Now when I say roots I don't just mean bringing back zombies, limited ammo, closed corridors, and things of that nature. I'm talking about bringing back the pre-determined camera angles and puzzle based gameplay while making updates that make the game a little more realistic (such as enemies following you into other rooms and mansion's with more than one restroom).
I ask because these days it seems in the video game industry, what's old is new again. Case in point: Street Fighter IV, Mario Brothers, Donkey Kong, and Mortal Kombat. All of these legacy titles returned to the format that helped them become a legacy in the first place so it seems likely that Capcom would strongly consider moving back towards the old format. Of course at the same time all the games I just mentioned were 2D games so it might not apply to a 3D game like Resident Evil.
Still I'm not here to try to convince you one way or another. I'm more interested in seeing how people would feel about this and weather or not this is an angle that Capcom would consider for Resident Evil 6.
Sorry for the slip up about tank controls.
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