Greatest FPS Weapons

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DJFariel

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#1 DJFariel
Member since 2010 • 25 Posts
Hey everyone, I'm curious. What do you think the greatest first-person shooter weapons are? To further this question, what weapons do you think should be in games but haven't seen before? I'm personally a fan of any kind of lightning gun, the radiation cannons that one of the units in Red Alert 2 used, and in terms of realism, P90s. My question is more leaning towards post-apocalyptic fantasy or highly scientific, but feel free to go all out with anything. The more fun it is, the better.
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Rhino53

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#2 Rhino53
Member since 2008 • 2552 Posts

The Rock-It Laucher in Fallout 3, you decapitate dudes with a teddy bear!! :shock:

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DJFariel

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#3 DJFariel
Member since 2010 • 25 Posts

The Rock-It Laucher in Fallout 3, you decapitate dudes with a teddy bear!! :shock:

Rhino53
Haha, I forgot about that. I did think it was really cool to be able to shoot junk at people.
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Rekunta

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#4 Rekunta
Member since 2002 • 8275 Posts

I've not used such a satisfying gun ever in a game as the shotgun in Doom. Don't know why it was so gratifying, but I found myself sticking with it even though I had more powerful ones. I also really liked the bolt gun in Half Life 2 and how you were able to pin guys to the background. Cool stuff.

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MagnumPI

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#5 MagnumPI
Member since 2002 • 9617 Posts

I don't play many Sci-fi shooters and I forgot most of the weapons that are in the game that have played. I always found the plasma or laser rifless to be my favorites.

A bit off topic but related - Why is the shell ejection always on the wrong side? It's that way in almostevery game ever first person game evermade.

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Rhino53

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#7 Rhino53
Member since 2008 • 2552 Posts

I don't play many Sci-fi shooters and I forgot most of the weapons that are in the game that have played. I always found the plasma or laser rifless to be my favorites.

A bit off topic but related - Why is the shell ejection always on the wrong side? It's that way in almostevery game ever first person game evermade.

MagnumPI

What do you mean?

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VigilanteArtist

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#8 VigilanteArtist
Member since 2004 • 699 Posts

BFG 9000

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IcyToasters

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#9 IcyToasters
Member since 2007 • 12476 Posts

[QUOTE="MagnumPI"]

A bit off topic but related - Why is the shell ejection always on the wrong side? It's that way in almostevery game ever first person game evermade.

Rhino53

What do you mean?


I think he/she means:
In a lot of games, instead of a gun throwing empty shells out on the right side of the gun (away from the player), the guns throw them out of the left side of the gun, in front of the player.
I don't know if I'd go as far to say it's in almost every game, but there are a bunch that do it.

I figure it's either due to some copyright issue (An example of a game that does it are the STALKER games, that also change the names of most of the guns), or the developers figure it would look cool to see the bullet casings fly by.
Here's one:
[spoiler]  [/spoiler]

Greatest weapons? Brick.

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#10 WAJ
Member since 2003 • 771 Posts

Redeemer - UT

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17771771

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#11 17771771
Member since 2008 • 444 Posts

Scarab Gun - Halo 2

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Nintendo_Man

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#12 Nintendo_Man
Member since 2003 • 19733 Posts

The Rock-It Laucher in Fallout 3, you decapitate dudes with a teddy bear!! :shock:

Rhino53

Tesla Cannon is better :D

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MagnumPI

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#13 MagnumPI
Member since 2002 • 9617 Posts

[QUOTE="MagnumPI"]

I don't play many Sci-fi shooters and I forgot most of the weapons that are in the game that have played. I always found the plasma or laser rifless to be my favorites.

A bit off topic but related - Why is the shell ejection always on the wrong side? It's that way in almostevery game ever first person game evermade.

Rhino53

What do you mean?

I mean the gun is in inthe right hand but the ejection port and charging handle are on the left side of the receiver. They should be on the right, otherwise hot brasswould be slamming intothe operator'sface, assuming the operator operates a long gun withhis right hand.It's been that way as long as I can remember. EVEN games that originated in the United States (We're mostly right handed.) It's not necessarily a regional thing either since a long gun for a left handed shooter doesn't just have a left side ejection.. many of the other mechanism are switched around as well, but in these games these mechanisms are where they would be on aright handed operator. So why is the ejection always on the wrong side?

Even thepistols have the ejection port on the wrong side. It doesn't matter which side it's on since you hold the pistol center so it doesn't matter if the brass ejects to the left or the right, but traditionally it's on the right, theside same as a long gun. Usually with an automatic pistol the ejectingbrass occasionally hits theoperator's face anyway, that's why you're supposed toeven it out before you fire another round, but one here an there is no big deal. With along gun it would be constant.

It's just crazy, because for many of these games I can just tell the designers NEVER used a real gun and have no idea how they work, but I guess as long as their BSentertainskids that's all that matters.

Here's a funny one. The M16/M4 dust cover which is the standard AR-15 dust cover does not open and close automaticly. It pops open when the bolt retracts and remains open until the user shuts it with his or her hand. It doesn't close itself.

Games such as Raven Shield and Global Operations are the only games in which the designers clearly got their understanding of guns from real guns, not airsoft guns.

