Do you think the Playstation has better 3D platformers than the N64?

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KillerCannonade

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#1 KillerCannonade
Member since 2012 • 403 Posts
Don't see how. The PS1 library destroys it in 3D platformers in my opinion, including some multiplats, diversity, and quality. Crash Bandicoot English and better animated version of Ryaman 2 Better Gex 2 and 3. Spyro Croc series Ape Escape Pandemonium 1 and 2 Pitfall 3D Jersey Devil Jumping Flash And what does the N64 have? Maybe Mario 64? Banjo series Conker Silicon Valley? I mean I think it's clear the N64 has lost this one.
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rilpas

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#2 rilpas
Member since 2012 • 8161 Posts
I think it has more good ones while the N64 has more amazing ones if that makes sense
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KillerCannonade

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#3 KillerCannonade
Member since 2012 • 403 Posts
I think it has more good ones while the N64 has more amazing ones if that makes senserilpas
Partially.
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rilpas

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#4 rilpas
Member since 2012 • 8161 Posts
[QUOTE="rilpas"]I think it has more good ones while the N64 has more amazing ones if that makes senseKillerCannonade
Partially.

it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games
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KillerCannonade

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#5 KillerCannonade
Member since 2012 • 403 Posts
[QUOTE="KillerCannonade"][QUOTE="rilpas"]I think it has more good ones while the N64 has more amazing ones if that makes senserilpas
Partially.

it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games

So what to you qualify as great games on N64?
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YoshiYogurt

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#6 YoshiYogurt
Member since 2010 • 6008 Posts
Spyro had a lasting impact on me, but nothing beats mario 64. The playstation had more 3d platformers though.
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rilpas

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#7 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"][QUOTE="KillerCannonade"] Partially.KillerCannonade
it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games

So what to you qualify as great games on N64?

Super Mario 64 is THE best 3D platformer I've ever played and this is coming from someone who's mostly "meh" about the genre

Banjo 1 and 2 are also really fun

Conker: Bad Fur day is awesome

On the PS1 side I really liked the crash games but by the time I reach the mid point of the 2nd game or try playing the third game i always get a case of severe burnout

was never a fan of the spyro games, though my wife loves them

Do not like Pitfall

only played the demo for Ape Escape, it really didn't do it for me

never played Croc

Pandemonium is fun

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KillerCannonade

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#8 KillerCannonade
Member since 2012 • 403 Posts
Spyro had a lasting impact on me, but nothing beats mario 64. The playstation had more 3d platformers though.YoshiYogurt
What are you comparing Mario 64 to?
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KillerCannonade

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#9 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="KillerCannonade"][QUOTE="rilpas"] it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great gamesrilpas

So what to you qualify as great games on N64?

Super Mario 64 is THE best 3D platformer I've ever played and this is coming from someone who's mostly "meh" about the genre

Banjo 1 and 2 are also really fun

Conker: Bad Fur day is awesome

On the PS1 side I really liked the crash games but by the time I reach the mid point of the 2nd game or try playing the third game i always get a case of severe burnout

was never a fan of the spyro games, though my wife loves them

Do not like Pitfall

only played the demo for Ape Escape, it really didn't do it for me

never played Croc

Pandemonium is fun

Super Mario 64 is the best 3D platformer you ever played? What exactly does Super Mario have over other games? More Empty space? Lack of events outside of red coin backtracking? A lot of the levels taking place outdoors seem to have the same designs but recolored? Slow control reactions? Lack of real exploration? Lack of content? Not seeing it. I can't even see how you can compare it to the other N64 games on the list. Or Spyro. Maybe it has the pace you're looking for in your game.
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rilpas

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#10 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

[QUOTE="KillerCannonade"] So what to you qualify as great games on N64?KillerCannonade

Super Mario 64 is THE best 3D platformer I've ever played and this is coming from someone who's mostly "meh" about the genre

