Features you wished every game had

  • 67 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for UT_Wrestler
UT_Wrestler

16426

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#1 UT_Wrestler
Member since 2004 • 16426 Posts

Think of one or 2 features you wished every single game had to make them more enjoyable.

1. Save anywhere. Okay I can understand not being able to save in the middle of a battle, but I think it's acceptable to allow you to save any time before or after the pockets of action.

2. Cutscene playback: Once you've seen a cutscene, ANY cutscence, it should be unlocked and viewable in the options menu. Is that too much to ask?

Avatar image for flipin_jackass
flipin_jackass

9772

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 flipin_jackass
Member since 2004 • 9772 Posts

Unlockable mini-games! I think Mini games add some value to the game. And I don't mean Metal Gear-VR Mission Mini games.... by mini games, I want ones that deviate far from the core concept of the game (Unless the concept of the game IS mini games). For example, KOTOR had the Pazaak thing; Super Mario Bros DS had many of them (blow the Yoshi and Sling shot) and formerly, CTF in many FPS (however, CTF is a standard for many FPS now).

Avatar image for Super-Penguin
Super-Penguin

703

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#3 Super-Penguin
Member since 2005 • 703 Posts
massively multiplayer online
Avatar image for RHCP87
RHCP87

1952

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 RHCP87
Member since 2007 • 1952 Posts
I agree with save anywhere, they could always have it on the easiest difficulty at the least.
Avatar image for Robnyc22
Robnyc22

1029

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Robnyc22
Member since 2007 • 1029 Posts

Think of one or 2 features you wished every single game had to make them more enjoyable.

1. Save anywhere. Okay I can understand not being able to save in the middle of a battle, but I think it's acceptable to allow you to save any time before or after the pockets of action.

2. Cutscene playback: Once you've seen a cutscene, ANY cutscence, it should be unlocked and viewable in the options menu. Is that too much to ask?

UT_Wrestler

I definitely agree with those two.

I would also like to add being able to choose any of the common aspect ratios (4:3, 16:9, 16:10) and having each one properly supported in a variety of display resolutions depending on the platform....it's actually surprising in this day and age there are many games that don't do this.

Another feature I like is having seperate sound volumes for speech, effects, and music.

Avatar image for mon_bus
mon_bus

147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 mon_bus
Member since 2007 • 147 Posts

Pausing during cutsenes.

Sometimes, I just want to pee, damn it!

Avatar image for stjimmy222
stjimmy222

288

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#7 stjimmy222
Member since 2007 • 288 Posts

Pausing during cutsenes.

Sometimes, I just want to pee, damn it!

mon_bus

Haha so true

The save anytime thing is another definite yes.

Avatar image for Roguetrp
Roguetrp

219

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#8 Roguetrp
Member since 2006 • 219 Posts

aggree on the save thing.

a thing that really gets to me is when you install a game and it runs really bad. Like 10 fps or so. This makes is impossible te play. The games should have a autodetect that allows the game to tell you the fps on load up and possible upgrade to improve the performance.

Avatar image for romainsimoni
romainsimoni

1955

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 romainsimoni
Member since 2002 • 1955 Posts

I want that every single player game out there have the cooperative mode included. EVERY single player game.

Avatar image for strider1983
strider1983

184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 strider1983
Member since 2005 • 184 Posts
ha i remember playing the ps1 games with an emulator and it allowed you to save anywhere .. i remember wishing that the games had that feature when i was playing on the ps1 :D
Avatar image for WSGRandomPerson
WSGRandomPerson

13697

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#11 WSGRandomPerson
Member since 2007 • 13697 Posts
1 Save Anywhere.
2. Mini Games.
Avatar image for futagoza
futagoza

162

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#12 futagoza
Member since 2006 • 162 Posts
Cooperative play. I'd buy so many more games if they had this feature. And I'm not talking about crappy online co-op either.
Avatar image for Anofalye
Anofalye

702

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#13 Anofalye
Member since 2006 • 702 Posts

Saves is pretty much agreable, unless there are absolutely no needs to save or it is done consistently by the game (no possibility to "load").

More co-op and afterward competition/PvP that is purely optional, never at the expanse of the co-op in anyway...MMO if possible.

EDIT: Mini games, as long as they don't replace the main game and are avoidable, yes very good. Think of CoV mini games such as skying at X-mas, not of FFX, which is very bad IMO and rather have no mini games at all then that...as they are enforced. Mini games shouldn't be enforced ever, you like it, you play it for itself...not for some rewards in game, there can be some weak and secondaries rewards, but never anything that could be compared to what you earn while playing the game itself...mini games are a side thing...with their own logic...they can grows a lot, but the reason to play a mini game is in the mini game itself, not to acquire some advantage on the main game.

