'Destiny' reached over $500 million in sales within it's first 24 hours and has over 3 million people playing daily. Despite these impressive figures it has still sparked up a debate within the gaming community. Is gameplay more important that story? While 'Destiny' has undoubtedly great gameplay it's story is virtually non-existent which isn't something you'd expect of a triple A title, especially coming from Bungie who gave us a bountiful well rounded universe in the form of the Halo series. Instead 'Destiny' players were left knowing little to nothing about the lore of the world around them as they grind out levels due to excuses from characters such as: " I don't even have time to explain why I don't have time to explain". Leaving 'Destiny' aside I pondered why story and gameplay, respectively, are important.
Personally I've always been a sucker for a good story, hence why 'The Walking Dead' is my favourite game, while titles that fail to grasp me, like 'Destiny', often end up being left uncompleted at the bottom of my shelf. But what is it about story that makes gamers like myself so compelled and motivated to push onwards? Telltale answer this very well, as seen in 'The Walking' season 1 & 2 as well as in 'The Wolf Among Us', players are presented with a beautiful story that changes depending on what you do or do not choose to do. On top of this there are several big, plot twisting, gut wrenching choices to make where either outcome could spell disaster for the characters. Telltale titles have received a plethora of awards with each episodic series being re-released on disc as well as being moved up to the current gen. All of this with no more gameplay than an old school point-and-click adventure game. Yes there are quick time events scattered here and there but can this really be called gameplay? I for one say yes it is gameplay but in one of it's most basic forms.
Gameplay focused titles are by far the biggest selling on the market, it cannot be argued, this is due to the majority of the games being easily accessible to casual as well as hardcore gamers. Games such ad Call Of Duty, Fifa, Madden and of course Destiny. One thing all of these have in common is a huge online community. The story isn't important to these games or even the people who regularly play them as here it is about a sense of community and camaraderie when gunning down the opposing team or scoring a last minute penalty. It seems like replayability is a focus with these particular online games. I would argue that The Walking Dead too has this factor but not so much so the titles I've previously mentioned. Shadow of Mordor is also a great example of how gameplay takes focus but outside of an online arena. While LOTR fans will enjoy the story it's just as easy to skip every cutscene and still have a good time cutting down hoards of Uruk.
There is one group of games I haven't spoken about and that is the games that weave gameplay and story superbly into an experience which everybody can enjoy. It shouldn't be hard to think of them but in case it is I mean games like GTA V, Dragon Age, The Last Of Us and so on. These games, and more, encapsulate a great story that grasps people and makes them care and places it alongside a system that delivers amazing gameplay. You'll notice that most of the games that fall into this genre, bar The Last Of Us, are either open world sandbox or RPGs and I for one enjoy playing and replaying these games more than anything else. It's where I have clocked the most hours, in worlds like Oblivion, Los Santos, The Capital Wasteland and more.
Of course it's all about preference when choosing what is important to you in a game. But it seems that story heavy games are more engaging and gameplay heavy games offer countless replayablity. It's when the two come together however that you can enjoy both.
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