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Rhino53

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#14 Rhino53
Member since 2008 • 2552 Posts

[QUOTE="Rhino53"]

The Rock-It Laucher in Fallout 3, you decapitate dudes with a teddy bear!! :shock:

Nintendo_Man

Tesla Cannon is better :D

If only it could shoot electric teddy bears :cry:

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Rhino53

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#15 Rhino53
Member since 2008 • 2552 Posts

[QUOTE="Rhino53"]

[QUOTE="MagnumPI"]

I don't play many Sci-fi shooters and I forgot most of the weapons that are in the game that have played. I always found the plasma or laser rifless to be my favorites.

A bit off topic but related - Why is the shell ejection always on the wrong side? It's that way in almostevery game ever first person game evermade.

MagnumPI

What do you mean?

I mean the gun is in inthe right hand but the ejection port and charging handle are on the left side of the receiver. They should be on the right, otherwise hot brasswould be slamming intothe operator'sface, assuming the operator operates a long gun withhis right hand.It's been that way as long as I can remember. EVEN games that originated in the United States (We're mostly right handed.) It's not necessarily a regional thing either since a long gun for a left handed shooter doesn't just have a left side ejection.. many of the other mechanism are switched around as well, but in these games these mechanisms are where they would be on aright handed operator. So why is the ejection always on the wrong side?

Even thepistols have the ejection port on the wrong side. It doesn't matter which side it's on since you hold the pistol center so it doesn't matter if the brass ejects to the left or the right, but traditionally it's on the right, theside same as a long gun. Usually with an automatic pistol the ejectingbrass occasionally hits theoperator's face anyway, that's why you're supposed toeven it out before you fire another round, but one here an there is no big deal. With along gun it would be constant.

It's just crazy, because for many of these games I can just tell the designers NEVER used a real gun and have no idea how they work, but I guess as long as their BSentertainskids that's all that matters.

Here's a funny one. The M16/M4 dust cover which is the standard AR-15 dust cover does not open and close automaticly. It pops open when the bolt retracts and remains open until the user shuts it with his or her hand. It doesn't close itself.

Games such as Raven Shield and Global Operations are the only games in which the designers clearly got their understanding of guns from real guns, not airsoft guns.

Ahh, I never saw any automatic rifle do that in a game but some pistols in games do eject shells wrong

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illmatic87

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#16 illmatic87
Member since 2008 • 17935 Posts

I've not used such a satisfying gun ever in a game as the shotgun in Doom. Don't know why it was so gratifying, but I found myself sticking with it even though I had more powerful ones. I also really liked the bolt gun in Half Life 2 and how you were able to pin guys to the background. Cool stuff.

Rekunta
Most of Dooms guns were memorable, the BFG was just great, The best shotgun in my opinion is from a TPS though. The gravity gun was nice.
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#17 pengo93
Member since 2009 • 2005 Posts

Shotguns are always cool, but I'd like to see a tornado gun. And the tornado could be set on fire or have lightning go through it, or even both.

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UT_Wrestler

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#18 UT_Wrestler
Member since 2004 • 16426 Posts
Why do I have a feeling this thread will be locked?
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#19 lamprey263
Member since 2006 • 45442 Posts
Half-Life 2's gravity gun and Portal's orange-blue portal gun are really cool
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Alex3796

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#20 Alex3796
Member since 2009 • 2669 Posts

The Battle Rifle from Halo 2 and the Energy Sword from the Halo series.

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#21 koospetoors
Member since 2004 • 3715 Posts
The claymores are my favorite in Call of Duty, I can always just imagine the other player's face when he hears the *click* sound before his inevitable death. Painkiller also had some awesome weapons, like the stake gun and that shuriken\lightning gun.
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#22 patsfan217
Member since 2009 • 146 Posts

I like the Grav Hammer in Halo, but I also really like that gun that they showed in the E3 demo of Bulletstorm that shot two chained-together grenades. :D

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#23 Angel_Belial
Member since 2005 • 1147 Posts

Half-Life 2's gravity gun and Portal's orange-blue portal gun are really coollamprey263

Agreed, and you can't go past the awesomeness of the crowbar.

I also really enjoyed the freezethrower, shrink ray and devastator weapons.

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uberpunage101

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#24 uberpunage101
Member since 2009 • 436 Posts

The fully upgraded shotgun in Bioshock brought fear to any splicer non-symetrical eyes. The golden gun in James bond was ridiculous. PLasmids should count as weapons, and were also cool. And lastly the gravity gun from half-life 2.

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#25 GalvatronType_R
Member since 2003 • 3196 Posts

I like the Gravity Hammer from Halo 3 and the nail gun from F.E.A.R. There's nothing like stapling a fool to the wall by his head.

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Got_to_go

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#26 Got_to_go
Member since 2009 • 2036 Posts

It's a mod, but i'll say it anyway, the gatling mirv. The mirv the successor to the fatman, a gun that fired a miniature nuclear warhead. The mirv fires eight mini nukes. So this is a minigun that fires eight nukes per shot.

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FullAutoMagika

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#27 FullAutoMagika
Member since 2010 • 28 Posts
Gnome Chompski- Left 4 Dead 2 He comes at a hefty price of 730 points at a carnival game, has his own achievment (w/ avatar award), and appears in two different games!!! (Kinda)
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#28 walkingdream
Member since 2009 • 4883 Posts
Needler.... I like pink explosions :D