Banjo 1 and 2 are also really fun

Conker: Bad Fur day is awesome

On the PS1 side I really liked the crash games but by the time I reach the mid point of the 2nd game or try playing the third game i always get a case of severe burnout

was never a fan of the spyro games, though my wife loves them

Do not like Pitfall

only played the demo for Ape Escape, it really didn't do it for me

never played Croc

Pandemonium is fun

Super Mario 64 is the best 3D platformer you ever played? What exactly does Super Mario have over other games? More Empty space? Lack of events outside of red coin backtracking? A lot of the levels taking place outdoors seem to have the same designs but recolored? Slow control reactions? Lack of real exploration? Lack of content? Not seeing it. I can't even see how you can compare it to the other N64 games on the list. Or Spyro. Maybe it has the pace you're looking for in your game.

maybe. All I know is that mario 64 is one of the few 3D platformers I enjoy

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YoshiYogurt

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#11 YoshiYogurt
Member since 2010 • 6008 Posts
[QUOTE="YoshiYogurt"]Spyro had a lasting impact on me, but nothing beats mario 64. The playstation had more 3d platformers though.KillerCannonade
What are you comparing Mario 64 to?

The playstation's 3d playformers. Better level design, most balanced difficulty, and just the most fun.
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KillerCannonade

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#12 KillerCannonade
Member since 2012 • 403 Posts
[QUOTE="KillerCannonade"][QUOTE="YoshiYogurt"]Spyro had a lasting impact on me, but nothing beats mario 64. The playstation had more 3d platformers though.YoshiYogurt
What are you comparing Mario 64 to?

The playstation's 3d playformers. Better level design, most balanced difficulty, and just the most fun.

Mario has better balance in difficulty? Crash has more balanced difficulty in each game and the games actually get harderd as you go on not easier with some cheapness thrown in. cheap=/=hard. Also Level design is funny, most levels are empty, the only content in them most of the time with you going back are red coins which are in empty spaces. There's no life on the ground or the sky, and all outdoor areas seem to just be recolored. Fun is subjective, maybe you had more fun.
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Solid_Tango

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#13 Solid_Tango
Member since 2009 • 8609 Posts
Tomba 2> everything Nintendo
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nameless12345

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#14 nameless12345
Member since 2010 • 15125 Posts

No.

Crash 3 was good but is a "2.5D" platformer (thus comparable to Kirby 64), Crash 1 was a joke, don't really care for Rayman 2 but atleast the 64 version doesn't have cut levels and is high-res (with Exp. Pak), the 3D Gex platformers were mediocre, Spyro was good but not quite a match for SM64 (let alone the Banjo games), the Croc games were a joke, I didn't play Ape Escape but it looks like an average SM64 rip-off with a gimmick (catching monkeys) to me, Pandemonium is a decent "2.5D" platformer but hardly in the same league as SM64 and Banjo, don't really know about Pitfall 3D and Jersey Devil but they look unappealing to me and Jumping Flash is only interesting because it's first-person and an early attempt at 3D platforming.

Of course all of the written is just my opinion.

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Emerald_Warrior

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#16 Emerald_Warrior
Member since 2008 • 6581 Posts

N64:

  • Banjo-Kazooie
  • Banjo-Tooie
  • Donkey Kong 64
  • Super Mario 64

PS1:

  • Crash Bandicoot
  • Crash Bandicoot 2: Cortex Strikes Back
  • Crash Bandicoot 3: Warped
  • Pac-Man World
  • Spider (an underrated early PS1 title)
  • Spyro The Dragon
  • Spyro the Dragon 2: Ripto's Rage
  • Spyro the Dragon: Year of the Dragon

PS1 wins it for me. Out of the N64 platformers, I only like Super Mario 64, really. The collect-a-thon gameplay of the other N64 games doesn't really appeal to me.

And would Tomb Raider count as a platformer? It's not all cutesy and kiddy, but what else would you call it? At least the first one was very focused on platforming rather than the action so much.

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Seabas989

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#17 Seabas989
Member since 2009 • 13567 Posts

The PS1 I guess since it had Ape Escape.

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campzor

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#18 campzor
Member since 2004 • 34932 Posts
ape escape is better than n64s best platformer..(mario64) so adding crash/spyro is just overkill
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#19 MonkeySpot
Member since 2010 • 6070 Posts

No question about it - PS1 definitely had better 3D platformers, and more of them.

