1000 this sucker. :P
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#205 Spirit_of_87
Member since 2003 • 2423 Posts
[QUOTE="S0lidSnake"]

[QUOTE="Jbul"]

I don't know if the axe is in the game, but I'm still less than half done, despite playing the hell out of it for 3-4 days. Right now, I've got 3-Sub Weapons, which I won't ruin for you. But you get other upgrades, such as a gauntlet with special powers, and some crazy boots that prove useful in many combat situations and open everything up alot.

Kojima's touch is all over the game in term's of epicness and drama (as well as overall quality, IMO)

dvader654

There is still a slot open in the Diary's Weapons page, a long horizontal line. I am guessing that's where the Axe goes.

Just got to the clock tower n Chapter 8. Am stuck again, lol. I am finally getting used to the combat now. Using the fairies and the holy water has helped a lot. I keep the crystals for mainly the boss battles. The health and magic fountains have started to appear a lot more now so I dont run out of magic that often anymore. I have over 21K in credit, cant decide on what powerup i should buy. Which combos are more powerful? Direct or Range?

Medusa heads yes or no? Spoil it for me, I must know.

There are floating heads.... But they are not medusa. It's still a nice little nod to the series.
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Archangel3371

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#206 Archangel3371
Member since 2004 • 46846 Posts
Yeah no floating Medusa heads, in fact no Medusa at all. Perhaps in a sequel.
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S0lidSnake

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#209 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="Archangel3371"]Yeah no floating Medusa heads, in fact no Medusa at all. Perhaps in a sequel.dvader654
Game sucks. :P

lol when you messaged me on PSN, i said i have a love/hate relationship with this game. Shortly after i was screaming at the tv, "I ***ing hate this game!"

Chapter 10 boss.

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Spirit_of_87

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#210 Spirit_of_87
Member since 2003 • 2423 Posts

[QUOTE="Archangel3371"]Yeah no floating Medusa heads, in fact no Medusa at all. Perhaps in a sequel.dvader654
Game sucks. :P

Yeah but, at the same time, I really didn't miss them. Plus, there is a valid reason for their exclusion and their replacements get the job done.

On a side note; this game makes me want a Simons Quest remake, considering that they did such a great job with the night and day aspect in one of the levels. :)

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#211 Jbul
Member since 2007 • 4838 Posts

Been busy, just got back to playing. I hate the skeletons.

Something else that's irritating me about the game is the fact that your base attacks never increase in damage. I just fought a Spider in Chapter 6, which I haven't fought for a few chapters. And even though I had leveled up Gabriel's abilities signifigantly since I last encountered one, it still took me a long-ass time to kill. That annoyed me, as it sort of hobbled my sense of progression. I mean sure, I have magic and cool sub-weapons now, but that son-of-a-**** still took a long time to kill.

Grr.

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Spirit_of_87

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#212 Spirit_of_87
Member since 2003 • 2423 Posts

Been busy, just got back to playing. I hate the skeletons.

Something else that's irritating me about the game is the fact that your base attacks never increase in damage. I just fought a Spider in Chapter 6, which I haven't fought for a few chapters. And even though I had leveled up Gabriel's abilities signifigantly since I last encountered one, it still took me a long-ass time to kill. That annoyed me, as it sort of hobbled my sense of progression. I mean sure, I have magic and cool sub-weapons now, but that son-of-a-**** still took a long time to kill.

Grr.

Jbul
If you go to game settings you can set life bars on your enemies and i think experience points or something like that. I haven't tried it myself but, it might be a good way to get that sense of progression that you're looking for.
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#213 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

Been busy, just got back to playing. I hate the skeletons.

Something else that's irritating me about the game is the fact that your base attacks never increase in damage. I just fought a Spider in Chapter 6, which I haven't fought for a few chapters. And even though I had leveled up Gabriel's abilities signifigantly since I last encountered one, it still took me a long-ass time to kill. That annoyed me, as it sort of hobbled my sense of progression. I mean sure, I have magic and cool sub-weapons now, but that son-of-a-**** still took a long time to kill.

Grr.

Spirit_of_87

If you go to game settings you can set life bars on your enemies and i think experience points or something like that. I haven't tried it myself but, it might be a good way to get that sense of progression that you're looking for.

Already done. But that's not what I'm talking about -- Gabriel's attacks do the same amount of damage throughout the entire game. Unless you have Red Magic active, of course. But in other titles, your base damage increases as you level up, but not in LoS. That's what is frustrating me.

So the Spider enemy, like I mentioned, still takes awhile to kill even though my character is substantially more experienced than he was when I last fought one. Just kinda ***.

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#214 Spirit_of_87
Member since 2003 • 2423 Posts

[QUOTE="Spirit_of_87"][QUOTE="Jbul"]

Been busy, just got back to playing. I hate the skeletons.

Something else that's irritating me about the game is the fact that your base attacks never increase in damage. I just fought a Spider in Chapter 6, which I haven't fought for a few chapters. And even though I had leveled up Gabriel's abilities signifigantly since I last encountered one, it still took me a long-ass time to kill. That annoyed me, as it sort of hobbled my sense of progression. I mean sure, I have magic and cool sub-weapons now, but that son-of-a-**** still took a long time to kill.

Grr.

Jbul

If you go to game settings you can set life bars on your enemies and i think experience points or something like that. I haven't tried it myself but, it might be a good way to get that sense of progression that you're looking for.

