In other news about terrible trends: Dead Space 3 has microtransactions

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Vari3ty

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#1 Vari3ty
Member since 2009 • 11111 Posts

Source

Dead Space 3will be the first entry in the franchise to include microtransactions.Eurogamerreports today that the action game will allow players to use real-world money to purchase various resources like materials and scrap parts. This is entirely optional, Dead Space 3 associate producer Yara Khoury explained.

"You can buy resources with real money, but scavenger bots can also give you the currency that you can use on the marketplace, so you don't have to spend [real-world] dollars," Khoury said.

It was not revealed how much the microtransactions would cost, though Khoury said players will have several currency bundle options to choose from.

Though players will be able to buy items in Dead Space 3, Khoury explained that gamers will not be able to obtain high-level weapons right away. "There are a lot of weapon parts that are only available to buy later in the game. Unless you're playing through it again [on New Game Plus]," Khoury said.

This is probably my least favorite trend occurring in the industry right now. First Mass Effect 3, then Assassin's Creed 3, and now Dead Space 3 has this nonsense? EA is full of it. I've come to accept microtransactions have a place in a free-to-play game, but microtransactions in new games I've just paid $60 for? Hell no. If you needed a reason to skip this game, now you have one.

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SulIy

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#2 SulIy
Member since 2013 • 113 Posts
I kinda liked the vibe of the second game, but lost interest in it early on, and never really got back into it. So passing on this one would have been easy BEFORE reading this. I assume it also joined the trend of single player focused games with a useless tacked on multiplayer mode as well?
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wiouds

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#3 wiouds
Member since 2004 • 6233 Posts

If they keep the main game cost down then I do not not have a problem with it.

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Justforvisit

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#4 Justforvisit
Member since 2011 • 2660 Posts

I kinda liked the vibe of the second game, but lost interest in it early on, and never really got back into it. So passing on this one would have been easy BEFORE reading this. I assume it also joined the trend of single player focused games with a useless tacked on multiplayer mode as well?SulIy


And forced CoOp Play

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DJ_Lae

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#5 DJ_Lae
Member since 2002 • 42748 Posts
Doesn't bother me, I won't be playing the game let alone paying for cheats. EA has quite a history with this, too, I think dating back to Burnout Paradise. Or was it before that?
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S0lidSnake

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#6 S0lidSnake
Member since 2002 • 29001 Posts

Another ridiculous thing gamers love to complain about. How is this affecting your enjoyment of the game? What difference does it make if some guy is stupid enough to pay for his power ups? Why is it a bad thing for a company to make money off of these people who are willing to pay money? Why should YOU get to decide whether or not these paid cheats are available to those who maybe dont want to grind 20 hours to get the best weapon?

Dont like it. Dont buy it. It cant be any simpler than that.

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Shame-usBlackley

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#7 Shame-usBlackley
Member since 2002 • 18266 Posts

Microtransactions are a cancer.

However, Bro Space 3: Dudebros in Space has much more wrong with it than microtransactions.

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Shame-usBlackley

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#8 Shame-usBlackley
Member since 2002 • 18266 Posts

Dont like it. Dont buy it. It cant be any simpler than that.

S0lidSnake

Couldn't have said it better myself. I am firmly in the "don't buy it" camp.

However, if you can't see the logic about why people get mad that there are extras for sale before the retailer has even deposited the $60+ dollars you've spent, then you're not thinking clearly. Games cost more than they ever have, and it seems like the publishers have nothing but contempt for the buyer and would actually prefer he wait to buy their product so they can make less money by holding their goddamned hands out like little waifs before the shrink wrap is even torn off.

That is how I see it: I am giving them what they want. They do not want my money on Day One any longer. They are encouraging me to change my behavior by rewarding my waiting to play their games. Thus, I will oblige. This case is an exception, however, as Dead Space 3 looks like shlt anyway.

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wiouds

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#9 wiouds
Member since 2004 • 6233 Posts

Another ridiculous thing gamers love to complain about. How is this affecting your enjoyment of the game? What difference does it make if some guy is stupid enough to pay for his power ups? Why is it a bad thing for a company to make money off of these people who are willing to pay money? Why should YOU get to decide whether or not these paid cheats are available to those who maybe dont want to grind 20 hours to get the best weapon?

Dont like it. Dont buy it. It cant be any simpler than that.

S0lidSnake



They do not like the ideal of pay for a game and not getting the complete game. Which is an reasonable place to stand.

The "Dont like it. Dont buy it" as apart ofcomplaint about another personscomplaint is one of the stupid things I hear. It basically the same as "Don't like. Do nothing" The entire "Speak with your wallet. Will not work. Not giving money is not enough. You did something but not why you did it.