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#20 nintendoboy16
Member since 2007 • 42207 Posts

About Rayman 2: how does having English dialogue make a multiplatform instantly superior when it doesn't even matter for core gameplay? It may have better animation, but the PlayStation version also stripped content from the other versions (N64, Dreamcast and PC). Not the version I want.

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#21 YoshiYogurt
Member since 2010 • 6008 Posts
[QUOTE="KillerCannonade"][QUOTE="YoshiYogurt"][QUOTE="KillerCannonade"] What are you comparing Mario 64 to?

The playstation's 3d playformers. Better level design, most balanced difficulty, and just the most fun.

Mario has better balance in difficulty? Crash has more balanced difficulty in each game and the games actually get harderd as you go on not easier with some cheapness thrown in. cheap=/=hard. Also Level design is funny, most levels are empty, the only content in them most of the time with you going back are red coins which are in empty spaces. There's no life on the ground or the sky, and all outdoor areas seem to just be recolored. Fun is subjective, maybe you had more fun.

I was never really a crash fan, so I can't really comment on it. I also had rayman 1, the original, which I played the crap out of as a young kid, and my mom just now dug up rayman 2 she had buried in a box for me, along with oddworld. I'm going to finish my entire backlog of games and then go back to some ps1 games and finally play Rayman2, over 16 years since we got the original.
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#22 rilpas
Member since 2012 • 8161 Posts

Quake on N64 had better graphics then the P.C. version of the game.Heck Quake2 on the PS1 looks like a D.O.S. game. As for platformers, Donkey Kong and Mario 64 blow any game on the PS1. The PS1 has the deeper library because of going to CD's ,but the N64 has better graphics for the time staying with cartridges.

roulettethedog

sorry but that is just not true, the PC version ran at twice the resolution on the hardware at the time

here's the N64 version of Quake

40136-Quake_64_%28USA%29-1.jpg

quake.jpg

these two pictures were taken from the different websites, if I'm not mistaken this was the game's native resolution

now here is the Pc version

quake1.gif

quake_RE_HALO_VS_BATTLEFIELD-s370x278-17

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KillerCannonade

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#23 KillerCannonade
Member since 2012 • 403 Posts

No.

Crash 3 was good but is a "2.5D" platformer (thus comparable to Kirby 64), Crash 1 was a joke, don't really care for Rayman 2 but atleast the 64 version doesn't have cut levels and is high-res (with Exp. Pak), the 3D Gex platformers were mediocre, Spyro was good but not quite a match for SM64 (let alone the Banjo games), the Croc games were a joke, I didn't play Ape Escape but it looks like an average SM64 rip-off with a gimmick (catching monkeys) to me, Pandemonium is a decent "2.5D" platformer but hardly in the same league as SM64 and Banjo, don't really know about Pitfall 3D and Jersey Devil but they look unappealing to me and Jumping Flash is only interesting because it's first-person and an early attempt at 3D platforming.

Of course all of the written is just my opinion.

nameless12345
Crash isn't 2.5 D. know what 2.5 D is before spouting nonsense. You basically said you need to cheat to have Rayman 2 look on par with the PSX version. everything else, eh opinion.
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#24 KillerCannonade
Member since 2012 • 403 Posts

N64:

  • Banjo-Kazooie
  • Banjo-Tooie
  • Donkey Kong 64
  • Super Mario 64

PS1:

  • Crash Bandicoot
  • Crash Bandicoot 2: Cortex Strikes Back
  • Crash Bandicoot 3: Warped
  • Pac-Man World
  • Spider (an underrated early PS1 title)
  • Spyro The Dragon
  • Spyro the Dragon 2: Ripto's Rage
  • Spyro the Dragon: Year of the Dragon

PS1 wins it for me. Out of the N64 platformers, I only like Super Mario 64, really. The collect-a-thon gameplay of the other N64 games doesn't really appeal to me.

And would Tomb Raider count as a platformer? It's not all cutesy and kiddy, but what else would you call it? At least the first one was very focused on platforming rather than the action so much.

