Do you think the Playstation has better 3D platformers than the N64?

  • 101 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for Pikminmaniac
Pikminmaniac

11514

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#51 Pikminmaniac
Member since 2006 • 11514 Posts

[QUOTE="Pikminmaniac"]

You have got to be on something if you think Rayman 2 was better on the PS1. I love Rayman 2, but that version was crap in comparison to the others. Many whole levels were cut and the levels it did have had parts that were cut in them. It was almost half of the game and the english voice acting was much worse than the jubberish IMO. And also it had the worst visuals of them all

KillerCannonade

Many my ass, a couple levels (with problems) were cut. That gibberish you like btw is french. English voice acting, improved animation, no slow down, no blur, better cutscenes, better framerate, better water effects, or whatever that is in Rayman 2, better control, better button reactions.

My God.... You clearly have no I dea what french is. I'm Canadian and my entire family speaks french. They spoke gibberish you moron

The PS1 version was a bad port of the game and, if anything, they cut content because the PS1 couldn't handle it. It was the weakest system the game released on. It even needed the expansion pack to run on N64 if I'm not mistaken and the N64 was quite a bit more powerful than PSX

The PS1 version's textures were much worse, worse water effects, more slow down and framerate problems, worse everything in the graphics department actually. Also the controls were less responsive. I was able to easily complete the final rocket level on the PC and N64 versions, but the controls were too jolty on the PSX version.

Here's a comparison of all console versions and the comments also all put the PSX version in dead last because it was crap in comparison

http://www.youtube.com/watch?v=tmVjOR0475U

Why are you making a bunch of crap up?

Avatar image for KillerCannonade
KillerCannonade

403

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="KillerCannonade"][QUOTE="Pikminmaniac"]

You have got to be on something if you think Rayman 2 was better on the PS1. I love Rayman 2, but that version was crap in comparison to the others. Many whole levels were cut and the levels it did have had parts that were cut in them. It was almost half of the game and the english voice acting was much worse than the jubberish IMO. And also it had the worst visuals of them all

Pikminmaniac

Many my ass, a couple levels (with problems) were cut. That gibberish you like btw is french. English voice acting, improved animation, no slow down, no blur, better cutscenes, better framerate, better water effects, or whatever that is in Rayman 2, better control, better button reactions.

My God.... You clearly have no I dea what french is. I'm Canadian and my entire family speaks french. They spoke gibberish you moron

The PS1 version was a bad port of the game and, if anything, they cut content because the PS1 couldn't handle it. It was the weakest system the game released on.

Textures were much worse, worse water effects. Worse everything in the graphics department actually.

Here's a comparison of all console versions and the comments also all put the PSX version in dead last because it was crap in comparison

http://www.youtube.com/watch?v=tmVjOR0475U

I was talking about the non-canadian version of the N64 version of Rayman 2 which speaks french, but everything is canada there i no other country right? Oh yeah and apparently when your from Canada you automatically know french as well. (wow) Also, I don't care how much it LOOK BETTER, the Animations are SMOOTHER, the PS1 version has the better FRAMERATE, I still do not recall the 2D RAYMAN 2 bonus game in the N64 cart, BETTER CAMERA, BETTER REACTIONS, BETTER CONTROL, ENGLISH VOICE ACTING, NO SLOWDOWN, etc.. The only debate you and almost everyone else has is visuals and some cuts. Not only that, but we are specifically talking N64 Vs. PS1, the N64 fails in every other aspect then graphics. EVERY OTHER ASPECT. I even said many times the N64 version looked better! (Except for the skiing effect in the water when riding the snake.) so the only reason you keep only bringing up that one area (where the PS1 actually isn't that much worse in, is because you know that I am right. N64 Rayman 2: +Graphics -Slow Down -Bad animation -Inconsistent frame rate -Skiing -Voice acting -Button reactions -Rayman 2 prototype. -Better control -Better Camera control -Floating Green fairy thing contributes to slow down. -Worse sounding audio -Worse Sounding Sound effects. Ps1 Rayman 2: -Some cut content -Slightly, but not too much worse graphics +No slowdown +Good animation +Better Skiing +Better Voice acting +Better button reactions +Rayman 2 prototype +Better Controls +Better camera Control +No Floating Green Fairy contributing to slow down +Better Sounding Audio +Better Sounding sound effects? But the N64 version is better? WHWHHHWHHAHHHAHAHAHAHAAHAHAHAHAHAHAH YOU HAVE GOT TO BE KIDDING ME AHHHAHAHHHAAHHAAHHA HE MUST BE DRINK WHWHAHWHHAHHAAHAHAHAHAHAHAHAAHAHAH! *Whew* Not but seriously, no. It's like looking at a game you already own instead of playing it, it looks good, you like it, you own it, but you won't play it? It's the same concept here. N64 Rayman 2 is aweful outside of Graphics, which only really show gaps in most areas with an EXP otherwise, not that much different. There's also a reason Rayman Rush was not on the N64.
Avatar image for Pikminmaniac
Pikminmaniac

11514

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#53 Pikminmaniac
Member since 2006 • 11514 Posts

[QUOTE="Pikminmaniac"]

[QUOTE="KillerCannonade"] Many my ass, a couple levels (with problems) were cut. That gibberish you like btw is french. English voice acting, improved animation, no slow down, no blur, better cutscenes, better framerate, better water effects, or whatever that is in Rayman 2, better control, better button reactions.KillerCannonade

My God.... You clearly have no I dea what french is. I'm Canadian and my entire family speaks french. They spoke gibberish you moron

The PS1 version was a bad port of the game and, if anything, they cut content because the PS1 couldn't handle it. It was the weakest system the game released on.

Textures were much worse, worse water effects. Worse everything in the graphics department actually.

