Gears of War. I was so bored I couldn't even finish it.
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Halo changed the shooter genre and with Halo 2 they released a multiplayer masterpiece. Two weapon mechanic, Regeneration of health, matchmaking, dual wielding, etc all were element in the shooter genre that Halo introduced. If you don't see the influence that Halo has had on the genre, then you're a narrow minded idiot.
Yusuke420
Halo didn't introduce any of those things...and it's ignorant and incorrect beliefs that it did, such as like yours, that earns Halo a deserved reputation of being among the most overrrated games.
First....Halo didn't have regenerating health...Halo had health packs.....what it has was regenerating shields....and guess what, games like Tribes and Giants: Citizen Kabuto featured regenerating shields long before Halo.
Two weapon mechanic?...are you referring to limited weapon capacity?....again, other games has this before Halo, and other games used it more strategically based on the weapons weight and mass, which is more realistic. And tactical shooters specifically featured two weapon capacity before Halo.
Dual Weilding?....Halo didn't have that, that wasn't in the series until Halo 2 in 2004.....but you know what game allowed you to dual weild two seperate weapons before 2004....Heavy Metal FAKK2...back in 2000.
Clive Barker's Undying also features dual weilding attacks back in 2001.
Matchmaking?....are you kidding me. Match making systems were available in online shooters long in place before Halo 2 released in 2004.
...the only narrow minded idiots are those that foolishly believe that Halo invented elements that had already long been a staple in shooters and FPS games before Halo was released.
Gamedude, I might be mistaken, but didn't you just name all PC games? I was fourteen when Halo was released! I had no idea PC gaming even existed, let alone those obviously obscure titles you mentioned. I am a console gamer and when Halo was release it was like NOTHING I had ever played before. If you can name me some console games that have those mechanics, you'll have a valid arguement. Halo revolutionized console shooters, maybe I should have used that quantifer, but honestly I thought it was obvious what I was saying.
Gamedude, I might be mistaken, but didn't you just name all PC games? I was fourteen when Halo was released! I had no idea PC gaming even existed, let alone those obviously obscure titles you mentioned. I am a console gamer and when Halo was release it was like NOTHING I had ever played before. If you can name me some console games that have those mechanics, you'll have a valid arguement.
Yusuke420
The argument is still valid.
You're being oblivious to different gaming platforms and various games other then the ones you play doesn't change the fact that other games introduced those elements (in some cases more effective) that you give credit to Halo for long before Halo was released.
Halo revolutionized console shooters, maybe I should have used that quantifer, but honestly I thought it was obvious what I was saying.
Yusuke420
"Console Shooters"...maybe. I would say Goldeneye and Perfect Dark on N64 were the games that paved the way for the idea of FPS on consoles.
But shooters in general...there's nothing revolutionary that Halo did.
"Console Shooters"...maybe. I would say Goldeneye and Perfect Dark on N64 were the games that paved the way for the idea of FPS on consoles.gamerdude375
Completely agreed on Perfect Dark. It's bot system was incredible for its time. Hell, it still is today.
The rest of the industry, unfortunately, doesn't agree. You just don't see any influence from that or Goldeneye in any shooters from then onward. Halo is all you ever hear cited.
[QUOTE="Yusuke420"]
Gamedude, I might be mistaken, but didn't you just name all PC games? I was fourteen when Halo was released! I had no idea PC gaming even existed, let alone those obviously obscure titles you mentioned. I am a console gamer and when Halo was release it was like NOTHING I had ever played before. If you can name me some console games that have those mechanics, you'll have a valid arguement.
gamerdude375
The argument is still valid.
You're being oblivious to different gaming platforms and various games other then the ones you play doesn't change the fact that other games introduced those elements (in some cases more effective) that you give credit to Halo for long before Halo was released.
Halo revolutionized console shooters, maybe I should have used that quantifer, but honestly I thought it was obvious what I was saying.
Yusuke420
"Console Shooters"...maybe. I would say Goldeneye and Perfect Dark on N64 were the games that paved the way for the idea of FPS on consoles.