Emerald_Warrior
Tomb Raider= Uncharted. Cinematic thrid person shooter. Just kidding, More Action Adventure with platforming but I could see some say that.
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KillerCannonade

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#25 KillerCannonade
Member since 2012 • 403 Posts

About Rayman 2: how does having English dialogue make a multiplatform instantly superior when it doesn't even matter for core gameplay? It may have better animation, but the PlayStation version also stripped content from the other versions (N64, Dreamcast and PC). Not the version I want.

nintendoboy16
The game is better animated, less glitches, faster button reactions, clearer music, and no slow down. Then for the N64 you have slightly better graphics some content not cut which is not as much as some keep implying and that's it.
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Stefan91x

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#26 Stefan91x
Member since 2011 • 225 Posts

I've never liked any PS1 platformer

Crash isn't full 3D

Spyro feels to me like a mix of a second class Banjo Kazooie rip off and a pseudo adventure game

and Croc.....awful controls, small and linear worlds, terrible camera

I like the PS1 for racing games but platformers......no there are not any good ones, imo

The game is better animated, less glitches, faster button reactions, clearer music, and no slow down. Then for the N64 you have slightly better graphics some content not cut which is not as much as some keep implying and that's it.KillerCannonade
You're wrong, the N64 version has better textures, less pop ups and you can switch the resolution.Like any PS1 game, Rayman 2 has no perspective correction too.

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KillerCannonade

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#27 KillerCannonade
Member since 2012 • 403 Posts

I've never liked any PS1 platformer

Crash isn't full 3D

Spyro feels to me like a mix of a second class Banjo Kazooie rip off and a pseudo adventure game

and Croc.....awful controls, small and linear worlds, terrible camera

I like the PS1 for racing games but platformers......no there are not any good ones, imo

[QUOTE="KillerCannonade"]The game is better animated, less glitches, faster button reactions, clearer music, and no slow down. Then for the N64 you have slightly better graphics some content not cut which is not as much as some keep implying and that's it.Stefan91x

You're wrong, the N64 version has better textures, less pop ups and you can switch the resolution.Like any PS1 game, Rayman 2 has no perspective correction too.

You only played the first Croc then because both Crocs are two completely different games. Crash is full 3d. learn what 3D is. and No I am not wrong. i never said that the Rayman 2 PSX version had better texture, I even said the N64 one had better graphics, it does not change the fact that: You need the EXp for a clear graphical difference. The Ps1 version is in english Ps1 versions sound is better. Ps1 version has no slow down. Ps1 version has better FPS and animation. I do not recall that 2D demo of Rayman 2 being ion the n64 version. The Water weffect when skeeing on that snake is better. Ps1 version also has less blur (less blue or better graphics, pick your poison.)
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nameless12345

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#28 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

No.

Crash 3 was good but is a "2.5D" platformer (thus comparable to Kirby 64), Crash 1 was a joke, don't really care for Rayman 2 but atleast the 64 version doesn't have cut levels and is high-res (with Exp. Pak), the 3D Gex platformers were mediocre, Spyro was good but not quite a match for SM64 (let alone the Banjo games), the Croc games were a joke, I didn't play Ape Escape but it looks like an average SM64 rip-off with a gimmick (catching monkeys) to me, Pandemonium is a decent "2.5D" platformer but hardly in the same league as SM64 and Banjo, don't really know about Pitfall 3D and Jersey Devil but they look unappealing to me and Jumping Flash is only interesting because it's first-person and an early attempt at 3D platforming.

Of course all of the written is just my opinion.

KillerCannonade

Crash isn't 2.5 D. know what 2.5 D is before spouting nonsense. You basically said you need to cheat to have Rayman 2 look on par with the PSX version. everything else, eh opinion.

Okay, it would probably be better to describe it as "limited space linear 3D platformer".

Rayman 2 looks smoother and has better lighting than the PS1 version without the Exp. Pak too.