Already done. But that's not what I'm talking about -- Gabriel's attacks do the same amount of damage throughout the entire game. Unless you have Red Magic active, of course. But in other titles, your base damage increases as you level up, but not in LoS. That's what is frustrating me.

So the Spider enemy, like I mentioned, still takes awhile to kill even though my character is substantially more experienced than he was when I last fought one. Just kinda ***.

Okay, I think I understand what you're talking about. So, yeah you'll never get that sense of power with single attacks, but I felt that sub weapons and the more advanced moves made you feel more powerful as well as inflict more damage. Have you checked out the enemy encyclopedia in the menu? I noticed that there was a chart for each enemy that indicated what weapons/magic they were weak against. To be honest, I didn't quite understand the charts and I only peeked at em' during the final battle but, perhaps you or someone else might find them helpful.
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Jbul

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#215 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

[QUOTE="Spirit_of_87"] If you go to game settings you can set life bars on your enemies and i think experience points or something like that. I haven't tried it myself but, it might be a good way to get that sense of progression that you're looking for.Spirit_of_87

Already done. But that's not what I'm talking about -- Gabriel's attacks do the same amount of damage throughout the entire game. Unless you have Red Magic active, of course. But in other titles, your base damage increases as you level up, but not in LoS. That's what is frustrating me.

So the Spider enemy, like I mentioned, still takes awhile to kill even though my character is substantially more experienced than he was when I last fought one. Just kinda ***.

Okay, I think I understand what you're talking about. So, yeah you'll never get that sense of power with single attacks, but I felt that sub weapons and the more advanced moves made you feel more powerful as well as inflict more damage. Have you checked out the enemy encyclopedia in the menu? I noticed that there was a chart for each enemy that indicated what weapons/magic they were weak against. To be honest, I didn't quite understand the charts and I only peeked at em' during the final battle but, perhaps you or someone else might find them helpful.

I look at the encyclopedia all the time, yeah. It's useful for powerful enemies and bosses. Alot of enemies are vulnerable to daggers (!) but you'd never think it because of how little you use them. Heh.

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#216 Spirit_of_87
Member since 2003 • 2423 Posts

[QUOTE="Spirit_of_87"][QUOTE="Jbul"]

Already done. But that's not what I'm talking about -- Gabriel's attacks do the same amount of damage throughout the entire game. Unless you have Red Magic active, of course. But in other titles, your base damage increases as you level up, but not in LoS. That's what is frustrating me.

So the Spider enemy, like I mentioned, still takes awhile to kill even though my character is substantially more experienced than he was when I last fought one. Just kinda ***.

Jbul

Okay, I think I understand what you're talking about. So, yeah you'll never get that sense of power with single attacks, but I felt that sub weapons and the more advanced moves made you feel more powerful as well as inflict more damage. Have you checked out the enemy encyclopedia in the menu? I noticed that there was a chart for each enemy that indicated what weapons/magic they were weak against. To be honest, I didn't quite understand the charts and I only peeked at em' during the final battle but, perhaps you or someone else might find them helpful.

I look at the encyclopedia all the time, yeah. It's useful for powerful enemies and bosses. Alot of enemies are vulnerable to daggers (!) but you'd never think it because of how little you use them. Heh.

:lol: yeah, at first I was like sweet instant kills with daggers! Then when I read the item log and found out that the daggers were made of silver, I thought it made sense especially with the Lycans. I really enjoyed the rich lore in this game.
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rragnaar

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#217 rragnaar
Member since 2005 • 27023 Posts
I ended up wussing out and going for the Squire Difficulty. I genuinely hate the camera in this game and how it can ruin certain fights. At this point I'm just in it for the spectacle and the story.
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S0lidSnake

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#218 S0lidSnake
Member since 2002 • 29001 Posts

lol i swear to god the last chapter had kojima written all over it. lol that was awesome.

thestory part that is, the last sequence of the final boss was utter trash.

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rragnaar

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#219 rragnaar
Member since 2005 • 27023 Posts
I officially quit playing this. The camera and platforming are terrible and I haven't really enjoyed the combat at all. I don't know what I'll play next. Right now, I sorta hate everything.
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#220 S0lidSnake
Member since 2002 • 29001 Posts

I officially quit playing this. The camera and platforming are terrible and I haven't really enjoyed the combat at all. I don't know what I'll play next. Right now, I sorta hate everything.rragnaar

lol i know exactly how you feel. but it gets better. how far along are you in chapter 2? at least play till the second to last section in the game. it has a titan battle that is quite incredible. it's not much gameplay wise, but just play it for the spectacle.

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rragnaar

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#221 rragnaar
Member since 2005 • 27023 Posts

[QUOTE="rragnaar"]I officially quit playing this. The camera and platforming are terrible and I haven't really enjoyed the combat at all. I don't know what I'll play next. Right now, I sorta hate everything.S0lidSnake

lol i know exactly how you feel. but it gets better. how far along are you in chapter 2? at least play till the second to last section in the game. it has a titan battle that is quite incredible. it's not much gameplay wise, but just play it for the spectacle.