Avatar image for nopalversion
nopalversion

4757

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 nopalversion
Member since 2005 • 4757 Posts

ha i remember playing the ps1 games with an emulator and it allowed you to save anywhere .. i remember wishing that the games had that feature when i was playing on the ps1 :Dstrider1983

Tomb Raider II on the PS1 did that.

Avatar image for hair001
hair001

1202

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 hair001
Member since 2005 • 1202 Posts
1: Photo and video capture and share in multiplayer (if not everywhere) 2: Cutscene pauses. 3: Clan support in all multiplayer shooter games EDIT: And like someone else said, if there's co-op, make online co-op available
Avatar image for Ravenprose
Ravenprose

418

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 Ravenprose
Member since 2007 • 418 Posts
Skipable cutscenes. I hate being forced to watch a five minute cutscene when all I want to do is play the game. At the very least, have them skipable after the first play through.
Avatar image for SemiMaster
SemiMaster

19011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 81

User Lists: 0

#17 SemiMaster
Member since 2006 • 19011 Posts

While mine are more specifically tailored to certain genres, they should generally be applicable to most games.

1.) Multiplayer, and not online. I mean good old fashioned split screen or same screen. COD4 not having coop split screen campaign was criminal. All FPS games should have that option. Period. Would be nice for most other games to have that as well.

2.) RPGs MUST HAVE MAPS. A MUST. Biggest Offenders are Eternal Sonata, and Shadow Hearts specifically, with huge dungeons and easy to mistake forks in the road. Unnacceptable otherwise.

3.) In an RPG or otherwise game where you have multiple characters, the ability to switch characters as your on screen avatar is nice, but not necessary, but still nice.

4.) Characters who get upgrades in armor and weaponry should show it in their models.

Diablo did this a decade ago, why can't we do that now?

Avatar image for AtomicTangerine
AtomicTangerine

4413

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 AtomicTangerine
Member since 2005 • 4413 Posts
Dude, every online game should have the saved films setup of Halo 3. Seriously, being able to look all around the battlefield is awesome. Playing Call of Duty 4 now, I kinda miss it when I do something really awesome and I can't save it like I can with Halo 3.
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#19 foxhound_fox
Member since 2005 • 98532 Posts
A button that let you spout random, badass one-liners whenever you felt like it. Even in Tetris it would be cool.
Avatar image for shinian
shinian

6871

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#20 shinian
Member since 2005 • 6871 Posts
I agree with the save and watching video in menu idea. I would also like to add: no bugs and less collectible items. Nothing pisses me more than playing the game with gamepad in one hand and a item map in another.
Avatar image for bacchus2
bacchus2

768

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 1

#21 bacchus2
Member since 2006 • 768 Posts

Save anywhere was the feature I was thinking when I clicked the post topic, but that's well covered.

A button that let you spout random, badass one-liners whenever you felt like it. Even in Tetris it would be cool.

That would be cool. Not so much pre-determinedone-liners, but a collection of random words, like a random sentence generator.

Being able to change difficulty midway through a game. This might not be possible in all games, but sometimes I'd like to drop it down a notch if I've bitten off more than I can chew. If the options are a) Keep trying the current difficulty and get frustrated; b) Restart the entire game on an easier setting; or c) Don't play the game again, I'm probably going for option C.

Skippable cutscenes. I understand ifa gameforces me to watch it the first time. I can accept that. But if I die and it has to be replayed, I'd like to be able to skip it.

Again as others have mentioned, split screen co-op. Not being able to play split-screen co-op in Crackdown was a bummer. If the graphics need a downgrade to handle it, I'll accept that.

Avatar image for deactivated-5967f36c08c33
deactivated-5967f36c08c33

15614

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
The ability to skip any and all cutscenes in a game,and speed up any and all text.And a boss rush mode,perhaps.
Avatar image for rragnaar
rragnaar

27023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#23 rragnaar
Member since 2005 • 27023 Posts
I'm with everyone on skippable/pausable cutscenes. Autosaves after cutscenes are very important too. There is nothing more frustrating than sitting through a cutscene right before a big battle, dying, and having to watch it all over again. I think every singleplayer and multiplayer game should have the option to save films and screenshots. Skate and Halo 3 pull it off so well.

