Littlebigplanet 2 is the most fun game I've played in my 35 years of gaming. What initially caught my attention was the fact that it was a four player platformer which didn't content itself with aping what had gone before (I burned out on traditional platformers in the 16 bit era, when they were more common than first person shooters are nowadays) but what has held my interest is the 'Play-Create-Share' aspect.
The best creators pour days if not months into designing games or movies (in rare cases projects are worked on by a couple dozen people, LBP's equivalent of a 600 man development team). Some people make minigames, some make top down shooters, some make pinball games, some make traditional platfomers, some make stoner comedies, some make homages to soldiers, it all depends on what the creator is interested in. Media Molecule releases a stream of DLC which keeps things fresh for creators (giving them not only new textures and objects, but gamechanging new tools).
I play other games, but I could play LBP2 forever. Yes, as with commercial releases most of what is published is crap, but there are talented people making more good levels than I have time to play.
![A photo taken by rheisa-87](http://i8.lbp.me/img/fl/58842366beff345c7e0749fd2b363a44c7b2be96.jpg)
![A photo taken by TheCosmic1234](http://ie.lbp.me/img/fl/71e14ecb5bbb774047669c9352aeb71a0e7787de.jpg)
![A photo taken by SackRus](http://i1.lbp.me/img/fl/dc137fbf7815f1d8d7e3f62a845e3f56214b5c15.jpg)
Of course, LBPV has a better campaign and better tools, but I only have one Vita (waiting for a price cut), so I can't play it with my daughters and the community is only a fraction of the size of LBP2's.
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