In this thread I'm not talking about games that in "early access" or "open/closed beta" states but rather games that have been marketed by the publishers and developers as "100% complete" but yet still plagued by countless of glitches, bugs, too many unused assets/ideas and such. I have at least 2 biggest offenders of this trend.
First is Blue Reflection. While its market is small to begin with but it is a daring attempt by its developer rival the Persona series made by Atlus but unfortunate its execution is half-baked at best. In fact according to some rumors Gust were forced to complete a project that should take at least 2 years(24 months) in just 6 months in order to catch-up with its deadline. The results are bad graphics, too few playable characters, too few characters can be interacted with, shallow combat, bad plot/writings, etc. No sequel were planned but some dedicated fans hoped that Gust will fix these problems in future games, if they still interested of making any.
Another is Final Fantasy XV. While this one is unsurprising but Square-Enix was in immense pressure from the fans and journalists to see the game actually hitting the shelves. It did in 29th November 2016 and that version is plagued with glitches and some chapters are not even in the game. It took several DLCs and countless of patches and updates to further polish the game and as of 2018, almost two years later the game still not 100% complete and there are still some DLCs waiting for release. The game itself already big and those patches and DLCs forced the owners of earlier model of PS4 to delete some of their games to make way for FFXV. If you planning to play the PC version and make sure you have 4TB hard disk ready. The game is amazing right now, at least from those who loves it but the game's technical issue already killed my interest to the game.
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