Here are some more:

Remappable buttons for every game

Optional tutorials instead of mandatory ones

Every FPS game should have bots, I'd play Halo every day if it had bots.
Avatar image for Funkyhamster
Funkyhamster

17366

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#24 Funkyhamster
Member since 2005 • 17366 Posts
Separate profiles, and various stats kept track of on those profiles... all games have stats that can be kept track of.
Avatar image for xXNightmareXx
xXNightmareXx

309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 xXNightmareXx
Member since 2003 • 309 Posts

Remappable buttons for every game

rragnaar

I almost forgot that one. I wish I could switch around the controls for zoom and select grenade type in Halo 3. Am I the only one who finds clicking the right stick to zoom awkward? :? Is it really that hard to let us remap controls? PC games have been doing it forever.

Avatar image for stephant_6
stephant_6

1758

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#26 stephant_6
Member since 2005 • 1758 Posts
Halo 3's theater mode. The only innovative part of the whole game. I can't tell you how many times I've been playing games,something cool happens and I say "Yeah I'm totally gonna theater that!...Oh crap".
Avatar image for Katanas
Katanas

261

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#27 Katanas
Member since 2005 • 261 Posts
Subtitles and Pausing during cutscenes.
Avatar image for Video_Game_King
Video_Game_King

27545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#28 Video_Game_King
Member since 2003 • 27545 Posts
Hmmm......skipping cutscenes/tutorials. I think it has become standard that the rotating stick moves my character, I don't need an entire section of the game to tell me this.
Avatar image for strider1983
strider1983

184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 strider1983
Member since 2005 • 184 Posts

[QUOTE="strider1983"]ha i remember playing the ps1 games with an emulator and it allowed you to save anywhere .. i remember wishing that the games had that feature when i was playing on the ps1 :Dnopalversion

Tomb Raider II on the PS1 did that.

my bad.. shud have said majority? neways never played any tomb raider on the ps.. the pc was good enough for those :)

Avatar image for romainsimoni
romainsimoni

1955

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 romainsimoni
Member since 2002 • 1955 Posts

I just thought about the feature implemented so well in Skate: Recording videos.

Every game out there should have this option, being single player, mmo, whatever. I lost count how many times I almost cried because I just had a great moment and it was gone forever.

Avatar image for Roguetrp
Roguetrp

219

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#31 Roguetrp
Member since 2006 • 219 Posts
How could i forget . A Slowmo like max payne. it rocks
Avatar image for Fatality4u
Fatality4u

3289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#32 Fatality4u
Member since 2003 • 3289 Posts

Saved films. I have pulled off some crazy stuff in CoD 4 and I wish I could relive some of those moments.

Avatar image for Archangel3371
Archangel3371

46950

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#33 Archangel3371  Online
Member since 2004 • 46950 Posts
The Saved Films/Replay Theater like the one in Halo 3 is definately at the top of my wishlist for features I'd like to see in more games.
Avatar image for ASK_Story
ASK_Story

11455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 ASK_Story
Member since 2006 • 11455 Posts

I always liked...

1. unlockable characters

2. art gallery that includes storyboards, concept art, etc. and tons of it.

But to be in line with the OT...

1. skippable cut-scenes, dialogue

2. more save check points that doesn't force you to start all over again

Avatar image for Vampyronight
Vampyronight

3933

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#35 Vampyronight
Member since 2002 • 3933 Posts

A lot of stuff I agree with here.

Another one- the ability to invert the camera controls. I'm absolutely appalled that Nintendo didn't bother to include this very basic option in the Windwaker. Couldn't they have paid an intern 50 cents to add the option?

Avatar image for VilgeDuin
VilgeDuin

424

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#36 VilgeDuin
Member since 2004 • 424 Posts

Saving at any time. Sometimes you have to drop a game and do something else. I can't count the number of hours added to numerous RPGs and such just by being on when I've had to quickly go out and leave it not wanting to lose progress.

And now with the advent of harddrives and really good hardware, and that it's been shown possible (especially in Halo 3) being able to record game footage and watching it later would be tremendous. I'd love it to be standard in games. It's such a great feature, and there would be untold number of awesome moments to watch at a later time.

The ability to watch cutscenes or cinematics at any time once they've been seen once. Especially in RPGs. There have been numerous times I'd love to see a certain scene again but am unable to without playing through an entire game. FFX was a good start with just the CGI stuff... which went entirely absent in FFXII and isn't really available in anything...

That said, the ability to skip anything I want. Especially if I had to restart after a death or am just playing again. Sometimes you just want to get into the action and say screw the story.

So honestly, the ability to rewatch, skip and pause during cutscenes would be grand.