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1PMrFister

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#10 1PMrFister
Member since 2010 • 3134 Posts

Another ridiculous thing gamers love to complain about. How is this affecting your enjoyment of the game? What difference does it make if some guy is stupid enough to pay for his power ups? Why is it a bad thing for a company to make money off of these people who are willing to pay money? Why should YOU get to decide whether or not these paid cheats are available to those who maybe dont want to grind 20 hours to get the best weapon?

Dont like it. Dont buy it. It cant be any simpler than that.

S0lidSnake

While I do agree with the "Don't like it, don't buy it" notion, it's not that simple. In this industry, your money acts like a voting ballot, and when people buy into things like online passes and micro-transactions in full-priced games, they are encouraging developers to go further with it. It may seem easy to avoid these things at first when they're only for games you don't care about to begin with, but what happens if, for example, Konami announces that the next Metal Gear Solid requires inputting a code or paying $15 to unlock content that was already on the disc? Will you still stick to your "Don't like it, don't buy it" policy then?

My point is if Dead Space 3's micro-transaction service ends up being successful, you can bet on more developers adopting and expanding on these questionable policies in the future, policies that many gamers (myself included) don't feel comfortable with at all.

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Vari3ty

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#11 Vari3ty
Member since 2009 • 11111 Posts

Another ridiculous thing gamers love to complain about. How is this affecting your enjoyment of the game? What difference does it make if some guy is stupid enough to pay for his power ups? Why is it a bad thing for a company to make money off of these people who are willing to pay money? Why should YOU get to decide whether or not these paid cheats are available to those who maybe dont want to grind 20 hours to get the best weapon?

Dont like it. Dont buy it. It cant be any simpler than that.

S0lidSnake

Saying that it doesn't affect you because you don't have to pay for it is missing the point. The problem is that games that have these microtransaction systems in place are designed to force the consumer to choose between instantly getting the item they want or spend many hours grinding to get the same item. So I don't have to pay, great, but now I have to spend a probably unreasonable amount of time trying to obtain an item that I could otherwise buy instantly.

It was pretty much the same thing with Mass Effect 3's multiplayer. Yeah, you could spend an hour earning enough credits to get that special Spectre pack, or you could just throw down $1.99 to save yourself the trouble of actually having to play the game in order to get the best weapons. At least the game was co-op though, unlike Battlefield where you can just buy the best weapons right away if you so desire.

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S0lidSnake

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#12 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="S0lidSnake"]

Another ridiculous thing gamers love to complain about. How is this affecting your enjoyment of the game? What difference does it make if some guy is stupid enough to pay for his power ups? Why is it a bad thing for a company to make money off of these people who are willing to pay money? Why should YOU get to decide whether or not these paid cheats are available to those who maybe dont want to grind 20 hours to get the best weapon?

Dont like it. Dont buy it. It cant be any simpler than that.

Vari3ty

Saying that it doesn't affect you because you don't have to pay for it is missing the point. The problem is that games that have these microtransaction systems in place are designed to force the consumer to choose between instantly getting the item they want or spend many hours grinding to get the same item. So I don't have to pay, great, but now I have to spend a probably unreasonable amount of time trying to obtain an item that I could otherwise buy instantly.

It was pretty much the same thing with Mass Effect 3's multiplayer. Yeah, you could spend an hour earning enough credits to get that special Spectre pack, or you could just throw down $1.99 to save yourself the trouble of actually having to play the game in order to get the best weapons. At least the game was co-op though, unlike Battlefield where you can just buy the best weapons right away if you so desire.

Well, I'm with you in that locking up certain items in games is ridiculous. That's why I am against unlockables in multiplayer. They give an unfair advantage to those playing the game for hours. There is an assault rifle in CoD that unlocks at level 40 and it's the best assault rifle in the game. Now everyone below level 40 is basically screwed because you have these guys playing 10 hours a day unlocking weapons faster than anyone else. For the record, I was one of those guys a month ago. Now if someone can pay $2 to unlock this weapon then fine. Hell, it will only even the playing field.

P.S Battlefield has the worst unlockable system in a game ever. I love the games, but hate having to unlock something as simple as a Reflex sight.

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S0lidSnake

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#13 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="S0lidSnake"]

Another ridiculous thing gamers love to complain about. How is this affecting your enjoyment of the game? What difference does it make if some guy is stupid enough to pay for his power ups? Why is it a bad thing for a company to make money off of these people who are willing to pay money? Why should YOU get to decide whether or not these paid cheats are available to those who maybe dont want to grind 20 hours to get the best weapon?

