Is the N64 a terrible console?

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Lucianu

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#51 Lucianu
Member since 2007 • 10347 Posts

I didn't have a problem with its controller (it just takes time getting used to), but i did have a problem with its games. A good portion of the highly acclaimed titles have horrible framerates of which i found them unplayable. And on the other side of the coin, the good games that are ageless didn't appeal to me at all.

Plus the fact that it had almost no shmups or fighting games, it just wasn't the console for me.

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deactivated-57ad0e5285d73

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#52 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts
N64 also had the best multiplayer by far.
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nintendoboy16

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#53 nintendoboy16
Member since 2007 • 42220 Posts
N64 also had the best multiplayer by far.Heirren
True, though PlayStation had stuff like multitaps and system links. But the question is... how many games actually used those things? The only major multiplayer games I can think of on the PSOne are stuff like Tekken and other traditional fighting games, while stuff like Goldeneye, Perfect Dark, Super Smash Bros., Mario Kart 64, etc were the best places to go to for multiplayer.
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Darkman2007

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#54 Darkman2007
Member since 2007 • 17926 Posts
[QUOTE="Heirren"]N64 also had the best multiplayer by far.nintendoboy16
True, though PlayStation had stuff like multitaps and system links. But the question is... how many games actually used those things? The only major multiplayer games I can think of on the PSOne are stuff like Tekken and other traditional fighting games, while stuff like Goldeneye, Perfect Dark, Super Smash Bros., Mario Kart 64, etc were the best places to go to for multiplayer.

what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.
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Sportyfamilycar

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#55 Sportyfamilycar
Member since 2011 • 203 Posts

Mine is hooked up as we speak....the N64 is classic and still brings back more memories and nostalgia then many other consoles.

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deactivated-57ad0e5285d73

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#56 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts
[QUOTE="nintendoboy16"][QUOTE="Heirren"]N64 also had the best multiplayer by far.Darkman2007
True, though PlayStation had stuff like multitaps and system links. But the question is... how many games actually used those things? The only major multiplayer games I can think of on the PSOne are stuff like Tekken and other traditional fighting games, while stuff like Goldeneye, Perfect Dark, Super Smash Bros., Mario Kart 64, etc were the best places to go to for multiplayer.

what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.

I went to the arcades, then when they started to die out, I bought a Dreamcast.
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#57 Darkman2007
Member since 2007 • 17926 Posts
[QUOTE="Heirren"][QUOTE="Darkman2007"][QUOTE="nintendoboy16"] True, though PlayStation had stuff like multitaps and system links. But the question is... how many games actually used those things? The only major multiplayer games I can think of on the PSOne are stuff like Tekken and other traditional fighting games, while stuff like Goldeneye, Perfect Dark, Super Smash Bros., Mario Kart 64, etc were the best places to go to for multiplayer.

what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.

I went to the arcades, then when they started to die out, I bought a Dreamcast.

you must have been very lucky and very rich , to go to an arcade where they had every game, and you had enough money to spend.
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nintendoboy16

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#58 nintendoboy16
Member since 2007 • 42220 Posts

[QUOTE="nintendoboy16"][QUOTE="Heirren"]N64 also had the best multiplayer by far.Darkman2007
True, though PlayStation had stuff like multitaps and system links. But the question is... how many games actually used those things? The only major multiplayer games I can think of on the PSOne are stuff like Tekken and other traditional fighting games, while stuff like Goldeneye, Perfect Dark, Super Smash Bros., Mario Kart 64, etc were the best places to go to for multiplayer.

what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.

Hence why I said traditional fighting games were best known on PS in that era, while N64 was covered with FPS (Goldeneye, Perfect Dark, The World is Not Enough), arcade-styIe racers (F-Zero, Mario Kart, Star Wars: Episode I Racer) and other four player centric games (Mario Party, Gauntlet Legends, Super Smash Bros.).

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#59 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="nintendoboy16"] True, though PlayStation had stuff like multitaps and system links. But the question is... how many games actually used those things? The only major multiplayer games I can think of on the PSOne are stuff like Tekken and other traditional fighting games, while stuff like Goldeneye, Perfect Dark, Super Smash Bros., Mario Kart 64, etc were the best places to go to for multiplayer.nintendoboy16

what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.

Hence why I said traditional fighting games were best known on PS in that era, while N64 was covered with FPS (Goldeneye, Perfect Dark, The World is Not Enough), arcade-styIe racers (F-Zero, Mario Kart, Star Wars: Episode I Racer) and other four player centric games (Mario Party, Gauntlet Legends, Super Smash Bros.).

well for traditional fighters Id say Saturn beats the PS as well , but the main point is also true.
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deactivated-57ad0e5285d73

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#60 deactivated-57ad0e5285d73
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[QUOTE="Darkman2007"][QUOTE="Heirren"][QUOTE="Darkman2007"] what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.