Typical accessibility stuff should always be present. Widescreen support, subtitles, different volume controls, button layout configuration. A lot of this stuff should be standard, but shockingly isn't (look no further than Assassin's Creed's lack of subtitles).

As a more personal thing, I wish more games had the equivalent of a "previously..." feature. Sometimes I'll leave a game for days, weeks or even months without coming back. But when I do, I often find I don't continue because I forget what happened before. Just even a little text thing in the options to know what just happened in the game would be enough of a refresher to continue.

And my absolute one demanded thing in any game... Mandatory co-op. And I don't mean online co-op. I mean bona fide buddy next to you taking on the forces of evil (or good even) Contra style. So many great games have come out that could have included two player or co-op. Like Mario Galaxy, when I heard it would have co-op I got excited about the years of yore when you could play through the game with a friend like Mario 3 or World. It could work just like them too. Or like in something like Crackdown. We bought it because I heard it had co-op, but unfortunately only online, which is a waste. Call of Duty 4 would have been absolutely IMMENSE had it had offline co-op. Like someone said before, I'd even accept a hit in graphics for the ability to play with someone next to me.

Avatar image for OneWingedAngeI
OneWingedAngeI

9448

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#37 OneWingedAngeI
Member since 2003 • 9448 Posts

the ability to play harder difficulties without friggin unlocking them. it detracts from so many games for me. unlockable things are cool, but unlocking a damned setting so i can play at the challenge level i prefer kills me. i like to make the games more difficult so they last longer. i don't want to have to play the game on normal (which is really easy for my tastes) just so i can play the game the real way.

Avatar image for majinstrings
majinstrings

3109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#38 majinstrings
Member since 2004 • 3109 Posts
Custom Soundtracks...
Avatar image for luno-gamer
luno-gamer

405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 luno-gamer
Member since 2007 • 405 Posts
I think every modern first person shooter needs to be like, 12 times longer. Then they'd actually be worth play single player on every once in awhile instead of jumping straight to the multiplayer.

Also, I've never played a game thats literally scared the hell outta me. And I've played just about every horror game thats seemed interesting to me. I want more games like Silent Hill, but like, 10 times scarier and with awesome combat and gameplay! Horror games that are not completely impossible to figure out, and have more things to kill.
Avatar image for BobZany
BobZany

1407

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#40 BobZany
Member since 2004 • 1407 Posts

Agreed about save anywhere. Really, every game should have the option to let you pick up and play, and then put it away when you need to. I often don't have enough time to run around looking for a checkpoint or save point. The check point systems like those in Halo and Call of Duty are an all right compromised, but have their own set of problems. Like when the checkpoint only comes up after a particularly difficult sequence when you normally have them coming out your ears between the sequences. Also, I've had more than a couple of times where the checkpoint saved at a particularly bad time and I ended up having to replay the whole chapter again hoping to get a better save the next time around.

I don't agree that not having the ability to save makes the game somehow more challenging. I've already played to a certain point, I don't want to replay it over and over when I die while working on something further along in the game.

The second would be more control over cutscenes. Both in skipping and pausing. As much as I'm liking Mass Effect, it's a bit annoying to once again be playing a game where I might have to watch something while waiting to get a place I can set the controller down to go do something else. (At least Mass Effect is dialog heavy, so I can just wait until I get to a part where I'm supposed to choose what to say next).

Unskippable cutscenes rules out a lot of games for me. Especially if the content is something I don't care about. Having to watch it every time when reloading is enough to make me want to quit some games. Especially when it's been quite awhile since the game gave you a save point. Ugh. I don't want to watch 20 minutes of cutscenes and then a scripted battle or two to get back to the fight I lost the last time.

The other thing is more focus on single player content. I'm not that big in multiplayer anymore, and it's disappointing how many games seem to have a short single player campaign almost as an afterthought to the multiplayer game. I've passed over a lot of games until they get into the budget range, or I'll just rent if the game is only going to last me 10 hours if I'm lucky. Hopefully the success of games like Bioshock will influence other game makers to start putting more focus on the single player content once again.

Avatar image for VilgeDuin
VilgeDuin

424

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#41 VilgeDuin
Member since 2004 • 424 Posts
Bah, ignore... Completely wrong thread... :|
Avatar image for dgbeard45
dgbeard45

989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#42 dgbeard45
Member since 2003 • 989 Posts

Pausing during cutsenes.

Sometimes, I just want to pee, damn it!

mon_bus

Agreed, though you can now with the Wii and 360, don't know about the PS3.