But shooters in general...there's nothing revolutionary that Halo did.
Halo:CE brought FPSs into the mainstream and showed how much money there was in them. Call of Duty 4 showed the world that it was okay for shooting games to move closer to real life than James Bond or science fiction. It would be hard to overestimate how much they've contributed to the advancement of the FPS genre. No PC shooter could lay the same claim. As far as GTA, people waited and waited for new GTAs(from III to San Andreas) because at the time there were very few selections in the open world action genre. Now that I've played Just Cause 2, I don't need to wait on pins an needles for the new GTA or Saint's Row. JC2 is all I could ask for in an open world.Halo:CE brought FPSs into the mainstream and showed how much money there was in them.El_Zo1212o
Yeah, because I guess you assume that games like Doom, Duke 3D, Half-Life, and Quake were not big money makers.
....as for consoles, ever hear of Goldeneye?...the over 8 million people who bought it on N64 sure did. You gonna tell me that didn't bring FPS into the mainstream and produce a lot of money?
Call of Duty 4 showed the world that it was okay for shooting games to move closer to real life than James Bond or science fiction.El_Zo1212o
Ever hear of Rainbow Six?...a series that's been around since 1998 when it began on PC and immediately became popular.
Guess you also never heard of games like Medal of Honor: Allied Assault....the precursor to Call of Duty, on PC, which started the whole series you put on a pedestal.
It would be hard to overestimate how much they've contributed to the advancement of the FPS genre. No PC shooter could lay the same claim.El_Zo1212o
Let me get this straight....you say Halo: CE and Call of Duty 4 greatly contributed to the advancement of the FPS genre, then claim that "No PC shooter could lay the same claim"....that's honestly one of the dumbest statements I've ever read.
....Wolfenstein 3D, Doom, Marathon, Quake, Half-Life, Tribes, Counter-Strike, Unreal Tournament, System Shock 2, Deus Ex....etc. etc. etc.
If it wasn't for PC shooters...the FPS genre wouldn't even really exist, nor would many of the elements that made games like Halo and Call of Duty 4.....you do realize that Call of Duty began on PC.....and if it wasn't for Marathon and arguable Tribes, you would have never even seen Halo.
Final Fantasy X. In 2001, it came out at the same time as Morrowind. Final Fantasy X was painfully linear at a time when non-linearity in epic RPG's wasn't just the norm, it was starting to become the requirement. Not only that, but a lot of aspects such as the spell system were downright backward. The fact that the game's big feature that no one could stop talking about, Blitzball, was as clunky as it was is also pathetic. The sphere grid, the one redeeming feature of the game, is nowhere near enough to save it.
Also, Grand Theft Auto: San Andreas on the XBox. Aside from the game's terrible story, the gameplay was completely hampered because Rockstar rushed the port and didn't optimise the control scheme for the controller. Not only that, but they didn't allow you to change the game's control scheme. This actually made the game extremely awkward to play. Not only that, but the contrived flight missions? They were terrible because the flight controls were extremely difficult to use. A 9.3? Are you f*cking kidding me?
And finally: Bioshock, or the alleged spiritual successor to System Shock. No, it's not. There's no genuinely terrorising omniscient, omnipresent threat, the puzzles are all of the same type and despite the game being as tightly hemmed-in as it was, I never genuinely had a feeling of claustrophobic dread.
If you can't unsderstand why the original Halo got critical acclaim, you're a fanboy.
-Unreal-
Pretty much, though I wouldn't say fanboy.
It was fresh, it was new, and it was exciting. At least in the console market. Correct me if I'm wrong, but Halo was the first shooter to come out on consoles that used dual analog controls. It was also the first (and still probably the only) console shooter that emulates anything that even closely resembles an online PC community. People need to realize that you don't need to be the innovator in order to get critical accalaim, the game just needs to be good.
MGS4.Critical acclaim? Fine.Straight 10s? There are a lot of idiots in the world.Shame-usBlackley
oh yeah, this.
10 hours of cinematics? WTF?