I went to the arcades, then when they started to die out, I bought a Dreamcast.

you must have been very lucky and very rich , to go to an arcade where they had every game, and you had enough money to spend.

No,not at all. Arcades were still very prominent around that time. Fighting games are rooted in the arcade. They are competitive. You could spend 25cents and play for an hour, or spend the same and play for a matter of minutes. There was a culture involved in these games--it's why the Evo tourneys exist. Console ports were always considered practice versions. And in regards to other, "high score" games like Daytona, DDR, Etc,--spending money on these was a social aspect. "watch this kid! He doesn't have the high score, but i like his style.". A lot is lost in home versions of these games, as part of reaching a high score is doing so in the pressure of others. Call it gambling, but the fact one could be spending up to $2 a pop heightened the need/ want todo well even further.
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luckykoopsie

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#61 luckykoopsie
Member since 2012 • 345 Posts
[QUOTE="Shockwave-DASH"]It's a terible cosole, if the hype for it's games were legit, then the Gamecube would not have lost to the Xbox even with a 2 year unopposed gap. Which still makes no sense to me, the only logical explanation is that the hype burned out people and they started to realize how poor the hyped part of the library is. The only games worth owning and N64 are hidden gems, and very few of them are actually good. It's just like the PS2, it had tons of great games,but then companies including Sony and others just started over doing the systems hype and it crashed on the PS3. And no, the controller was not good, and used properly for gaems, it was not designed to only use half the controller, which also makes me question more with what they were thiking, but also the games that do use most or the whole controller are forgotten and were ignored even by Nintendo. The only thing that makes people say the controller was not bad is nostalgia or having warm feeling playing there favorite game(s) with that controller. Like some people like OoT It was only on N64, so hey, they remember liking the game, it's their favorite or one of their favorite games, so they will exclude the fact the controller is bad just for that alone. Works with all games as well.

did you ever even own an n64? cause it really sounds like you havent.
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luckykoopsie

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#62 luckykoopsie
Member since 2012 • 345 Posts

the N64 is the console that soured me on Nintendo, and it remains my biggest dissapointment in gaming.

my pesonal reasons:

- the aboslute worst control paddle ever designed; wonky analog, bad button layout, and an ergonomic nightmare.
- cartridge based system when discs were optimum (as an rpg/horror gamer, the FMV and CGI stuff on PS1 was great)
- severe lack of the genres I prefer (rpgs, shmups, 2D platformers, survival horrors)
- got the short end of the 3rd party stick (CastleVania64 vs CV:Symphony of Night, lost Square & Enix)
- no sequel to my #1 favorite SNES game (super metroid)


there were a few other minor reasons, like the fact that most of my friends went with PlayStation, but the above were my main reasons.

TheKungFool
i like the cartridge based system cause there were no loading times so you can actually speed run games.
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Shockwave-DASH

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#63 Shockwave-DASH
Member since 2012 • 1093 Posts
[QUOTE="TheKungFool"]

the N64 is the console that soured me on Nintendo, and it remains my biggest dissapointment in gaming.

my pesonal reasons:

- the aboslute worst control paddle ever designed; wonky analog, bad button layout, and an ergonomic nightmare.
- cartridge based system when discs were optimum (as an rpg/horror gamer, the FMV and CGI stuff on PS1 was great)
- severe lack of the genres I prefer (rpgs, shmups, 2D platformers, survival horrors)
- got the short end of the 3rd party stick (CastleVania64 vs CV:Symphony of Night, lost Square & Enix)
- no sequel to my #1 favorite SNES game (super metroid)


there were a few other minor reasons, like the fact that most of my friends went with PlayStation, but the above were my main reasons.

luckykoopsie
i like the cartridge based system cause there were no loading times so you can actually speed run games.

Hey Supernes is back. Also there's not such things as no load times, the N^$ had load times, just no load SCREENs.
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#64 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Darkman2007"][QUOTE="nintendoboy16"] True, though PlayStation had stuff like multitaps and system links. But the question is... how many games actually used those things? The only major multiplayer games I can think of on the PSOne are stuff like Tekken and other traditional fighting games, while stuff like Goldeneye, Perfect Dark, Super Smash Bros., Mario Kart 64, etc were the best places to go to for multiplayer.nintendoboy16

what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.

Hence why I said traditional fighting games were best known on PS in that era, while N64 was covered with FPS (Goldeneye, Perfect Dark, The World is Not Enough), arcade-styIe racers (F-Zero, Mario Kart, Star Wars: Episode I Racer) and other four player centric games (Mario Party, Gauntlet Legends, Super Smash Bros.).