Here's a comparison of all console versions and the comments also all put the PSX version in dead last because it was crap in comparison

http://www.youtube.com/watch?v=tmVjOR0475U

I was talking about the non-canadian version of the N64 version of Rayman 2 which speaks french, but everything is canada there i no other country right? Oh yeah and apparently when your from Canada you automatically know french as well. (wow) Also, I don't care how much it LOOK BETTER, the Animations are SMOOTHER, the PS1 version has the better FRAMERATE, I still do not recall the 2D RAYMAN 2 bonus game in the N64 cart, BETTER CAMERA, BETTER REACTIONS, BETTER CONTROL, ENGLISH VOICE ACTING, NO SLOWDOWN, etc.. The only debate you and almost everyone else has is visuals and some cuts. Not only that, but we are specifically talking N64 Vs. PS1, the N64 fails in every other aspect then graphics. EVERY OTHER ASPECT. I even said many times the N64 version looked better! (Except for the skiing effect in the water when riding the snake.) so the only reason you keep only bringing up that one area (where the PS1 actually isn't that much worse in, is because you know that I am right. N64 Rayman 2: +Graphics -Slow Down -Bad animation -Inconsistent frame rate -Skiing -Voice acting -Button reactions -Rayman 2 prototype. -Better control -Better Camera control -Floating Green fairy thing contributes to slow down. -Worse sounding audio -Worse Sounding Sound effects. Ps1 Rayman 2: -Some cut content -Slightly, but not too much worse graphics +No slowdown +Good animation +Better Skiing +Better Voice acting +Better button reactions +Rayman 2 prototype +Better Controls +Better camera Control +No Floating Green Fairy contributing to slow down +Better Sounding Audio +Better Sounding sound effects? But the N64 version is better? WHWHHHWHHAHHHAHAHAHAHAAHAHAHAHAHAHAH YOU HAVE GOT TO BE KIDDING ME AHHHAHAHHHAAHHAAHHA HE MUST BE DRINK WHWHAHWHHAHHAAHAHAHAHAHAHAHAAHAHAH! *Whew* Not but seriously, no. It's like looking at a game you already own instead of playing it, it looks good, you like it, you own it, but you won't play it? It's the same concept here. N64 Rayman 2 is aweful outside of Graphics, which only really show gaps in most areas with an EXP otherwise, not that much different. There's also a reason Rayman Rush was not on the N64.

OK, I'm done with you. You either know nothing about anything or you're just trying to make people angry. Goodbye

Avatar image for KillerCannonade
KillerCannonade

403

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="KillerCannonade"][QUOTE="Pikminmaniac"]

My God.... You clearly have no I dea what french is. I'm Canadian and my entire family speaks french. They spoke gibberish you moron

The PS1 version was a bad port of the game and, if anything, they cut content because the PS1 couldn't handle it. It was the weakest system the game released on.

Textures were much worse, worse water effects. Worse everything in the graphics department actually.

Here's a comparison of all console versions and the comments also all put the PSX version in dead last because it was crap in comparison

http://www.youtube.com/watch?v=tmVjOR0475U

Pikminmaniac

I was talking about the non-canadian version of the N64 version of Rayman 2 which speaks french, but everything is canada there i no other country right? Oh yeah and apparently when your from Canada you automatically know french as well. (wow) Also, I don't care how much it LOOK BETTER, the Animations are SMOOTHER, the PS1 version has the better FRAMERATE, I still do not recall the 2D RAYMAN 2 bonus game in the N64 cart, BETTER CAMERA, BETTER REACTIONS, BETTER CONTROL, ENGLISH VOICE ACTING, NO SLOWDOWN, etc.. The only debate you and almost everyone else has is visuals and some cuts. Not only that, but we are specifically talking N64 Vs. PS1, the N64 fails in every other aspect then graphics. EVERY OTHER ASPECT. I even said many times the N64 version looked better! (Except for the skiing effect in the water when riding the snake.) so the only reason you keep only bringing up that one area (where the PS1 actually isn't that much worse in, is because you know that I am right. N64 Rayman 2: +Graphics -Slow Down -Bad animation -Inconsistent frame rate -Skiing -Voice acting -Button reactions -Rayman 2 prototype. -Better control -Better Camera control -Floating Green fairy thing contributes to slow down. -Worse sounding audio -Worse Sounding Sound effects. Ps1 Rayman 2: -Some cut content -Slightly, but not too much worse graphics +No slowdown +Good animation +Better Skiing +Better Voice acting +Better button reactions +Rayman 2 prototype +Better Controls +Better camera Control +No Floating Green Fairy contributing to slow down +Better Sounding Audio +Better Sounding sound effects? But the N64 version is better? WHWHHHWHHAHHHAHAHAHAHAAHAHAHAHAHAHAH YOU HAVE GOT TO BE KIDDING ME AHHHAHAHHHAAHHAAHHA HE MUST BE DRINK WHWHAHWHHAHHAAHAHAHAHAHAHAHAAHAHAH! *Whew* Not but seriously, no. It's like looking at a game you already own instead of playing it, it looks good, you like it, you own it, but you won't play it? It's the same concept here. N64 Rayman 2 is aweful outside of Graphics, which only really show gaps in most areas with an EXP otherwise, not that much different. There's also a reason Rayman Rush was not on the N64.

OK, I'm done with you. You either know nothing about anything or you're just trying to make people angry. Goodbye

I know nothing? The only point you addressed the whole conversation was graphics. You ignored the other points I made, some proven in your very video. You also never shown anything to suggest any of my other points is wrong. Then continue to ignore all the points I made when I never talked about graphics in anything. So you proved nthing. Im still waiting for you to do so. You then decide you lost the very simple argument which all you had to do was show my points are wrong instead of ignoring them Now you run off with a "You know nothing" crying in the corner gag. No, you could have easily just shown me if my points were wrong, which you never did, because you only brought up one thing which I already said the N64 was better in? So I know nothing? No you just hate being wrong? How does it feel to be a complete failure and result to such low digusting filthy thing like pretending your right and walking away because you can't do one simple thing? Then Ignore it and try to make yourself like your the victim here. That's just the lowest forum of scum, away with you. People who do that to anyone should be jailed for just being a unethical scum that they are, do you that that with other people? I hope this doesn't become a habit of you since what you just did was extremely low. I have nothing to say to this.
Avatar image for Eikichi-Onizuka
Eikichi-Onizuka