So much redundant dialogue and piss-poor writting.
And let's not forget, One of the best looking games ever? Are you f*cking sh*tting me? Some of it's textures were straight up disgusting.
It is not hard to find out way why the games get acclaim. Even if you do not agree with it you can still find out why the game get critically acclaim.
wiouds
I think this thread is referring to immense acclaim certain games get in areas that those games weren't particularly revolutionary in the areas it gets extreme credit in.
...or games that are given false extreme acclaim by many people....example - people who incorrectly claim that Halo "introduced" things like rechargeble shields, when any simple research would reveal other truly revolutionary games did it long before Halo.
....or people who claim that Halo: CE and Call of Duty 4 "advanced" the FPS genre more so then games that actually created the genre (like Doom and Wolfenstein 3D) and the many games that followed that actually put in place many of the elements that allowed games like Halo and CoD4 to come to fruition in the first place.
Basically, people who act like certain games are the best ever made and so revolutionary, when they really weren't, and put their beloved game on a pedestal and gives it credit in areas it doesn't deserve and who act like their beloved game didn't stand on the shoulders of the truly revolutionary ones that came before or who ignorant to other games contributions and therefore act like those contributions don't count due to their own personal ignorance.
[QUOTE="Pikminmaniac"]-Assassin's Creed II is the only Assassin's Creed I've playedGreyfeld
That's why you don't understand. Play the first one, then come back and whine about the second game.
how would that change the fact that I think Assassin's creed II pales in comparison to most games this gen. Playing the first won't erase the problems I see in the second. They just might be more apparent in the original
[QUOTE="El_Zo1212o"]
Yeah, because I guess you assume that games like Doom, Duke 3D, Half-Life, and Quake were not big money makers.
....as for consoles, ever hear of Goldeneye?...the over 8 million people who bought it on N64 sure did. You gonna tell me that didn't bring FPS into the mainstream and produce a lot of money?
[QUOTE="El_Zo1212o"] Call of Duty 4 showed the world that it was okay for shooting games to move closer to real life than James Bond or science fiction.gamerdude375
Ever hear of Rainbow Six?...a series that's been around since 1998 when it began on PC and immediately became popular.
Guess you also never heard of games like Medal of Honor: Allied Assault....the precursor to Call of Duty, on PC, which started the whole series you put on a pedestal.
It would be hard to overestimate how much they've contributed to the advancement of the FPS genre. No PC shooter could lay the same claim.El_Zo1212o
Let me get this straight....you say Halo: CE and Call of Duty 4 greatly contributed to the advancement of the FPS genre, then claim that "No PC shooter could lay the same claim"....that's honestly one of the dumbest statements I've ever read.
....Wolfenstein 3D, Doom, Marathon, Quake, Half-Life, Tribes, Counter-Strike, Unreal Tournament, System Shock 2, Deus Ex....etc. etc. etc.
If it wasn't for PC shooters...the FPS genre wouldn't even really exist, nor would many of the elements that made games like Halo and Call of Duty 4.....you do realize that Call of Duty began on PC.....and if it wasn't for Marathon and arguable Tribes, you would have never even seen Halo.
1.I didn't say PC shooters never made money. What I said was they didn't show the (gaming)world how much money could be made from them. I didn't see yearly releases begin over Doom, Duke Nukem, Halflife or Quake. Ditto for Goldeneye. 2. Okay, maybe I was a bit hasty with that claim. (Although I could've sworn I included WWII in that Bond/Scifi remark...) 3. Again, what PC shooter did more to put FPSs in the position of the best selling game genre in all of videogaming? Note also that I never claimed these two franchises created the FPS. I only claimed that they were the most influential in terms of mainstream popularity for the genre. (Be advised, I never played Call of Duty 4, didn't care much for MW2, and generally dislike CoD as a franchise. I also think that aside from Halo:CE, the Halo series is grossly overrated.)[QUOTE="-Unreal-"]
If you can't unsderstand why the original Halo got critical acclaim, you're a fanboy.
MadVybz
Pretty much, though I wouldn't say fanboy.