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nameless12345

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#29 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="roulettethedog"]

Quake on N64 had better graphics then the P.C. version of the game.Heck Quake2 on the PS1 looks like a D.O.S. game. As for platformers, Donkey Kong and Mario 64 blow any game on the PS1. The PS1 has the deeper library because of going to CD's ,but the N64 has better graphics for the time staying with cartridges.

rilpas

sorry but that is just not true, the PC version ran at twice the resolution on the hardware at the time

here's the N64 version of Quake

quake.jpg

these two pictures were taken from the different websites, if I'm not mistaken this was the game's native resolution

now here is the Pc version

quake_RE_HALO_VS_BATTLEFIELD-s370x278-17

N64 version had worse texture and level detail but better lighting than PC version. But I think Turok 1 was more impressive than Quake 64 (minus the thick fog).

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nameless12345

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#30 nameless12345
Member since 2010 • 15125 Posts

Let me expand TC's worthwhile N64 platformer list a little:

- Mario 64

- Banjo-Kazooie

- Banjo-Tooie

- Donkey Kong 64

- Conker's BFD

- Rayman 2 (not exclusive but had it's advantages over PS1 version)

- Kirby 64

- Yoshi's Story

- Mischief Makers

- Glover

- Rocket: Robot on Wheels (made by the same people who made the Sly Cooper series)

So while PS1 had more of them, quality is subjective. For example I found DK64 better than any PS1 platformer I played (I'm a fan of Rare's old "collect-a-thon" platformers).

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TheColbert

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#31 TheColbert
Member since 2008 • 3846 Posts
Does PS1 have Banjo Kazzooie? Didn't think so.
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tjricardo089

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#32 tjricardo089
Member since 2010 • 7429 Posts

Yes. Spyro and Crash Bandicoot alone will do the job.

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rilpas

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#33 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

[QUOTE="roulettethedog"]

Quake on N64 had better graphics then the P.C. version of the game.Heck Quake2 on the PS1 looks like a D.O.S. game. As for platformers, Donkey Kong and Mario 64 blow any game on the PS1. The PS1 has the deeper library because of going to CD's ,but the N64 has better graphics for the time staying with cartridges.

nameless12345

sorry but that is just not true, the PC version ran at twice the resolution on the hardware at the time

here's the N64 version of Quake

these two pictures were taken from the different websites, if I'm not mistaken this was the game's native resolution

now here is the Pc version

N64 version had worse texture and level detail but better lighting than PC version. But I think Turok 1 was more impressive than Quake 64 (minus the thick fog).

yeah It's possible it had better lighting

as for Turok I can't really tell, I've played the PC version, the graphics were ok, but as you said... that fog was annoying

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KillerCannonade

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#34 KillerCannonade
Member since 2012 • 403 Posts

Let me expand TC's worthwhile N64 platformer list a little:

- Mario 64

- Banjo-Kazooie

- Banjo-Tooie

- Donkey Kong 64

- Conker's BFD

- Rayman 2 (not exclusive but had it's advantages over PS1 version)

- Kirby 64

- Yoshi's Story

- Mischief Makers

- Glover

- Rocket: Robot on Wheels (made by the same people who made the Sly Cooper series)

So while PS1 had more of them, quality is subjective. For example I found DK64 better than any PS1 platformer I played (I'm a fan of Rare's old "collect-a-thon" platformers).

nameless12345
ess "Mee too games" should be the primary concern here. Even if not. Kirby 64 is not a 3D platformer Also Ps 3D platformers are much more liked and all try to differentiated from each other aiming at different audiences. kingsleys Quest Croc 2 Crash 1 2 and 3 Spyro 2 and 3 Rayman 2 (more improvements than the N64 version) Gex 2 and 3 Jersey devil Phix Pitfall 3D Q*bert PS1 I am not even mentioning number, choose any 3 and it's better than the majority of the whole library. i think nameless just needs to play more PSx platformers instead of mainstream games. You had no problem doing that for the n64 based on your list. Oh and another thing, N64 has a lot more BAD-TERRIBLE platformers than the PSX as well. making the top N64 platformers look like gods in comparison.
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nameless12345

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#35 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

Let me expand TC's worthwhile N64 platformer list a little:

- Mario 64

- Banjo-Kazooie

- Banjo-Tooie

- Donkey Kong 64

- Conker's BFD

- Rayman 2 (not exclusive but had it's advantages over PS1 version)

- Kirby 64

- Yoshi's Story

- Mischief Makers

- Glover

- Rocket: Robot on Wheels (made by the same people who made the Sly Cooper series)

So while PS1 had more of them, quality is subjective. For example I found DK64 better than any PS1 platformer I played (I'm a fan of Rare's old "collect-a-thon" platformers).