9205

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#55 Eikichi-Onizuka
Member since 2008 • 9205 Posts
Overall I prefer N64 for the Rare stuff, but both have excellent 3D platformers.
Avatar image for KillerCannonade
KillerCannonade

403

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 KillerCannonade
Member since 2012 • 403 Posts
Overall I prefer N64 for the Rare stuff, but both have excellent 3D platformers.Eikichi-Onizuka
I actually think the majority thinks Rare was the king of platformers of the N64. Other than Mario64 here and there, you always see both banjos listed and a bunch of other games by them. I would say that was there best generation really.
Avatar image for rilpas
rilpas

8161

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 rilpas
Member since 2012 • 8161 Posts
ah yes, killercannonade's strategy: either you agree with me, or I'll shove my opinion down your throat with persistence, inaccuracies, logical fallacies and fanboyism
Avatar image for KillerCannonade
KillerCannonade

403

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 KillerCannonade
Member since 2012 • 403 Posts
ah yes, killercannonade's strategy: either you agree with me, or I'll shove my opinion down your throat with persistence, inaccuracies, logical fallacies and fanboyismrilpas
Rilpas strategy: Take what you say, pretend to forget it later, change the rules in your favor many times, realize that's not what you said, repeat the same sentence over and over till they give up without proving anything. Damn that must hurt huh? The Truth? Wanna know what's worse? That you're defending someone who actually clearly **** up his argument. Why? It's clear he avoided everything I wrote and went back to the same point. Maybe you to are related? I mean when your mom married her brother this kind of thing was going to happen.
Avatar image for Dr_Corndog
Dr_Corndog

3245

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#59 Dr_Corndog
Member since 2004 • 3245 Posts

Maybe Mario 64? KillerCannonade

What's with the "maybe?" I mean, even if it weren't the best game of all time, it still deserves more than a "maybe."

Avatar image for WiiCubeM1
WiiCubeM1

4735

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#60 WiiCubeM1
Member since 2009 • 4735 Posts

Super Mario 64

Banjo Kazooie

Banjo Tooie

Donkey Kong 64

Conker

Chameleon Twist 1 and 2

Glover (the PS1 version was a butchered port)

Rayman 2

I really think the N64 had the better Platformers.

Avatar image for Stefan91x
Stefan91x

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 Stefan91x
Member since 2011 • 225 Posts

I know nothing? The only point you addressed the whole conversation was graphics. You ignored the other points I made, some proven in your very video. You also never shown anything to suggest any of my other points is wrong. Then continue to ignore all the points I made when I never talked about graphics in anything. So you proved nthing. Im still waiting for you to do so. You then decide you lost the very simple argument which all you had to do was show my points are wrong instead of ignoring them Now you run off with a "You know nothing" crying in the corner gag. No, you could have easily just shown me if my points were wrong, which you never did, because you only brought up one thing which I already said the N64 was better in? So I know nothing? No you just hate being wrong? How does it feel to be a complete failure and result to such low digusting filthy thing like pretending your right and walking away because you can't do one simple thing? Then Ignore it and try to make yourself like your the victim here. That's just the lowest forum of scum, away with you. People who do that to anyone should be jailed for just being a unethical scum that they are, do you that that with other people? I hope this doesn't become a habit of you since what you just did was extremely low. I have nothing to say to this.KillerCannonade
He's right, you know nothing.

It's clearly impossible to conduct a discussion with you on mature level.Your comments intend to criticize opinions over and over again, on the fact you have no arguments then you start to cry arround here like a little kid.And I'm to 100% sure, you're this moron who called himself "Another 48 Hours".How many accounts you want to create?You don't think it's enough?

Avatar image for magnax1
magnax1

4605

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#62 magnax1
Member since 2007 • 4605 Posts

The PS1 isn't really close to the N64 in platformers to me. I don't think there were any PS1 platformers of the quality of the best N64 platformers, and PS1 doesn't really have N64 beat in quantity either.

Avatar image for rilpas
rilpas

8161

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 rilpas
Member since 2012 • 8161 Posts

[QUOTE="KillerCannonade"]I know nothing? The only point you addressed the whole conversation was graphics. You ignored the other points I made, some proven in your very video. You also never shown anything to suggest any of my other points is wrong. Then continue to ignore all the points I made when I never talked about graphics in anything. So you proved nthing. Im still waiting for you to do so. You then decide you lost the very simple argument which all you had to do was show my points are wrong instead of ignoring them Now you run off with a "You know nothing" crying in the corner gag. No, you could have easily just shown me if my points were wrong, which you never did, because you only brought up one thing which I already said the N64 was better in? So I know nothing? No you just hate being wrong? How does it feel to be a complete failure and result to such low digusting filthy thing like pretending your right and walking away because you can't do one simple thing? Then Ignore it and try to make yourself like your the victim here. That's just the lowest forum of scum, away with you. People who do that to anyone should be jailed for just being a unethical scum that they are, do you that that with other people? I hope this doesn't become a habit of you since what you just did was extremely low. I have nothing to say to this.Stefan91x

He's right, you know nothing.

It's clearly impossible to conduct a discussion with you on mature level.Your comments intend to criticize opinions over and over again, on the fact you have no arguments then you start to cry arround here like a little kid.And I'm to 100% sure, you're this moron who called himself "Another 48 Hours".How many accounts you want to create?You don't think it's enough?

I'm just surprised the mods haven't stepped in, honestly, I swear I've never seen the mods actually do something on the Legacy forums

Avatar image for Spinnerweb
Spinnerweb

2995

Forum Posts

0

Wiki Points

0

Followers

Reviews: 92

User Lists: 0

#64 Spinnerweb
Member since 2009 • 2995 Posts
Besides Super Mario 64 and such, the N64 barely had any good ones while the PS1 had plenty. Yus, the PS1 had better in quantity and quality, while only Super Mario 64 wins out in quality.
Avatar image for Dudersaper
Dudersaper

32952

Forum Posts

0

Wiki Points

0

Followers

Reviews: 38

User Lists: -3

#65 Dudersaper
Member since 2007 • 32952 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="KBFloYd"]

just want to say crash bandicoot is not a 3d platformer.