It was fresh, it was new, and it was exciting. At least in the console market. Correct me if I'm wrong, but Halo was the first shooter to come out on consoles that used dual analog controls. It was also the first (and still probably the only) console shooter that emulates anything that even closely resembles an online PC community. People need to realize that you don't need to be the innovator in order to get critical accalaim, the game just needs to be good.
Pretty sure Timesplitters was the first to use a Dual Analog setup. At least it was the first game I ever played with it. I remember thinking DA was a stupid way to control a shooter, hah hah.1.I didn't say PC shooters never made money. What I said was they didn't show the (gaming)world how much money could be made from them. I didn't see yearly releases begin over Doom, Duke Nukem, Halflife or Quake. Ditto for Goldeneye.El_Zo1212o
Actually, the shooters that came before Halo and Call of Duty 4 did in fact show there was a great deal of money in the FPS genre.....hence the reason MS invested so much to acquire Bungie and Halo in the first place to have as a launch title.
It was the breakout success of FPS games on PC during the 90's in both critical and financial terms, as well as the high success of Goldeneye on console, that made console manufacturers and publishers seriously look at the genre...again, all before Halo.
If PC FPS games as well as games like Goldeneye and Perfect Dark hadn't paved the way during the 90's in terms of their great success, both in terms critical and gamer reception, I doubt console publishers and manufacturers would have invested the resources they did to get a game like Halo as a launch title in the first place.
There was already a ton of investment being put into FPS development before Halo released.....why, because the genre was already popular and had critical success due to the games that came before Halo.
- Publishers were already heavily investing in the FPS genre, both on PC and Consoles, before Halo came along...series like Timesplitters and the Medal of Honor....because the FPS genre was already popular before Halo.
- Nintendo took one of the most beloved franchises, and gave it to a Western developer to convert into a kind of First Person Shooter, and this development happened before Halo released....why? because the FPS genre was already popular before Halo.
- MS invested tons of money to acquire Bungie....because FPS was already popular before Halo.
Fact is, the FPS genre explosion was already happening long before Halo....and Halo itself probably wouldn't have gotten the support it did had it not been for the popularity and success of the shooters that came before it.
Sure, the popularity of Halo added to the popularity of the genre, but it's one of a bunch of immense popular FPS games to do so, games that both came before Halo (like Doom, Half-Life, Counter-Strike and Goldeneye) and after Halo.
Halo may have added to it (but so did many other games).....but only a fool would say Halo created it, which it didn't.
As for yearly releases....the second Halo didn't arrive until 3 years after the first one. If anything, it was Medal of Honor, and it's extreme popularity that we began to see the beginnings of annual installments to an FPS franchise.
....and that has more to do with the Publisher trying to milk a series, as they do with any popular series.
Also, I would hardly call the rise of the annual installment a benefit to the genre or the gaming industry....if anything, it's been the opposite.
3. Again, what PC shooter did more to put FPSs in the position of the best selling game genre in all of videogaming? El_Zo1212o
Half-Life....a new game from a then upstart developer which rocketed towards millions of copies sold before Halo was even released.....what's even more, Half-Life exploded the idea of the mod scene and what a mod could be with the immensely popular Counter-Strike....again, all before Halo released.
....or the grandaddy of all....Doom....which was became a pop culture gaming phenomenon and literally changed the gaming landscape long before Halo, that is was even mentioned in various TV shows and movies, again, all before Halo released. I assure you, the name "Doom" was being mentioned heavily in the mainstream gaming sector long before Halo released. There is a reason why after Doom released, there was an explosion of Doom clones....because Doom was hugely popular throughout the 90's, and it made id software a household name among all gamers. Seriously, if you didn't hear of Doom at all during the 90's, then you were living under a rock. Hell, there were numerous books and academic studies on the immense effects Doom had in the gaming industry and pop culture...all before Halo was released.