Nah I'm done... I'm learning lessons this year about why I shouldn't buy every game that comes out just because it is something everyone else likes. I've been at it long enough that I should know better.
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texasgoldrush

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#222 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="rragnaar"][QUOTE="S0lidSnake"]

I officially quit playing this. The camera and platforming are terrible and I haven't really enjoyed the combat at all. I don't know what I'll play next. Right now, I sorta hate everything.rragnaar

lol i know exactly how you feel. but it gets better. how far along are you in chapter 2? at least play till the second to last section in the game. it has a titan battle that is quite incredible. it's not much gameplay wise, but just play it for the spectacle.

Nah I'm done... I'm learning lessons this year about why I shouldn't buy every game that comes out just because it is something everyone else likes. I've been at it long enough that I should know better.

The camera is fine and so is the platforming.
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#223 rragnaar
Member since 2005 • 27023 Posts
[QUOTE="texasgoldrush"] The camera is fine and so is the platforming.

I'm not interested in arguing it. I'm glad it works fine for you.
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#224 S0lidSnake
Member since 2002 • 29001 Posts

*************************My Review of the Castlevania: Lords of Shadow***********************

Warning: wall of text.

Warning # 2: it's not pretty. Yes there are some praises in there soewhere but they are hidden deep within some pretty nasty criticism. Much like how there is a good game hidden in this awfully designed game.

***************************************************************************

First of all, I really enjoyed the game at times. The puzzles especially were fun, clever with just a right amount of difficulty. They even give you hints in the form of Scrolls and the ability to unlock solution which earns a big plus from me. The hints were helpful towards the end of the game when the puzzles got a little tougher, but I never had to unlock a solution. Good to know that the option is there though, easily the best designed aspect of the game.

Everything else however is flawed. The platforming while simple sometimes suffers from poor camera placement and a general lack of direction. There were times where I'd jump thinking I am supposed to land there, only to fall to my death. It's like Uncharted in that they have simplified the mechanics so almost everything is an auto grab, but unlike Uncharted or God Of War, the game does a poor job of telling you what's ahead of you. Perfect example would be in one of the later chapters when you make this very long jump, you think okay double jump and i should be good, but nope. Right when you get close to the wall the latch starts glowing meaning you have to press R2 to latch on to it. But by then it's too late and you are dead. Sure I beat it on the next try, but this effects the Titan battles in the game and completely sucks the fun out of them. There's a pretty decent checkpoint system there both during the titan battles and regular platforming sections, but even that cant save you from the agony you feel when you know you screwed it up because the game failed you.

The combat is excellent at times, and frustrating at others. Your weapons and combos simply dont do enough damage which makes every single fight a grind. There is no fun in attacking a boss with your 8 hit DIRECT combo and watching him lose a tiny fraction of his life. The idea here is that you will turn to your Shadow Magic makes your weapons more powerful, but not too powerful because then that would make the game too easy. So the Shadow Magic meter drains out fast and doesn't refill leaving you just a few hits of attacks that actually do some damage. The skeletons, the spiders, the wolves, and the coffin ants all wear out their welcome fast because fighting them without Shadow Magic is a grind.

You can and I did get into a groove where all my attacks and combos start landing, I parry every enemy attack, dodge and move like a freaking snake! It's very satisfying when it works. The first time they threw skeletons at you, I beat them within two minutes without taking a single hit. But then they throw you off balance by introducing a mind numbing puzzle, i spend a good 30-40 minutes there and a couple of misdirected platforming sections later, i am back to square one; sucking bad getting hit by these skeletons, ants and other enemies that always mash up against the backdrop making them close to impossible spot. You cant tell who is about to attack you or any tells that they might give before they launch a "unblockable" attack. The camera is placed too far away or too up close.

Which brings me to two of my most frustrated fights in the game. Chapter 3 boss and Chapter 10 boss. Both fights have the camera placement in common. It is NOT set above at a bird's eye view of the fight. For some reason for the first time in the game, the camera comes down to your height and sits down behind you. And if your character is directly infront of the enemy then it blocks your view of the enemy making it impossible to see when they are about to attack you. You can choose to stay away, but when your regular attacks dont do much damage on Normal, it's pointless to stay afar. When you get up close, even with the camera not blocking you, the enemy hit detection will fail you. I was hit numerous times by his BODY with his arm behind him still loading up his attack. How can you parry that? The Chapter 10 boss is in a cIass of its own in terms of douchbaggery. His attacks are completely random and are LONG range attacks meaning you get hit even if you are far away. No way to dodge or block them either because there is no tell. lol THere is no telling what that ****er is gonna do. :P

Aside from these two bosses, i enjoyed the boss battles a lot. the were challenging and had nice decent puzzle elements to them. Some of them had some pretty bad QTE sequences that come out of nowhere or take place randomly during a long cutscene. Some go on for far too long, and the very last fight with its changing magic sequence was the most terrible piece of gameplay I've played all year. Worst than the Cortana level in Halo 3. That was simply sadistic. And if you mess it up, the boss gets HALF of his health back. HALF! Terrible, simply terrible. After three tries on normal trying to beat that last part and giving him half his health back, i switched to Easy and finished him off after three more tries. Not because I was bad at the game, or because i didn't learn the combat or dodging or blocking, but because the game developers are amateur devs who have creativity but lack the restraint and talent of producing a well balanced game.