KBFloYd

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

nah bro..that sh$t is linear as f&&k....it has no sense of exploration at all... its a 2d scroller in a first person direction.

If you're in a tunnel are you in a 2.5D world? No, the concept is the same, even though the path may be linear it's still a 3D game.
Avatar image for Spinnerweb
Spinnerweb

2995

Forum Posts

0

Wiki Points

0

Followers

Reviews: 92

User Lists: 0

#66 Spinnerweb
Member since 2009 • 2995 Posts

[QUOTE="KBFloYd"]

just want to say crash bandicoot is not a 3d platformer.

Emerald_Warrior

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

I agree with Emerald Warrior. Just because some parts of it are sidescrolling doesn't mean it's 2D. And it's fully-move-around-as-you-want in most parts.
Avatar image for mahlasor
mahlasor

1278

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 mahlasor
Member since 2010 • 1278 Posts

[QUOTE="KillerCannonade"][QUOTE="rilpas"]I think it has more good ones while the N64 has more amazing ones if that makes senserilpas
Partially.

it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games

The thing that spoils SNES games for me is the sound filter, I can not describe it, but what I love about the NES is the sounds are pure beats. But the SNES sounds seem to go through this odd filtir that increase the pitch, and has this wowowow effect (I think that is actually a filtir you can use in audacity), it gives the illusion of having way better sound to kids. When in reality it is just different style of sound, though the SNES had more sound channels, and yes more smoother sound. For example I rather play Super Mario brothers 3 on the original NES than on the SNES. In fact the graphics look more "cool." I agree that the N64 had better platformers, but the Playstation had more of them that were not too bad, though I never really played them much. Yet again the N64 had platformers with a more childlike appeal.

Avatar image for Thenumber48
Thenumber48

160

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Thenumber48
Member since 2012 • 160 Posts

[QUOTE="Stefan91x"]

[QUOTE="KillerCannonade"]I know nothing? The only point you addressed the whole conversation was graphics. You ignored the other points I made, some proven in your very video. You also never shown anything to suggest any of my other points is wrong. Then continue to ignore all the points I made when I never talked about graphics in anything. So you proved nthing. Im still waiting for you to do so. You then decide you lost the very simple argument which all you had to do was show my points are wrong instead of ignoring them Now you run off with a "You know nothing" crying in the corner gag. No, you could have easily just shown me if my points were wrong, which you never did, because you only brought up one thing which I already said the N64 was better in? So I know nothing? No you just hate being wrong? How does it feel to be a complete failure and result to such low digusting filthy thing like pretending your right and walking away because you can't do one simple thing? Then Ignore it and try to make yourself like your the victim here. That's just the lowest forum of scum, away with you. People who do that to anyone should be jailed for just being a unethical scum that they are, do you that that with other people? I hope this doesn't become a habit of you since what you just did was extremely low. I have nothing to say to this.rilpas

He's right, you know nothing.

It's clearly impossible to conduct a discussion with you on mature level.Your comments intend to criticize opinions over and over again, on the fact you have no arguments then you start to cry arround here like a little kid.And I'm to 100% sure, you're this moron who called himself "Another 48 Hours".How many accounts you want to create?You don't think it's enough?

I'm just surprised the mods haven't stepped in, honestly, I swear I've never seen the mods actually do something on the Legacy forums

First of all, this is why we need more activity! So we can have people that played this game that would know these kind of things. Like I myself, only have the DC and PS2 versions, I wouldn't know, but someone else might! Second of all, this was an entertaining read, but what confuses me is why anyone is attacking anyone when both sides messed up their arguments. Just one was an giant jerk, and the other wasn't. Now, I have a question myself, I see alot of "Mario 64 is just better," and nothing compares to "Banjo" Now I am not trying to state any names...yet. But here's my question for you guys. What Ps1 platformers have you played to declare instant win for mario and Banjo and others? Only one guy on the Playstation side did that, almost everyone on the N64 side did it. So let me start with this: What makes, in the opinion of Nintendo 64 platform fans, Mario 64 better than say... Crash Bandicoot? Let's start with that.
Avatar image for Thenumber48
Thenumber48

160

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 Thenumber48
Member since 2012 • 160 Posts

[QUOTE="rilpas"][QUOTE="KillerCannonade"] Partially.mahlasor

it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games

The thing that spoils SNES games for me is the sound filter, I can not describe it, but what I love about the NES is the sounds are pure beats. But the SNES sounds seem to go through this odd filtir that increase the pitch, and has this wowowow effect (I think that is actually a filtir you can use in audacity), it gives the illusion of having way better sound to kids. When in reality it is just different style of sound, though the SNES had more sound channels, and yes more smoother sound. For example I rather play Super Mario brothers 3 on the original NES than on the SNES. In fact the graphics look more "cool." I agree that the N64 had better platformers, but the Playstation had more of them that were not too bad, though I never really played them much. Yet again the N64 had platformers with a more childlike appeal.

I think your SNES problem only applies to mainstream games thought.
Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="rilpas"][QUOTE="KillerCannonade"] Partially.mahlasor

it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games

Yet again the N64 had platformers with a more childlike appeal.

So Conker is "childlike" while Crash and Spyro aren't? I see what you did there...

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 nameless12345
Member since 2010 • 15125 Posts

I find it interesting how polarized people in the thread are. Either it's "N64 by a mile, Mario 64 and Banjo rock" or "PS1 owns, Crash and Spyro rock". Almost like there's no in-between. I'm sure TC contributed to this polarization too so I guess he can be proud of himself :P

Avatar image for mahlasor
mahlasor

1278

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 mahlasor
Member since 2010 • 1278 Posts

[QUOTE="mahlasor"]

[QUOTE="rilpas"] it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great gamesThenumber48

The thing that spoils SNES games for me is the sound filter, I can not describe it, but what I love about the NES is the sounds are pure beats. But the SNES sounds seem to go through this odd filtir that increase the pitch, and has this wowowow effect (I think that is actually a filtir you can use in audacity), it gives the illusion of having way better sound to kids. When in reality it is just different style of sound, though the SNES had more sound channels, and yes more smoother sound. For example I rather play Super Mario brothers 3 on the original NES than on the SNES. In fact the graphics look more "cool." I agree that the N64 had better platformers, but the Playstation had more of them that were not too bad, though I never really played them much. Yet again the N64 had platformers with a more childlike appeal.

