Does the west create the more believable characters?

  • 56 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for jsmoke03
jsmoke03

13719

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#51 jsmoke03
Member since 2004 • 13719 Posts

[QUOTE="jsmoke03"]so what? japanese people should be more like western cultures? you know you are being ethnocentric....capaho

Most people in the "West" have a mythological concept of Japan that does not match the reality of Japan.  People make comments that are based on ignorance rather than understanding.  In any case, Japan is heavily influenced by American culture these days, even if they don't like to admint it.

most people on this forum cant get past their own biases and perspectives. i don't know if im talking to someone just young or ignorant in these forums
Avatar image for Ilovegames1992
Ilovegames1992

14221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#52 Ilovegames1992
Member since 2010 • 14221 Posts

There are games like Silent Hill 2 which feature characters that are eminently relatable (at least to me). That's a game that i've come to appreciate more and more over the years, especially after my experiences taking care of a terminally ill loved one.

But then there are games like MGS. Actually in the PS MGS game, the characters had a western action movie vibe, including Snake, who coincidentally was based on a western action character acted by Kurt Russell. I enjoyed the game very much and found the characters enjoyable in that popcorn-movie sort of way. Then came MGS2 and the "anime-ification" of MGS. We go from Sniper Wolf to fatman on roller skates. You just lost me. Almost everything that goes the anime route, there's an immediate disconnect with me and I quite frankly don't want to play it anymore.

So, it's more of a stylistic decision than cultural, to me. I've seen my share of japanese films and have no problem relating to the characters therein.

Ish_basic

I can relate to Pyramid Head.

Avatar image for atleticlover
atleticlover

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 atleticlover
Member since 2013 • 25 Posts
[QUOTE="jsmoke03"][QUOTE="jaypeon"][QUOTE="jsmoke03"] maybe for western audiences....but im pretty sure japanese gamers don't always relate to western games

the western audiance is much larger than japan which is just 1 country. so japanese gamers not relating to western gamers and vice versa hurts japan alot more.

so what? japanese people should be more like western cultures? you know you are being ethnocentric....

i meant to say developers. japanese developers not relating to western gamers hurts japan alot more. japanese gamers dont have to change. and this isnt the ps2 era anymore where we didnt have much of a choice. western gaming caught up and has characters much easier to relate to with the majority u know, since the western world is bigger and alrdy used to western style characters
Avatar image for capaho
capaho

1253

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#54 capaho
Member since 2003 • 1253 Posts

i meant to say developers. japanese developers not relating to western gamers hurts japan alot more. japanese gamers dont have to change. and this isnt the ps2 era anymore where we didnt have much of a choice. western gaming caught up and has characters much easier to relate to with the majority u know, since the western world is bigger and alrdy used to western style charactersatleticlover

Japanese game design (i.e., manga style characters and sappy stories) doesn't hurt Japan because it's intended for the Japanese market, where Japanese gamers are the majority (mainly Japanese teenagers).  People are complaining about Japanese character design intended for the Japanese market as if it should be relevant in the US.  It's an irrelevant discussion.  It would be far more relevant to discuss Japanese games that are designed for the US market.

Avatar image for Articuno76
Articuno76

19799

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#55 Articuno76
Member since 2004 • 19799 Posts

It is hard to compare character when side needs to go through the translation.

wiouds
That's true. And one side often doesn't go through translation. Case in point: the majority of strong believable and deep Japanese characters are in visual novels (which see little circulation). If we are talking big mainstream games though, yeah, they are about equally shallow and unconvincingly written.
Avatar image for 4nationfury
4nationfury

607

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#56 4nationfury
Member since 2007 • 607 Posts

It all depends on the writing, as much, if not more, than the culture. I've seen some great Western created characters. I've seen plenty of generic action male protagonists too and a lot of silent characters. I actually tend to like Japanese characters as they are full of life and larger than life. But there are some generic hero types there too, which makes the side characters far more interesting.