Fighting games question

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mystic_knight

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#1 mystic_knight
Member since 2003 • 13801 Posts

Ok now i am an avid lover of fighting games. but in our little AU crew we had a disagreement. It got hot steamy and a little sweaty :P.

Is Super smash Brothers brawl a fighting game.

I say no and that is what started this arguement. what do you guys think.. back your reasoning.

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lamprey263

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#2 lamprey263
Member since 2006 • 45428 Posts
I think so, it's like a cage match when you got other friends playing with you. Some of the single player challenges don't necessarily make it feel like a fighting game though, but balanced competitive multiplayer does.
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branketra

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#3 branketra
Member since 2006 • 51726 Posts
I could see it as one, without a lot of the "powerups"/items. Less than a game like MvC2, though.
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mystic_knight

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#4 mystic_knight
Member since 2003 • 13801 Posts

I think so, it's like a cage match when you got other friends playing with you.lamprey263
When you look at your typical fighting games which set the standards such as Street fighter and Mortal kombat, where the components are punch and kick buttons with a health bar and no items to interrupt a battle. This is what i class as a fighting game.

SSB contains a percentage element instead of a health bar and people hitting you with shells or with yoyo's if .. yeh you hit each other but you could also do that in streets of rage, yet thats not a fighter. To me typically SF, MK, Tekken, Soul Calibur, Guilty gear/BlazBlue DOA are all fighting games. SSBB is lik a poor sub genre something which doesn't really have a category. Yeh its a decent game but i dont find it as a fighting game. If its classed as a fighting game then i think it mocks the genre.

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lamprey263

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#5 lamprey263
Member since 2006 • 45428 Posts
[QUOTE="lamprey263"]I think so, it's like a cage match when you got other friends playing with you.mystic_knight
When you look at your typical fighting games which set the standards such as Street fighter and Mortal kombat, where the components are punch and kick buttons with a health bar and no items to interrupt a battle. This is what i class as a fighting game. SSB contains a percentage element.. yeh you hit each other but you could also do that in streets of rage, yet thats not a fighter. To me typically SF, MK, Tekken, Soul Calibur, Guilty gear/BlazBlue DOA are all fighting games. SSBB is lik a poor sub genre something which doesn't really have a category. Yeh its a decent game but i dont find it as a fighting game.

I don't think the lack of a health bar alienates it entirely from the genre, I think the competitive element is the most important in keeping it thought of as a fighting game, I don't hold the random power-up items against it, or the environmental hazzards against it. It does add an element of luck to the game, like being the first to get to a hammer to knock everyone off the stage, or being in a better position to avoid environmental hazzards, but that's just part of the flavor of the game. I do think certain elements of the game like the challenges make it more like a Streets of Rage title, then it's just a beat-em-up, but the competitive component I think is what allows it to be classified, at least partially, as a fighter. It's not a fighter in its entirety, it's a cross-genre title.
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EPaul

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#6 EPaul
Member since 2006 • 9917 Posts

I consider as a sub genre of fighting games

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branketra

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#7 branketra
Member since 2006 • 51726 Posts

I consider as a sub genre of fighting games

EPaul
Something like that.
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mystic_knight

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#8 mystic_knight
Member since 2003 • 13801 Posts
Is luck really a factor to include in fighting games though. The competitions in street fighter comps are all about skill. Luck was never a factor to win. Maybe i do hold the powerups, hazards against it, but its within good reason as this introduction of an external factor has become involved in a person vs person fight.
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EPaul

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#9 EPaul
Member since 2006 • 9917 Posts

Is luck really a factor to include in fighting games though. The competitions in street fighter comps are all about skill. Luck was never a factor to win. Maybe i do hold the powerups, hazards against it, but its within good reason as this introduction of an external factor has become involved in a person vs person fight. mystic_knight

Well Hardcore smash players never play with items on and Melee was at Evo a few years ago. Once u turn off the items in smash the luck factor is thrown out the window

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mystic_knight

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#10 mystic_knight
Member since 2003 • 13801 Posts

[QUOTE="mystic_knight"]Is luck really a factor to include in fighting games though. The competitions in street fighter comps are all about skill. Luck was never a factor to win. Maybe i do hold the powerups, hazards against it, but its within good reason as this introduction of an external factor has become involved in a person vs person fight. EPaul

Well Hardcore smash players never play with items on and Melee was at Evo a few years ago. Once u turn off the items in smash the luck factor is thrown out the window

Good point. Still the lack of fighting styles and the element of some realism doesn't make it feel like a fighter.... I don't know how to explain it... it just doesn't feel like it :? I'm sounding like a little kid... I can't even back up my feelings properly.
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lazyathew

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#11 lazyathew
Member since 2007 • 3748 Posts

It's a very unique fighting game, but it's still a fighting game.