The N64 did not cover arcade style racers more than the PSX. There are plenty of games that used the multitap.
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luckykoopsie

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#65 luckykoopsie
Member since 2012 • 345 Posts
[QUOTE="luckykoopsie"][QUOTE="TheKungFool"]

the N64 is the console that soured me on Nintendo, and it remains my biggest dissapointment in gaming.

my pesonal reasons:

- the aboslute worst control paddle ever designed; wonky analog, bad button layout, and an ergonomic nightmare.
- cartridge based system when discs were optimum (as an rpg/horror gamer, the FMV and CGI stuff on PS1 was great)
- severe lack of the genres I prefer (rpgs, shmups, 2D platformers, survival horrors)
- got the short end of the 3rd party stick (CastleVania64 vs CV:Symphony of Night, lost Square & Enix)
- no sequel to my #1 favorite SNES game (super metroid)


there were a few other minor reasons, like the fact that most of my friends went with PlayStation, but the above were my main reasons.

Shockwave-DASH
i like the cartridge based system cause there were no loading times so you can actually speed run games.

Hey Supernes is back. Also there's not such things as no load times, the N^$ had load times, just no load SCREENs.

you didnt answer my question.
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Shockwave-DASH

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#66 Shockwave-DASH
Member since 2012 • 1093 Posts
[QUOTE="Shockwave-DASH"][QUOTE="luckykoopsie"] i like the cartridge based system cause there were no loading times so you can actually speed run games.luckykoopsie
Hey Supernes is back. Also there's not such things as no load times, the N^$ had load times, just no load SCREENs.

you didnt answer my question.

What question? Yes I owned an N64. The question does not even make sense, how could I have an opinion on something even hardware related without using it first? Also try to stay on track, you were claiming the N64 had no load times.
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nintendoboy16

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#67 nintendoboy16
Member since 2007 • 42220 Posts

[QUOTE="nintendoboy16"]

[QUOTE="Darkman2007"] what if you were a fan of tradtional fighting games? there are alot of people (myself included) who do.Shockwave-DASH

Hence why I said traditional fighting games were best known on PS in that era, while N64 was covered with FPS (Goldeneye, Perfect Dark, The World is Not Enough), arcade-styIe racers (F-Zero, Mario Kart, Star Wars: Episode I Racer) and other four player centric games (Mario Party, Gauntlet Legends, Super Smash Bros.).

The N64 did not cover arcade style racers more than the PSX. There are plenty of games that used the multitap.

Oh really? What arcade-racers on the PSOne matched the popularity Mario Kart 64, Star Wars: Racer, and F-Zero X had?

And what multitap games made the PlayStation the go to place for four player games like Goldeneye, Perfect Dark, Mario Kart, F-Zero, Star Wars Racer, the N64 version of TWINE (the PS version lacked multiplayer), etc? Last I checked, the only huge multiplayer games on PS were traditional fighting games, primarily the Tekken franchise.

The PSOne may have been the most prefered console overall, but it wasn't preferred over everything. Multiplayer is actually that console's weakness (same with PS2 in some ways).

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Shockwave-DASH

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#68 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Shockwave-DASH"][QUOTE="nintendoboy16"] Hence why I said traditional fighting games were best known on PS in that era, while N64 was covered with FPS (Goldeneye, Perfect Dark, The World is Not Enough), arcade-styIe racers (F-Zero, Mario Kart, Star Wars: Episode I Racer) and other four player centric games (Mario Party, Gauntlet Legends, Super Smash Bros.).

nintendoboy16

The N64 did not cover arcade style racers more than the PSX. There are plenty of games that used the multitap.

Oh really? What arcade-racers on the PSOne matched the popularity Mario Kart 64, Star Wars: Racer, and F-Zero X had?

And what multitap games made the PlayStation the go to place for four player games like Goldeneye, Perfect Dark, Mario Kart, F-Zero, Star Wars Racer, the N64 version of TWINE (the PS version lacked multiplayer), etc? Last I checked, the only huge multiplayer games on PS were traditional fighting games, primarily the Tekken franchise.

The PSOne may have been the most prefered console overall, but it wasn't preferred over everything. Multiplayer is actually that console's weakness (same with PS2 in some ways).

YEp because Crash TEamracing and Speed Punks which are the highest rated arcade racers that gen along with Ridgeracer never used the multiptap. YEs they did.
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Shockwave-DASH

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#69 Shockwave-DASH
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[QUOTE="Shockwave-DASH"][QUOTE="nintendoboy16"] Hence why I said traditional fighting games were best known on PS in that era, while N64 was covered with FPS (Goldeneye, Perfect Dark, The World is Not Enough), arcade-styIe racers (F-Zero, Mario Kart, Star Wars: Episode I Racer) and other four player centric games (Mario Party, Gauntlet Legends, Super Smash Bros.).

nintendoboy16

The N64 did not cover arcade style racers more than the PSX. There are plenty of games that used the multitap.

Oh really? What arcade-racers on the PSOne matched the popularity Mario Kart 64, Star Wars: Racer, and F-Zero X had?