GoW3 is a fantastic game because its gameplay is polished to perfection. Every battle can be won because you can learn your enemy and master your moves. This game is all reflexes. If you are an old school gamer who loves games from that era then you will be in heaven because this game will rape you. If you want your games to be fair and balanced then this game will still rape you, but you wont feel as good afterwards.

Then there is the story which is pretty serviceable, and actually has some pretty decent moments. The ending chapter especially is hilarious because you know that's when Kojima came aboard and wrecked **** up. Freaking one hour cutscenes in the final chapter after maybe thirty minutes of total cutscenes in all other chapters combined. I liked the "real" ending a lot. Am very curious to see what they do with it. That said, i HATED the Patrick Stewart narration. Not just because it felt like he reading a book and because the writing was awful (an old man talking about beautiful young boys is always disturbing), but mainly due to him rambling on and on about what Gabriel is going through, what he's feeling inside, how he is becoming evil or seeking revenge. I saw NONE of that in the cutscenes, only in the last chapter does he show some actual personality. It was pissing me off listening to him ramble on and on and seeing none of that on screen. The only thing we get is him admitting that he has done some questionable things. Awful dialogue btw.

Again, it was a really nice story but someone here claimed that Gabriel is a deeper character and more real or whatever tha Kratos, and please that's complete bull. Kratos' personality comes from his brutality, his posture and his thirst for violence. He doesn't need to say anything because the animators do the work for the writers. Same cant be said about Gabriel. At least the Gabriel in the cutscenes.

They also artificially try to lengthen the game by making you travel back to grab stuff during puzzles, long drawn out platforming sequences, making you fight over bosses again after missing a single QTE and throwing a countless stream of enemies at you. For a game that is already pretty lengthy, trying to squeeze another few hours this way is pretty cheap. Streamline it like Uncharted and GoW3. Make sure your game is fun, not just long and "challenging". If the game is making me curse your mothers out then maybe you haven't made it fun. Hopefully next time they will focus on polishing the gameplay. Anyone can add 10-12 boss fights, 100 ledges to climb and throw all kinds of enemies at you, that's not the point. The point is to make the gamer have an experience he would want to come back to. GoW3 could've added at least a couple more hours throwing all kinds of different enemies at you, but they went with quality over quantity, and it shows.

7.9/10 Good, but not Great.

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S0lidSnake

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#225 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="S0lidSnake"]

[QUOTE="rragnaar"]I officially quit playing this. The camera and platforming are terrible and I haven't really enjoyed the combat at all. I don't know what I'll play next. Right now, I sorta hate everything.rragnaar

lol i know exactly how you feel. but it gets better. how far along are you in chapter 2? at least play till the second to last section in the game. it has a titan battle that is quite incredible. it's not much gameplay wise, but just play it for the spectacle.

Nah I'm done... I'm learning lessons this year about why I shouldn't buy every game that comes out just because it is something everyone else likes. I've been at it long enough that I should know better.

lol i can tell you are really bitter right now.

Trade it in and get GT PSP to help you wait till December.

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rragnaar

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#226 rragnaar
Member since 2005 • 27023 Posts

lol i can tell you are really bitter right now.

Trade it in and get GT PSP to help you wait till December.S0lidSnake

I don't have a PSP.:P I'm hoping for New Vegas to scratch the itch.

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texasgoldrush

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#227 texasgoldrush
Member since 2003 • 15245 Posts
"Again, it was a really nice story but someone here claimed that Gabriel is a deeper character and more real or whatever tha Kratos, and please that's complete bull. Kratos' personality comes from his brutality, his posture and his thirst for violence. He doesn't need to say anything because the animators do the work for the writers. Same cant be said about Gabriel. At least the Gabriel in the cutscenes." Gabriel shows his personality throughout the game, maybe you didn't notice it. He does become darker and more anguished as the game goes along. That scene with Laura afterthe "boss" fight....for example. Big scene there. Kratos is just grunt and kill...thats it. That is his whole persoanlity. Gabriel is far more complex as he has the aspect of justice and forgiveness conflicting with his need for revenge. The ending truly shows the personality of Gabriel and what he will be in the future. The writing was actually pretty good, its written more in a fairy tale style format then normal, but it wasn't terrible. However Marie should have narrated and not Zobek due to plot reasons. "GoW3 is a fantastic game because its gameplay is polished to perfection. Every battle can be won because you can learn your enemy and master your moves. This game is all reflexes. If you are an old school gamer who loves games from that era then you will be in heaven because this game will rape you. If you want your games to be fair and balanced then this game will still rape you, but you wont feel as good afterwards." Polish isn't everything. Some of the best games, such as Deus Ex, lack polish. In fact GOW is a button masher that takes almost no real strategy. This game is like Demon's Souls on harder difficulties...you have to be good to win. That is something lacking in todays games. " GoW3 could've added at least a couple more hours throwing all kinds of different enemies at you, but they went with quality over quantity, and it shows." Really, GOW III was boring except for the boss battles and some other key sequences. Then final battle was also an epic unfinished disappointment. Really, many of the platforming sections in Castlevania are refreshing due to the high quality of the art direction and how easy it is to nagivate. "the boss gets HALF of his health back. HALF" wrong, less than a fourth, some bosses will kill you like Cornell. Not a big penalty, just repeat the sequence again.
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#228 texasgoldrush
Member since 2003 • 15245 Posts
"The combat is excellent at times, and frustrating at others. Your weapons and combos simply dont do enough damage which makes every single fight a grind. There is no fun in attacking a boss with your 8 hit DIRECT combo and watching him lose a tiny fraction of his life. The idea here is that you will turn to your Shadow Magic makes your weapons more powerful, but not too powerful because then that would make the game too easy. So the Shadow Magic meter drains out fast and doesn't refill leaving you just a few hits of attacks that actually do some damage. The skeletons, the spiders, the wolves, and the coffin ants all wear out their welcome fast because fighting them without Shadow Magic is a grind." Why don't you use subweapns then? Many enemies die very quickly when they are used. Holy water devestates skeletons and vampires and takes a good chunk out of a coffin's health. Silver daggers destory lycans, including the Chapter 3 boss. Shadow daggers devestate Cornell. You are not using all the tools available to you. "I was hit numerous times by his BODY with his arm behind him still loading up his attack. How can you parry that? The Chapter 10 boss is in a cIass of its own in terms of douchbaggery. His attacks are completely random and are LONG range attacks meaning you get hit even if you are far away. No way to dodge or block them either because there is no tell. lol THere is no telling what that ****er is gonna do. " The gravedigger is very easy...you have to learn how he swings his shovel. It takes practice. I had no problems offing the guy. Maybe the game isn't flawed, but the gamer.
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S0lidSnake