I'd like to be able to skip any cutscenes at anytime. Games have gotten better at this but still after I have beaten a game I don't want to sit through the whole beginning or ending if I just want to get to the meat of it.

Avatar image for JerseyJ2007
JerseyJ2007

303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 JerseyJ2007
Member since 2007 • 303 Posts

Virtual reality

Create a character (including character voice and a name that can be pronounced by the AI)

Avatar image for ryanstoy91
ryanstoy91

350

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#44 ryanstoy91
Member since 2003 • 350 Posts
Every first person shooter should have split screen play, and every game besides sports games and rpgs should have God mode.
Avatar image for 203762174820177760555343052357
203762174820177760555343052357

7599

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 203762174820177760555343052357
Member since 2005 • 7599 Posts
Every game should have a time counter for how long you have played the game.
Avatar image for chronogamer27
chronogamer27

1502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 chronogamer27
Member since 2006 • 1502 Posts

1.Online Co-op
2. Save Anywhere
3. Saved Films feature

Avatar image for King9999
King9999

11837

Forum Posts

0

Wiki Points

0

Followers

Reviews: 44

User Lists: 0

#47 King9999
Member since 2002 • 11837 Posts
Save-anywhere function This should be mandatory, especially for handheld games and RPGs (and especially handheld RPGs). Skippable cutscenes This should also be mandatory, given how most games these days are cinematic. Especially true for RPGs. No random combat Get rid of it already. There's no reason to have them, and I really don't think there ever was one. A "less is more" approach to minigames This applies more to RPGs than any other genre, really. RPGs tend to have diversions, but usually they're mindless (even worse, some games are based around them--I'm looking at you, FFX-2). FF8 was the first game to have a truly great minigame that had some depth and thought put into it, and it was the only minigame. Ironically, FF8 is probably the most hated FF game, but it had some good ideas. Variable difficulty that really change the game I really appreciate it when developers actually take the time to make their games play differently between various difficulty levels, and not just throw more enemies at you or increase their hit points. A good example is Contra 4. There are all sorts of noticeable changes made between the three difficulty levels. Online play when it's obvious the game should have had it I don't think I have to explain myself here. Fortunately, it appears the developers are getting smarter. Developers of fighting games would do well to check out this software and apply it to their games.
Avatar image for PuRe_CaNaDiaN_
PuRe_CaNaDiaN_

204

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#48 PuRe_CaNaDiaN_
Member since 2003 • 204 Posts

Hardcore Mode: A la Diablo 2

I want to die damn it! Delete my save games, wipe my harddrive and shred my disc when I die! Some people might think it's frustrating, I think it makes me think more about what I'm doing. Not to mention when you do die, you'll remember how you died for a good long time (I still remember how my D2 Assassin died 5(?) years ago).

Replays:

Everyone's said it already, but .sKate really made me enjoy replays again.

Avatar image for chronogamer27
chronogamer27

1502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 chronogamer27
Member since 2006 • 1502 Posts

Variable difficulty that really change the game
I really appreciate it when developers actually take the time to make their games play differently between various difficulty levels, and not just throw more enemies at you or increase their hit points. A good example is Contra 4. There are all sorts of noticeable changes made between the three difficulty levels.King9999

yeah like crysis. the hardest difficulty takes off the crosshair, and makes your enemies actually speak korean (instead of english where you can understand their plans).

Avatar image for Srinivassa
Srinivassa

671

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#50 Srinivassa
Member since 2003 • 671 Posts

Think of one or 2 features you wished every single game had to make them more enjoyable.

1. Save anywhere. Okay I can understand not being able to save in the middle of a battle, but I think it's acceptable to allow you to save any time before or after the pockets of action.

2. Cutscene playback: Once you've seen a cutscene, ANY cutscence, it should be unlocked and viewable in the options menu. Is that too much to ask?

UT_Wrestler
I am going to go with a corolary of these two things. I wish every game a had save system period. I suppose they all do now, so my wish has come true. I HATED playing the first few levels of a game over-and-over to try to get farther into the game. Save anywhere is a good point though. It might be a little too powerful, but I HATE doing the same thing over-and-over... Am I repeating myself? Not cutscene playback, but CUTSCENE SKIPPING!!!!! This is one thing some games still don't let you do. Hasn't anybody else been in a big boss fight, and right before the fight is MOTHER of all cutscenes? It unhinges every plot point and every possible character story. Then, after 6 and a half minutes, you fight the boss, and of course, the boss is tough, so you die, only to find out that your save point was right BEFORE that unskippable cutscene. This is an absolute flogging of my rights as a gamer. (of course, having option 1 would fix this problem also)