I think your SNES problem only applies to mainstream games thought.

I just think the Super Nintendo sound style was on ultra soft mode. Explain mainstream thought? I remember playing countless hours of Zelda Link's awakening on the Gameboy, never played any other zelda game except OOT, got an SNES, thought "hey, remember enjoying the gameboy game? This one is that on steriods probably!" Gets the game, could not stand the way it sounded. It is such a lazy way to make sound/music for the games, it was some speudo better sound effect thta just made it sound different. Not every SNES game is guilty, SMW, King of the Monster 2, Starfox, DKC, F-Zero, and perhaps a few others I have not bothered with have excellent sound. I love 100 percent natural beats. Here is an example,http://www.youtube.com/watch?v=oSv6DCSZNQM It sounds so cheap in comparision tohttp://www.youtube.com/watch?v=6hM20M2px3g

Avatar image for JigglyWiggly_
JigglyWiggly_

24625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#73 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="KillerCannonade"][QUOTE="rilpas"]I think it has more good ones while the N64 has more amazing ones if that makes senserilpas
Partially.

it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games

bs

genesis got sanic

and rocket knight adventures

bettar dan snes

also the music on genesis doesn't sound like poop

btw i noticed that all losers are nintendo fanz

they shud all commence in a mass suicide

Avatar image for KillerCannonade
KillerCannonade

403

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 KillerCannonade
Member since 2012 • 403 Posts
[QUOTE="rilpas"]

[QUOTE="Stefan91x"]He's right, you know nothing.

It's clearly impossible to conduct a discussion with you on mature level.Your comments intend to criticize opinions over and over again, on the fact you have no arguments then you start to cry arround here like a little kid.And I'm to 100% sure, you're this moron who called himself "Another 48 Hours".How many accounts you want to create?You don't think it's enough?

Thenumber48

I'm just surprised the mods haven't stepped in, honestly, I swear I've never seen the mods actually do something on the Legacy forums

First of all, this is why we need more activity! So we can have people that played this game that would know these kind of things. Like I myself, only have the DC and PS2 versions, I wouldn't know, but someone else might! Second of all, this was an entertaining read, but what confuses me is why anyone is attacking anyone when both sides messed up their arguments. Just one was an giant jerk, and the other wasn't. Now, I have a question myself, I see alot of "Mario 64 is just better," and nothing compares to "Banjo" Now I am not trying to state any names...yet. But here's my question for you guys. What Ps1 platformers have you played to declare instant win for mario and Banjo and others? Only one guy on the Playstation side did that, almost everyone on the N64 side did it. So let me start with this: What makes, in the opinion of Nintendo 64 platform fans, Mario 64 better than say... Crash Bandicoot? Let's start with that.

I swear you must be Ripas or something. You people need to stop twisting the very simple fact that pik guy was wrong, couldn't address any of my points, used his own, and cried off. It's CLEAR and all you guys do is twist the facts for people to azy to read so they can jump in and say more dumb stuff. messed up what? your imagination? Changing rules and cheating and people support this?!
Avatar image for KillerCannonade
KillerCannonade

403

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 KillerCannonade
Member since 2012 • 403 Posts

[QUOTE="rilpas"][QUOTE="KillerCannonade"] Partially.JigglyWiggly_

it's kind of how I feel about the Sega Genesis versus the SNES The genesis has more good games while the SNES has more great games

bs

genesis got sanic

and rocket knight adventures

bettar dan snes

also the music on genesis doesn't sound like poop

btw i noticed that all losers are nintendo fanz

they shud all commence in a mass suicide

Yes,, naming yourself after a Nintendo character doesn't make your post backfire or anything.
Avatar image for rilpas
rilpas

8161

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

[QUOTE="Stefan91x"]He's right, you know nothing.

It's clearly impossible to conduct a discussion with you on mature level.Your comments intend to criticize opinions over and over again, on the fact you have no arguments then you start to cry arround here like a little kid.And I'm to 100% sure, you're this moron who called himself "Another 48 Hours".How many accounts you want to create?You don't think it's enough?

Thenumber48

I'm just surprised the mods haven't stepped in, honestly, I swear I've never seen the mods actually do something on the Legacy forums

First of all, this is why we need more activity! So we can have people that played this game that would know these kind of things. Like I myself, only have the DC and PS2 versions, I wouldn't know, but someone else might! Second of all, this was an entertaining read, but what confuses me is why anyone is attacking anyone when both sides messed up their arguments. Just one was an giant jerk, and the other wasn't. Now, I have a question myself, I see alot of "Mario 64 is just better," and nothing compares to "Banjo" Now I am not trying to state any names...yet. But here's my question for you guys. What Ps1 platformers have you played to declare instant win for mario and Banjo and others? Only one guy on the Playstation side did that, almost everyone on the N64 side did it. So let me start with this: What makes, in the opinion of Nintendo 64 platform fans, Mario 64 better than say... Crash Bandicoot? Let's start with that.

personally, I've learned to ignore him, so less trouble for me :P

Avatar image for N-K0d3R
N-K0d3R

500

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 N-K0d3R
Member since 2004 • 500 Posts

I started playing Conker a few months ago on my N64. It's really a technical marvel, it looks like an early PS2 game, they went as far as making real time reflections in the water, projected shadows and positional sound. Technologically, there's no PS1 game that even comes close to this one, I was impressed that it aged somewhat ok. Super Mario 64 invented the 3D platformer genre. Crash Bandicoot was more like a '2.5 with some degree of freedom' platformer when SM64 took it to a whole new level. Playstation might have the number, but the N64 has the quality.

Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 Shockwave-DASH
Member since 2012 • 1093 Posts

I started playing Conker a few months ago on my N64. It's really a technical marvel, it looks like an early PS2 game, they went as far as making real time reflections in the water, projected shadows and positional sound. Technologically, there's no PS1 game that even comes close to this one, I was impressed that it aged somewhat ok. Super Mario 64 invented the 3D platformer genre. Crash Bandicoot was more like a '2.5 with some degree of freedom' platformer when SM64 took it to a whole new level. Playstation might have the number, but the N64 has the quality.

N-K0d3R
I like how this thread show that people don't know the definition of 3D so much now I have to join in. Crash is not 2.5D. Mario 64 did not start or invent 3D platfomring. In fact, the only games that continued to use how Mario used 3D platforming was the N64 platofrmers only. Only Mario games after the n64 have used that same style. Concepts where taken from it however. Also, I could have sworn you could move in all direction in crash, you sure you know what 3D is? Ok, whatever, judging by this thread, I am sure I did not better trying to convince people that Crash is 3D so i leave this to you Emerald people.
Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#79 KBFloYd
Member since 2009 • 22714 Posts

[QUOTE="KBFloYd"]

[QUOTE="Emerald_Warrior"]

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

Dudersaper

nah bro..that sh$t is linear as f&&k....it has no sense of exploration at all... its a 2d scroller in a first person direction.

If you're in a tunnel are you in a 2.5D world? No, the concept is the same, even though the path may be linear it's still a 3D game.

but a platformer? its sidescroller... 3d frontscroller.

Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#80 KBFloYd
Member since 2009 • 22714 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="KBFloYd"]

just want to say crash bandicoot is not a 3d platformer.

Spinnerweb

Yeah, it is. Crash Bandicoot is 3D and moves within a 3D world. OPEN WORLD PEOPLE!!! THAT'S THE WORD!!! 2D flat, 3D not flat.

I agree with Emerald Warrior. Just because some parts of it are sidescrolling doesn't mean it's 2D. And it's fully-move-around-as-you-want in most parts.

corrected myself and said 3d frontscroller. its not a platformer.

Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#81 KBFloYd
Member since 2009 • 22714 Posts

So let me start with this: What makes, in the opinion of Nintendo 64 platform fans, Mario 64 better than say... Crash Bandicoot? Let's start with that.Thenumber48

mario 64 revolutionized gamming... crash was nothing but a wannabe mascot for sony and didn't revolutionize jack.

Avatar image for N-K0d3R
N-K0d3R

500

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 N-K0d3R
Member since 2004 • 500 Posts
[QUOTE="N-K0d3R"]

I started playing Conker a few months ago on my N64. It's really a technical marvel, it looks like an early PS2 game, they went as far as making real time reflections in the water, projected shadows and positional sound. Technologically, there's no PS1 game that even comes close to this one, I was impressed that it aged somewhat ok. Super Mario 64 invented the 3D platformer genre. Crash Bandicoot was more like a '2.5 with some degree of freedom' platformer when SM64 took it to a whole new level. Playstation might have the number, but the N64 has the quality.

Shockwave-DASH
I like how this thread show that people don't know the definition of 3D so much now I have to join in. Crash is not 2.5D. Mario 64 did not start or invent 3D platfomring. In fact, the only games that continued to use how Mario used 3D platforming was the N64 platofrmers only. Only Mario games after the n64 have used that same style. Concepts where taken from it however. Also, I could have sworn you could move in all direction in crash, you sure you know what 3D is? Ok, whatever, judging by this thread, I am sure I did not better trying to convince people that Crash is 3D so i leave this to you Emerald people.

I said '2.5D with some degree of freedom'. It's clearly not 100% 2.5D, but even though you can move in all directions, you're forced on a narrow path, with little movement choice apart from the occasional split in the road. You cannot control the camera, you cannot explore any corner of a level and look at it from any perspective you wish. The levels in Crash are played mainly along a single axis in the 3D space, there is virtually no verticality. The feel isn't that of a 3D world, but of a constrainted 2D world rendered in 3D. Game genres aren't a black/white deal, there are shades of gray. So, as I said, Crash isn't a purely 2.5D game, but it's close r to that than to a 3D platformer.
Avatar image for Emerald_Warrior
Emerald_Warrior

6581

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#83 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Shockwave-DASH"][QUOTE="N-K0d3R"]

I started playing Conker a few months ago on my N64. It's really a technical marvel, it looks like an early PS2 game, they went as far as making real time reflections in the water, projected shadows and positional sound. Technologically, there's no PS1 game that even comes close to this one, I was impressed that it aged somewhat ok. Super Mario 64 invented the 3D platformer genre. Crash Bandicoot was more like a '2.5 with some degree of freedom' platformer when SM64 took it to a whole new level. Playstation might have the number, but the N64 has the quality.

N-K0d3R

I like how this thread show that people don't know the definition of 3D so much now I have to join in. Crash is not 2.5D. Mario 64 did not start or invent 3D platfomring. In fact, the only games that continued to use how Mario used 3D platforming was the N64 platofrmers only. Only Mario games after the n64 have used that same style. Concepts where taken from it however. Also, I could have sworn you could move in all direction in crash, you sure you know what 3D is? Ok, whatever, judging by this thread, I am sure I did not better trying to convince people that Crash is 3D so i leave this to you Emerald people.

I said '2.5D with some degree of freedom'. It's clearly not 100% 2.5D, but even though you can move in all directions, you're forced on a narrow path, with little movement choice apart from the occasional split in the road. You cannot control the camera, you cannot explore any corner of a level and look at it from any perspective you wish. The levels in Crash are played mainly along a single axis in the 3D space, there is virtually no verticality. The feel isn't that of a 3D world, but of a constrainted 2D world rendered in 3D. Game genres aren't a black/white deal, there are shades of gray. So, as I said, Crash isn't a purely 2.5D game, but it's close r to that than to a 3D platformer.

But it is black and white, it is that simple. 2D equals flat, 3D not flat. Simple as that. Nothing more complicated to it. The fact that your freedom of movement is limited makes it in no way, shape, or form a 2D game. It simply means you don't have wide open spaces to run around.

