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Perhaps you could explain why Beatmania sucks?LordAndrew
Just read the gamespot review of it, it sucks, the song list is lame. Brittany Spears Toxic?? please?? Give me something good. Techno also sucks, so that is a reason also.BuckTheWorld
Beatmania does suck though. My friend bought it full price, played it at my house, and returned it literally an hour and a half later. It blows.
Anywho, Def Jam Icon is sorta rhythym-based. You have to time your attacks with the music. Never actually played it, but that was a big feature it had.
crucifine
[QUOTE="crucifine"]Beatmania does suck though. My friend bought it full price, played it at my house, and returned it literally an hour and a half later. It blows.
Anywho, Def Jam Icon is sorta rhythym-based. You have to time your attacks with the music. Never actually played it, but that was a big feature it had.
foxhound_fox
Yeah, I also did play the American version, I just did not read the review like other people in this thread said, I experienced it crappness in person, with the controller, one of my friends roommates had it. And yeah, I was in the middle of a Def Jam Icon career when my 360 crapped out on me, and yes I did love the way the gameplay went with the music.
I have Parappa the Rapper for PS1, and loved it. Maybe I'll look into get on the Mic, if I can ebay it cheap, what the hell.
Thanks for the help guysBuckTheWorld
Here's what would happen with a Hip Hop rhythm game...
You'd get all the songs that are played on the radio 15 times an hour... you might enjoy that track list buuuuuut therein lies the problem.
most of them have looped beats shorter than music on a See and Say (tM)
so playing the same 6 second pattern over 5 minutes would be an exercise of repetition.
To actually get a good hip hop rhythm game, they'd have to use underground producers buuuuut therein lies the problem... it won't have Soulja Boy, Lil Jon, and any other near-talentless hack therefore it would never sell well.
it's the nature of the beast
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