Am I the only one who feels like there's a huge, sort of, hole of missing features in GTA IV? It seems to me that they've scaled back a lot of the out-of-mission features that were so fun in Vice City and San Andreas or removed them entirely and replaced them with less than fun ones. In particular the extremely tedious need to constantly take your friends out to keep them happy. Why Rockstar? And why do we always have to pick them up? Don't they have their own ****ing cars? Brucie has a helicopter! Can't we just meet up at the place?
The ones I'm talking about them omitting here are things like buying businesses. That wasn't in San Andreas either but it was a really cool feature excluding the need to go to the place to pick up your revenue as opposed to having them sent to you. I miss the general feel of you being a big shot. This may be a spoiler: In Vice City you started off as a broke loser and you ended the game with a humongous mansion and like thirteen businesses and no rivals left in the city. GTA IV left off with me 300.000 dollars richer and a slightly less ****ty apartment than the one I started with.
The spoilers are over.
Here's a quick list of the features I miss the most: Parachutes, planes (yeah I know it wouldn't have been appropriate, doesn't stop me from missing them though), the stats you could level (mainly the weapon, health and stamina stats), different fighting s t y l e s (why was that censored?), stealth missions, bicycles, jetpacks and the businesses from Vice City.
Here's another list of features that would have been nice and/or more in sync with modern gaming: Not having to replenish your health yourself, only being able to carry two to three weapons at once and having to store the rest at home or in your trunk, having the cars more attached to the ground (they bounce around like they're made of plastic and empty on the inside) and having the character be more big time, like Tommy and even CJ were. They were dealing with guys that had a lot of power, they broke into military bases and their effect on their surroundings was noticeable.
Don't throw a hissy fit just yet because I love the game to death and I've played it for 43 hours since I got it on May 2 and my eyes were popping out of their sockets after an eight hour playing binge. This isn't an attack on the game, I just don't think that you should take a step back with any of the fun features in a sequel. Am I alone in feeling they should have included at least some of these things?
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