And what multitap games made the PlayStation the go to place for four player games like Goldeneye, Perfect Dark, Mario Kart, F-Zero, Star Wars Racer, the N64 version of TWINE (the PS version lacked multiplayer), etc? Last I checked, the only huge multiplayer games on PS were traditional fighting games, primarily the Tekken franchise.

The PSOne may have been the most prefered console overall, but it wasn't preferred over everything. Multiplayer is actually that console's weakness (same with PS2 in some ways).

LOL mp was the consoles weakness. Not only did it have many 4 player games, but you are saying number means the N64 multiplayer was better, there are tons of 2 player games better than a lot of 4 player games on the N64 and vice-vesa.
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#70 nintendoboy16
Member since 2007 • 42220 Posts

[QUOTE="nintendoboy16"]

[QUOTE="Shockwave-DASH"] The N64 did not cover arcade style racers more than the PSX. There are plenty of games that used the multitap. Shockwave-DASH

Oh really? What arcade-racers on the PSOne matched the popularity Mario Kart 64, Star Wars: Racer, and F-Zero X had?

And what multitap games made the PlayStation the go to place for four player games like Goldeneye, Perfect Dark, Mario Kart, F-Zero, Star Wars Racer, the N64 version of TWINE (the PS version lacked multiplayer), etc? Last I checked, the only huge multiplayer games on PS were traditional fighting games, primarily the Tekken franchise.

The PSOne may have been the most prefered console overall, but it wasn't preferred over everything. Multiplayer is actually that console's weakness (same with PS2 in some ways).

YEp because Crash TEamracing and Speed Punks which are the highest rated arcade racers that gen along with Ridgeracer never used the multiptap. YEs they did.

You know, just because a game scores higher doesn't mean anything in regards to being the preferred console for multiplayer. Hell, the same goes for the number of games a system has. Last I checked, that STILL didn't change people's preference on N64 being the best console for multiplayer WITHOUT extra add-ons you need to buy and that isn't used much (though Sony couldn't have predicted the N64 to catch on in that department during that gen, but there was no reason the PS2 stuck with two slots and a reliance on an add-on, something Dreamcast, GameCube, and XBOX didn't have to do).

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#71 nintendoboy16
Member since 2007 • 42220 Posts

LOL mp was the consoles weakness. Not only did it have many 4 player games, but you are saying number means the N64 multiplayer was better, there are tons of 2 player games better than a lot of 4 player games on the N64 and vice-vesa.Shockwave-DASH
Did any of those games have the popularity of Goldeneye, Perfect Dark, Mario Kart 64, Mario Party, etc?

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Shockwave-DASH

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#72 Shockwave-DASH
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[QUOTE="Shockwave-DASH"]LOL mp was the consoles weakness. Not only did it have many 4 player games, but you are saying number means the N64 multiplayer was better, there are tons of 2 player games better than a lot of 4 player games on the N64 and vice-vesa.nintendoboy16

Did any of those games have the popularity of Goldeneye, Perfect Dark, Mario Kart 64, Mario Party, etc?

Yes. Not to mention Perfect Dark sold nowhere near golden eye so not sure why you just threw Perfect Dark on there.
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#73 Shockwave-DASH
Member since 2012 • 1093 Posts

[QUOTE="Shockwave-DASH"][QUOTE="nintendoboy16"]Oh really? What arcade-racers on the PSOne matched the popularity Mario Kart 64, Star Wars: Racer, and F-Zero X had?

And what multitap games made the PlayStation the go to place for four player games like Goldeneye, Perfect Dark, Mario Kart, F-Zero, Star Wars Racer, the N64 version of TWINE (the PS version lacked multiplayer), etc? Last I checked, the only huge multiplayer games on PS were traditional fighting games, primarily the Tekken franchise.

The PSOne may have been the most prefered console overall, but it wasn't preferred over everything. Multiplayer is actually that console's weakness (same with PS2 in some ways).

nintendoboy16

YEp because Crash TEamracing and Speed Punks which are the highest rated arcade racers that gen along with Ridgeracer never used the multiptap. YEs they did.

You know, just because a game scores higher doesn't mean anything in regards to being the preferred console for multiplayer. Hell, the same goes for the number of games a system has. Last I checked, that STILL didn't change people's preference on N64 being the best console for multiplayer WITHOUT extra add-ons you need to buy and that isn't used much (though Sony couldn't have predicted the N64 to catch on in that department during that gen, but there was no reason the PS2 stuck with two slots and a reliance on an add-on, something Dreamcast, GameCube, and XBOX didn't have to do).