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#229 S0lidSnake
Member since 2002 • 29001 Posts

Gabriel shows his personality throughout the game, maybe you didn't notice it. He does become darker and more anguished as the game goes along. That scene with Laura afterthe "boss" fight....for example. Big scene there. Kratos is just grunt and kill...thats it. That is his whole persoanlity. Gabriel is far more complex as he has the aspect of justice and forgiveness conflicting with his need for revenge. The ending truly shows the personality of Gabriel and what he will be in the future. The writing was actually pretty good, its written more in a fairy tale ****format then normal, but it wasn't terrible. However Marie should have narrated and not Zobek due to plot reasons. "GoW3 is a fantastic game because its gameplay is polished to perfection. Every battle can be won because you can learn your enemy and master your moves. This game is all reflexes. If you are an old school gamer who loves games from that era then you will be in heaven because this game will rape you. If you want your games to be fair and balanced then this game will still rape you, but you wont feel as good afterwards." Polish isn't everything. Some of the best games, such as Deus Ex, lack polish. In fact GOW is a button masher that takes almost no real strategy. This game is like Demon's Souls on harder difficulties...you have to be good to win. That is something lacking in todays games. " GoW3 could've added at least a couple more hours throwing all kinds of different enemies at you, but they went with quality over quantity, and it shows." Really, GOW III was boring except for the boss battles and some other key sequences. Then final battle was also an epic unfinished disappointment. Really, many of the platforming sections in Castlevania are refreshing due to the high quality of the art direction and how easy it is to nagivate. "the boss gets HALF of his health back. HALF" wrong, less than a fourth, some bosses will kill you like Cornell. Not a big penalty, just repeat the sequence again.texasgoldrush

The only time when he regrets what he's done is in the ending and that scene after that vampire girl fight. Even then he says, "I've done some questionable things." That's pretty terrible writing IMO.

Yeah, no.

Completely disagree there. There was nothing of high quality about the platforming sequences, it was not easy to navigate because of the trial and error aspect of it. As showcased in the Titan battles.

Nope, that last boss gets half of his life back. Smaller bosses get a quarter, the last one gets close to half of his life back.

Also if dying and repeating the boss fight because you missed a QTE isn't a big penalty then i dont know what to tell you.

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texasgoldrush

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#230 texasgoldrush
Member since 2003 • 15245 Posts
"Everything else however is flawed. The platforming while simple sometimes suffers from poor camera placement and a general lack of direction. There were times where I'd jump thinking I am supposed to land there, only to fall to my death. It's like Uncharted in that they have simplified the mechanics so almost everything is an auto grab, but unlike Uncharted or God Of War, the game does a poor job of telling you what's ahead of you. Perfect example would be in one of the later chapters when you make this very long jump, you think okay double jump and i should be good, but nope. Right when you get close to the wall the latch starts glowing meaning you have to press R2 to latch on to it. But by then it's too late and you are dead. Sure I beat it on the next try, but this effects the Titan battles in the game and completely sucks the fun out of them. There's a pretty decent checkpoint system there both during the titan battles and regular platforming sections, but even that cant save you from the agony you feel when you know you screwed it up because the game failed you." The camera is fine.....sometimes the game wants you to figure things out. Execpt for one moment in Chp 2 where the sun blocks out a grip point, the camera does a great job showing you where to go, even providing you with glowing platforms. Never once was I stuck platorming. Gabriel even uses body movement to show where to go. The only time the camera hides the way foward is when searching for hidden gems. And if your taling about the bone forest or fire cemetary gaps...did it the first time, realizing that it may take more than a double jump to get over the hole. If anything, the platforming is TOO easy.
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texasgoldrush

