Had to get this off my chest.
The Game development bessiness is expensive. Everybody knows that.
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But what I want to know is...If development costs keep getting higher...What will happen to the industry? What will happen to us?
If your a game company, you have to spend money on stuff like this.
Workers. (Corporate.)
Game Devs.
Bills. (Light bill, Water bill, etc.)
Rent and/or Taxes.
Health insurance. (So I hear)
Marketing.
Shipping.
Equipment.
If I'm missing anything, feel free to let me know.
(Source: Calculator) If you have a dev team of...10 people, and your paying them $15 an hour, for...11 hours, that's $1,650a day. Times 7 days is $11,550. Times a month is 57,750. Times a year is 693,000. That's just ONE dev team. If you multiplay that times, let's say...6 teams, that's freaking $4,158,000, (Over 4 million), A YEAR. That's not counting the bills, taxes, and other costs. Now imagine if you paid the team more tha $15 an hour. Those numbers are insane. I'm that's probably not even the half of it.
If the cost for making games keeps getting higher, what will companies do to keep making money? Are they going to charge us $80 for base games? $40 for DLC that they cut out of the game? Charge microtransactions for every level? Charge for extra crap that you don't need? How much are the consoles going to cost? What happens if a game bombs and companies lose money?
In order to make sure the game sells, companies will stick to what sales...In other words, more rehashes and yearly releases. The fact that most people these days are greedy and just want to stick money in their pocket doesn't help the problem.
Going down the road, what's going to happen to us? Is the digital future really inevitable? Something needs to be done.
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