Avatar image for nintendoboy16
nintendoboy16

42207

Forum Posts

0

Wiki Points

0

Followers

Reviews: 44

User Lists: 14

#84 nintendoboy16
Member since 2007 • 42207 Posts
Ah, great. Now the debate on what kind of platformer Crash Bandicoot is going to be similar to the debate about Smash Bros being a fighting game.
Avatar image for Bubble_Man
Bubble_Man

3100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#85 Bubble_Man
Member since 2006 • 3100 Posts

I'll have to say the N64 since I choose quality over quantity. Mario 64 and rare's platformers were awesome, whereas the PSX had more mediocre-to-decent platformers.

Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#86 Shockwave-DASH
Member since 2012 • 1093 Posts
[QUOTE="KBFloYd"]

[QUOTE="Thenumber48"] I like how this thread show that people don't know the definition of 3D so much now I have to join in. Crash is not 2.5D. Mario 64 did not start or invent 3D platfomring. In fact, the only games that continued to use how Mario used 3D platforming was the N64 platofrmers only. Only Mario games after the n64 have used that same style. Concepts where taken from it however. Also, I could have sworn you could move in all direction in crash, you sure you know what 3D is? Ok, whatever, judging by this thread, I am sure I did not better trying to convince people that Crash is 3D so i leave this to you Emerald people.

I said '2.5D with some degree of freedom'. It's clearly not 100% 2.5D, but even though you can move in all directions, you're forced on a narrow path, with little movement choice apart from the occasional split in the road. You cannot control the camera, you cannot explore any corner of a level and look at it from any perspective you wish. The levels in Crash are played mainly along a single axis in the 3D space, there is virtually no verticality. The feel isn't that of a 3D world, but of a constrainted 2D world rendered in 3D. Game genres aren't a black/white deal, there are shades of gray. So, as I said, Crash isn't a purely 2.5D game, but it's close r to that than to a 3D platformer.

You can control the camera just as much as you can control it in OoT so I guess OoT isn't in 3D. In Crash 3, there are many wider areas that allow freedom to explore. (and 2 as well although debatable.) There is vertically. Also, if having no big area to explore and having a non controlled camera is not 3D than Mario 64 is only 42% 3D since a large majority of the game is fixed camera angles, especially when running or climbing something sideways. Oh wait, I said I was going to leave this to that Emerald guy, darn now I am in the argument.
Ah, great. Now the debate on what kind of platformer Crash Bandicoot is going to be similar to the debate about Smash Bros being a fighting game.nintendoboy16
That argument doesn't even make sense to happen when it's clear it's not.

Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Thenumber48"]So let me start with this: What makes, in the opinion of Nintendo 64 platform fans, Mario 64 better than say... Crash Bandicoot? Let's start with that.KBFloYd

mario 64 revolutionized gamming... crash was nothing but a wannabe mascot for sony and did revolutionize jack.

Sorry, you both are wrong. Neither revolutionized anything. Mario nor Crash did anything new at all.
Avatar image for Dudersaper
Dudersaper

32952

Forum Posts

0

Wiki Points

0

Followers

Reviews: 38

User Lists: -3

#88 Dudersaper
Member since 2007 • 32952 Posts
[QUOTE="KBFloYd"]

[QUOTE="Thenumber48"]So let me start with this: What makes, in the opinion of Nintendo 64 platform fans, Mario 64 better than say... Crash Bandicoot? Let's start with that.Shockwave-DASH

mario 64 revolutionized gamming... crash was nothing but a wannabe mascot for sony and did revolutionize jack.

Sorry, you both are wrong. Neither revolutionized anything. Mario nor Crash did anything new at all.

I'm not even a fan of Mario, like at all, I dislike pretty much any of his games/spin-offs, and hate him as a character in SSB. But saying he didn't revolutionize gamming is just wrong. Even if you say Mario didn't do anyting new, his games are what brought lots of the popularity and inspired other games in the era, that's revolutionizing.
Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 Shockwave-DASH
Member since 2012 • 1093 Posts
[QUOTE="Shockwave-DASH"][QUOTE="KBFloYd"]

mario 64 revolutionized gamming... crash was nothing but a wannabe mascot for sony and did revolutionize jack.

Dudersaper
Sorry, you both are wrong. Neither revolutionized anything. Mario nor Crash did anything new at all.

I'm not even a fan of Mario, like at all, I dislike pretty much any of his games/spin-offs, and hate him as a character in SSB. But saying he didn't revolutionize gamming is just wrong. Even if you say Mario didn't do anyting new, his games are what brought lots of the popularity and inspired other games in the era, that's revolutionizing.

Such as?
Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="KBFloYd"]

[QUOTE="Thenumber48"]So let me start with this: What makes, in the opinion of Nintendo 64 platform fans, Mario 64 better than say... Crash Bandicoot? Let's start with that.Shockwave-DASH

mario 64 revolutionized gamming... crash was nothing but a wannabe mascot for sony and did revolutionize jack.

Sorry, you both are wrong. Neither revolutionized anything. Mario nor Crash did anything new at all.

You are right, no platformer ever did copy SMB. or SMB.3 or SMW, neither was SM64 a fully 3D platformer after a loooong time and didn't influence any other 3D paltformers, like, at all.

Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Shockwave-DASH"][QUOTE="KBFloYd"]

mario 64 revolutionized gamming... crash was nothing but a wannabe mascot for sony and did revolutionize jack.

nameless12345

Sorry, you both are wrong. Neither revolutionized anything. Mario nor Crash did anything new at all.

You are right, no platformer ever did copy SMB. or SMB.3 or SMW, neither was SM64 a fully 3D platformer after a loooong time and didn't influence any other 3D paltformers, like, at all.