As for the console space....Goldeneye.....A game that bested the sales of the majority of all games during the fifth generation and was the best selling game on a Nintendo system at the time with 8 million copies that didn't have "Mario" in the title....with Goldeneye's 8 million copies sold, it sold the same overall amount as Halo did in it's lifetime, and supposedly Goldeneye did it in a faster amount of time.
I'm pretty sure Halo as a franchise has about close to 40 million copies on two different platforms. Xbox as a brand would not exist if it wasn't for Combat Evolved. Why must you be that old man in the yard claiming things were better in the good ole days, instead of embrancing the cultural hit that Halo represents. Halo is a worldwide hit that who main character in on a first name basis with the entire gaming community.
Doom, Goldeneye, Wolfenstein, and any other shooter you can name aren't even in the same time zone and COULD NOT compete from a sales stand point (which is why we dont see ANY of those franchises at the moment). Only Call of Duty Modern Warfare can compete with Halo, because those are the games that were able to seperate themselves from the rest of the pack. You don't have to do everything first, you just have to do everything BETTER.
Doom, Goldeneye, Wolfenstein, and any other shooter you can name aren't even in the same time zone and COULD NOT compete from a sales stand point (which is why we dont see ANY of those franchises at the moment). Only Call of Duty Modern Warfare can compete with Halo, because those are the games that were able to seperate themselves from the rest of the pack. You don't have to do everything first, you just have to do everything BETTER.
Yusuke420
Doom could not compete from a sales standpoint? You do realise that id made over 100 million dollars on a game that cost a minute fraction of that to make, right? And that's not counting the revenue they made from piracy because Carmack actually sold the rights to people in Asia for $1/copy, nor is it actually counting all of the bajillion console ports, compilations and PC re-releases?
Bond games also do sell well ingeneral because the brand recognition of the franchise. Everything you listed there actually can compete at a profitable level, but the Doom thing...man, you totally crossed the line. The profits id raked in from Doom far outclass what MS has made from Halo, and don't you forget it.
Why must you be that old man in the yard claiming things were better in the good ole days, instead of embrancing the cultural hit that Halo represents.Yusuke420
As oppossed to the ignorant juvinille who seems to be completely clueless about the FPS genre prior to or other than Halo.
Doom, Goldeneye, Wolfenstein, and any other shooter you can name aren't even in the same time zone and COULD NOT compete from a sales stand point (which is why we dont see ANY of those franchises at the moment). Only Call of Duty Modern Warfare can compete with Halo, because those are the games that were able to seperate themselves from the rest of the pack.Yusuke420
In terms of individual game releases, Half-Life 2 sold just as much as either Halo and Halo 2 in a four year timeframe.
Battlefield 2 sold about 10 million copies worldwide. Battlefield 3 was also a huge seller.
.....so yes, there were other FPS franchises besides Modern Warfare that had just as successful sales as any of the Halo installments.
You don't have to do everything first, you just have to do everything BETTER.Yusuke420
...and you think the Halo series has sole claim to this....Ha!.....Ahem....
http://www.gamespot.com/gamespot/features/all/bestof2004/day4w_4.html
http://www.interactive.org/awards/award_category_details.asp?idAward=2005&idGameAwardType=65
http://www.gamespot.com/news/half-life-2-tops-gdc-choice-awards-6120187
lets, look at another group of nominees from that year....notice the fifth entry on the list:
http://www.gamespot.com/gamespot/features/all/bestof2004/day3f_7.html
I think he's trying to get you to look at income vs cost. @Gamerdude: you're just reinforcing what I'm saying. Sure those games paved the way, but Halo and CoD were the tip of the spear in terms of the FPS's current popularity. Were it not for Call of Duty 4 and Halo: CE, the FPS wouldn't be the top selling genre of this generation.Doom 4 versus Halo 4 is a landslide for Halo and you know that! You say 100 million dollars, ha Halo 2 dropped that in the first 24 hours. Halo 3 was even better. We are talking BILLIONS with B with CoD and Halo, 100 million is pauper money!
Yusuke420
Doom 4 versus Halo 4 is a landslide for Halo and you know that! You say 100 million dollars, ha Halo 2 dropped that in the first 24 hours. Halo 3 was even better. We are talking BILLIONS with B with CoD and Halo, 100 million is pauper money!