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#231 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"] Gabriel shows his personality throughout the game, maybe you didn't notice it. He does become darker and more anguished as the game goes along. That scene with Laura afterthe "boss" fight....for example. Big scene there. Kratos is just grunt and kill...thats it. That is his whole persoanlity. Gabriel is far more complex as he has the aspect of justice and forgiveness conflicting with his need for revenge. The ending truly shows the personality of Gabriel and what he will be in the future. The writing was actually pretty good, its written more in a fairy tale ****format then normal, but it wasn't terrible. However Marie should have narrated and not Zobek due to plot reasons. "GoW3 is a fantastic game because its gameplay is polished to perfection. Every battle can be won because you can learn your enemy and master your moves. This game is all reflexes. If you are an old school gamer who loves games from that era then you will be in heaven because this game will rape you. If you want your games to be fair and balanced then this game will still rape you, but you wont feel as good afterwards." Polish isn't everything. Some of the best games, such as Deus Ex, lack polish. In fact GOW is a button masher that takes almost no real strategy. This game is like Demon's Souls on harder difficulties...you have to be good to win. That is something lacking in todays games. " GoW3 could've added at least a couple more hours throwing all kinds of different enemies at you, but they went with quality over quantity, and it shows." Really, GOW III was boring except for the boss battles and some other key sequences. Then final battle was also an epic unfinished disappointment. Really, many of the platforming sections in Castlevania are refreshing due to the high quality of the art direction and how easy it is to nagivate. "the boss gets HALF of his health back. HALF" wrong, less than a fourth, some bosses will kill you like Cornell. Not a big penalty, just repeat the sequence again.S0lidSnake

The only time when he regrets what he's done is in the ending and that scene after that vampire girl fight. Even then he says, "I've done some questionable things." That's pretty terrible writing IMO.

Yeah, no.

Completely disagree there. There was nothing of high quality about the platforming sequences, it was not easy to navigate because of the trial and error aspect of it. As showcased in the Titan battles.

Nope, that last boss gets half of his life back. Smaller bosses get a quarter, the last one gets close to half of his life back.

Also if dying and repeating the boss fight because you missed a QTE isn't a big penalty then i dont know what to tell you.

In the Cornell and Carmilla fights, you repeat the QTE sequence, not the boss. The final boss is so easy that missing QTE is not a problem..You even heal quickly with no magic drainage.

"The only time when he regrets what he's done is in the ending and that scene after that vampire girl fight. Even then he says, "I've done some questionable things." That's pretty terrible writing IMO."

The writing is fine, he has done questionable things. Killing Cornell, which in turn destorys his light side is one example. The death of Claudia is another. He is questioning his mission as well. He is not the most complex chaarcter, but he is certainly more complex and has a more human quality than Kratos.

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CarnageHeart

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#232 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="rragnaar"][QUOTE="S0lidSnake"]

lol i know exactly how you feel. but it gets better. how far along are you in chapter 2? at least play till the second to last section in the game. it has a titan battle that is quite incredible. it's not much gameplay wise, but just play it for the spectacle.

texasgoldrush

Nah I'm done... I'm learning lessons this year about why I shouldn't buy every game that comes out just because it is something everyone else likes. I've been at it long enough that I should know better.

The camera is fine and so is the platforming.

As happened in your last Castlevania thread, you're getting more defensive and unreasonable as the thread progresses. You're gushed about Castlevania from the get-go but earlier in this thread (your second post in this thread, page 11 the way I have the pages setup) you admitted the camera was a problem.

I finished the game...........bests GOW III in every way except for camera. It has far more heart and soul than any GOW game or the recent Ninja Gaiden games.

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=27463764&page=10

I haven't gotten the full game because I hated the camera in the demo and its abundantly clear that the camera is just as horrible in the full game. As I stated in my initial demo impressions (also in this thread) like the Resident Evil games of old, the camera is more interested in being cinematic than being useful.

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Jbul

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#233 Jbul
Member since 2007 • 4838 Posts

Oh boy. Can we save all this trashy arguing and whining for another thread, please? I really enjoyed coming in here to talk about the game, until the last 20 posts.

If you don't like the game, great, Good for you. Here's a cookie. But please don't come in here and crap on this thread and kill the enthusiasm of the people who are still playing and enjoying it. Thank you. I respect anyone's opinion to say they don't like the game, but this is getting rediculous.

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S0lidSnake

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#234 S0lidSnake
Member since 2002 • 29001 Posts

Oh boy. Can we save all this trashy arguing and whining for another thread, please? I really enjoyed coming in here to talk about the game, until the last 20 posts.

If you don't like the game, great, Good for you. Here's a cookie. But please don't come in here and crap on this thread and kill the enthusiasm of the people who are still playing and enjoying it. Thank you. I respect anyone's opinion to say they don't like the game, but this is getting rediculous.

Jbul

All i did was review the game, and all rag did was make a single, very short post about how he didnt care for the game. In fact, he specificially said he didnt want to argue, and I stopped defending my review after a couple of posts.

It happens with every official thread, not everyone likes a game. Simply skip the post if it's killing your enthusiasm.

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Jbul

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#235 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

Oh boy. Can we save all this trashy arguing and whining for another thread, please? I really enjoyed coming in here to talk about the game, until the last 20 posts.

If you don't like the game, great, Good for you. Here's a cookie. But please don't come in here and crap on this thread and kill the enthusiasm of the people who are still playing and enjoying it. Thank you. I respect anyone's opinion to say they don't like the game, but this is getting rediculous.

S0lidSnake

All i did was review the game, and all rag did was make a single, very short post about how he didnt care for the game. In fact, he specificially said he didnt want to argue, and I stopped defending my review after a couple of posts.