Making a game that scrolls to the right and jumps would have been done without SMB, the only think copied from SMB in some games was the blocks. From SMB2, floating coins. From SMB3? The Map. Which actually, was done before I think, I have to look that up. SM64 wasn't a fully 3D platformer, it had many 2.5d type fixed cameras and no camera control, which apparently according to this thread is not real 3D. It also wasn't the first to do it so I have no idea what time has to do with anything. Only concepts where taken from the game, not how the core game was designed. I'm not saying they didn't popularize or improve somethings, but revolutionalize?
Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Shockwave-DASH"] Sorry, you both are wrong. Neither revolutionized anything. Mario nor Crash did anything new at all. Shockwave-DASH

You are right, no platformer ever did copy SMB. or SMB.3 or SMW, neither was SM64 a fully 3D platformer after a loooong time and didn't influence any other 3D paltformers, like, at all.

Making a game that scrolls to the right and jumps would have been done without SMB, the only think copied from SMB in some games was the blocks. From SMB2, floating coins. From SMB3? The Map. Which actually, was done before I think, I have to look that up. SM64 wasn't a fully 3D platformer, it had many 2.5d type fixed cameras and no camera control, which apparently according to this thread is not real 3D. It also wasn't the first to do it so I have no idea what time has to do with anything. Only concepts where taken from the game, not how the core game was designed. I'm not saying they didn't popularize or improve somethings, but revolutionalize?

What do you mean with "no camera control" ? Last I checked the camera was attached to the C (yellow) buttons and fully controlable.

Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#93 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Shockwave-DASH"][QUOTE="nameless12345"]

You are right, no platformer ever did copy SMB. or SMB.3 or SMW, neither was SM64 a fully 3D platformer after a loooong time and didn't influence any other 3D paltformers, like, at all.

nameless12345

Making a game that scrolls to the right and jumps would have been done without SMB, the only think copied from SMB in some games was the blocks. From SMB2, floating coins. From SMB3? The Map. Which actually, was done before I think, I have to look that up. SM64 wasn't a fully 3D platformer, it had many 2.5d type fixed cameras and no camera control, which apparently according to this thread is not real 3D. It also wasn't the first to do it so I have no idea what time has to do with anything. Only concepts where taken from the game, not how the core game was designed. I'm not saying they didn't popularize or improve somethings, but revolutionalize?

What do you mean with "no camera control" ? Last I checked the camera was attached to the C (yellow) buttons and fully controlable.

So you're telling me 100% of Mario 64 allows you to control the camera at all times? (Not counting blocked corners) You and I both know that's a lie. There are even parts, that I am pretty sure the Camera controls itself.
Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Shockwave-DASH"] Making a game that scrolls to the right and jumps would have been done without SMB, the only think copied from SMB in some games was the blocks. From SMB2, floating coins. From SMB3? The Map. Which actually, was done before I think, I have to look that up. SM64 wasn't a fully 3D platformer, it had many 2.5d type fixed cameras and no camera control, which apparently according to this thread is not real 3D. It also wasn't the first to do it so I have no idea what time has to do with anything. Only concepts where taken from the game, not how the core game was designed. I'm not saying they didn't popularize or improve somethings, but revolutionalize?Shockwave-DASH

What do you mean with "no camera control" ? Last I checked the camera was attached to the C (yellow) buttons and fully controlable.

So you're telling me 100% of Mario 64 allows you to control the camera at all times? (Not counting blocked corners) You and I both know that's a lie. There are even parts, that I am pretty sure the Camera controls itself.

Yes, you can change views all the time.

Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Shockwave-DASH"][QUOTE="nameless12345"]

What do you mean with "no camera control" ? Last I checked the camera was attached to the C (yellow) buttons and fully controlable.

nameless12345

So you're telling me 100% of Mario 64 allows you to control the camera at all times? (Not counting blocked corners) You and I both know that's a lie. There are even parts, that I am pretty sure the Camera controls itself.

Yes, you can change views all the time.

THere are many parts of the game where you have no camera control. Or unable to control it so why would you say that it does at all times?
Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#96 KBFloYd
Member since 2009 • 22714 Posts

[QUOTE="nameless12345"]

[QUOTE="Shockwave-DASH"] So you're telling me 100% of Mario 64 allows you to control the camera at all times? (Not counting blocked corners) You and I both know that's a lie. There are even parts, that I am pretty sure the Camera controls itself.Shockwave-DASH

Yes, you can change views all the time.

THere are many parts of the game where you have no camera control. Or unable to control it so why would you say that it does at all times?

you can control the camera in 98-99% of the game... your just being a troll.

Avatar image for JuarN18
JuarN18

4981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 JuarN18
Member since 2007 • 4981 Posts
The best 3D open world platformers: N64 (mario 64, banjo kazooie) The best 3D linear platformers: PS1 (klonoa, crash bandicoot)
Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Shockwave-DASH"][QUOTE="nameless12345"]

Yes, you can change views all the time.

KBFloYd

THere are many parts of the game where you have no camera control. Or unable to control it so why would you say that it does at all times?

you can control the camera in 98-99% of the game... your just being a troll.

More like 82% of the game. But remember, if you can't control the camera and if it's ever fixed, those 2 thing prevent Mario from becoming a full 3D game just like Crash Bandicoot. Uh oh. Also, still waiting for you to tell me how Mario 64 revolutionized gaming without adding anything subjective.
Avatar image for Dudersaper
Dudersaper

32952

Forum Posts

0

Wiki Points

0

Followers

Reviews: 38

User Lists: -3

#99 Dudersaper
Member since 2007 • 32952 Posts

More like 82% of the game.Shockwave-DASH
This seriously looks like a 6 year old just trying to have the last word. No offense, but 82, 98, 99, 80 or whatever, the point is, most of the game you have camera control.

And if having the camera fixed in certain areas means games aren't fully 3D than games like Jak&Daxter, Yakuza (and Yakuza 2), a crap load of RPG's and a crapload of other games aren't truly 3D games. Heck, you might even be able to say that more than 80% of 3D aren't truly 3D, going by your logic.

Avatar image for Shockwave-DASH
Shockwave-DASH

1093

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#100 Shockwave-DASH
Member since 2012 • 1093 Posts
It's not my logic, read earlier in the thread for Crash not being 3D. I think you got the conversation mixed up.