@Thanatos2k said:
http://www.dualshockers.com/2014/10/14/bayonetta-2s-over-sexualization-complaint-a-perfect-example-of-whats-wrong-with-modern-reviews/
^ This is why it's so dangerous.
I feel that article is part of the many overreactions and overvaluations of reviews and scores. The fact that the article starts out with "something needs to be said" suggests the writer is really only in it for himself. He's echoing what so many people have already said over and over again. He brings nothing new to the table. Yet he feels something needs to be said? Give me a break.
"Authors are departing from the idea of giving their readers a fair assessment of a game’s quality, and are increasingly using reviews as their personal soapbox, or as a high horse on which to sit to educate the allegedly unschooled gaming masses on whatever personal agenda they happen to support, and to “punish” those game developer that happen to produce games that don’t fit said agendas."
This is an overreaction, in my opinion. Noone is explicitly trying to educate people or push a personal agenda. That is all implied and interpreted. People simply can't stand it that for some people morals and politics have become an important part of videogames (and really, criticising a game because of it doesn't happen that often). The 'soapbox' and the 'high horse' are exaggerated labels applied to value judgements based on morals. Reviewers make similar value judgements based on technical or gameplay aspects, yet these are not seen as educating or forcing an agenda. They are just as much based on experience, on personal standards, but because they do not pertain to what is morally right and wrong people don't mind as much. People should stop assuming that reviewers are directly addressing their readers. They're not. They're giving their opinion on a game. And one aspect might be more relevant to you than others. You can easily filter out what is valuable and anything that is missing can be found in countless other reviews. There's nothing dangerous about it. It's broadening the possible criteria for judgement.
"What should be reflected, first and foremost, in a review’s content and in its score is the game’s quality, and while several aspects of “quality” are subjective, there are also many that aren’t. Production values are an example: graphics, animation, audio, textures, effects; Those are objective aspects of a game’s value that should not be overlooked."
A lot of these aspects only deserve mention if they are horribly bad. Most games have become pretty standardized in the quality of these technical components. Plus, the quality of graphics, animation and effects can often be determined based on watching gameplay footage. Audio is more difficult, but most of it is pretty standardized. That is why these aspects are ignored. It's easy to find that information outside of reviews. Also, these aspects are not the most important parts of a satisfying gaming experience. Gameplay, narrative, characters, art design, etc. Those are very difficult to objectively value, yet they are the most vital part of a gaming experience. The writer seems to be overvaluing the objective aspects for the sake of his argument.
"When you see games with extremely high production values like Destiny being slapped with a 4 or a 5, it’s obvious that the reviewer is completely ignoring the objectively positive aspects of the title, and is replacing them with spite and misinformation in order to punish the developer for having released something that didn’t match his personal expectations."
This is incorrect, if you ask me. These objectively positive aspects are often not ignored in reviews. They are mentioned and their quality is often acknowledged. However, in some cases they are simply not valued as much in the overall experience, which suggests that this writer focuses a little bit too much on scores and overall appreciation, which are highly irrelevant when making a personal choice about a possible purchase. The fact that so many people apparently rely on a review score alone is not the reviewer's responsibility. There is no misinformation when arguments are backed up with sufficient examples. The worst that could happen is misinterpretation or information that does not appeal the reader's preferences (in which case there are many other reviews). Or, you know, people simply can't be bothered to read beyond the score and the pros and cons list. I can only speak for myself, but I have never been misinformed by reviews, nor have I made a wrong purchasing choice based on them, yet I often use them to inform myself about the quality of a given game.
I can go on and on. I'll stop for the sake of length (my reply is already too long). This guy isn't even trying to look at this issue from different perspectives. But I guess that's ok, because it's an editorial.
Log in to comment