KillerCannonade

Kirby 64 is not a 3D platformer

Overlooked your thread title, my bad (Kirby 64 is 3D tho, Yoshi's Story and Mischief Makers aren't).

Don't really care how liked PS1 platformers are. For me, they aren't as good as N64's. But it's all opinion in the end, eh? ;)

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#36 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="KillerCannonade"][QUOTE="nameless12345"]

Let me expand TC's worthwhile N64 platformer list a little:

- Mario 64

- Banjo-Kazooie

- Banjo-Tooie

- Donkey Kong 64

- Conker's BFD

- Rayman 2 (not exclusive but had it's advantages over PS1 version)

- Kirby 64

- Yoshi's Story

- Mischief Makers

- Glover

- Rocket: Robot on Wheels (made by the same people who made the Sly Cooper series)

So while PS1 had more of them, quality is subjective. For example I found DK64 better than any PS1 platformer I played (I'm a fan of Rare's old "collect-a-thon" platformers).

nameless12345

Kirby 64 is not a 3D platformer

Overlooked your thread title, my bad (Kirby 64 is 3D tho, Yoshi's Story and Mischief Makers aren't).

Don't really care how liked PS1 platformers are. For me, they aren't as good as N64's. But it's all opinion in the end, eh? ;)

No, the contract says i get paid hourly. Nah, just kidding...
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Stefan91x

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#37 Stefan91x
Member since 2011 • 225 Posts

You only played the first Croc then because both Crocs are two completely different games. Crash is full 3d. learn what 3D is. and No I am not wrong. i never said that the Rayman 2 PSX version had better texture, I even said the N64 one had better graphics, it does not change the fact that: You need the EXp for a clear graphical difference. The Ps1 version is in english Ps1 versions sound is better. Ps1 version has no slow down. Ps1 version has better FPS and animation. I do not recall that 2D demo of Rayman 2 being ion the n64 version. The Water weffect when skeeing on that snake is better. Ps1 version also has less blur (less blue or better graphics, pick your poison.)KillerCannonade

There is no noticeable difference, both Croc games are similar to each other.

Crash is in no way a full 3D game.You have a very limited movement, you can only move left, right and forwards, you can't explore any levels, you have no other things to do as to run from point A to point B.So it's very similar to Donkey Kong, Super Mario Bros etc.Crash is this kind of game what I call 2,5D

You mentioned that the N64 version of Rayman 2 looks "slightly" better than the PS1 and I think you are wrong.

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Emerald_Warrior

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#38 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="KillerCannonade"]You only played the first Croc then because both Crocs are two completely different games. Crash is full 3d. learn what 3D is. and No I am not wrong. i never said that the Rayman 2 PSX version had better texture, I even said the N64 one had better graphics, it does not change the fact that: You need the EXp for a clear graphical difference. The Ps1 version is in english Ps1 versions sound is better. Ps1 version has no slow down. Ps1 version has better FPS and animation. I do not recall that 2D demo of Rayman 2 being ion the n64 version. The Water weffect when skeeing on that snake is better. Ps1 version also has less blur (less blue or better graphics, pick your poison.)Stefan91x

There is no noticeable difference, both Croc games are similar to each other.

Crash is in no way a full 3D game.You have a very limited movement, you can only move left, right and forwards, you can't explore any levels, you have no other things to do as to run from point A to point B.So it's very similar to Donkey Kong, Super Mario Bros etc.Crash is this kind of game what I call 2,5D

You mentioned that the N64 version of Rayman 2 looks "slightly" better than the PS1 and I think you are wrong.