Yet the XBOX and PS3 did after wired. Not seeing point. Also those games were highly rated by fans, most review sites overrated N64 games, seems Nintendo forgot to pay gamespot for Mario Kart 64 and they actually gave it a real score. Most reviews now would say games like Mario Kart and others, with the exception of DKR, are not comparable to games like Crash and Speed Punks, and ridgeracers which gamers already decided back then. With reviewers regretting rating games like MK64 high. With its many flaws and cheating AI.
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#74 Talldude80
Member since 2003 • 6321 Posts

nope. it's an ok console. There are some AWESOME games like Mario 64, Mariokart64, Golden eye 007, and Perfect Dark. but the controller is not very good (ugly, awkward, and not very versitale), and the library has a lot of garbage games. Definately the worst Nintendo console, but still not terrible like a Jaguar or a total letdown like the Saturn. I'll take my N64 over a Saturn, 3DO, or Jaguar anyday, but I like my PS1 and NES a LOT more.

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#75 nintendoboy16
Member since 2007 • 42220 Posts
[QUOTE="nintendoboy16"]

[QUOTE="Shockwave-DASH"]LOL mp was the consoles weakness. Not only did it have many 4 player games, but you are saying number means the N64 multiplayer was better, there are tons of 2 player games better than a lot of 4 player games on the N64 and vice-vesa.Shockwave-DASH

Did any of those games have the popularity of Goldeneye, Perfect Dark, Mario Kart 64, Mario Party, etc?

Yes. Not to mention Perfect Dark sold nowhere near golden eye so not sure why you just threw Perfect Dark on there.

I threw Perfect Dark on there because it's the only M rated success on a Nintendo console (and published by them) people care about (while Eternal Darkness and Geist are lost in obscurity) and the fact that tons of GE fans STILL played it. Find me a list of PS games that AREN'T traditional fighters and make the PlayStation the go to place for multiplayer.
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#76 nintendoboy16
Member since 2007 • 42220 Posts

Also those games were highly rated by fans, most review sites overrated N64 games, seems Nintendo forgot to pay gamespot for Mario Kart 64 and they actually gave it a real score.

Most reviews now would say games like Mario Kart and others, with the exception of DKR, are not comparable to games like Crash and Speed Punks, and ridgeracers which gamers already decided back then. With reviewers regretting rating games like MK64 high. With its many flaws and cheating AI.Shockwave-DASH

Again, reviews and scores mean NOTHING to most gamers. If it were the case, would Sonic and Mortal Kombat franchises have been in HALF the trouble they have been in?

Overrated as in you don't like them as well as EVERYTHING Nintendo that ISN'T GAMECUBE and SNES?

I fail to see YOUR points.

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#77 Apathetic_Prick
Member since 2003 • 4789 Posts

[QUOTE="nintendoboy16"][QUOTE="Darkman2007"] its always "possible" , there are several Mega Drive games with FMVs, like Red Zone , or Sonic 3D blast , hell even the Gameboy version of cannon fodder had an opening FMV. just because its possible doesnt mean its suitable for it, I dare say the N64 would have never been able to have all the FMVs of the FF games, no matter how compressed they were.Darkman2007
Yeah, but FFVII had so much stuff compared to Resident Evil 2 and Pokemon Puzzle League, so it's not too fair to say.

what you just said adheres to the 2nd comment I made, just because it can, doesnt mean its suitable for it, the cartridges of the time were simply not capable of storing that much info , at least at that price point (a high capacity cart could have been made, but it would have cost an insane amount of money) every console at the time had major weaknesses , this was one of the N64's weaknessess, though its the fault of Nintendo , not the console itself

At teh end of the day, though - Do FMV's really make a game better? Resident Evil 2, compared to most games today, is pure sh*t because of how clunky movement and aiming are. They were even clunky back then.

The N64's best didn't have it and didn't need, either. So, this point is moot. The N64 did indeed have an excellent library; howver, the controller was terrible and the analog stick wore down very quickly. The memory pak was also a great addition but...games that required it, not so much.

The other damning thing was Nintendo's 3rd-party support. Nintendo alienated them, so there are a lot of titles the N64 didn't get. However, after playing FF VII on PC, I'm glad I never bothered - but that isn't the point. Further, the Japan-exclusive titles hurt us a lot, too - as they always do.

It's not the worst console, but certainly not the best.

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BigBen11111

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#78 BigBen11111
Member since 2003 • 1529 Posts

I never met a gaming system that I never like. Except for the X-Box, I never want any of my money going into their pockets.

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Darkman2007

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#79 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="nintendoboy16"] Yeah, but FFVII had so much stuff compared to Resident Evil 2 and Pokemon Puzzle League, so it's not too fair to say.Apathetic_Prick

what you just said adheres to the 2nd comment I made, just because it can, doesnt mean its suitable for it, the cartridges of the time were simply not capable of storing that much info , at least at that price point (a high capacity cart could have been made, but it would have cost an insane amount of money) every console at the time had major weaknesses , this was one of the N64's weaknessess, though its the fault of Nintendo , not the console itself

At teh end of the day, though - Do FMV's really make a game better? Resident Evil 2, compared to most games today, is pure sh*t because of how clunky movement and aiming are. They were even clunky back then.