Dont like it. Dont buy it. It cant be any simpler than that.

1PMrFister

While I do agree with the "Don't like it, don't buy it" notion, it's not that simple. In this industry, your money acts like a voting ballot, and when people buy into things like online passes and micro-transactions in full-priced games, they are encouraging developers to go further with it. It may seem easy to avoid these things at first when they're only for games you don't care about to begin with, but what happens if, for example, Konami announces that the next Metal Gear Solid requires inputting a code or paying $15 to unlock content that was already on the disc? Will you still stick to your "Don't like it, don't buy it" policy then?

My point is if Dead Space 3's micro-transaction service ends up being successful, you can bet on more developers adopting and expanding on these questionable policies in the future, policies that many gamers (myself included) don't feel comfortable with at all.

This already happens. RE5 shipped with a coop mode that Capcom charged $5 for. Most fighters ship with DLC characters already on disc.

And if it gets worse than some meaningless transaction then I will complain about it. Right now the fact that I have to spend 20 hours to unlock the best car in NFS pisses me off more than a $2 fee to unlock every car in the game.

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S0lidSnake

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#14 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="S0lidSnake"]

Dont like it. Dont buy it. It cant be any simpler than that.

Shame-usBlackley

Couldn't have said it better myself. I am firmly in the "don't buy it" camp.

However, if you can't see the logic about why people get mad that there are extras for sale before the retailer has even deposited the $60+ dollars you've spent, then you're not thinking clearly. Games cost more than they ever have, and it seems like the publishers have nothing but contempt for the buyer and would actually prefer he wait to buy their product so they can make less money by holding their goddamned hands out like little waifs before the shrink wrap is even torn off.

That is how I see it: I am giving them what they want. They do not want my money on Day One any longer. They are encouraging me to change my behavior by rewarding my waiting to play their games. Thus, I will oblige. This case is an exception, however, as Dead Space 3 looks like shlt anyway.

As I understand, the issue in this case is that Dead Space 3 has certain multiplayer and single player weapons available in the game for those who want to earn them by leveling up. But for those few who do not want to grind hours to get the best weapon, they are selling these items for a buck or two. It's not more unethical than unlockables in multiplayer that give verterans more perks and better weapons than a noob just starting out. At least, now the noob can defend himself properly and doesn't start out with a disadvantage.

Other than that, i agree. Publishers have been getting worse and worse at this. This is why I haven't bought a game at full price in well over a year. If they're gonna nickle and dime me then bargain bin is where I will buy my games from.

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IndianaPwns39

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#15 IndianaPwns39
Member since 2008 • 5037 Posts

Microtransactions aren't the reason to skip Dead Space 3. No, that would be how uninspired and simply boring it looks. And let me tell ya, Dead Space was one of my favorite IPs of this gen, and I just don't care to try this.

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Black_Knight_00

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#16 Black_Knight_00
Member since 2007 • 78 Posts
They should be more worried about people not buying Dead Space 3 to begin with. I played the demo and it's basically Gears of War meets John carpenter's The Thing. This must be the least frightening horror game of this generation, it doesn't do tension at all and doesn't do shooting and mutilation well anymore either. The graphics are inferior to the original Dead Space too. Another EA franchise ruined.
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D3s7rUc71oN

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#17 D3s7rUc71oN
Member since 2004 • 5180 Posts

Not surprised with this, FIFA13 microtransaction system has made them a ton of money and I've saw this coming from EA in the future back when it was released several months ago. EA introduced online passes, and make no mistake they're going to design their future products in a way that you'd rather pay a $1-$2 then spend hours and hours to get specific item. Make the best weapon an unreachable level that you'd just rather pay $2 instead of being at a disadvantage online until you unlock the best weapon. F*ck them!

Not interested in this game , not even Crysis 3 and I really liked Crysis 2. Way to ruin games EA, bravo.

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TheFallenDemon

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#18 TheFallenDemon
Member since 2010 • 13933 Posts

You can add Uncharted 3 to that list as the 1.13 patch added microtransactions to a lot of stuff.

What is it about the Number 3 that makes publishers want to slap price tags on in-game items anyhow?