You can call it 2.5D all you want, but you'd still be wrong wrong. 2.5D does not mean "limited space", it means a game that is mostly 2D with a few 3D twists and turns here and there, like Klonoa games. What you guys are trying to say is that you believe Super Mario 64 is a better 3D platformer than Crash Bandicoot because it has a lot more wide open space to play in. Crash Bandicoot is played on a 3D field where you can move in 360 degrees. Yes, the levels can be limited at times, but that doesn't make it 2.5D.

I don't personally agree, I had a LOT more fun with Crash Bandicoot than I did Super Mario 64. I also had a lot more fun with Super Mario Sunshine after it and Super Mario World before it, too. I'm just not a big fan of that particular entry. I REALLY didn't like repeating the same levels over and over again and it just wasn't as much fun for me as the other main-series Mario games were.

Oh, and the part where you said you can't explore any levels on Crash Bandicoot just means that you sucked at it. There are all kinds of hidden areas and alternate paths.

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#39 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="KillerCannonade"]You only played the first Croc then because both Crocs are two completely different games. Crash is full 3d. learn what 3D is. and No I am not wrong. i never said that the Rayman 2 PSX version had better texture, I even said the N64 one had better graphics, it does not change the fact that: You need the EXp for a clear graphical difference. The Ps1 version is in english Ps1 versions sound is better. Ps1 version has no slow down. Ps1 version has better FPS and animation. I do not recall that 2D demo of Rayman 2 being ion the n64 version. The Water weffect when skeeing on that snake is better. Ps1 version also has less blur (less blue or better graphics, pick your poison.)Stefan91x

There is no noticeable difference, both Croc games are similar to each other.

Crash is in no way a full 3D game.You have a very limited movement, you can only move left, right and forwards, you can't explore any levels, you have no other things to do as to run from point A to point B.So it's very similar to Donkey Kong, Super Mario Bros etc.Crash is this kind of game what I call 2,5D

You mentioned that the N64 version of Rayman 2 looks "slightly" better than the PS1 and I think you are wrong.

Dumb as crude. Croc 2 and one are not similar in anyway have different gameplay and have different designs. Croc 2 and Croc 1 are two different games. Did you know you can also move crash diagonally? Did you know the games have branching paths and large areas where you can choose a path? Did you know there are multiple ways to complete one level without existing at the same place? Did you know some levels are linked together offering exploration? Wait, you never played any Crash Bandicoot games have you?
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#40 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="Stefan91x"]

[QUOTE="KillerCannonade"]You only played the first Croc then because both Crocs are two completely different games. Crash is full 3d. learn what 3D is. and No I am not wrong. i never said that the Rayman 2 PSX version had better texture, I even said the N64 one had better graphics, it does not change the fact that: You need the EXp for a clear graphical difference. The Ps1 version is in english Ps1 versions sound is better. Ps1 version has no slow down. Ps1 version has better FPS and animation. I do not recall that 2D demo of Rayman 2 being ion the n64 version. The Water weffect when skeeing on that snake is better. Ps1 version also has less blur (less blue or better graphics, pick your poison.)Emerald_Warrior

There is no noticeable difference, both Croc games are similar to each other.

Crash is in no way a full 3D game.You have a very limited movement, you can only move left, right and forwards, you can't explore any levels, you have no other things to do as to run from point A to point B.So it's very similar to Donkey Kong, Super Mario Bros etc.Crash is this kind of game what I call 2,5D

You mentioned that the N64 version of Rayman 2 looks "slightly" better than the PS1 and I think you are wrong.

You can call it 2.5D all you want, but you'd still be wrong wrong. 2.5D does not mean "limited space", it means a game that is mostly 2D with a few 3D twists and turns here and there, like Klonoa games. What you guys are trying to say is that you believe Super Mario 64 is a better 3D platformer than Crash Bandicoot because it has a lot more wide open space to play in. Crash Bandicoot is played on a 3D field where you can move in 360 degrees. Yes, the levels can be limited at times, but that doesn't make it 2.5D.

I don't personally agree, I had a LOT more fun with Crash Bandicoot than I did Super Mario 64. I also had a lot more fun with Super Mario Sunshine after it and Super Mario World before it, too. I'm just not a big fan of that particular entry. I REALLY didn't like repeating the same levels over and over again and it just wasn't as much fun for me as the other main-series Mario games were.

