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[QUOTE="AFBrat77"][QUOTE="JML897"]
That's the thing about Doom levels - they were complex, but being complex doesn't automatically make the level design good. It's not like you would beat the levels by solving puzzles or anything. It was just "wander around aimlessly until you finally find the key/switch you're looking for".
I love Doom, it's one of my favorite games. It's just that once I get to the second episode, almost every level from there on out makes me think "oh damnit, I hate this level because of all the running in circles I know I'm going to do". Doom II can be even worse in that regard; some of the levels in that game are atrocious.
JML897
Some of the best and most memorable levels in FPS history, not sure where you are coming at.
This level is complete garbage http://www.youtube.com/watch?v=PwBnJ5UAiRsNot my favorite level, and certainly not the most memorable, but for every 1 average level (and it isn't that bad a level, despite the whining of the guy in the video, who really does seem to be whining) there are 5 outstanding memorable levels in the game.
Still the best FPS of all time.
If you want a DOOM game with bad level design, check out Final DOOM, now THAT is a game with some weak levels.
[QUOTE="JigglyWiggly_"]I don't like that old level design. It's just confusing for no reason. I don't care about navigating the map. JML897
That's the thing about Doom levels - they were complex, but being complex doesn't automatically make the level design good. It's not like you would beat the levels by solving puzzles or anything. It was just "wander around aimlessly until you finally find the key/switch you're looking for".
I love Doom, it's one of my favorite games. It's just that once I get to the second episode, almost every level from there on out makes me think "oh damnit, I hate this level because of all the running in circles I know I'm going to do". Doom II can be even worse in that regard; some of the levels in that game are atrocious.
Some of the best and most memorable levels in FPS history, not sure where you are coming at.
[QUOTE="JML897"]
[QUOTE="JigglyWiggly_"]I don't like that old level design. It's just confusing for no reason. I don't care about navigating the map. AFBrat77
That's the thing about Doom levels - they were complex, but being complex doesn't automatically make the level design good. It's not like you would beat the levels by solving puzzles or anything. It was just "wander around aimlessly until you finally find the key/switch you're looking for".
I love Doom, it's one of my favorite games. It's just that once I get to the second episode, almost every level from there on out makes me think "oh damnit, I hate this level because of all the running in circles I know I'm going to do". Doom II can be even worse in that regard; some of the levels in that game are atrocious.
Some of the best and most memorable levels in FPS history, not sure where you are coming at.
This level is complete garbage http://www.youtube.com/watch?v=PwBnJ5UAiRsPlease Log In to post.
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