Yusuke420
Oh good, you're a fanboy. For a second there, I was worried you might be capable of reason. The whole point of Doom, is that it's actually proliferated much further than Halo has.
100 million dollars on a game made in 1993 is not peanuts, especially considering that PC's weren't exactly affordable back then. Doom is the miracle that Halo - and all games, imho - should aspire to. Doom was on more computers than Windows 95 (at least according to Gabe Newell, who was working at MS at the time). That's an achievement that Halo hasn't reached; there are more XBoxes with the current software sold than there are Halo sales.
So proportionately, indeed, Halo has made far, far more than Doom (also sold for more, btw), but it didn't inspire people to drop two thousand dollars on a device nor has it outsold the best that MS has to offer at this point in time. I'm sorry, but Halo is not the watermark you try to make it out to be. It is nowhere near the killer app that Doom was, not only in terms of profitability, but overall cultural impact, proliferation and name recognition.
Doom 4 versus Halo 4 is a landslide for Halo and you know that! You say 100 million dollars, ha Halo 2 dropped that in the first 24 hours. Halo 3 was even better. We are talking BILLIONS with B with CoD and Halo, 100 million is pauper money!
Yusuke420
Hey said Doom....not Doom 4.
...and yes, Doom sold more copies than Halo did, with a factor being what Apathetic pointed out.....that's not even counting the numerous players who legally experienced the game via shareware.
....and I wouldn't be boosting so highly about the Halo name as being above all other games these days, especially when the highly hyped Halo Anniversary didn't exactly light up the sales charts.
@Gamerdude: you're just reinforcing what I'm saying. Sure those games paved the way, but Halo and CoD were the tip of the spear in terms of the FPS's current popularity. Were it not for Call of Duty 4 and Halo: CE, the FPS wouldn't be the top selling genre of this generation.El_Zo1212o
....and you're missing my point.
Everything stands on the shoulders of what came before it....especially in the case Halo.
Had it not been for the critical and high reception and popularity of games like Goldeneye, Doom and Half-Life.....Halo wouldn't have been on the "spear tip" to begin with....or Modern Warfare after that.
Also, don't lump Halo and Call of Duty together....Modern Warfare, the game that's credited with propelling that series to super stardom, came out in 2007....6 years after Halo broke out on the scene.
If anything, Modern Warfare replaced Halo as the big name mainstream FPS franchise seller....it doesn't sit alongside it....it kicked Halo off the pedestal....especially when Modern Warfare's recent sales installments dwarf that of Halo 3, ODST or Reach.
Goldeneye was the big FPS during it's era, Halo simply took it's place at the top of the mainstream mindset.....just as Call of Duty easily knocked Halo off it's throne.....and in time something else will knock Call of Duty off it's throne (especially if they keep churning out annual releases and the series becomes tired).
I'll admit that Halo is the franchise that turned me on the the FPS genre. I played Goldeneye with my brothers, but playing Combat Evolved at the friends house converted me. The controls, the wide open battlefields, the vehicles, the story, all of it enchanted me. So a might be a little fast and loose with the facts when it come to who innovated what, but the outright hateration that Halo has garnered for being an amazing franchise is out of hand. Why do PC gamers feel the need to try and bring down Halo at every chance they get? Just deal with the fact that Halo and Modern Warfare are the games that the mainstream find the most enjoyable and move on instead of trying to prove that that the PC master race has been there and done that.
Why do PC gamers feel the need to try and bring down Halo at every chance they get? Yusuke420
Maybe because it's response to people like you who put it on such a ridiculously high pedestal.
It's one things to have praise for a game...it's a whole other thing to worship something to the point that you ignorantly denounce the equal or greater contributions of other things in the medium, as well as incorrectly spout statements that fly in the face of actual reality and truth.
No one has argurments that Halo was a highly polished FPS with effective pacing and design...or that it was among the best FPS games released in it's generation and especially during it's year of 2001. Everyone can agree with that.
