How do you feel about QTEs (Quick Time Events) in games? I believe Shenmue was the first to do them? I personally find that they add a lot to games, help them feel more immersive and help the player feel more connected, aware, and ready to react to what is to come. This keeps me on the edge of my seat while playing....never knowing when it will be necessary to think fast. I just finished Uncharted: Drake's Fortune, and there were parts that had QTEs that were very well done and surprising. I think Kojima could learn a lesson or two about keeping his games more interactive through QTEs while also expanding the story.....there were many times in that game where they would've worked great (not just as flashbacks either). I just keep thinking back to RE4 and the fight between Leon and Krauser.
What do you think about them? Yay, nay? Why?
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