I really try not to. Rarely do. When I do, I feel defeated and like I didn't really beat the game.
But too cryptic, this. Was there some NPC who would have told me?
If I'm not having fun figuring out the solution, I look up the solution. No I don't feel bad, because then I move on to a fun part. And when I'm done with that fun part, then I got more fun games. It's like I never run out of fun and if I'm stuck then I can skip right to fun again.
I look up walkthroughs whenever I get stuck in a game. Some of the solutions are things that I never would have figured out on my own. Like the exploding boss in Ninja Gaiden 2, for example. I never would have figured that one out. I try my best to solve puzzles on my own, but if I've tried everything and still find myself stuck, why beat myself up over it? we as gamers should help one another. We're a community.
Sometimes. There are times when I know I'm just not going to figure it out. It ain't gonna happen and I can either accept that I won't be making any more progress and leave the game or just look up the solution.
And yes it does make me feel crappy when I do it. Most of the time it's something so completely obvious in the end that I wonder how I dress myself in the morning yet I can't solve the thing. Absolutely fuming.
....Sometimes games can be BS too. I remember one puzzle in Broken Sword involving a goat. I was doing the right thing but my timing was slightly off. But there was nothing to really indicate my timing was off (it's a point and click adventure. Timing is generally not a thing). So I looked up the solution and it basically said "do the thing You were doing but it will take shots to get the timing right". 🤦🏻♂️
I won't hesitate to look up something if I feel I'm going to miss anything honestly. I don't have nearly as much time to play as I did when I was younger, so Gaming is more of a stress relief/escape rather than a challenge to beat. I have a bigger problem losing interest in a game and moving on to another without beating it, so a guide to help me complete it faster is a boon more than a deterrent.
Play every game blind and would only look up guides on repeated playthroughs if I wanted to get 100% (which is roughly 1 out of every 50 games I play). Sometimes I don't even beat the game, depends if I like it enough to see me to the finish, & then usually pleased with my one playthrough and walk away from the game, trading in my copy.
As for multiplayer games I generally don't like guides because it's someone insisting the playstyle they are using is law, and I hate someone else telling me how to play a game. I like to find my own flow and play my own way.
Oh ya, all the time. But no, it doesn't make me, umm..."feel crappy". Not sure why it would.
I give a game an honest go, but if I am having a tough time with a puzzle or figuring something out, I'll look up a guide or something.
I don't mind a challenge, but I prefer to keep making forward progress. Also there's so many games to play these days I can't waste time hung up on a certain part for so long.
Usually don't. If it's about solving puzzles or riddles, exploration and discovery, character builds, etc. I keep it blind. And it usually works out. I only really get stuck on some of the more challenging puzzle games. Like Stephens Sausage Roll is something I chip away at slowly, still haven't cleared Baba is You. Might be a hold over from banging my head against the cryptic stuff in older games, but I just refuse to look up solutions lol.
Now if it's something with arcade style goals, doing multiple runs, I'll look into what others are doing after I've taken a few cracks at it. 1CCs, speed runs, score runs, no hurt runs, combo mad, etc. There's still the enjoyment of finding my own way initially, but it's always interesting to see what better players are doing.
Fighting games, I'm all in on day 1 searching up tech, contributing my own finds. No reason to isolate and handicap myself.
I do my best to not use a guide on the first playthrough. If it's a game I truly enjoyed I'll go back through with a guide to find what I may have missed.
I would never feel bad for doing it. I imagine a game developer would get a kick out of knowing they stumped some people, too.
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