[QUOTE="Darkman2007"][QUOTE="nintendoboy16"] Yeah, but FFVII had so much stuff compared to Resident Evil 2 and Pokemon Puzzle League, so it's not too fair to say.Apathetic_Prick
what you just said adheres to the 2nd comment I made, just because it can, doesnt mean its suitable for it, the cartridges of the time were simply not capable of storing that much info , at least at that price point (a high capacity cart could have been made, but it would have cost an insane amount of money) every console at the time had major weaknesses , this was one of the N64's weaknessess, though its the fault of Nintendo , not the console itself At teh end of the day, though - Do FMV's really make a game better? Resident Evil 2, compared to most games today, is pure sh*t because of how clunky movement and aiming are. They were even clunky back then.
The N64's best didn't have it and didn't need, either. So, this point is moot. The N64 did indeed have an excellent library; howver, the controller was terrible and the analog stick wore down very quickly. The memory pak was also a great addition but...games that required it, not so much.
The other damning thing was Nintendo's 3rd-party support. Nintendo alienated them, so there are a lot of titles the N64 didn't get. However, after playing FF VII on PC, I'm glad I never bothered - but that isn't the point. Further, the Japan-exclusive titles hurt us a lot, too - as they always do.
It's not the worst console, but certainly not the best.
FMVs can help , not necessary, but nice to have once in a while.
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