Oh, and the part where you said you can't explore any levels on Crash Bandicoot just means that you sucked at it. There are all kinds of hidden areas and alternate paths.

I don't even think it's possible to play Crash 3 or 2 without ending up accidentally finding a secret area branching off to another level or gem/other exit.
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#41 KBFloYd
Member since 2009 • 22714 Posts

just want to say crash bandicoot is not a 3d platformer.

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KBFloYd

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#42 KBFloYd
Member since 2009 • 22714 Posts

ape escape is better than n64s best platformer..(mario64) campzor

thats a bold statement...

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#43 Emerald_Warrior
Member since 2008 • 6581 Posts

just want to say crash bandicoot is not a 3d platformer.

KBFloYd

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

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KBFloYd

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#44 KBFloYd
Member since 2009 • 22714 Posts

[QUOTE="KBFloYd"]

just want to say crash bandicoot is not a 3d platformer.

Emerald_Warrior

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

nah bro..that sh$t is linear as f&&k....it has no sense of exploration at all... its a 2d scroller in a first person direction.

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Emerald_Warrior

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#45 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="KBFloYd"]

just want to say crash bandicoot is not a 3d platformer.

KBFloYd

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

nah bro..that sh$t is linear as f&&k....it has no sense of exploration at all... its a 2d scroller in a first person direction.

Exactly, linear, as in not open world. It's still in 3D though. If you think it's in 2D, then you need to check the definition again.

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#46 KBFloYd
Member since 2009 • 22714 Posts

[QUOTE="KBFloYd"]

[QUOTE="Emerald_Warrior"]

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

Emerald_Warrior

nah bro..that sh$t is linear as f&&k....it has no sense of exploration at all... its a 2d scroller in a first person direction.

Exactly, linear, as in not open world. It's still in 3D though. If you think it's in 2D, then you need to check the definition again.

dont act stupid... you know that crap aint no 3d platformer..

3D sidescroller...hows that?

3D frontscroller

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Emerald_Warrior

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#47 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="KBFloYd"]

nah bro..that sh$t is linear as f&&k....it has no sense of exploration at all... its a 2d scroller in a first person direction.

KBFloYd

Exactly, linear, as in not open world. It's still in 3D though. If you think it's in 2D, then you need to check the definition again.

dont act stupid

I'm not the one that doesn't understand the definition of 2D vs. 3D. Like I've been saying, it's not an open-world platformer.

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#48 Pikminmaniac
Member since 2006 • 11514 Posts

You have got to be on something if you think Rayman 2 was better on the PS1. I love Rayman 2, but that version was crap in comparison to the others. Many whole levels were cut and the levels it did have had parts that were cut in them. It was almost half of the game and the english voice acting was much worse than the jubberish IMO. And also it had the worst visuals of them all

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#49 KillerCannonade
Member since 2012 • 403 Posts

You have got to be on something if you think Rayman 2 was better on the PS1. I love Rayman 2, but that version was crap in comparison to the others. Many whole levels were cut and the levels it did have had parts that were cut in them. It was almost half of the game and the english voice acting was much worse than the jubberish IMO. And also it had the worst visuals of them all

Pikminmaniac
Many my ass, a couple levels (with problems) were cut. That gibberish you like btw is french. English voice acting, improved animation, no slow down, no blur, better cutscenes, better framerate, better water effects, or whatever that is in Rayman 2, better control, better button reactions.
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#50 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="KBFloYd"]

just want to say crash bandicoot is not a 3d platformer.

KBFloYd

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

nah bro..that sh$t is linear as f&&k....it has no sense of exploration at all... its a 2d scroller in a first person direction.

So you haven't played Crash 2 or 3 or even one which has areas where you can explore within levels? (Not counting the warp room themselves.) Can scroll in any direction. Have alternate exists (Mario 64 doesn't have these, completing the objective that are optional just poof you out the level, there's only one exit.) Have alternate routes that go in different direction or connect to other levels completely? (Mario 64 doesn't have this either.)