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GodModeEnabled

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#19 GodModeEnabled
Member since 2005 • 15314 Posts
EA has this in all their games: Tiger Woods, The Godfather, Dragonage, Mass Effect, Burnout.... pretty much everything starting about 5 years back. It doesn't make the games bad or take away any enjoyment. Well for me it doesn't, I don't care if people want to throw away their money. It doesn't change the game any, and it's more gamer overreaction.
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Black_Knight_00

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#20 Black_Knight_00
Member since 2007 • 78 Posts
EA has this in all their games: Tiger Woods, The Godfather, Dragonage, Mass Effect, Burnout.... pretty much everything starting about 5 years back. It doesn't make the games bad or take away any enjoyment. Well for me it doesn't, I don't care if people want to throw away their money. It doesn't change the game any, and it's more gamer overreaction.GodModeEnabled
Remember Dragon Age 1? "Want a box to store all the junk you're carrying around? $10, please"
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GodModeEnabled

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#21 GodModeEnabled
Member since 2005 • 15314 Posts
[QUOTE="GodModeEnabled"]EA has this in all their games: Tiger Woods, The Godfather, Dragonage, Mass Effect, Burnout.... pretty much everything starting about 5 years back. It doesn't make the games bad or take away any enjoyment. Well for me it doesn't, I don't care if people want to throw away their money. It doesn't change the game any, and it's more gamer overreaction.Black_Knight_00
Remember Dragon Age 1? "Want a box to store all the junk you're carrying around? $10, please"

I remember when they released that first expansion and suddenly this new guy would be there in your home base camp ground everytime you went to rest. "These haunted ruins blah blah please help me!" Me: This sounds awesome! Game: "We will now direct you to the marketplace $15 dollas b1tch, Me: WHAT?!?! $15 MAYBE ON A COLD DAY IN HELL WOULD I LET A GAME BAMBOOLZE ME LIKE TH....t.... *buys*
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Black_Knight_00

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#22 Black_Knight_00
Member since 2007 • 78 Posts
[QUOTE="Black_Knight_00"][QUOTE="GodModeEnabled"]EA has this in all their games: Tiger Woods, The Godfather, Dragonage, Mass Effect, Burnout.... pretty much everything starting about 5 years back. It doesn't make the games bad or take away any enjoyment. Well for me it doesn't, I don't care if people want to throw away their money. It doesn't change the game any, and it's more gamer overreaction.GodModeEnabled
Remember Dragon Age 1? "Want a box to store all the junk you're carrying around? $10, please"

I remember when they released that first expansion and suddenly this new guy would be there in your home base camp ground everytime you went to rest. "These haunted ruins blah blah please help me!" Me: This sounds awesome! Game: "We will now direct you to the marketplace $15 dollas b1tch, Me: WHAT?!?! $15 MAYBE ON A COLD DAY IN HELL WOULD I LET A GAME BAMBOOLZE ME LIKE TH....t.... *buys*

lol, you're a lamb on the sacrifical altar of marketing. Actually, scratch that: you're not a lamb, you're a goat
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GodModeEnabled

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#23 GodModeEnabled
Member since 2005 • 15314 Posts
I just really loved Dragonage. There are very few series I would just outright buy DLC for, that is one of them.
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Black_Knight_00

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#24 Black_Knight_00
Member since 2007 • 78 Posts

I just really loved Dragonage. There are very few series I would just outright buy DLC for, that is one of them.GodModeEnabled
DragmetoGoat_thumb1.png?imgmax=800

BAAAA!

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Shame-usBlackley

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#25 Shame-usBlackley
Member since 2002 • 18266 Posts

[QUOTE="GodModeEnabled"]I just really loved Dragonage. There are very few series I would just outright buy DLC for, that is one of them.Black_Knight_00

DragmetoGoat_thumb1.png?imgmax=800

BAAAA!

My father had a goat. He bought it from someone on the side of the road. It was supposed to be a pygmy goat, but it most certainly was not. Goddamn that thing was mean too -- it would hook you in the nuts every chance it got. And it would eat EVERYTHING -- cigarette butts, tin cans, bolts, wire, you name it, and they'd all come out the same way.

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Black_Knight_00

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#26 Black_Knight_00
Member since 2007 • 78 Posts
My father had a goat. He bought it from someone on the side of the road. It was supposed to be a pygmy goat, but it most certainly was not. Goddamn that thing was mean too -- it would hook you in the nuts every chance it got. And it would eat EVERYTHING -- cigarette butts, tin cans, bolts, wire, you name it, and they'd all come out the same way.Shame-usBlackley
Wow. That is, word by word, a description of GME, especially the balls hooking part.
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Shame-usBlackley

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#27 Shame-usBlackley
Member since 2002 • 18266 Posts

[QUOTE="Shame-usBlackley"]My father had a goat. He bought it from someone on the side of the road. It was supposed to be a pygmy goat, but it most certainly was not. Goddamn that thing was mean too -- it would hook you in the nuts every chance it got. And it would eat EVERYTHING -- cigarette butts, tin cans, bolts, wire, you name it, and they'd all come out the same way.Black_Knight_00
Wow. That is, word by word, a description of GME, especially the balls hooking part.