It happens with every official thread, not everyone likes a game. Simply skip the post if it's killing your enthusiasm.

Actually, you've been whining about the game for at least 5-6 posts.

Simply skip the post if all you're going to do is whine. Thank you.

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S0lidSnake

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#236 S0lidSnake
Member since 2002 • 29001 Posts

Actually, you've been whining about the game for at least 5-6 posts.

Simply skip the post if all you're going to do is whine. Thank you.

Jbul

I actually stopped ****ing and moaning about the game after Chapter 3 precisely because i didnt want to **** up the thread. I kept all the negative things in my review, in one post as to not spam the thread. And only defended my review in one post, deciding against continuing the discussion. The Chapter 10 boss and the last section of the final boss are simply terrible, yet i didnt ramble on and on about them. i mentioned them once and moved on.

I get it. It's your favorite game of the year, and all my negative criticism is getting to you, but the game has some massive issues and saying people shouldn't talk about them on a message board is ridiculous to be frank.

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Jbul

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#237 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

Actually, you've been whining about the game for at least 5-6 posts.

Simply skip the post if all you're going to do is whine. Thank you.

S0lidSnake

I actually stopped ****ing and moaning about the game after Chapter 3 precisely because i didnt want to **** up the thread. I kept all the negative things in my review, in one post as to not spam the thread. And only defended my review in one post, deciding against continuing the discussion. The Chapter 10 boss and the last section of the final boss are simply terrible, yet i didnt ramble on and on about them. i mentioned them once and moved on.

I get it. It's your favorite game of the year, and all my negative criticism is getting to you, but the game has some massive issues and saying people shouldn't talk about them on a message board is ridiculous to be frank.

Yes, it's the Game Of The Century. Better than anything ever made, and I'm butt-hurt that people have criticisms about it.

You figured me out. Brilliant!

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S0lidSnake

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#238 S0lidSnake
Member since 2002 • 29001 Posts

Yes, it's the Game Of The Century. Better than anything ever made, and I'm butt-hurt that people have criticisms about it.

You figured me out. Brilliant!

Jbul

lol. Finish the game, and we can talk about it. I promise I will keep the whining to a minimum. :P

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Jbul

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#239 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

Yes, it's the Game Of The Century. Better than anything ever made, and I'm butt-hurt that people have criticisms about it.

You figured me out. Brilliant!

S0lidSnake

lol. Finish the game, and we can talk about it. I promise I will keep the whining to a minimum. :P

I will finish it. But I've been busy as hell so it's taking awhile. I'm only onthe 7th chapter! :| But I really liked the last 2 chapters. That Vampire War Game was awesome, and so were the night/day sections that proceeded it, with the section of ripping the curtains off the castle wall to kill the vampires with sunlight. Very cool stuff.

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CarnageHeart

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#240 CarnageHeart
Member since 2002 • 18316 Posts

Oh boy. Can we save all this trashy arguing and whining for another thread, please? I really enjoyed coming in here to talk about the game, until the last 20 posts.

If you don't like the game, great, Good for you. Here's a cookie. But please don't come in here and crap on this thread and kill the enthusiasm of the people who are still playing and enjoying it. Thank you. I respect anyone's opinion to say they don't like the game, but this is getting rediculous.

Jbul

If you want a thread where anyone can come in and say anything about a game no matter how ridiculous so long as its positive without being challenged, its probably better to start a thread in the forum devoted to Castlevania.

Here in GGD debates sometimes break out.

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Spirit_of_87

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#241 Spirit_of_87
Member since 2003 • 2423 Posts

[QUOTE="S0lidSnake"]

[QUOTE="Jbul"]

Yes, it's the Game Of The Century. Better than anything ever made, and I'm butt-hurt that people have criticisms about it.

You figured me out. Brilliant!

Jbul

lol. Finish the game, and we can talk about it. I promise I will keep the whining to a minimum. :P

I will finish it. But I've been busy as hell so it's taking awhile. I'm only onthe 7th chapter! :| But I really liked the last 2 chapters. That Vampire War Game was awesome, and so were the night/day sections that proceeded it, with the section of ripping the curtains off the castle wall to kill the vampires with sunlight. Very cool stuff.

He'll yeah!! That part was awesome! That's what I was talking about when I said I wanted a Simons Quest remake or a Castlevania game with the night/day theme. The end of that level actually put a little bit of fear into me.... I stayed inside the room where the cut scene took place and the next thing I knew, I was surrounded by vampires. I had to use a crystal to escape and I bolted straight to the door while I was being chased by even more vampires. So awesome :)
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S0lidSnake

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#242 S0lidSnake
Member since 2002 • 29001 Posts

I will finish it. But I've been busy as hell so it's taking awhile. I'm only onthe 7th chapter! :| But I really liked the last 2 chapters. That Vampire War Game was awesome, and so were the night/day sections that proceeded it, with the section of ripping the curtains off the castle wall to kill the vampires with sunlight. Very cool stuff.

Spirit_of_87

He'll yeah!! That part was awesome! That's what I was talking about when I said I wanted a Simons Quest remake or a Castlevania game with the night/day theme. The end of that level actually put a little bit of fear into me.... I stayed inside the room where the cut scene took place and the next thing I knew, I was surrounded by vampires. I had to use a crystal to escape and I bolted straight to the door while I was being chased by even more vampires. So awesome :)

Yup, one of my favorites part of the game as well. that's when the combat finally began to click with me. TBH, Chapters 4-8 were my favorite of the game. The last few chapters (aside from the awesome story scenes in Chapter 12) didn't match the goodness of Chapters 4-8.