The N64's best didn't have it and didn't need, either. So, this point is moot. The N64 did indeed have an excellent library; howver, the controller was terrible and the analog stick wore down very quickly. The memory pak was also a great addition but...games that required it, not so much.

The other damning thing was Nintendo's 3rd-party support. Nintendo alienated them, so there are a lot of titles the N64 didn't get. However, after playing FF VII on PC, I'm glad I never bothered - but that isn't the point. Further, the Japan-exclusive titles hurt us a lot, too - as they always do.

It's not the worst console, but certainly not the best.

FMVs can help , not necessary, but nice to have once in a while.
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luckykoopsie

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#80 luckykoopsie
Member since 2012 • 345 Posts

screw youu guys........im goin home.......

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needweed

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#81 needweed
Member since 2012 • 418 Posts
fail thread. its probably on everyones top 3 list of best consoles ever.
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TheKungFool

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#82 TheKungFool
Member since 2006 • 5384 Posts

fail thread. its probably on everyones top 3 list of best consoles ever.needweed


it wouldn't even make my top ten personally.

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luckykoopsie

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#83 luckykoopsie
Member since 2012 • 345 Posts

[QUOTE="needweed"]fail thread. its probably on everyones top 3 list of best consoles ever.TheKungFool



it wouldn't even make my top ten personally.

cause it doesnt have your favorite genres?
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luckykoopsie

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#85 luckykoopsie
Member since 2012 • 345 Posts
The N64 was great but it had no advantage over anything else. Same with the Gamecube. Then the Wii came out and was the best Nintendo system ever beating the SNES by a larger margin, and having improved SNES games on the Virtual Console.2x2towers
yeah if your talking sales. but with games i dont think the wii is nintendos best system
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bowserjr123

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#86 bowserjr123
Member since 2006 • 2478 Posts

[QUOTE="2x2towers"]The N64 was great but it had no advantage over anything else. Same with the Gamecube. Then the Wii came out and was the best Nintendo system ever beating the SNES by a larger margin, and having improved SNES games on the Virtual Console.luckykoopsie
yeah if your talking sales. but with games i dont think the wii is nintendos best system

Yeah, Wii is definitely not Nintendo's best system by a long shot. Gamecube was much better IMO but the SNES is still the greatest.

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Talldude80

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#87 Talldude80
Member since 2003 • 6321 Posts

[QUOTE="luckykoopsie"][QUOTE="2x2towers"]The N64 was great but it had no advantage over anything else. Same with the Gamecube. Then the Wii came out and was the best Nintendo system ever beating the SNES by a larger margin, and having improved SNES games on the Virtual Console.bowserjr123

yeah if your talking sales. but with games i dont think the wii is nintendos best system

Yeah, Wii is definitely not Nintendo's best system by a long shot. Gamecube was much better IMO but the SNES is still the greatest.

yeah I agree. in order of game quality and quality of console I'd rank SNES at the top and the Wii way down by the Virtual boy. the N64, NES, and GC were all better than the Wii (compared to other consoles released in their times)

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TheKungFool

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#88 TheKungFool
Member since 2006 • 5384 Posts

[QUOTE="TheKungFool"]

[QUOTE="needweed"]fail thread. its probably on everyones top 3 list of best consoles ever.luckykoopsie



it wouldn't even make my top ten personally.

cause it doesnt have your favorite genres?



exactly.

I respect the N64's technical merrits, and its status as a fantastic multiplayer and platforming system.....

....but if a console doesn't have any rpgs, shmups, or survival horrors, I'm out.

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#89 nameless12345
Member since 2010 • 15125 Posts

3305897369_51584833ae.jpg

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bodyHarvest.jpg

_-Top-Gear-Rally-N64-_.jpg

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"Terrible console"...

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luckykoopsie

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#91 luckykoopsie
Member since 2012 • 345 Posts
[QUOTE="nameless12345"]

"Terrible console"...

2x2towers
LOL how many people cared about half those games? Most of what you posted was trash. The Wii clearly is Nintendos best console and can play all the best form the N64. I don't get you people. Wii has Wii ware, original games, and has games form all the Nintendo systems. All the ones worth playing anyway. Also great games like SMG 1 and 2, Metroid other M, Trilogy, KIrby 2 games, Sonic Colors Segas surrender edition, Conduit 1 and 2, plenty of horor games like cursed mountain, a lot of shooters Psy wave, collection of classics remastered, Castl shikigami, Metroid Prime 3, best versions of COD games. Than you have returns like DKCR, and Enhanced play controls of Pikmin which is better on Wii than Gamecube. Two wonderful Zelda games, Tons of Fighters like exclusive Castle vania fighter, Tasunoka first Capcom, a hybrid Fighter SSBB. I mean what am I comparing this list to? N64: GE PDark M64 MK84 OoT MM Rayman 2 maybe Conker Banjo Tooti That's it? Some quality and variety right there. How could you not want an N64? :roll: Let's be honest, N64 pales in comparison to every Nintendo console except maybe the NEs. the SNES is better, that Gamecube is better, the Wii owns all 3 massively. Don't see it.

thats all just your opinion so thanks for sharing. and you left out star fox 64,DK64, Dkracing,paper mario, and jet force. and i think, and many people will agree that the snes is the best nintendo console. I mean N64 is my favorite i think, but snes is best. P.S. the n64 is about quality not quantity.
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#92 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

"Terrible console"...