LOL!

I knew there was some similarity there I was missing.

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GodModeEnabled

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#28 GodModeEnabled
Member since 2005 • 15314 Posts
I hate you guys.
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Black_Knight_00

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#29 Black_Knight_00
Member since 2007 • 78 Posts
I hate you guys.GodModeEnabled
:lol:
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#30 Business_Fun
Member since 2009 • 2282 Posts

Excellent news.

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Archangel3371

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#31 Archangel3371
Member since 2004 • 46884 Posts
Simply having microtransactions doesn't automatically make it bad. Mass Effect 3 did it just fine. Playing the game traditionally it was like most any other game, you spent time playing to collect credits to purchase packs to get a chance to get better weapons, equipment, or characters it was no more laborious then how any number of games play out. A very large part of gaming is somewhat grinding to a degree where we put time in playing to get an end result such as perhaps better weapons or whatever. Microtransactions such as in ME3 didn't give one better odds they simply traded time playing the game for money. Personally I'd rather just play the game as long as it doesn't require an inordinate amount of time to get the same results as spending money does and in that regard ME3 did it right.
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#32 CarnageHeart
Member since 2002 • 18316 Posts

Seems like selling people cheat codes, something EA has been doing for years now. I don't care because I'm not big on cheat codes (I think the last game I used a cheat code on was Konami's otherwise damn near impossible Contra) and because I wrote off Dead Space 3 once I read EA state they were adding in multiplayer to make it more popular and less scary.

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Rattlesnake_8

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#33 Rattlesnake_8
Member since 2004 • 18452 Posts
I won't be buying Dead Space 3.. the first was amazing. The second was ok, the third looks horrible. Co-op, micro transactions and of course they'll end up throwing in dlc.. just a money grab so I won't be supporting it. Probably pick up a used copy when it's cheap to check out the story.
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zombehhhhh

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#34 zombehhhhh
Member since 2011 • 456 Posts

I'm not entirely sure what this trend is but I know that it doesn't deter my anticipation for Dead Space 3. I enjoy games as they're released, with or without DLC.

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Blueresident87

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#35 Blueresident87
Member since 2007 • 5989 Posts

Surprised by something EA does to make money? That's surprising.

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yellosnolvr

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#36 yellosnolvr
Member since 2005 • 19302 Posts

Another ridiculous thing gamers love to complain about. How is this affecting your enjoyment of the game? What difference does it make if some guy is stupid enough to pay for his power ups? Why is it a bad thing for a company to make money off of these people who are willing to pay money? Why should YOU get to decide whether or not these paid cheats are available to those who maybe dont want to grind 20 hours to get the best weapon?

Dont like it. Dont buy it. It cant be any simpler than that.

S0lidSnake
very very very very very few games that have microtransactions in them actually implement them in a fair manor that allows for non-payers to fully enjoy their $60 purchase (which is absurd, but thats beside the point)
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JustPlainLucas

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#37 JustPlainLucas
Member since 2002 • 80441 Posts
Who's to say EA didn't intentionally make it harder and longer to grind up your weapons, temping impatient gamers to spend real money on resources. This is why I hate the microtransaction system.
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JustPlainLucas

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#38 JustPlainLucas
Member since 2002 • 80441 Posts
Playing the demo. Not digging it much. Now instead of finding health and ammo picks up here and there, it's resource this. Resource that. Part this. Part that. Clearly, they put resources in the game to make money off people buying them. *shakes head*
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Dogborn

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#39 Dogborn
Member since 2007 • 35 Posts

Microtransactions are the most obvious attempt at a money grab. It gives people the choice to not play the game itself in exchange for cash which is ultimately up to the player to decide but it can just break down a game from feeling special. Can you imagine in a game like Dark Souls if you could simply buy souls, weapons or materials for upgrades? It would crush and ruin the game because the work you put into the game is what creates the reward and sense of accomplishment.

Yeah, Dead space 3 is a different type of game compared to Dark Souls, but if this is a trend that persists a lot of amazing titles could lose their luster on the account of greed from men in suits. To me, freemium and microtransactions are signs that a game can be very shallow.

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GhettoBlastin92

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#40 GhettoBlastin92
Member since 2012 • 1231 Posts
I didn't finish the 2nd one and the 3rd ones demo was mediocre.