All of us who have played the fantastic Dragon Age Origins had to cope with the restrictive inventory system, for those of you who don't know what I'm talking about, the game limits the number of item types you can carry: items stack but each type takes one of about 70 slots, which may seem a lot to fill but, since the game has hundreds of items, you'll get overencumbered real quick. The problem is you can't store your items anywhere, unlike games like Oblivion, Diablo and Fallout, where you can drop/store items and retrieve them later, here the only way to free inventory space is to sell stuff or discard it for good Resident Evil style, never to be recovered. What's really bad is that some items you'll find will only become usable much later in the game and you'll be forced to carry them around as a useless burden until then.
In response to the players' lamentations, Bioware lead system designer Georg Zoeller said:
Originally there was a small storage chest in the party camp, until we realized that due to the fact that there are several versions of the camp area [...] and that people were losing their items (as they were stored in the area).
By the time this problem was discovered, we had not enough time to fix the problem [...]
So, although Zoeller ultimately declines responsibility, Bioware admits they couldn't solve the inventory issue in time for release and that's fine, that's what patches are for, right? Right? Wrong: although the storage chest is now once again available, it's included in the Warden's Keep DLC that costs $7 (or 560 microsoft points).
Do you see where this is going? They can allow themselves to sell a $60/€70 game with a declared design flaw they expect you to pay to correct. Why couldn't the chest be added in a free patch? It would have been a way to say "look, gamers, we know the inventory was a bit inconvenient, here: we fixed it", but they chose to include it as a separate purchase.
I know it's a small thing and you can beat the game no problem without chest, but doesn't it foreshadow what they might do in the future with this DLC business?
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