A small group of fighters are locked in an arena with nothing to do but fight each other untill the match is over. This is how I define the genre. Usually it's 2, usually there are no random items, and usually the combos are more complicated. But these are not part of the definition, that's just what most are like. Smash Bros is unique.

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Gen007

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#12 Gen007
Member since 2006 • 11006 Posts

[QUOTE="EPaul"]

[QUOTE="mystic_knight"]Is luck really a factor to include in fighting games though. The competitions in street fighter comps are all about skill. Luck was never a factor to win. Maybe i do hold the powerups, hazards against it, but its within good reason as this introduction of an external factor has become involved in a person vs person fight. mystic_knight

Well Hardcore smash players never play with items on and Melee was at Evo a few years ago. Once u turn off the items in smash the luck factor is thrown out the window

Good point. Still the lack of fighting styles and the element of some realism doesn't make it feel like a fighter.... I don't know how to explain it... it just doesn't feel like it :? I'm sounding like a little kid... I can't even back up my feelings properly.

I completely understand you. It def isnt a fighter in the traditional sense like SF4,BB, ect but i would still call it a fighter.

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mystic_knight

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#13 mystic_knight
Member since 2003 • 13801 Posts

[QUOTE="mystic_knight"][QUOTE="EPaul"]

Well Hardcore smash players never play with items on and Melee was at Evo a few years ago. Once u turn off the items in smash the luck factor is thrown out the window

Gen007

Good point. Still the lack of fighting styles and the element of some realism doesn't make it feel like a fighter.... I don't know how to explain it... it just doesn't feel like it :? I'm sounding like a little kid... I can't even back up my feelings properly.

I completely understand you. It def isnt a fighter in the traditional sense like SF4,BB, ect but i would still call it a fighter.

I suppose so :P well that makes me look like a fool... im gonna have to admit defeat in the AU boards.... At least i know other people feel what i feel.
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Metamania

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#14 Metamania
Member since 2002 • 12035 Posts

My opinion? It's not a fighter at all. More like a party brawler between four friends.

If it was, it would have been taken seriously at a very high competitive level and, to my knowledge, it has never been accepted as a game worthy of tournament status in an event like EVO.

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Kage1

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#15 Kage1
Member since 2003 • 6806 Posts

I say no.

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starfox15

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#16 starfox15
Member since 2006 • 3988 Posts

It depends on your definition of "Fighter."


If you define fighting games as strictly between 2 people on a 2D plane, you're going to be throwing out a lot of candidates other people deeply value as fighters. What about 3D fighters? Aren't they fighting games? Samurai Shodown features items in the matches, does that make it not a fighter either?

If your definition of a fighting games is limited to what you yourself define as a fighting game, your scope will be very limited. I did not spend 10 years of my life playing Smash Bros. and mastering combos to have other people tell me it's not a fair judge of skill with certain regards to X and Y.

So long as your goal is to eliminate your opponent in a controlled relatively close environment using skills that involve hitting and/or special moves, I would call that a fighter.

But people can choose to be close-minded as much as they want. If Smash Bros. isn't as "hardcore" as they'd like it to be, I would suggest looking at how other modern fighters are embracing the whole "easy to learn, difficult to master mantra." Blazblue has a "Special" button. In previous generations, people would have balked at the idea of simply having a button for a special move, but they'd be missing all the aspects of such a decision and how it shapes the game.

I love Street Fighter. I love Marvel vs. Capcom. I love Smash Brothers. I consider them to all be necessarily different but equally valid entries into the fighting game canon. Each one of them requires a certain level of mastery if you intend to be serious about the game.