2x2towers

LOL how many people cared about half those games? Most of what you posted was trash. The Wii clearly is Nintendos best console and can play all the best form the N64. I don't get you people. Wii has Wii ware, original games, and has games form all the Nintendo systems. All the ones worth playing anyway. Also great games like SMG 1 and 2, Metroid other M, Trilogy, KIrby 2 games, Sonic Colors Segas surrender edition, Conduit 1 and 2, plenty of horor games like cursed mountain, a lot of shooters Psy wave, collection of classics remastered, Castl shikigami, Metroid Prime 3, best versions of COD games. Than you have returns like DKCR, and Enhanced play controls of Pikmin which is better on Wii than Gamecube. Two wonderful Zelda games, Tons of Fighters like exclusive Castle vania fighter, Tasunoka first Capcom, a hybrid Fighter SSBB. I mean what am I comparing this list to? N64: GE PDark M64 MK84 OoT MM Rayman 2 maybe Conker Banjo Tooti That's it? Some quality and variety right there. How could you not want an N64? :roll: Let's be honest, N64 pales in comparison to every Nintendo console except maybe the NEs. the SNES is better, that Gamecube is better, the Wii owns all 3 massively. Don't see it.

Why are you bringing the Wii into this debate? I didn't mention the Wii once.

And yeah, nice opinion you have there...

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luckykoopsie

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#94 luckykoopsie
Member since 2012 • 345 Posts

some of nintendos best games of all time are on n64. games of quality and anyone who owns an n64 would agree. but explain more how much you dislike the system i need some more good laughs.

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luckykoopsie

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#96 luckykoopsie
Member since 2012 • 345 Posts
[QUOTE="luckykoopsie"]

some of nintendos best games of all time are on n64. games of quality and anyone who owns an n64 would agree. but explain more how much you dislike the system i need some more good laughs.

2x2towers
If that was true than why would you not follow the best nintendo games to the next nintendo system? Or the one after that? Yes even the Wii, nintendo abandoned Star Fox, F-Zero, and OoT style and M64 style mario games for a reason. No one really liked them. They were bad. That's why they changed everything for the better on Wii. The best Nintendo games of all time?If they were that good then more than 5 games would have done super well on the N64, it would have sold more than like 30 million units, the GC continued the same styles of these "Great games" and no one brought them, so Nintendo changed things up and it worked. F-Zro, Starfox where never good series to begine with. Lol Starfox Adventures and Assualt. F-Zero GX and Xwere considered Meh atbest I have no idea how the fanbase just grew and came out of nowhere. I guess the GBA games? THere's no denying it, those games needed to be changed and the Wii changed up things and made the best Nintedo system to date.

its so funny how little you know about nintendo. Have you even played the games on wii or on the n64 ? the 3d marios and zeldas still go by the same formula originally used on the N64, that turned many people life long nintendo fans. "No one really liked them. They were bad." are you serious. You realy have no idea what your saying do you this is just funny and after people read this they will never take you seriously.
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luckykoopsie

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#98 luckykoopsie
Member since 2012 • 345 Posts
[QUOTE="2x2towers"][QUOTE="luckykoopsie"][QUOTE="2x2towers"] If that was true than why would you not follow the best nintendo games to the next nintendo system? Or the one after that? Yes even the Wii, nintendo abandoned Star Fox, F-Zero, and OoT style and M64 style mario games for a reason. No one really liked them. They were bad. That's why they changed everything for the better on Wii. The best Nintendo games of all time?If they were that good then more than 5 games would have done super well on the N64, it would have sold more than like 30 million units, the GC continued the same styles of these "Great games" and no one brought them, so Nintendo changed things up and it worked. F-Zro, Starfox where never good series to begine with. Lol Starfox Adventures and Assualt. F-Zero GX and Xwere considered Meh atbest I have no idea how the fanbase just grew and came out of nowhere. I guess the GBA games? THere's no denying it, those games needed to be changed and the Wii changed up things and made the best Nintedo system to date.

its so funny how little you know about nintendo. Have you even played the games on wii or on the n64 ? the 3d marios and zeldas still go by the same formula originally used on the N64, that turned many people life long nintendo fans. "No one really liked them. They were bad." are you serious. You realy have no idea what your saying do you this is just funny and after people read this they will never take you seriously.