BTW, those who have finished the game, do you guys only have the Solid Eye and bandana or do you have the entire Solid Snake skin? Do I have to beat the game on higher difficulties to unlock it? I have finished every chapter on normal except for the last chapter, does it unlock after you beat the game on Normal?

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Jbul

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#243 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

[QUOTE="S0lidSnake"]

lol. Finish the game, and we can talk about it. I promise I will keep the whining to a minimum. :P

Spirit_of_87

I will finish it. But I've been busy as hell so it's taking awhile. I'm only onthe 7th chapter! :| But I really liked the last 2 chapters. That Vampire War Game was awesome, and so were the night/day sections that proceeded it, with the section of ripping the curtains off the castle wall to kill the vampires with sunlight. Very cool stuff.

He'll yeah!! That part was awesome! That's what I was talking about when I said I wanted a Simons Quest remake or a Castlevania game with the night/day theme. The end of that level actually put a little bit of fear into me.... I stayed inside the room where the cut scene took place and the next thing I knew, I was surrounded by vampires. I had to use a crystal to escape and I bolted straight to the door while I was being chased by even more vampires. So awesome :)

Cool, yeah, I fought it out in that little chamber with the ruins, back to the wall! They just kept coming, and I kept smashing. Then the epic music kicked in around my 10th kill, chaos around me as I staked vampires left and right, and it reminded me of why this game is so bad*** :)

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texasgoldrush

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#244 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="rragnaar"] Nah I'm done... I'm learning lessons this year about why I shouldn't buy every game that comes out just because it is something everyone else likes. I've been at it long enough that I should know better.CarnageHeart

The camera is fine and so is the platforming.

As happened in your last Castlevania thread, you're getting more defensive and unreasonable as the thread progresses. You're gushed about Castlevania from the get-go but earlier in this thread (your second post in this thread, page 11 the way I have the pages setup) you admitted the camera was a problem.

I finished the game...........bests GOW III in every way except for camera. It has far more heart and soul than any GOW game or the recent Ninja Gaiden games.

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=27463764&page=10

I haven't gotten the full game because I hated the camera in the demo and its abundantly clear that the camera is just as horrible in the full game. As I stated in my initial demo impressions (also in this thread) like the Resident Evil games of old, the camera is more interested in being cinematic than being useful.

The camera was a problem in a few parts, but 95% of the time, the camera is fine. The frusteration with the camera was actually minimized do to my awareness of where enemies are as well as staying away from the backs of the combat area. The camera for platforming was near perfect. Hell, the platforming is easier than the PoP games.
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UpInFlames

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#246 UpInFlames
Member since 2004 • 13301 Posts

[QUOTE="Jbul"]

Oh boy. Can we save all this trashy arguing and whining for another thread, please? I really enjoyed coming in here to talk about the game, until the last 20 posts.

If you don't like the game, great, Good for you. Here's a cookie. But please don't come in here and crap on this thread and kill the enthusiasm of the people who are still playing and enjoying it. Thank you. I respect anyone's opinion to say they don't like the game, but this is getting rediculous.

CarnageHeart

If you want a thread where anyone can come in and say anything about a game no matter how ridiculous so long as its positive without being challenged, its probably better to start a thread in the forum devoted to Castlevania.

Here in GGD debates sometimes break out.

If I'm not mistaken, you reacted the same when people had negative opinions for the Ico/Shadow of the Colossus "remake". ;)

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Spirit_of_87

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#248 Spirit_of_87
Member since 2003 • 2423 Posts
^^^^ That's cool, I understand that you guys have opinions and it's cool to state your opinions on the experience you had with the demo. But other than that, it seems that you guys/girls are just bringing up a bunch of BS from the posters history. That kind of crap doesn't belong here, take it to PM and post your opinions once you've played the full game, that is if you do decide to play LoS. Because the problem with those types of post is that they are completely unrelated to the subject matter at hand and it attracts flys like turds. I can respect solids opinion because he played the full game and although I don't agree with him because I think he missed a lot of things and his reflexs appear to be slow :P His opinion is valid because he played beyond the demo, his experience was like a roller coaster with highs and lows. Everyone else is just reaching for something that isn't there.
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Spirit_of_87

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#249 Spirit_of_87
Member since 2003 • 2423 Posts

BTW, those who have finished the game, do you guys only have the Solid Eye and bandana or do you have the entire Solid Snake skin? Do I have to beat the game on higher difficulties to unlock it? I have finished every chapter on normal except for the last chapter, does it unlock after you beat the game on Normal?

S0lidSnake
Not sure I'll have to check when I get home. I only beat the game on normal but maybe Archie knows I think he said he beat it on paladin.
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Dracula68

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#250 Dracula68
Member since 2002 • 33109 Posts
I officially quit playing this. The camera and platforming are terrible and I haven't really enjoyed the combat at all. I don't know what I'll play next. Right now, I sorta hate everything.rragnaar
Aw, I wanted you to get stuck where I am.....too frustrated with the Lycan Lord to continue right now at least. This should have been a Boss near the end of the game not Chapter 3!