But then people like you come along...where any little justified criticism of Halo is treated as sacriledge....and who spew out ignorant and incorrect claims that usually sound like the following....."OMG! Halo is tha best eva!!!"...."Halo introduced recharageble health"..."Halo was the first FPS to have vehicles"..."Halo invented dual weilding"...."without Halo, FPS wouldn't exist today"...."No game can compete with Halo"..."No FPS other than Call of Duty has sold as well as Halo"..."No PC FPS ever advanced the FPS genre like Halo did"..."without Halo 2, FPS multiplayer wouldn't exist".....etc., etc., etc.
It's this ridiculous pedestal that Halo deservedly gets knocked down from....especially in the face of the actual facts.
Just deal with the fact that Halo and Modern Warfare are the games that the mainstream find the most enjoyable and move on instead of trying to prove that that the PC master race has been there and done that.Yusuke420
Actually...if you want to turn this strictly toward sales....it's casual games that the mainstream are gravitating towards, as well as the console industry with it.
...and I got news for you, after Halo in 2001, the series hasn't exactly been on the high pedestal you put it on in terms of critical praise in comparison with other FPS games that released in the same years as the later installments in the Halo series.
Half-Life 2 easily bested Halo 2 in many GOTY ceremonies in 2004...in fact, Halo 2 appeared on more then one list for "Biggest Disappointment", including here at Gamespot.
Crysis, BioShock, Modern Warfare easily bested Halo 3 in 2007 in critical reception and praise.
....and I wouldn't be surprised, if some other game (possibly BioShock Infinite) easily bests Halo 4 in 2012 in terms of critical reception and praise.
[QUOTE="El_Zo1212o"]@Gamerdude: you're just reinforcing what I'm saying. Sure those games paved the way, but Halo and CoD were the tip of the spear in terms of the FPS's current popularity. Were it not for Call of Duty 4 and Halo: CE, the FPS wouldn't be the top selling genre of this generation.gamerdude375
....and you're missing my point.
Everything stands on the shoulders of what came before it....especially in the case Halo.
Had it not been for the critical and high reception and popularity of games like Goldeneye, Doom and Half-Life.....Halo wouldn't have been on the "spear tip" to begin with....or Modern Warfare after that.
Also, don't lump Halo and Call of Duty together....Modern Warfare, the game that's credited with propelling that series to super stardom, came out in 2007....6 years after Halo broke out on the scene.
If anything, Modern Warfare replaced Halo as the big name mainstream FPS franchise seller....it doesn't sit alongside it....it kicked Halo off the pedestal....especially when Modern Warfare's recent sales installments dwarf that of Halo 3, ODST or Reach.
Goldeneye was the big FPS during it's era, Halo simply took it's place at the top of the mainstream mindset.....just as Call of Duty easily knocked Halo off it's throne.....and in time something else will knock Call of Duty off it's throne (especially if they keep churning out annual releases and the series becomes tired).
Any of the Halo games after the first one.
Skyrim, it's extremely buggy glitchy and boring.
Left 4 Dead 1 and 2's multiplayer, by far the worst and most unbalanced multiplayer I have ever played.
Gears of War 1, 2, and 3 multiplayer, host advantage, best connection wins if the host sucks, basically one weapon in the entire multiplayer (shotgun), and the addition of the sawed off without changing the gnasher shotgun so it's unable to one hit kill.
How is L4D MP unbalanced? For which side?Any of the Halo games after the first one.
Skyrim, it's extremely buggy glitchy and boring.
Left 4 Dead 1 and 2's multiplayer, by far the worst and most unbalanced multiplayer I have ever played.
Gears of War 1, 2, and 3 multiplayer, host advantage, best connection wins if the host sucks, basically one weapon in the entire multiplayer (shotgun), and the addition of the sawed off without changing the gnasher shotgun so it's unable to one hit kill.