Yet they changed Zelda with motion controls and TP wii sold than the GC version and then they fully used it on SS which again changed things up and it ended up doing well. SMG crushes M64 and SMS in sales and quality with critics flying all over the place. They abandoned F-zero and Starfox for a reason. The N64 games wre hypedto be good, and it made you nostalgia all over your self. Let's get back to real life were N64 and Gamecube failed because people were getting tired of the lies. Wii fixed everything. Wii has the high scores, Wii has the quality. Nintendo even knew this back in N64, that's why no Metroid, they knew they would have to change it up and they did, because by the ime they were thinking about it, it was already dawning on Nintendo that there games would start failing once the lies started catching up to them with their marketing. You must realize that the hole you in could mess with your head, the Wii is clealry the only logical choice. It's better than the N64, there's no point, the games all aged poorly, they never did as well as they originally did except for some nostalgia.

yeah if starfox and oot are so bad why would they spend the time and the money to remake the games for the 3ds. just stop now cause your wrong about everything you said and you've failed to answer my question.
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#99 conkertheking1
Member since 2009 • 876 Posts

[QUOTE="luckykoopsie"][QUOTE="2x2towers"] If that was true than why would you not follow the best nintendo games to the next nintendo system? Or the one after that? Yes even the Wii, nintendo abandoned Star Fox, F-Zero, and OoT style and M64 style mario games for a reason. No one really liked them. They were bad. That's why they changed everything for the better on Wii. The best Nintendo games of all time?If they were that good then more than 5 games would have done super well on the N64, it would have sold more than like 30 million units, the GC continued the same styles of these "Great games" and no one brought them, so Nintendo changed things up and it worked. F-Zro, Starfox where never good series to begine with. Lol Starfox Adventures and Assualt. F-Zero GX and Xwere considered Meh atbest I have no idea how the fanbase just grew and came out of nowhere. I guess the GBA games? THere's no denying it, those games needed to be changed and the Wii changed up things and made the best Nintedo system to date.2x2towers
its so funny how little you know about nintendo. Have you even played the games on wii or on the n64 ? the 3d marios and zeldas still go by the same formula originally used on the N64, that turned many people life long nintendo fans. "No one really liked them. They were bad." are you serious. You realy have no idea what your saying do you this is just funny and after people read this they will never take you seriously.

Yet they changed Zelda with motion controls and TP wii sold than the GC version and then they fully used it on SS which again changed things up and it ended up doing well. SMG crushes M64 and SMS in sales and quality with critics flying all over the place. They abandoned F-zero and Starfox for a reason. The N64 games wre hypedto be good, and it made you nostalgia all over your self. Let's get back to real life were N64 and Gamecube failed because people were getting tired of the lies. Wii fixed everything. Wii has the high scores, Wii has the quality. Nintendo even knew this back in N64, that's why no Metroid, they knew they would have to change it up and they did, because by the ime they were thinking about it, it was already dawning on Nintendo that there games would start failing once the lies started catching up to them with their marketing. You must realize that the hole you in could mess with your head, the Wii is clealry the only logical choice. It's better than the N64, there's no point, the games all aged poorly, they never did as well as they originally did except for some nostalgia.

Way to compare two consoles that were in completely diffrent times. The n64 was a gigantic jump for franchises like mario and zelda since they went 3d and idk about you but i think they made that jump very well. All the Wii had to do was take the older 3d games and expand on them. And of course the Wii isn't going to fail at that unless it sucks. And the fact that Wii didnt have a Star Fox was a small reason that hardcore Nintendo fans didnt like it that much, which makes me wonder if you really are a hardcore Nintendo fan or just a soft core casual gamer, in which case you would like the wii better because those gamers are really all the Wii tried to sell to.

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#100 captainqwark20
Member since 2012 • 1221 Posts
I don't think the N64 was a bad console, but for a good while I saw no reason to get one and got a PSX when it was annunced (N64 did not come out yet.) because I haad a Jaguar. Now I am not saying that the Jag is better than N64 or vice versa, but I had no reason to get an N64 because the Jaguar had good games in its genres and it had more of them. The PSX had those same genres, and more choices in each one. So I felt it would be better to get a PSX after ome reviews I heard from a *** firend and announced games. I did play some launch games for a few months at a meeting but.... I eventually got an N64 because I though this one game would be good so I brought a N64 and this certain game, let me give you a hint, it's an rpg where you play as a kid with a staff and you fight inside of circles. yes, that was a bad first impression, although not as bad as people ended up saying later, but I did end up getting quite a bit of games. My n64 Collection, although I have played and beaten more, has been largely unchanged since then: Mario Kart 64 Majoras Mask Hybrid Heaven Quest 64 Gex 2 and 3. Crystal Shards F-Zero X PKMN Stadium Duke Nukem 64 Duke Nukem Zero Hour Shadow Gate 64 Knife Edge Aerogauge Aidyn Chronicles Flying Dragon Both Castlevanias. Banjo Tooie Thread makes me feel like replaying the N64 but too much backlog at the moment.