Gamespot's review said the same thing every other review did, they just took points off for stuff others didn't. For example IGN's review mentioned the fact the Flood isn't playable, but the reviewer stated he (or she) hated the Flood anyway whereas Gamespot took off points for the lack. Everybody mentioned the fact that only one of the two playable factions has a campaign mode. Building only being able to be build in specific location is a little odd too. Dune 2 and Command and Conquer on the old 16 bit systems allowed one build pretty much anywhere (anywhere in this context not being literally everywhere, but say, the rocks in Dune 2).
Also, no one else seems to be bothered by this, by I think its a little odd that Halo Wars assumes unfamiliarity with real time strategies. A few real time strategies have made their way to consoles and many of us have dabbled in PC gaming at one time or another. *Shrugs* Still, that aside, there is no getting around the fact real time strategy games (and every other type of strategy game) are massive successes on PC but only a niche genre on consoles.
Personally, I don't think the fact said games are complicated is a problem for console gamers, its just that most don't find the concept fascinating. That being said, I suspect that much like the FF name and being released hard on the heels of the megapopular FF7 allowed FF Tactics to sell to people who otherwise have no interest in the genre (there was initially a backlash against FFT by those who were expecting an FF7 style game, but I don't expect that to happen with Halo Wars, which boasts a popular demo), being set in a popular universe will inflate sales the sales of Halo Wars. Like with FFT many will walk away and never come back, but some will developer an appetite for such games.
I think a really great, really complicated rts could be made for consoles (think Herzog Zwie using a Warhawk type control system and universe in which the lead vehicle had the ability to broadcast commands to groups or even all unit types on a map) and the success of Halo Wars would encourage the creation of such a game, so while Halo Wars doesn't excite me as an rts vet, I hope it does really well.
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