JayQproductions
I'll admit that Halo is the franchise that turned me on the the FPS genre. I played Goldeneye with my brothers, but playing Combat Evolved at the friends house converted me. The controls, the wide open battlefields, the vehicles, the story, all of it enchanted me. So a might be a little fast and loose with the facts when it come to who innovated what, but the outright hateration that Halo has garnered for being an amazing franchise is out of hand. Why do PC gamers feel the need to try and bring down Halo at every chance they get? Just deal with the fact that Halo and Modern Warfare are the games that the mainstream find the most enjoyable and move on instead of trying to prove that that the PC master race has been there and done that.
Yusuke420
Some of us are not trying to point out anything except the fallacies in the arguments. Halo and Call of Duty, as allegedly amazing as they are (and I have played them) have not had the cultural impact that some other games had. I mean, targeting Doom targets no one but you. I'm not saying that Doom is an infallible holy grail, only that its cultural impact was so great it ground business to a halt.
Not only that, but your angle is biased. This is a thread about games that we feel are critically overrated. Everyone who posts in here has hopefully played these games. I actually have played Halo and Call of duty; I've beaten all of the Halo games and they're pretty much collecting dust. They're good games, but frankly, the shortened single player of Halo's 2 and 3 are nothing to write home about and the multiplayer community is as enjoyable as having teeth pulled. I've also played CoD: Modern Warfare 3, and I would not pay $60 for a Rainbow Six wannabe that doesn't even feature leaning controls, has a 5 hour campaign and a community that's as childish as Halo's.
And your attitude which, btw, belongs in System Wars, is the exact same attitude that people are sick of regarding those games. Go ahead and beat your chest, we don't care. Some of us just want to play games that aren't nerfed.
Most Sony exclusives, they seem to go for the "quantity over quality" idea. I'd much rather have the Xbox exclusives like Halo series, Gears of War series, Witcher 2, they seem more polished imo.
Any of the Halo games after the first one.
Skyrim, it's extremely buggy glitchy and boring.
Left 4 Dead 1 and 2's multiplayer, by far the worst and most unbalanced multiplayer I have ever played.
Gears of War 1, 2, and 3 multiplayer, host advantage, best connection wins if the host sucks, basically one weapon in the entire multiplayer (shotgun), and the addition of the sawed off without changing the gnasher shotgun so it's unable to one hit kill.
JayQproductions
Halo 3 is by FAR the best in the series and is easily one of the best FPS's ever.
Skyrim is simply fantastic even with the glitches.
Left 4 Dead 1's multiplayer was far from unbalanced and is in the fact the most fun multi-player game I have ever played. L4D2 had some balance issues from what I recall however.
Gears versus mode definitely has balance problems, but the horde and beast modes are awesome.
Oh and as far as games not deserving praise, the undisputed king here is Uncharted. God trying to play Uncharted 3 was freaking painful. Everything outside of the presentation is incredibly lackluster, it having some of the worst shooting and platforming I have had the misfortune of playing....
I would also like to add LA Noire, I'm not saying that it's overrated but many people thought it was going to be like GTA and it still got critical acclaim even though it wasn't, as for Mafia II, many people thought that Mafia II was going to be like GTA and Mafia II got slammed to the ground by critics.
I think the only one that I can really say I don't at all understand how it is where it is would be Call of Duty. Call of Duty 4 was great. But why are people buying that game over and over again every year? Nothing changes and the gameplay really isn't that good. Graphics are now unimpressive and the story on the MW series is unmemorable. All I remember from the careers of the first and second are the ending scenes on the first one and that one twist in the second. It upsets me that CoD is the best selling series at the moment when there are so many games that deserve it more.
[QUOTE="Krelian-co"]
oh great another overrated thread with a different name, if its famous its because a lot of people like it, oyur opinion alone doesn't matter move on.
brucecambell
At least he made a thread. Better than nothing. The more threads, the more topics, the better. Somebodies gotta keep PGD alive.
Word... it's where people go for actual gaming discussion, not the troll-infested cesspool of idiocy that is SW. As for the actual thread we have here, I'll go with Skyrim. It's a marvelous game, but so many GOTY awards? :|Please Log In to post.
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