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mystic_knight

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#17 mystic_knight
Member since 2003 • 13801 Posts
The old showdown never had items from memory.. (PSX days) never played the newer ones. Like i said anyway its something that i feel is not appropriate for the category, many people class SSB as a brawler rather than a fighter which is fine. But i find SSB to be quite a fair bit different to the traditional fighting games.. You mention SSB being 3d yet it is still on a 2d plane. I do not brush off any 3d fighters anyway I still love DOA and i love Tekken which all use a 3d plane same as soul calibur (except 4 since its a hopeless addition) All these i still class as fighters.
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DarkCatalyst

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#18 DarkCatalyst
Member since 2002 • 21074 Posts
Absolutely not. Its community tried playing it off as one to nudge their way into Evo, and unfortunately succeeded a couple times, but it's really apples and oranges. Fighting games - REAL fighting games, that is - generally adhere to the conventions and format put forth by Street Fighter II back in 1991. There's a reason why the c|assification did not exist until that point, despite the existence of games that fit that profile prior to Street Fighter II.
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keech

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#19 keech
Member since 2003 • 1451 Posts

Being a person who has played Tekken on a tournament level in the past, and someone who hasn't been able to put down Marvel vs Capcom 3 since I got it, I cannot in any way consider SSB a true fighting game. SSB has far more in common with pick up and play party games than fighters IMO.

The reason? Variable. Simply put there are far too many "luck factors" in SSB. For a game to be truly competitive, which is what fighting games are at their core, it must be as skill based as possible with as few randomizers as possible. 4 players fighting at the same time automatically ditches that. Add random items and stages that can heavily favor certain characters and you have a game that's at least 50% luck based.

If you have to strip a game of half It's content to make the core gameplay "balanced" then I find it hard to accept it as a true fighting game. The problem with SSB specifically, when you strip this content, you then see how unbalanced the characters themselves are. Some characters just CANNOT win matches consistently 1v1. Other characters CANNOT win consistently without using items.

TL;DR: If a game can't be considered playable on a competitive tournament level on It's DEFAULT settings, the way the game developers DEVELOPED the game thus the way it was intended to be played. Then I believe you cannot consider it a true fighting game.

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mystic_knight

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#20 mystic_knight
Member since 2003 • 13801 Posts
I love you guys... I really do.. Thankyou very much.
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dantheman363

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#21 dantheman363
Member since 2011 • 51 Posts

Yes, it is definitely a fighting game...just a different type.

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#22 BillyLee912
Member since 2011 • 123 Posts

No it is not to me but considering how they made Marvel Vs. Capcom 3 so simple Super smash brothers could be consider one. Don't get me wrong I love Marvel Vs. Capcom 3 I got the special edition day one. I just think MVC3 is less complicated than the ones before. But when I think of Smash Brothers I think of a party game.

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#23 BillyLee912
Member since 2011 • 123 Posts

My opinion? It's not a fighter at all. More like a party brawler between four friends.

If it was, it would have been taken seriously at a very high competitive level and, to my knowledge, it has never been accepted as a game worthy of tournament status in an event like EVO.

Metamania

I agree with you 100%

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rragnaar

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#24 rragnaar
Member since 2005 • 27023 Posts

I'd say it strays too far from fighting game conventions to really count. If SSB is a fighting game, so is Bionic Commando Rearmed's multiplayer. I could see it being a sort of sub genre though.

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keech

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#25 keech
Member since 2003 • 1451 Posts

I'd say it strays too far from fighting game conventions to really count. If SSB is a fighting game, so is Bionic Commando Rearmed's multiplayer. I could see it being a sort of sub genre though.

rragnaar

Exactly. Just like how leveling up and unlocking new perks/weapons/attachments in Call of Duty multiplayer doesn't make it an RPG.

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ultimameteora

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#26 ultimameteora
Member since 2003 • 2573 Posts
I say yes it is.
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mystic_knight

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#27 mystic_knight
Member since 2003 • 13801 Posts

I'd say it strays too far from fighting game conventions to really count. If SSB is a fighting game, so is Bionic Commando Rearmed's multiplayer. I could see it being a sort of sub genre though.

rragnaar
That was exactly what i said in the au board. It should be in a sub genre.
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Vexx88

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#28 Vexx88
Member since 2006 • 33342 Posts

I consider as a sub genre of fighting games

EPaul

If anything I agree with this statement.