Don't get me wrong, I like the idea of DLC. It adds more replay value to the game, but now so many developers are abusing it in my opinion. For example, NCAA Football 13 is one I noticied recently, you can get achievements by playing five characters, but three or four are available as DLC. King of a poor gesture to the consumer if you ask me.
It's becoming even worse if you ask me, and I hope game developers will change this. Anybody else agree? It seems like developers are more focused on making DLC a priority than focusing on the primary goal-- make an amazing game. There has been some great games this generation, but in terms of innovation it is one of the worst. Rehashes, and rehases plus DLC. Hopefully this will change in the next-generation, but I doubt it.
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